RolePlay onLine RPoL Logo

, welcome to [ArM5] Troupe Tribunal

05:25, 6th May 2024 (GMT+0)

OOC Discussion.

Posted by Alpha SGFor group 0
Player 4
player, 7 posts
Wed 24 Feb 2021
at 16:36
  • msg #26

OOC Discussion

And if people were curious the Condorcet vote has Africa and Scandinavia pretty neck in neck. Novgorod and other are really far behind them.

Not actually sure what selection criteria A-SG is using but that's how it actually stands. There are still a few who haven't submitted a priority. P2 only mentioned Africa But I don't know if that was him voting or not.

Scandinavia is more people's first choice but it is also far more people's last choice where Africa is all but 2 people's first or second choice.

I feel like other would have to make a case here for a compelling specific alternative for it to get any traction.

I mentioned Near-East Tribunal. Someone mentioned an Island one. I'm not super hot on either of them. But the island one would allow me to make a Jersy Shore joke (the channel isles breaking away from being stuck between Stone Henge(?) and Normandy and joining the islands would make sense IMO) so I'm be OK with it but it would be super maritime and we would be soo pread out.
Player 13
player, 2 posts
Wed 24 Feb 2021
at 16:54
  • msg #27

OOC Discussion

I mentioned this question in my Setup response but seemed like it may be more appropriate here, is each player going to be at a specific covenant? As in both their Companion and Mag* characters at the same covenant. I mainly ask as covenants will likely be rather small and linking one's companion to one or two other possible magi is more limiting towards concept than it would be if the companions may be at any covenant, long as there is effort to make sure they don't bunch up too much.
This message was last edited by the player at 16:55, Wed 24 Feb 2021.
Player 6
player, 5 posts
Wed 24 Feb 2021
at 17:22
  • msg #28

OOC Discussion

In reply to Player 13 (msg # 27):

I don't think the companion has to be at the same covenant as your magus. In fact, it could be more interesting to palay them as a companion in another covenant.
Player 9
player, 7 posts
Wed 24 Feb 2021
at 17:29
  • msg #29

OOC Discussion

In reply to Player 6 (msg # 28):

I’d prefer to play all my characters as part of the same covenant. While it could be interesting to split them up I’d prefer to not have to play two sides of the same table when tribunal politics gets heated or when two covenants fight over a vis source or something else.
Player 8
player, 2 posts
Wed 24 Feb 2021
at 17:33
  • msg #30

OOC Discussion

In reply to Player 4 (msg # 26):

Here are my reasons for preferring North Africa:
-A Covenant in the Canary Islands has interesting possibilities for colonization. They are pagan (no dominion), they are already lead by Magician-Kings (hedge wizards, join or die) so unusual opponents.
-Those who want to play Sahirs or mess with Jinn can do that.
-The magical landscape has more unknowns, as opposed to the knowns or suspected magic of Scandinavia and Novgorod, so coming up with your own Hedge Tradition isn't so contrived, and there seems to be a desire to play ex misc. by several players.
-Climates from desert, mountains, ocean, islands, trade cities, and Roman ruins all have a lot of possibilities.
-Arabic is a recent introductions, and because of the Koran, is a static language. So all of the dialects are very close to the original. Even for those who speak other languages, it is the universal trade language in North Africa prior to and after the 1200s. So learn one language, talk to everyone.
-Slavers and pirates of the coast means Grogs aren't hard to come by, and are usually European, so lots of chances to be heroic and "save" other Europeans.
-Interactions and origins available, by sea, from 8-10 different tribunals: Rome, Iberia, Provencal, Levant, Novgorod, Theban, Transylvanian, and all of the British Isles.
This message was last edited by the player at 17:42, Wed 24 Feb 2021.
Player 3
player, 5 posts
Wed 24 Feb 2021
at 17:43
  • msg #31

OOC Discussion

Another approach to the covenant creation we could take is to wait for the tribunal to be determined, then decide upon a theme of a covenant that we would gear our character towards; gotta be something that binds said covenant together after all!

One example that I really liked came from "Hermetic Projects" the Hermetic Shipyard section; imagine a shipyard/flotilla based covenant with a Verditius/Rusticani with a focus on ships, Goetic Sorcerer binding spirits to ships, Vitkir with a focus on seafaring runes, and Mythic Alchemist for enhancing the building material itself, all using their magic to create the most powerful fleet Mythic Europe has ever seen.

Any thoughts on such an approach?
This message was last edited by the player at 17:46, Wed 24 Feb 2021.
Player 9
player, 8 posts
Wed 24 Feb 2021
at 17:53
  • msg #32

OOC Discussion

In reply to Player 3 (msg # 31):

The approach is great, but if you check the lab total examples in Hermetic Projects it’s clear that those projects are not magi straight out of the gauntlet.

