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, welcome to [ArM5] Troupe Tribunal

12:22, 25th April 2024 (GMT+0)

Setup.

Posted by Alpha SGFor group 0
Brontion ex Guernicus
Magus, 100 posts
Quaesitor
Terram Magus
Tue 9 Mar 2021
at 14:28
  • msg #225

Re: Redcap show of hands.

It's worth noting you could probably take out loans from nobles using your giant fuck off lump of gold as collateral. You are not messing the economy up as much because their money already exists they are essentially spending it on your behalf.
Player 9
player, 77 posts
Player of
Malleo, Tallak, Asim
Tue 9 Mar 2021
at 14:35
  • msg #226

Re: Redcap show of hands.

In reply to Brontion ex Guernicus (msg # 225):

If you are going to take out a loan with the lump of gold I suggest making it Sun duration. Said noble only need to see it and believe it is real to give you the loan. No need to actually keep the lump of gold in the basement if you're going to finance stuff with loans anyway.
Jaegar of Merinita
Magus, 56 posts
Tue 9 Mar 2021
at 14:56
  • msg #227

Re: Redcap show of hands.

Player 13:
It may be a good place to put  gold into the economy without attracting suspicion or with less inflationary effect due to this being closer to the source of most gold coming to Mythic Europe but that also speaks to gold being somewhat less valuable in relation to silver.still more but may not be 10 MP of silver to buy or sell 1 pound of gold.


Slaves can be purchased for 3-9 MP. Berber horses can be purchased for 10-30 slaves. So, good horses to trade go from 30-270 MP. Trade in gold vs. raising and training horses. Hermetic "enhancement" to speed of growth and training horses seems to be the better route.
Player 13
player, 111 posts
M: Salma ex Misc
C: Qais, redcap
Tue 9 Mar 2021
at 15:07
  • msg #228

Re: Redcap show of hands.

Jaegar of Merinita:
Slaves can be purchased for 3-9 MP. Berber horses can be purchased for 10-30 slaves. So, good horses to trade go from 30-270 MP. Trade in gold vs. raising and training horses. Hermetic "enhancement" to speed of growth and training horses seems to be the better route.

Well horses can make a lot of money when you sell them you do need to buy the initial horses, set up said stable, gain a reputation for breeding and selling fine horses to command the mid to high end prices you listed, fight off horse thieves, etc. Obviously magic can help quite a bit with many of these but water and startup capital is going to be a concern and a bit of gold is a shorter-term fix. Not to mention none of our covenants are likely set up in the sort of lands where you raise lots of horses, except maybe up near Tunis.
Brontion ex Guernicus
Magus, 101 posts
Quaesitor
Terram Magus
Tue 9 Mar 2021
at 15:09
  • msg #229

Re: Redcap show of hands.

Player 9:
In reply to Brontion ex Guernicus (msg # 225):

If you are going to take out a loan with the lump of gold I suggest making it Sun duration. Said noble only need to see it and believe it is real to give you the loan. No need to actually keep the lump of gold in the basement if you're going to finance stuff with loans anyway.

You could certainly do that. But I would not risk being found out and tarnishing the reputation of the Order.

That is ruin on your sodales all day.

Also, and I'm sick of repeating, this was for the initial pfv at game start. Rather than buying solver with pfv.

You can ritual in platonically ideal horses. Just as easily as gold.
Player 13
player, 112 posts
M: Salma ex Misc
C: Qais, redcap
Tue 9 Mar 2021
at 15:13
  • msg #230

Re: Redcap show of hands.

Brontion ex Guernicus:
You can ritual in platonically ideal horses. Just as easily as gold.

This brings up a good question, I have seen some folks talk about Cr ritual beings being infertile. I don't see that as being the canon case but would like to know whether that's the case here before we go off making our magical stables and whatnot.
Player 4
player, 97 posts
Tue 9 Mar 2021
at 15:33
  • msg #231

Re: Redcap show of hands.

That is explicitly not canon. It is canon that the sex of your summon is part of the spell and it takes separate spells to make a breeding pair. Hermetic Projects.
Player 14
player, 19 posts
Wed 10 Mar 2021
at 00:05
  • msg #232

Re: Redcap show of hands.

What is the rule on Companion age?
Alpha SG
GM, 257 posts
General rules
Wed 10 Mar 2021
at 02:41
  • msg #233

Re: Redcap show of hands.

Player 14:
What is the rule on Companion age?

If the companion is old enough, roll for aging and deal with the consequences.
Zahir, the Smith
Companion, 7 posts
Wed 10 Mar 2021
at 12:32
  • msg #234

Re: Redcap show of hands.

I got 2 dealers choice ageing points in 5 years.
Brontion ex Guernicus
Magus, 119 posts
Quaesitor
Terram Magus
Wed 10 Mar 2021
at 15:34
  • msg #235

Re: Redcap show of hands.

Alpha SG:
Player 14:
What is the rule on Companion age?

If the companion is old enough, roll for aging and deal with the consequences.

What are the "consequences"? I want to make one of my grogs an old man. Like what level of crisis can it be assumed they survive?
Player 6
player, 55 posts
Wed 10 Mar 2021
at 18:14
  • msg #236

Re: Redcap show of hands.

In reply to Brontion ex Guernicus (msg # 235):

Depending on the rolls, they might not even suffer one.
Brontion ex Guernicus
Magus, 120 posts
Quaesitor
Terram Magus
Wed 10 Mar 2021
at 18:19
  • msg #237

Re: Redcap show of hands.

If you decided to make a 100 year old scribe as a grog then they would probably have a few crisis. The point is you don't know until you are rolling.
Alpha SG
GM, 267 posts
General rules
Wed 10 Mar 2021
at 21:31
  • msg #238

Re: Redcap show of hands.

