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The Starport (OOC Area)

Posted by GamemasterFor group 0
Gamemaster
GM, 1 post
Mon 18 Jan 2021
at 19:57
  • msg #1

The Starport (OOC Area)

This is a place for discussion, announcements and general banter.
Sven Magnussen
player, 1 post
Mon 1 Feb 2021
at 17:13
  • msg #2

The Starport (OOC Area)

In reply to Gamemaster (msg # 1):

Hi Gamergirl, Zagyg/Sven here. Mongoose 2nd edition with tweaks I guess?
Gamemaster
GM, 5 posts
Mon 1 Feb 2021
at 17:18
  • msg #3

The Starport (OOC Area)

In reply to Sven Magnussen (msg # 2):

Just the setting. I will be using Frontier Space for the rules. It find it to be a bit more action friendly.
Gamemaster
GM, 6 posts
Mon 1 Feb 2021
at 17:19
  • msg #4

The Starport (OOC Area)

As people join, you should be discussing what roles are needed on the ship. (pilot, medic, engineer, etc)
Sven Magnussen
player, 2 posts
Mon 1 Feb 2021
at 17:21
  • msg #5

Re: The Starport (OOC Area)

Gamemaster:
In reply to Sven Magnussen (msg # 2):

Just the setting. I will be using Frontier Space for the rules. It find it to be a bit more action friendly.


Sadly I don't know those so will rely on you.
Gamemaster
GM, 7 posts
Mon 1 Feb 2021
at 17:27
  • msg #6

Re: The Starport (OOC Area)

It is very easy to learn. I will teach you what you need to know.
Sven Magnussen
player, 3 posts
Mon 1 Feb 2021
at 17:29
  • msg #7

Re: The Starport (OOC Area)

In reply to Gamemaster (msg # 6):

Where can I get them? They are not on Drivethru.
Brandon Decker
player, 1 post
Mon 1 Feb 2021
at 17:30
  • msg #8

Re: The Starport (OOC Area)

Hi everyone. I have a preference for pilots and gunslingers. If we don't already have a pilot I would be glad to volunteer.
Sven Magnussen
player, 4 posts
Mon 1 Feb 2021
at 17:31
  • msg #9

Re: The Starport (OOC Area)

In reply to Brandon Decker (msg # 8):

Skills:

Academic
Artist
Command
Diplomat
Engineer
Helmsman
Medical
Rogue
Scientist
Security
Scout
Soldier

Engineer for me.
Sven Magnussen
player, 5 posts
Mon 1 Feb 2021
at 17:35
  • msg #10

Re: The Starport (OOC Area)

In reply to Sven Magnussen (msg # 9):

Also Academic and scout.
Gamemaster
GM, 8 posts
Mon 1 Feb 2021
at 17:38
  • msg #11

Re: The Starport (OOC Area)

Sven Magnussen
player, 6 posts
Mon 1 Feb 2021
at 17:39
  • msg #12

Re: The Starport (OOC Area)

In reply to Gamemaster (msg # 11):

Huh! When I searched for it there were no results! Thanks.
Sven Magnussen
player, 7 posts
Mon 1 Feb 2021
at 17:42
  • msg #13

Re: The Starport (OOC Area)

In reply to Sven Magnussen (msg # 12):

Got it.
Brandon Decker
player, 2 posts
Mon 1 Feb 2021
at 17:45
  • msg #14

Re: The Starport (OOC Area)

In that case

Strength 11
Agility 14
Coordination 13
Perception 11
Intelligence 8
Willpower 3


Skill. Each character starts with three skill. One professional skill, one background skill and one hobby. The skill list is as follows:

Academic
Artist
Command
Diplomat
Engineer
Helmsman - Professional
Medical
Rogue - Hobby
Scientist
Security
Scout
Soldier - Background
Sven Magnussen
player, 8 posts
Mon 1 Feb 2021
at 17:47
  • msg #15

Re: The Starport (OOC Area)

In reply to Brandon Decker (msg # 14):

Sven Magnussen
Human

Strength 16
Agility 10
Coordination 14
Perception 7
Intelligence 11
Willpower 12

Skills:

Academic - Hobby
Artist
Command
Diplomat
Engineer - Profession
Helmsman
Medical
Rogue
Scientist
Security - Background
Scout
Soldier
This message was last edited by the player at 17:58, Mon 01 Feb 2021.
Gamemaster
GM, 9 posts
Mon 1 Feb 2021
at 17:50
  • msg #16

Re: The Starport (OOC Area)

Just a FYI, Soldier includes Gun Combat, Security includes Hand to Hand combat.
Gamemaster
GM, 10 posts
Mon 1 Feb 2021
at 17:56
  • msg #17

Re: The Starport (OOC Area)

I should clarify. You can arrange your stat rolls as you desire. Also you may reroll one stat.
Sven Magnussen
player, 9 posts
Mon 1 Feb 2021
at 17:58
  • msg #18

Re: The Starport (OOC Area)

In reply to Gamemaster (msg # 17):

I accept them the way they rolled.
Gamemaster
GM, 11 posts
Mon 1 Feb 2021
at 21:59
  • msg #19

Re: The Starport (OOC Area)

As I prep for the adventure, do you want to start at the briefing where you all meet and get the assignment, or should we jump start things and get right into the action and the first mission?
Player 1
player, 1 post
Mon 1 Feb 2021
at 22:00
  • msg #20

Re: The Starport (OOC Area)

Hello everyone, your friendly diplomat/medic reporting in :)
Gamemaster
GM, 12 posts
Mon 1 Feb 2021
at 22:20
  • msg #21

Re: The Starport (OOC Area)

Looks like we have four players so we can once we are done with character creation.

Since no one has requested otherwise, I assume that everyone is playing human. As a human, you get to choose two benefits and one drawback.

Benefits

+5 modifier to any one stat.
+5 Body Points
+2 Movement
+1 Initiative
Special piece of equipment
Advantage in dealing with a specific group of people
Advantage in action checks related to one specific circumstance

Drawback

-5 modifier to any one stat.
-5 Body Points
-2 move score
-1 Initiative
Disadvantage in dealing with a specific group /classification of people
Disadvantage in actions related to a specific circumstance (ex. claustophobia)
Bounty on your head or hunted by a powerful person or organization.
Lieutenant Daphne Arslan
player, 2 posts
Imperial Navy officer
Mon 1 Feb 2021
at 23:10
  • msg #22

Re: The Starport (OOC Area)

Lieutenant Daphne Arslan from the Imperial Navy reporting for duty, gentlemen. At ease.

Strength 8
Agility 15
Coordination 18
Perception 13
Intelligence 19
Willpower 18

Command         Professional
Diplomat        Hobby
Medical         Background
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