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01:51, 25th April 2024 (GMT+0)

OOC: SG Discussion.

Posted by Alpha SGFor group 0
Alpha SG
GM, 327 posts
General rules
Sun 21 Mar 2021
at 16:08
  • msg #1

SG Discussion

Time to start splitting things up. I've already planned to handle certain things myself: rules decisions, guidelines for rewards and things like that, and the Order as a whole. Now, if you have a section that would be cool to control within the Order, go for it. E.g. Player X has a great idea for the Fraternity of Samos, then by all means Player X should run the Fraternity of Samos. Among things that needs to be handled are a variety of groups or things in Africa, from the Order of Suleimon to the wizards in the Canary Islands, from the animals in the seas to the animals in the mountains, from the huge countries to the ghosts of lost lands, etc. And then there are Hooks and Story Flaws. We don't need to get everything covered immediately. More like claiming something now if there is a good idea, while stuff that isn't pressing can wait. If you have cool ideas for something near some other covenant, that is cool, too. All fun ideas are welcome. It would be fun to have things that cross over between covenants, too, so we might see two magi from one covenant teaming up with two from another covenant, for example. (That might work especially well with the traveling magi.) If you could copy the whole list below and fill in (along with Player # for SG desires), that will help get things sorted out and help me see the primary other areas I should focus on.

Border
Hooks:
Story Flaws:
Beta/Gamma SG desires:

Hedge Relations
Hooks:
Story Flaws:
Beta/Gamma SG desires:

Library
Hooks:
Story Flaws:
Beta/Gamma SG desires:

Menagerie
Hooks:
Story Flaws:
Beta/Gamma SG desires:

Redcap Chapterhouse
Hooks:
Story Flaws:
Beta/Gamma SG desires:

Traveling Magi
Hooks:
Story Flaws:
Beta/Gamma SG desires:
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