But the idea of a common theme and goal for the covenant I can easily get behind.
It might not fit all players and magi, but even one such thematic covenant would provide a lot of stuff to play on for the whole tribunal.
Player 3
player, 6 posts
Wed 24 Feb 2021
at 17:54
  • msg #33

OOC Discussion

In reply to Player 9 (msg # 32):

True that, but it could be a goal to strive towards. Or you just come up with your own variants.
This message was last edited by the player at 17:56, Wed 24 Feb 2021.
Player 4
player, 8 posts
Wed 24 Feb 2021
at 18:05
  • msg #34

OOC Discussion

Right I figured we would naturally group into like-minded magi and establish our own charters from there. Either of my characters would probably attempt to join a fortress covenant protecting the most hostile hinterlands of where ever we are.
Alpha SG
GM, 12 posts
General rules
Wed 24 Feb 2021
at 18:06
  • msg #35

Re: OOC Discussion

Darn, my earlier reply didn't post.

Player 9:
So we're waiting for a few more players before getting our hands dirty then.

I think we have a good number now, solid for a small tribunal. I think everyone I'd heard suggest elsewhere that they'd come here has arrived. I turned off the looking for players tag. But if you've got a friend on the way, it doesn't need to be a hard cap.

Player 6:
I assume we're first waiting to see what the majority of players prefer as the Tribunal of choice, and judging by the responses so far, it seems to me a close call between Novgorod and North Africa.

Yes, though nearly everyone has posted. I think the big two are Scandinavia and Africa, though I have to go through the list more carefully. Those two seemed pretty close.

Player 9:
How do we figure out who bands together to form a covenant?

My primary thought had been to look at the suggested characters to see who fits well together OOC. I suspect we could probably group things pretty well that way with a little discussion. Concepts can still be adjusted, but it gets use grouped faster that way. Also, the suggested characters will help me provide a list of possible sites that would be of interest. For instance, lots of Merinita might be happy with a Faerie Aura, or lots of Jerbiton or similar might like being near a city.

Player 13:
I mentioned this question in my Setup response but seemed like it may be more appropriate here, is each player going to be at a specific covenant? As in both their Companion and Mag* characters at the same covenant.

I can go either way on this. I figured it would come up in the discussion of who groups well together. Putting the companion in another covenant offers a lot more interaction and play, but you'll also be tracking things in more spots. Some could be in the same covenant while most are spread out, too. There are options.

Player 3:
Another approach to the covenant creation we could take is to wait for the tribunal to be determined, then decide upon a theme of a covenant that we would gear our character towards; gotta be something that binds said covenant together after all!

Yes, this was the idea I had in mind. We'll know roughly what people are thinking of playing, and with a little discussion we'll probably be able to figure out some covenant themes and sort characters that way. Much of that is easier to figure out after we have the location, though, so I wanted to get the location determined first.

Whew, that would make a good fleet! Maybe include Hermetic Architecture eventually to go really nuts, though I have to double-check if that works with ships.
Alpha SG
GM, 13 posts
General rules
Wed 24 Feb 2021
at 18:15
  • msg #36

Re: OOC Discussion

The way I'm tallying votes is:
6 for 1st choice
4 for 2nd choice
2 for 3rd choice
1 for any possible 4th choice

Add up the points and see what's highest. I think Player 5 and Player 12 are yet to post. I'm going to post my character ideas, but I'll reserve a vote on locations as a tie-breaker if needed.



We don't really need one Redcap per covenant. If the Redcaps can move about well, with only four covenants probably two could manage it, though they'd be stretched a little thin since they each only work two seasons. All the more reason to build some items for them, I suppose.
Player 4
player, 9 posts
Wed 24 Feb 2021
at 18:34
  • msg #37

Re: OOC Discussion

1 redcap with teleport boots should be able to do 4 covenants.

I figured it was something like that. One of the no-votes coming in would probably decisively decide it. It's not really that close of a race. Depending on how you count P2's comments and deal with tied rankings.
Player 6
player, 6 posts
Wed 24 Feb 2021
at 18:55
  • msg #38

OOC Discussion

In reply to Player 3 (msg # 31):

If anyone is interested in forming a covenant based around a mengaerie, I'd love that.
Player 13
player, 3 posts
Wed 24 Feb 2021
at 19:04
  • msg #39

OOC Discussion

In reply to Player 6 (msg # 38):

If we're in Scandinavia and I go with my Criamon concept he might be interested in a menagerie covenant as long as a plant menagerie wouldn't be too far from the covenant concept. My plan for Africa, Lineage of Pralix, doesn't really fit a menagerie focus... unless it's a menagerie of local hedge tradition practitioners. :)
Player 9
player, 9 posts
Wed 24 Feb 2021
at 19:05
  • msg #40

Re: OOC Discussion

Player 6:
In reply to Player 3 (msg # 31):

If anyone is interested in forming a covenant based around a mengaerie, I'd love that.


