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16:32, 27th April 2024 (GMT+0)

2.4 What Hath Night... II (George, Lilith, Twiddle)

Posted by SystemFor group 0
System
GM, 78 posts
A system must include
everything outside itself
Sun 4 Jul 2021
at 00:23
  • msg #1

2.4 What Hath Night... II (George, Lilith, Twiddle)

Arnold Becker Park
George's Territory
Early Summer
Sundown


Even though George was not sensitive to such things, Twiddle told him that there were maybe a half-dozen places in his territory that were "Places" - places of power that kicked up enough supernatural static to foil anyone's attempts to find them (specifically the Wyld Hunt, but also any other things on heaven and earth undreamt by his philosophy).

Arnold Becker Park was one of these. On the surface, it was just a parkette. Maybe a quarter block of greenspace, neglected and overrun due to municipal budget cuts, with rusted playground equipment and public washrooms that were always out of service and locked.

But Twiddle claimed that this park amazingly, contained a single place, no more than a six inch square of grass, that no human had ever touched or walked on in all of the history of the city. That tiny, tiny, piece of untamed dirt made it almost impossible to penetrate the park with any kind of otherworldy senses.

Which made it a good meeting place.

George arrived first. The small gang in the back, drinking and smoking, knew better than to hang around and beat a quick and silent retreat.

Lilith and Twiddle arrived soon after.
George Wolfe
Wolf, 41 posts
Beware the bite
on St. George's night
Mon 5 Jul 2021
at 02:31
  • msg #2

2.4 What Hath Night... II (George, Lilith, Twiddle)

The Wolf prowls the park.  Using the dark and inadequate lighting, it could just as well be a large dog.  Either way, it waits.

Its keen nose picks up the scent of Lilith from several blocks away.  The Vamp and the Wolf had had quite a tumultuous relationship, starting with George betraying her to an enemy (though he did not understand the situation fully at the time).  She had yet to collect on those debts, those swords of Damocles looming above for quite some time.  Why was she here?  Why did the Fae bring her?

"Twiddleskimershim.  Lilith."  Despite the difficulty of speaking through a muzzle, True Names have a way of passing through lips unimpeded once known.
Twiddleskimershim
Fae, 48 posts
Call me Twiddle!
Everybody else does
Mon 5 Jul 2021
at 04:08
  • msg #3

2.4 What Hath Night... II (George, Lilith, Twiddle)

In reply to George Wolfe (msg # 2):

Twiddle nearly jumped when George spoke. He had no idea the wolf could do that when he was on four legs. "Wow...where do you keep the vocal cords?" He chuckled.

"I got your message...sorta, and did not fully understand it. I assume you are in some sort of trouble?"
Lilith Voss
Vamp, 44 posts
You can run
But you can't hide
Mon 5 Jul 2021
at 07:18
  • msg #4

2.4 What Hath Night... II (George, Lilith, Twiddle)

Lilith nods, but keeps her distance from the wolf. Could this be a trap? She hopes not... She closes her eyes for a couple of seconds and takes a deep breath through her nose, trying to find any weird blood scents. Unfortunately, or hopefully, she feels no immediate threat.

OOC: 10:16, Today: Lilith Voss rolled 6 using 2d6.  Let it out
System
GM, 80 posts
A system must include
everything outside itself
Mon 5 Jul 2021
at 12:47
  • msg #5

2.4 What Hath Night... II (George, Lilith, Twiddle)

Lilith senses no immediate threat, but she does get the faint (but distinct) scent of vamp. A young Sulejmani. Turned, not trueborn. Either George owed this one a debt, or it owed him one. It's hard to say. But either way the Wolf has very recently touched the outer edges of a vampire's web.
George Wolfe
Wolf, 42 posts
Beware the bite
on St. George's night
Mon 5 Jul 2021
at 14:00
  • msg #6

2.4 What Hath Night... II (George, Lilith, Twiddle)

The Wolf circles the two, a predator guarding his...  not his prey, but his companions.  He replies in the crude vocalizing that he can muster.  "Not I.  We.  We are in danger.  The Pack Mother wants one of us dead.  My head, unless I deliver your head.  What have you done?  Why do they seek your blood?"

He stops his stalking for a moment, turning to look at Twiddle.  His eyes gleam in the moonlight.  "I owe you many debts, and for that I have not come to hunt."



