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07:52, 2nd May 2024 (GMT+0)

OOC: SG Discussion.

Posted by Alpha SGFor group 0
Brontion ex Guernicus
Magus, 175 posts
Quaesitor
Terram Magus
Tue 23 Mar 2021
at 20:18
  • msg #27

Re: SG Discussion

Player 13:
Having offered to be a gamma SG I think I'd be able to run stories around a particular mystery cult. I don't know if any characters are currently still interested in any outside of Mystery Cult Houses, of course.


Some of my later work will be on inventing new Virtues for the Tera Magae Cult. So naturally some of my early work will involve gaining the available virtues for them.
Player 11
player, 15 posts
Main: Baqir Al-Andalus
Other: Kahina and Grogs
Tue 23 Mar 2021
at 20:36
  • msg #28

Re: SG Discussion

Player 13:
Having offered to be a gamma SG I think I'd be able to run stories around a particular mystery cult. I don't know if any characters are currently still interested in any outside of Mystery Cult Houses, of course.


Mmm... I'm interested in some theurgic cults. And sahirs.
Player 2
player, 32 posts
Plays: Klaudios
Tue 23 Mar 2021
at 21:08
  • msg #29

Re: SG Discussion

Player 13:
Having offered to be a gamma SG I think I'd be able to run stories around a particular mystery cult. I don't know if any characters are currently still interested in any outside of Mystery Cult Houses, of course.



Klaudios is going to be aggressively pursuing Fraternity of Samos, probably via correspondence for a few years, then some traveling/hosting to initiate the first two or three degrees.

I had sort of assumed that particular covenants would be beta-SG'd by magi in them, sort of like smaller one-covenant sagas - with the chapter events/goals and shared stories run by the alpha. I don't really know the budding story or feel of any of the other covenants.
Player 14
player, 37 posts
Tue 23 Mar 2021
at 21:50
  • msg #30

Re: SG Discussion

Player 2:
I had sort of assumed that particular covenants would be beta-SG'd by magi in them, sort of like smaller one-covenant sagas - with the chapter events/goals and shared stories run by the alpha. I don't really know the budding story or feel of any of the other covenants.


That's what I thought too.  Does one beta per covenant work out numberswise?
Player 2
player, 34 posts
Plays: Klaudios
Tue 23 Mar 2021
at 22:09
  • msg #31

Re: SG Discussion

In reply to Player 14 (msg # 30):

The "The Cast" roster is nigh unusual for anything sensible.  The wiki system is an equal pain in the ass to manage, or I'd create a useful roster page based on what was posted way back in setup or OOC chat.... But as far as I can tell, yes. With the possible exception of the Library covenant, I believe each covenant has at least one person who self-nominated as Beta-SG.
Player 10
player, 33 posts
M: Longinus
C: Tello
Tue 23 Mar 2021
at 22:09
  • msg #32

Re: SG Discussion

According to what I have gathered from what has been said in the setup thread this is how it currently looks. five leave us one short on beta sg. Hedge and Library both lack their own beta SG.

Beta
  • Player 4
  • Player 6 (Library + Animals)
  • Player 7
  • Player 2
  • Player 5
  • Player 14 (Hedge)

Gamma
  • Player 11?
  • Player 13 (Cult?)

Dont know SG level
  • Player 8
  • Player 9
  • Player 16
  • Player 17

Player 4:
I would probably make the game un-fun for the hedge relations covenant.


what do you mean with un-fun btw?
This message was last edited by the player at 22:22, Tue 23 Mar 2021.
Player 13
player, 150 posts
M: Salma ex Misc
C: Qais, redcap
Tue 23 Mar 2021
at 22:14
  • msg #33

Re: SG Discussion

Seems to me beta SGs handling their own magus' covenant is to be avoided if possible and it is possible in this game. It makes for lots of "well this character needs to make himself conspicuously absent for this adventure" happen all too much and with the focuses of each covenant it means that character built to do that particular thing will need to wait until the Alpha SG or someone else is able to run an adventure for that covenant or focus and the character will see little game time if that's the case.

But then I'm just a gamma sg.
Player 14
player, 38 posts
Tue 23 Mar 2021
at 22:15
  • msg #34

Re: SG Discussion

You didn't list me under Beta.

I'm up for doing Hedge.