Brontion ex Guernicus:
Alpha SG:
Player 14:
What is the rule on Companion age?

If the companion is old enough, roll for aging and deal with the consequences.

What are the "consequences"? I want to make one of my grogs an old man. Like what level of crisis can it be assumed they survive?

Roll to see if they survive, assuming no modifiers from living conditions. So it will be risky to push it far, but it could be interesting.
Player 17
player, 20 posts
Wed 10 Mar 2021
at 21:57
  • msg #239

Re: Redcap show of hands.

Alpha SG:
Brontion ex Guernicus:
Alpha SG:
Player 14:
What is the rule on Companion age?

If the companion is old enough, roll for aging and deal with the consequences.

What are the "consequences"? I want to make one of my grogs an old man. Like what level of crisis can it be assumed they survive?

Roll to see if they survive, assuming no modifiers from living conditions. So it will be risky to push it far, but it could be interesting.

Ah, death in character creation - little black books Traveller, how I miss you.
Player 13
player, 121 posts
M: Salma ex Misc
C: Qais, redcap
Wed 10 Mar 2021
at 22:21
  • msg #240

Re: Redcap show of hands.

Player 17:
<Ah, death in character creation - little black books Traveller, how I miss you.

Oh Traveller!
Tallak Thorstennson
Companion, 10 posts
Thu 11 Mar 2021
at 12:56
  • [deleted]
  • msg #241

Redcaps presenting story hooks

This message was deleted by the player at 12:57, Thu 11 Mar 2021.
Alpha SG
GM, 272 posts
General rules
Thu 11 Mar 2021
at 14:06
  • msg #242

Redcaps presenting story hooks

Brontion made a good point about the Poverty Hook. The baseline is that you have a solid source of income. If you have one established source, though it may not exist immediately, figure that's your baseline. As long as you get it set up over the first two years, you can figure you have the baseline over those two years. That should simplify some things. Anything you have on top of that you'll either set up yourselves as you go along or you'll pay for for somehow having in advance.
Alpha SG
GM, 273 posts
General rules
Thu 11 Mar 2021
at 14:07
  • msg #243

Redcaps presenting story hooks

It's fine if magi, companions, and covenants are still being tweaked. As long as they're mostly established at this point we have the groundwork for Tribunal 0 and are good to do. We can finish those tweaks as well as finishing writing grogs while we're doing Tribunal 0.
Player 9
player, 82 posts
Player of
Malleo, Tallak, Asim
Sat 13 Mar 2021
at 20:43
  • msg #244

Redcaps presenting story hooks

Just to get the timeline set.

April 1218 - Meeting at Harco
2019 - Going to Africa?? (proper start of play)
2020 - magi of hopefully established covenants gather for first "tribunal"??
Alpha SG
GM, 290 posts
General rules
Sat 13 Mar 2021
at 22:15
  • msg #245

Redcaps presenting story hooks

Based on the established years for Tribunals and simplicity for spring/summer/fall/winter order and so putting everything essentially on April 1:

1218 - meeting at Harco
1219 - meeting up at covenant sites in Africa
1221 - Tribunal
1227 - Tribunal
1228 - Grand Tribunal

I figured two years to get established was probably better than one. Some magi may be setting up labs and building devices to help them travel in addition to founding their covenants. So a single year seemed tight to me.
Macrinus ex Tytalus
Magus, 57 posts
Tue 16 Mar 2021
at 16:50
  • msg #246

Redcaps presenting story hooks

In reply to Alpha SG (msg # 245):

Is it ok to post our covenant on the wiki?  There's a complete list for us in the Menagerie thread. I guess I want to know if our library and Boons/Hooks has been approved.
Alpha SG
GM, 299 posts
General rules
Tue 16 Mar 2021
at 21:13
  • msg #247

Re: Redcaps presenting story hooks

Macrinus ex Tytalus:
In reply to Alpha SG (msg # 245):

Is it ok to post our covenant on the wiki?  There's a complete list for us in the Menagerie thread. I guess I want to know if our library and Boons/Hooks has been approved.

Yes, that would be great. I've got one started. You can copy the Porta Amun one. Just change the covenant name in the links for library, boons and hooks, etc. so different pages are made instead of the same page. For characters, change the names and edit the links. Those likes can be found by clicking on the character in "the cast" and the copying the url.
Player 2
player, 22 posts
Plays: Klaudios
Tue 16 Mar 2021
at 21:21
  • msg #248

Re:

In reply to Alpha SG (msg # 247):

I'll see about making and posting a print filter for covenants that will output to our wiki's formatting language later this week, for anyone interested.
Jaegar of Merinita
Magus, 84 posts
Strong Fairie Blood
Shapeshifter
Tue 16 Mar 2021
at 21:52
  • msg #249

Re: Redcaps presenting story hooks

Alpha SG:
Macrinus ex Tytalus:
In reply to Alpha SG (msg # 245):

Is it ok to post our covenant on the wiki?  There's a complete list for us in the Menagerie thread. I guess I want to know if our library and Boons/Hooks has been approved.

Yes, that would be great. I've got one started. You can copy the Porta Amun one. Just change the covenant name in the links for library, boons and hooks, etc. so different pages are made instead of the same page. For characters, change the names and edit the links. Those likes can be found by clicking on the character in "the cast" and the copying the url.


I've started putting one together. It won't let me edit boons and hooks or library, said SG has to create the page first. The content is ready to go, as soon as the page is opened.
This message was last updated by the player at 21:52, Tue 16 Mar 2021.
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