It is likely George has spoken of clan structuring and politics, but only in very vague terms.
Lilith Voss
Vamp, 46 posts
You can run
But you can't hide
Mon 5 Jul 2021
at 15:30
  • msg #7

2.4 What Hath Night... II (George, Lilith, Twiddle)

Lilith exhales deep, after George finishes his sentence. "George, I will ask only once. Why the fuck have you met with one of Sulejmanis? If you are trying to set ME up, I swear to... I swear you WILL regret this!"
This message was last edited by the player at 20:51, Mon 05 July 2021.
Twiddleskimershim
Fae, 49 posts
Call me Twiddle!
Everybody else does
Mon 5 Jul 2021
at 16:08
  • msg #8

2.4 What Hath Night... II (George, Lilith, Twiddle)

"Now now, fighting each other only helps helps the people who want us dead." He sighed.

"As for the Wolf Mother...never met her. Which is odd, because most people only want me dead AFTER meeting me. I'm sure both of you have had that experience!" He grins widely, and gestures at the two with both hands.

"Is it possible the wolf mother owes a service to the Fae?"
This message was last edited by the player at 16:09, Mon 05 July 2021.
George Wolfe
Wolf, 43 posts
Beware the bite
on St. George's night
Tue 6 Jul 2021
at 04:52
  • msg #9

2.4 What Hath Night... II (George, Lilith, Twiddle)

Turning to Lilith, George growls, "I don't know this Sulejmani.  There was a youth.  I saved its life.  I have brought nothing to you, for you."  Again, the words crawl out of the toothy maw slowly and intentionally.

The Wolf again begins circling around the two, eyes focused inwards towards the Fae.  "I have not spoken with the Matriarch in countless moons.  They do not care for me at their cairns, nor do I wish to be there.  She is a proud Wolf, not prone to owe debt.  But the times are changing.  The Old Ways are being rooted out.  She may have made alliances, but I do not know.  But if we do not learn, you or I will be dead."
Twiddleskimershim
Fae, 50 posts
Call me Twiddle!
Everybody else does
Tue 6 Jul 2021
at 05:37
  • msg #10

2.4 What Hath Night... II (George, Lilith, Twiddle)

Twiddle taps on Omar's chin with his pointer finger as he looks deep on thought. "Hmmm...I suppose I could ask some of my kin in the old neighborhood. Despite me being on the outs with the queen, I do provide much entertainment for the court. Not that it takes much, mind you..."  He stops tapping and looks at the two others.

"Who is this other vamp that you know and George just met?" He asks Lilith.
Lilith Voss
Vamp, 48 posts
You can run
But you can't hide
Tue 6 Jul 2021
at 07:48
  • msg #11

2.4 What Hath Night... II (George, Lilith, Twiddle)

"Saved, huh? You, 'saved' a vamp, right..." she turn to Twiddle. "I don't know who he is, but Sulejmanis scent is a bit different. And I can smell it on his stinky fur. The weird thing is that the man does not smell like a true blood vamp, but a turned one. Probably after the downfall, they have started 'recruiting' in force. But George, please, tell us more." her mouth smiles, but her eyes look like she's about to kill someone.
George Wolfe
Wolf, 44 posts
Beware the bite
on St. George's night
Tue 6 Jul 2021
at 14:54
  • msg #12

2.4 What Hath Night... II (George, Lilith, Twiddle)

"Police fighting child.  I put a stop to that.  They have no place in my territory.  If that child was a vampire, no place either.  Leave vampire politics to the vamps."  George snarls as he speaks to Lilith, her aggression not doing her any favors with the Wolf.  "But I have the boy's smell."

"Twiddleskimershim, you must do your part.  I will do mine.  The night is long, and there are many who may know who is behind this.  Or what."



OOC: Lilith, you can probably smell some blood on George.  It's definitely his own.  As well as a lot that is not his.
Lilith Voss
Vamp, 49 posts
You can run
But you can't hide
Tue 6 Jul 2021
at 15:06
  • msg #13

2.4 What Hath Night... II (George, Lilith, Twiddle)

Lilith softens a bit. She tries to look at George's wounds, without being too obvious. At this moment she's happy that she had her meal at home. Otherwise, her stomach probably would have growled at the smell of blood. "Fine. I'll trust you this time. So, what now?"
Twiddleskimershim
Fae, 51 posts
Call me Twiddle!
Everybody else does
Tue 6 Jul 2021
at 15:19
  • msg #14

2.4 What Hath Night... II (George, Lilith, Twiddle)

"Well, I recommend we follow our own leads. I will seek out contact with the fae court, Lilith follows up on how a vampire child fits into this mess, and George puts his sensitive ears to the streets on how the police plan to react. They dont much care for being threatened, as I am sure you are aware.