Definitely agree about not running our own covenants, that was part of the math question.
This message was last edited by the player at 22:15, Tue 23 Mar 2021.
Player 10
player, 34 posts
M: Longinus
C: Tello
Tue 23 Mar 2021
at 22:21
  • msg #35

Re: SG Discussion

In reply to Player 14 (msg # 34):

I have probably missed more as well. Just say and I will try to edit the list or post a new one.
This message had punctuation tweaked by the player at 22:25, Tue 23 Mar 2021.
Player 4
player, 145 posts
Tue 23 Mar 2021
at 22:27
  • msg #36

Re: SG Discussion

Player 13:
Seems to me beta SGs handling their own magus' covenant is to be avoided if possible and it is possible in this game.

This is what I had assumed as well. There is too much temptation to just let things happen. We want to find a dragon familiar, Hooray you do and everything works out fine.

quote:
what do you mean with un-fun btw?

I think if their goal was easy then it would have been done in the last 400 years rather than basically only being don 400 years ago and not very many times since. Essentially I would make Hedge study too hard on them. At the very least if I were to take it on I would have to have a long discussion about expectations with them that might not come to an agreeable conclusion.

If there is a second SG on the Boarder I can run the Library. If we are doing Beta SG=Covenant Magus.

A-SG you could always use the first post as a tracker and just go back and update it. Have people use hash tags to easily search for updates.
Player 13
player, 151 posts
M: Salma ex Misc
C: Qais, redcap
Tue 23 Mar 2021
at 22:46
  • msg #37

Re: SG Discussion

Player 4:
I think if their goal was easy then it would have been done in the last 400 years rather than basically only being don 400 years ago and not very many times since. Essentially I would make Hedge study too hard on them. At the very least if I were to take it on I would have to have a long discussion about expectations with them that might not come to an agreeable conclusion.

I don't know if you read Salma's Driven goal but it was actually written in a way to never be attainable. That said, some successes along the way to ultimate failure (probably with the Settuten) would be nice.
Player 10
player, 35 posts
M: Longinus
C: Tello
Tue 23 Mar 2021
at 22:56
  • msg #38

Re: SG Discussion

In reply to Player 4 (msg # 36):

I see. Player 6 already said they was interested in the library though. Is there any other covenant that interest you?
This message was last edited by the player at 22:57, Tue 23 Mar 2021.
Player 7
player, 26 posts
M: Macrinus
C: Guenter
Tue 23 Mar 2021
at 23:37
  • msg #39

Re: SG Discussion

Player 13:
Having offered to be a gamma SG I think I'd be able to run stories around a particular mystery cult. I don't know if any characters are currently still interested in any outside of Mystery Cult Houses, of course.

I'm not sure which cult grants Inscription on the Soul, but would be interested in self-developing it later, at some point.
Player 14
player, 39 posts
Tue 23 Mar 2021
at 23:52
  • msg #40

Re: SG Discussion

Can I suggest a Google doc with all the SG info?  That way we can all edit but Aplha can monitor changes easily.

The rpol wiki seems better for permanent info rather than active collaboration.
Player 4
player, 146 posts
Wed 24 Mar 2021
at 00:27
  • msg #41

Re: SG Discussion

I'd rather not. We really only have the one thing to figure out and it might be already figured out.
Player 6
player, 81 posts
Wed 24 Mar 2021
at 01:01
  • msg #42

Re: SG Discussion

In reply to Player 4 (msg # 41):

If you want to run the Library, I can do the Redcap.
Player 17
player, 43 posts
Leander and Javan
Koray, Sirena, Zandra
Wed 24 Mar 2021
at 01:04
  • msg #43

Re: SG Discussion

Given the size of the Traveling Covenant, I suspect it might be easier to have them get involved in the stories of the other covenants when appropriate.

I wish I could commit to being a Beta or Gamma SG, but I just can't right now. Sorry.
Player 15
player, 61 posts
Vespera of Tremere
Kelemen Ronol
Wed 24 Mar 2021
at 01:30
  • msg #44

Re: SG Discussion

I stated at intro that I could handle Gamma SG duties.  I'd be happy to handle things such as:

1) Writing up magical or faerie creatures (or demons or angels)
2) Handling distant plots revolving around the current Mythic Europe (I'm not familiar with the Arabian or African cultures, or any hedge magic stuff yet)
3) Mystery cults and strange demands from individuals
4) Anyone who wants to sell their soul to a demon for fun
Player 4
player, 147 posts
Wed 24 Mar 2021
at 01:36
  • msg #45

Re: SG Discussion

Player 6:
In reply to Player 4 (msg # 41):

If you want to run the Library, I can do the Redcap.

