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Spell Design.

Posted by Alpha SGFor group 0
Alpha SG
GM, 2 posts
General rules
Sat 20 Feb 2021
at 18:34
  • msg #1

Spell Design

This thread is for vetting spell designs, both ritual/formulaic as well as spontaneous spells you might use commonly. Finished spell designs will be posted on the wiki for reference.
Player 16
player, 8 posts
Fri 26 Feb 2021
at 17:17
  • msg #2

Spell Design

Proposed spell for Iapetus:



Quenching Spring (CrAq15)

Touch, Sun, Individual

Base 4: Create a spring with a low rate of flow.

+1 Range Touch, +2 Duration Sun, final PL = 15

The caster touches the ground, and a gentle flow of water emerges, as from a small natural spring.  The flow is drawn from natural groundwater, and is entirely mundane; it quenches thirst, can be used to clean, etc. but offers no other benefits.  The flow from the spring lasts until the next sunrise / sunset.
This message was last edited by the player at 15:33, Mon 01 Mar 2021.
Player 4
player, 41 posts
Fri 26 Feb 2021
at 17:24
  • msg #3

Spell Design

Oh... that spring I was thinking.

Bounding Spring
CrTe 25 (Base 5, +1 Size, +2 Voice, +0 Momentary, +1 Complexity)
You create a coil of metal under tension below a target. Instantaneously after it is summoned the tension releases and launches the target 10-Size paces into the air.
Alpha SG
GM, 55 posts
General rules
Fri 26 Feb 2021
at 17:41
  • msg #4

Spell Design

In reply to Player 16 (msg # 2):

That spring looks good to go.
Player 6
player, 24 posts
Fri 26 Feb 2021
at 17:47
  • msg #5

Spell Design

Proposed Spell:

Form of the Roc - MuAn25
R:
Personal, D: Sun, T: Ind
Casting this spell, the caster, if he's in Animal form, will increase in size by +9, so a Golden eagle (Size -2), would grow into Size +7, bigger than an elephant, and possibly capable of lifting one, since the change in Size adds +18 Str, and -9 Qik.
(Base 4, Sun +2, +3 Size)
This message was last edited by the player at 18:21, Fri 26 Feb 2021.
Player 7
player, 10 posts
Fri 26 Feb 2021
at 17:50
  • msg #6

Spell Design

In reply to Alpha SG (msg # 1):

Macrinus' proposed spells.

Three modifications of existing spells, one new:

1. That's Not How I Remember That (MuMe 5), Like Recollections of Memories Never Quite Lived (core, p. 149), except Moon Duration (Base 1, +1 Eye, +3 Moon)

2. Run Like the Wind (MuCo 5), Adapted from Avalanche of Flesh of Steel (MoH p. 49) Causes target to be able to run as fast as a horse for the duration (Base 2, +1 Touch, +2 Sun)

3. Dust to Dust (PeCo 10), As core p. 132, except Touch range (Base 5, +1 Touch)

4. Freshly Woven (Cr(Re)An 20) This spell conjures a rough cloak/blanket out of wool. The Cr creates the wool from a large sheep, and the Re weaves it. Requires an Int + Finesse roll of 9 (Base 5, +1 Touch, +2 Sun)
Alpha SG
GM, 56 posts
General rules
Fri 26 Feb 2021
at 17:53
  • msg #7

Spell Design

In reply to Player 6 (msg # 5):

Looks good. I would note within it the Str +18, Qui -9 shift that happens.
Alpha SG
GM, 57 posts
General rules
Fri 26 Feb 2021
at 18:19
  • msg #8

Spell Design

In reply to Player 7 (msg # 6):

Unless there is something really odd in the specifics, any R/D/T adjustment to a canonical spell can be assumed to be fine.

4. This looks stuck between two approaches. If you're creating lots of wool and then the Rego puts it together, then you need a Group Target for all that wool. But you can entirely skip Rego, as shown by *Gird the Steed for War* (MoH p.47) or, and closer to yours, *Clothe the Naked Form* (MoH p.58). But then there is the treated & processed bit. It's unfortunately much harder than *Clothe the Naked Form* (MoH p.58) because the base is CrAn 5 instead of CrHe 1.
Player 7
player, 11 posts
Fri 26 Feb 2021
at 18:41
  • msg #9

Re: Spell Design

Alpha SG:
It's unfortunately much harder than Clothe the Naked Form (MoH p.58) because the base is CrAn 5 instead of CrHe 1.

Clothe the Naked Form is exactly what I'm looking for. I only put points in Animal to cast my proposed spell. I'll simply move them over to Herbam.  Even better, these gives me 10 more spell levels to use!

Macrinus has Shapeshifting, and thus has to discard clothes when traveling.
Alpha SG
GM, 59 posts
General rules
Fri 26 Feb 2021
at 19:12
  • msg #10

Re: Spell Design

You might also consider having a small sack and spells to shrink things. Then you can dump stuff in the sack, change shape, and fly off carrying the sack. Golden eagles can carry a surprising amount, not that you'd want to push your limits most likely.
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