If ether of you need my assistance, please feel free to call."
He grinned at Lilith. "No favor required."

He sends her phone a full text with everything he knows about Aaron, as per their arrangement. "Just remember, we dont want to make too many waves until we know what we are up against. Try not kill anyone..."

He makes sure to walk over the special six inch sqaure of park. He walks around it, then through it, and then hops over it. Then he prepares to go, trusting the park's lay line nexus will throw off any mystical tracking thier foes might be using.

However, before he leaves, he heads over to George. He noticed Lilith seemingly stare at the wolf intensely, which lead Twiddle to notice George's wounds. He then pats him on the head. A smell of flowers is in the air, and plant growth springs up suddenly around Tiwddles feet. "Remember, you owe me a favor..." Any wounds George had suddenly seal up and vanish, as if they had never been.

OOC-using 1 debt George owes me to make use of my move that allows for me to heal him 2 injuries without paying any cost myself. Geogre should however owe me a debt for helping him.
This message was last edited by the player at 15:37, Wed 07 July 2021.
George Wolfe
Wolf, 45 posts
Beware the bite
on St. George's night
Tue 6 Jul 2021
at 16:38
  • msg #15

2.4 What Hath Night... II (George, Lilith, Twiddle)

It is unlike that either Twiddle or Lilith have heard an exasperated sigh from a wolf before, but there is a first time for everything.  George sighs wearily as the Fae does as the Fae do, providing a favor unasked in exchange for a favor.  This was not the first time, and no end was in sight.

"I will do this.  Let us meet soon, exchange what we find."  George watches as Twiddle departs, before turning to observe Lilith. The dispute between the two left a palpable tension in the air, and he was not keen on the idea of turning his back to the Vamp.

George does take some time to investigate this place of power, this six square inch patch of grass.  Careful not to cross it (unsure if he was still human or not), he circled the spot utilizing all senses to try to see what it was the Fae could perceive.  Magic like this could be useful, especially with a storm on the horizon.



09:35, Today: George Wolfe rolled 9 using 2d6+1.  Investigate a Place of Power (Roll+Wild).
Lilith Voss
Vamp, 51 posts
You can run
But you can't hide
Wed 7 Jul 2021
at 07:50
  • msg #16

2.4 What Hath Night... II (George, Lilith, Twiddle)

"About that boy, the vamp... So, I get he was with the police you were speaking about? Do you have any idea what they were doing there?" she said as walking by George. "Any clues would be useful."

OOC:
1) @Twiddle: He sends her phone a full text with everything he knows about Aaron, as per their arrangement. --> will you do this or the MC?  --> Twiddle sent me the info received from the MC during the Put a face to a name move.
2) 10:48, Today: Lilith Voss rolled 3 using 1d6 ((3)). --> +1 because he's in my web, +2 because he's Night = 6 Too bad. I was trying to give him a 10 Even if i rolled with 1d6 instead of 2d6, it doesn't matter anymore. George is right on the OOC thread.

This message was last edited by the player at 17:27, Wed 07 July 2021.
George Wolfe
Wolf, 48 posts
Beware the bite
on St. George's night
Wed 7 Jul 2021
at 16:37
  • msg #17

2.4 What Hath Night... II (George, Lilith, Twiddle)

"They were beating the boy to a pulp. They saw me, and know too much.   They showed little fear as I tore them apart.  Things are happening on the street, far below your tower."  George speaks with disdain towards the Vampire.  Even beyond the distrust of the two creatures (primality and savagery coming head to head with intrigue and subterfuge), George and Lilith had their own grudges.  "He fled before I was finished.  I can find him."
Lilith Voss
Vamp, 53 posts
You can run
But you can't hide
Wed 7 Jul 2021
at 17:25
  • msg #18

2.4 What Hath Night... II (George, Lilith, Twiddle)

"You actually saved him! I'm proud of you!" she said being really surprised. Then she pats the wolf on the back and her voice softens. "By the way, I know you have a lot of relations, have you ever heard about a wizard called Aaron or Cadmon? Apparently he likes switching names."
George Wolfe
Wolf, 49 posts
Beware the bite
on St. George's night
Wed 7 Jul 2021
at 17:37
  • msg #19

2.4 What Hath Night... II (George, Lilith, Twiddle)

"No.  This name is not known to me."  Curt and gruff is an apt description for how the Wolf speaks.  Standing on his hind legs, George begins sniffing in the night sky to find the scent of a bloodied and piss-stained young vampire.  "I will find the child, learn what happened.  I will try to learn about police.  Will you follow, or take your own path?"