I listed a black list not a white list. I'm down for whatever. But A-SG said we have a B-SG at every covenant other than 2. So if I'm an extra SG at my covenant I'd do the Library. That's all I'm saying.
Player 17
player, 44 posts
Leander and Javan
Koray, Sirena, Zandra
Wed 24 Mar 2021
at 01:54
  • msg #46

Re: SG Discussion

Given the number of Beta and Gamma SGs for this game, is there a place we should make our character sheets publicly available? Or do you all have GM access to the game to see the character sheets already?
Player 4
player, 149 posts
Wed 24 Mar 2021
at 01:57
  • msg #47

Re: SG Discussion

Probably on the wiki
Player 2
player, 35 posts
Plays: Klaudios
Wed 24 Mar 2021
at 16:28
  • msg #48

Re: SG Discussion

In general, I'm interested in telling stories about exploration and adaptation. What sort of community could develop with the aide of a magical solution to a unique environmental situation? How does the Hermetic method and worldview adapt to a place and culture mostly foreign to it, and vicea versa. Sort of high-concept adventure goals. Exploring regiones, interacting with mysterious hedge practitioners, delving majestic ancient ruins that kinda stuff. Stories about pushing some kind of boundary, literally or figuratively. Sociopolitical boundaries included.

I'm not so interested in Mundane politics for its own sake, only how it interacts with the above or is in some way a new type of political struggle. I really appreciate intrigue stories and political backbiting, but I'm not very motivated to tell them as anything but a subplot.

I'm also not very interested in plain antagonistic enemies or non-transformative acquisition, where victory means conquering and moving on. If an arc ends with finding coordinate magic, the next will be about what it means, for everything.


E: As an example, Klaudios has Mercurian magic, which is in large part about natively using magic together. He is intiating into a pro-social cult (Fraternity of Samos) who use mathematic properties to harmonize together magic to achieve more powerful effects than each part... and eventually his aim will probably be to develop a method of instructing apprentices based on this philosophy of highly structured, harmonized magic. This could produce a  modern form of general pedagogy!

What does modern pedagogy rooted in hermetic magic rather than the industrial revolution look like? What do intermediate steps along the way of trying to achieve that feel like? What does an enclave of magi trained in cohort look like? What sort of peripheral code would be required to make this system work in a Tribunal? What short term goals and outlook might lead to such a philosophy? How does a character resolve their own counter-social tendencies and flaws (indiscreet, blunt affect, the gift) with the desire to do those things?
This message was last edited by the player at 16:41, Wed 24 Mar 2021.
Player 7
player, 27 posts
M: Macrinus
C: Guenter
Wed 24 Mar 2021
at 20:53
  • msg #49

Re: SG Discussion

Player 2:
What does modern pedagogy rooted in hermetic magic rather than the industrial revolution look like? What do intermediate steps along the way of trying to achieve that feel like? What does an enclave of magi trained in cohort look like? What sort of peripheral code would be required to make this system work in a Tribunal? What short term goals and outlook might lead to such a philosophy? How does a character resolve their own counter-social tendencies and flaws (indiscreet, blunt affect, the gift) with the desire to do those things?

Player 2 echoes my feeling. Magi with their spells and enchanted items will change the existing order, mayhap for the better, sometimes for the worse. I want the changes that we enact to be lasting, and have them reflected in the game, in terms of future adventures.
Alpha SG
GM, 343 posts
General rules
Thu 25 Mar 2021
at 03:14
  • msg #50

Re: SG Discussion

Hmm... What I should have included with each covenant is mage interests, as that will tend to drive stories a lot, probably more than anything else. We should all add those in.
Player 5
player, 9 posts
Andre ex Miscellanea
Marius Lazarescu
Thu 25 Mar 2021
at 05:20
  • msg #51

Re: SG Discussion

I will be happy to be Beta Storyguide  for the Covenant known as The Aerie, if they will have me along.

If they do, however, they need to be willing to negotiate with me on certain elements, including some of their Hooks and Boons.
I will try to give them the stories they wish, but reserve the right to put my own spin on some of those matters so as to keep it all fresh and interesting for them.
This message was last edited by the player at 05:21, Thu 25 Mar 2021.
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