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00:56, 4th May 2024 (GMT+0)

13th of Kythorn.

Posted by GMFor group 0
GM
GM, 62 posts
Thu 13 May 2021
at 19:12
  • msg #1

13th of Kythorn

You awake the next morning, well before dawn and make your way to the fishing docks at Wyrm's Crossing. As planned, the small rowboat is there along with a Fist soldier dressed all in black. She nods as you get aboard and then pushes off into the flow of the river. Using her paddle to only steer, she deftly guides the boat towards the city docks.

The few boats that are docked here seem abandoned, no crew are seen on watch and even the city itself seems far too quiet for such a bustling trade hub. Regardless, the mercenary moves the boat up towards the first sewer drain she sees and silently comes up alongside. As predicted, the drain is gated and chained shut with a large lock to insure it stays that way.

It is now up to you and you must do so before someone spots the boat.
Mouse Squeak
player, 46 posts
Thu 13 May 2021
at 19:27
  • msg #2

13th of Kythorn

Mouse shifts forward and starts working on the lock in the early morning light.

Action: Lockpicking - 15:27, Today: Mouse Squeak rolled 15 using 1d20+7 ((8)).
GM
GM, 63 posts
Thu 13 May 2021
at 20:37
  • msg #3

13th of Kythorn

He clicks open easily beneath the skilled hands of the rogue. Quietly unwrapping the chain proves more difficult.

Opening the gate takes much too long as the rust from decades of disuse loudly protests every effort.

Just before everyone's nerves are frayed to release, the gate is finally opened to afford even Brer and Bricet's armored bulks.
Brer Vodraz
player, 54 posts
Thu 13 May 2021
at 21:43
  • msg #4

13th of Kythorn

Brer hoists himself up and into the fetid drain before offering his hand down to the rest of the party to help them up before whispering to the mercenary,“Thank you.  May your travel home be as silent as to here.”

As the rest make their way in he speaks again, “I don’t think anyone is checking these locks other than to see that they look right.  Mouse, do you think you can just drape it right so it looks closed and locked but isn’t?”
Mouse Squeak
player, 47 posts
Thu 13 May 2021
at 21:55
  • msg #5

13th of Kythorn

Mouse shrugs and says, "I can try." He waits for everyone to enter the drain before trying to close it and drape the chain and lock back into place without actually locking it.
GM
GM, 64 posts
Thu 13 May 2021
at 22:48
  • msg #6

13th of Kythorn

The pipe goes away from the river deeper beneath the city. The darkness of the pre-dawn and that of the depths before you, prevents any sort of vision beyond those accustomed to such things.
Roscoe Porridgepot
player, 24 posts
Thu 13 May 2021
at 22:58
  • msg #7

13th of Kythorn

Roscoe casts Light on a dagger and holds it aloft (roughly 3 and half feet above the ground).  "This should help.  Though I can only cast one of these at a time."
Jamrion
player, 62 posts
Fri 14 May 2021
at 02:21
  • msg #8

13th of Kythorn

Head to the front, out of the light. Advance up the tunnel as quiet as possible listening for anything up the tunnel.
Brer Vodraz
player, 55 posts
Fri 14 May 2021
at 22:34
  • msg #9

13th of Kythorn

“I can do the same, but let’s try to limit our light.  Perhaps a cloth to dampen it.  I would hope that no one would trap the sewer but we should keep our eyes out as we travel.  Mouse, you and Jamiron in the vanguard the rest of us behind.”
GM
GM, 65 posts
Sat 15 May 2021
at 19:08
  • msg #10

13th of Kythorn

You head down the tunnel, the water rushing through the pipe is about ankle deep, making silent progress very slow. Brer, Roscoe, and Bricet clustered in a column, with Mouse at their lead just inside the magical light. Jamrion is further out beyond the reach of the light, his elven heritage coming in to good use here.

You walk for what seems like hours when Jamrion becomes visible. He's stopped with his right hand raised, signaling to stop.
Mouse Squeak
player, 48 posts
Sat 15 May 2021
at 23:22
  • msg #11

13th of Kythorn

Mouse stops and crouches slightly to make a smaller target.
Jamrion
player, 63 posts
Sun 16 May 2021
at 04:03
  • msg #12

13th of Kythorn

Motion flat hand down.
GM
GM, 66 posts
Sun 16 May 2021
at 15:16
  • msg #13

13th of Kythorn

Jamrion appears to be listening for something.
Jamrion
player, 64 posts
Sun 16 May 2021
at 16:13
  • msg #14

13th of Kythorn

Pass straight thru stop just past intersection, look straight down pipe
GM
GM, 67 posts
Sun 16 May 2021
at 16:31
  • msg #15

13th of Kythorn

Stepping forward out of the light, Jamrion starts walking again without any word or indication of what's ahead.

The party follows and finds themselves passing through a 4-way intersection of the pipes. Above the center of the intersection is a grate, where water is dripping through.

Jamrion comes back into view as the light catches up with him. He is stopped on the other side of the intersection staring into the pipe directly ahead, the party is now stopped in the middle of the intersection.
This message was last edited by the GM at 16:34, Sun 16 May 2021.
Jamrion
player, 65 posts
Sun 16 May 2021
at 16:50
  • msg #16

13th of Kythorn

Turns back and Whisperskeep going straight?
Brer Vodraz
player, 56 posts
Sun 16 May 2021
at 20:39
  • msg #17

13th of Kythorn

“See if there is anything to see through that grate.  We need a clue as to where we might get out of here without too many eyes.”
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