7 Berez
Lando noticed that Karasha was well enough to heal herself. Skuldja was burnt, on the ground, and unmoving. He spoke words laced with magic, "Come now. This is no time for lying about. Get up." When he saw no movement, he tried to stall, "well you see we had an accord with the wereravens. They aren't my allies of course. I have no interest in the conflict between you on a personal level. However, they are associates of a local tradesman with whom I have a working relationship, and some of them are needed in that business. I need assurances that they and my companions will be freed, if I should agree to your proposal." When the magic whip shot in, he dropped all pretense of negotiation, grabbed Skuldja, and dragged her out of the door. "Sorry! It looks like I must be going. Come on, everyone! let's go!"
Action: grab Skudja
Move: as far as Lando can go out of the hut and away
Bonus action: casting healing word at level 2 on Skuldja
17:28, Today: Lando rolled 11 using 2d4+3 with rolls of 4,4. healing word.
I just noticed Skuldja's weight, and there is no way Lando's 8 strength is moving her. Hopefully Karasha will get up and help, ot Skuldja will make her next save check.