My monster hunter idea for a magus would probably fit into such a covenant.
Player 4
player, 10 posts
Wed 24 Feb 2021
at 19:13
  • msg #41

Re: OOC Discussion

By my count player 12's vote was decisive. But A-SG might want to wait for more players before calling it or something.

Also P12 we are best friends. I also have a knack for hunting mages that don't share my beliefs!
Player 3
player, 7 posts
Wed 24 Feb 2021
at 19:16
  • msg #42

OOC Discussion

In reply to Player 13 (msg # 39):

"Menagerie" of local hedge tradition practitioners sounds like a cool idea for Scandinavia; would fit my Trollsynir rather well.

Perhaps a covenant made to prevent native traditions from being steamrolled by foreign invaders? "If they're gonna settle our lands, they're doing it on our terms" kind of deal. Perhaps modeling it according to Hibernia's Coill Tri, much to the chagrin of both Rhine and "English" Magi.
This message was last edited by the player at 19:17, Wed 24 Feb 2021.
Player 13
player, 4 posts
Wed 24 Feb 2021
at 19:18
  • msg #43

OOC Discussion

In reply to Player 3 (msg # 42):

My character idea for the Lineage of Pralix is pretty dependent on Southern Europe/Mediterranean so I'm not playing that idea unless the choice is Africa, but that's highly likely.
This message was last edited by the player at 19:19, Wed 24 Feb 2021.
Player 9
player, 10 posts
Wed 24 Feb 2021
at 19:35
  • msg #44

Re: OOC Discussion

Player 13:
In reply to Player 3 (msg # 42):

My character idea for the Lineage of Pralix is pretty dependent on Southern Europe/Mediterranean so I'm not playing that idea unless the choice is Africa, but that's highly likely.


Starting to look like it yes.
And everyone who has said anything specific about North Africa seems to favor the western part.
Player 13
player, 5 posts
Wed 24 Feb 2021
at 19:38
  • msg #45

Re: OOC Discussion

Player 9:
Player 13:
In reply to Player 3 (msg # 42):

My character idea for the Lineage of Pralix is pretty dependent on Southern Europe/Mediterranean so I'm not playing that idea unless the choice is Africa, but that's highly likely.


Starting to look like it yes.
And everyone who has said anything specific about North Africa seems to favor the western part.


Well Player 5 still hasn't voted so if their votes are relatively the reverse of player 12 then we're back to a close race again.
Player 4
player, 11 posts
Wed 24 Feb 2021
at 19:48
  • msg #46

Re: OOC Discussion

Player 9:
Starting to look like it yes.
And everyone who has said anything specific about North Africa seems to favor the western part.

Well as we go east we start to run up against Levant, since there is no hard physical boundary separating them from us. They don't technically extend down that far, but that is probably just because they don't need to, since no one else is claiming it. It seems reasonable that we would have a some story about inter-tribunal politics if we settled as far east as Alexandria. Granted, I love that idea and if my other ideas don't pan out I have a Jerbiton concept that would totally dig it.

@P13 We'll see. It will probably be a question of if we get more players or not. This has been advertised and recruiting for like 2 days now? More people could still come in. 5 players who really love the Azores could swing the vote to Other, technically.
Player 3
player, 8 posts
Wed 24 Feb 2021
at 19:50
  • msg #47

OOC Discussion

In reply to Alpha SG (msg # 1):

I got one question regarding character creation. Would it be possible to start with some breakthroughs being available? For example; Ritual Charged Items is something I'd be interested in.
Player 12
player, 2 posts
Wed 24 Feb 2021
at 19:50
  • msg #48

Re: OOC Discussion

In reply to Player 4 (msg # 41):

I don't usually hunt down hedge wizards. But I'm certainly looking forward to giving it a try.
Player 13
player, 6 posts
Wed 24 Feb 2021
at 19:51
  • msg #49

Re: OOC Discussion

Player 12's Flambeau idea* could link well to my Lineage of Pralix idea... sort of a "good cop/bad cop" act. And magically would have some serious possible overlap what with Lineage of Pralix inventing Vim countermagic spells for use against particular traditions.

* Also their Trianoman idea but to a lesser extent and since that's so much further down their list of interest...
Player 4
player, 12 posts
Wed 24 Feb 2021
at 19:57
  • msg #50

Re: OOC Discussion

The book restriction is really weird. I don't even remember where half the Virtues originate and it seems odd to be locked out of something dumb and thematic like Nyctophalynx because of meta-gamesmanship... How hard of a rule is that? Can we get things approved piecemeal to fit a theme? I assume the worry is unintended interactions but I'm hard pressed to think of any that need more than Core and a single page from a book.

EDIT: This game isn't even publicly advertising on RPOL? We are all just the usual suspects from the Atlas forums, Discord, Community Group?
This message was last edited by the player at 20:02, Wed 24 Feb 2021.
Sign In