10:31, Today: George Wolfe rolled 4 using 2d6-1.  Put a Face to a Name (Roll+Power).
Lilith Voss
Vamp, 54 posts
You can run
But you can't hide
Wed 7 Jul 2021
at 20:37
  • msg #20

2.4 What Hath Night... II (George, Lilith, Twiddle)

Lilith checks her phone, then puts it back in the pocket. "I'll stick with you for now. If you're not able to find the young boy, then I'll do some research on my own." She checks her phone again. "But I might need to leave at some point. I'm expecting someone at my place. I think you know my friend, Tessa. I think she's in trouble and I'm trying to help her too."
This message was last edited by the player at 07:02, Thu 08 July 2021.
George Wolfe
Wolf, 50 posts
Beware the bite
on St. George's night
Wed 7 Jul 2021
at 22:33
  • msg #21

2.4 What Hath Night... II (George, Lilith, Twiddle)

"I know of this one.  The Moon has heard many names tonight, something must be afoot."  George says this as he stands with one foot upon a bench, seemingly posing in the moonlight.  It would look majestic if it weren't for the seven-years worth of graffiti on the bench.

Crawling down, the Wolf takes off in a particular direction.  Streets and alleys blur as he runs.  To Lilith, it likely seems quite random.  But the the Wolf, the trail is clear as day.  It takes some time, but they eventually find the young vampire.



15:22, Today: George Wolfe rolled 11 using 2d6+2.  Hunt (Roll+Blood).
On a hit, you know exactly where to find them and can follow their scent until you do. On a 10+, take +1 forward against them.

Twiddleskimershim
Fae, 54 posts
Call me Twiddle!
Everybody else does
Sun 11 Jul 2021
at 22:26
  • msg #22

2.4 What Hath Night... II (George, Lilith, Twiddle)

Twiddle went to a private section of the park, known only to Fae. Any place in the natural world had some level of connection to the Faelands. Although the closer it was to the city the more strained that connection was.

That was just fine for Twiddle. The last thing he needed was a full portal back home, where anything and anyone could be looking for him. Although he doubted he warranted such efforts among his people, the Huntman still hungered for revenge, and the Queen wished him silenced by  the simplest method-which more often than not was death. In fact, Twiddle was fairly sure the Queen considered him being on earth was a death sentence...because nothing here was truly immortal like in Faeland.

As he found the mushroom ring within the darkened section of the park, he sighed as he sensed the connection to his true home grow stronger. Did he miss home? No. He knew everything that happened there, and everything that would happen. It was simpler then it sounded, because nothing new ever happened. Such was the fate of immortal beings who thought themselves gods.

He still had some...friends? Well, they where not like friendships that mortals have. No Fae truly loved another. The selfishness and the delusion of perfection ran too strong. However, there where Fae that Twiddle preferred the company of, once upon a time. He knew they would be drawn upon the mention of their name, so close to one of the viewing circles.

"Scamperskiddlypompom." He said, saying the name over and over. Scamper would not come through the viewing circle, but upon Twiddle's calling of the name, it would draw close to see who was invoking it. Twiddle made sure to stay on earth. So that just in case Scamper tried to reach out, it would feel Earth's entropy and decay and be forced to withdraw. He was fairly sure his old friend would not try to hurt him or call the Huntsman...but Fae where Fae. They may not be able to tell outright lies, but they could lie by omission.

The ring of toadstools glowed, as if with bioluminescent. Then the colors grew brighter, and the lights connected, forming a true ring of glowing energy. Two orbs of green fire appeared, hovering above the circle. They seemed to regard Twiddle as if they where a pair of eyes, and spun around each other. Until they smashed together and formed a person. A young lady in fine clothing, her dainty feet not touching the ground.

She stared at him, silently. Examining him like he was something new. Something she had never seen before. For a Fae, that is a huge deal-given how much the creatures have witnessed throughout time.

"Hello Scamper." He said with a huge smile. "It's me, Twiddle. I missed you." She blinked in surprise, as if expecting something to happen to him. "Its not a lie...its the truth. See?" He gestured to the body he now wore, showing it no worse for wear.

"I was hoping you could help an old friend...for a fair price of course."

OOC:
11:35, Today: Twiddleskimershim rolled 7 using 2d6+1.  Hit the streets-fae court.

-Whatever you need is more costly than anticipated.

This message was last edited by the player at 20:00, Mon 19 July 2021.
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