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08:16, 4th May 2024 (GMT+0)

Character Creation Thread.

Posted by SystemFor group 0
Lilith Voss
Vamp, 7 posts
You can run
But you can't hide
Fri 21 May 2021
at 14:48
  • msg #28

Character Creation Thread

Twiddleskimershim:
Lilith

Does Twiddle provide you with a ready supply of willing victims? After all, he is a drug dealer...sorta of. As long as you are not killing people to feed he can find those who are up for the experience.

Sounds good!
Twiddleskimershim
Fae, 9 posts
Call me Twiddle!
Everybody else does
Fri 21 May 2021
at 15:25
  • msg #29

Character Creation Thread

Vincent, I may have asked you for a service which you failed.

In this case, as Twiddle might have figured out your true nature, he asked you for a promise to find Omar's dead father and bring him a message from his still living wife. As you are a revenant and not a haunt, you don't have access to spirits of the dead. Therefore you tried and failed, thus owing me 2 debts.
This message was last edited by the player at 19:03, Fri 21 May 2021.
George Wolfe
Wolf, 11 posts
Beware the bite
on St. George's night
Fri 21 May 2021
at 15:29
  • msg #30

Character Creation Thread

Twiddle
'You entrusted someone with a dangerous task. Ask them if they succeeded or failed. If they succeeded, you owe them a Debt. If they failed, they owe you 2 Debts.'  This could be a fun story between the two of us.  Did I do a job for you and succeed too well, in a manner that it basically failed?  You wanted one person taken care of, perhaps they were moving in on your career or they were a representative of a Court.  Did I slaughter a whole room of reps, bringing too much attention on you?

Tessa
'You’ve had a dire prophecy about someone, but you don’t know how to help them...yet. You owe them a Debt.'  George lives a brutal life, picking fights with those bigger than he and trying to protect those smaller.  It's unlikely that he has a good outcome, so this could be perfect for him!
This message was last edited by the player at 15:29, Fri 21 May 2021.
Twiddleskimershim
Fae, 10 posts
Call me Twiddle!
Everybody else does
Fri 21 May 2021
at 15:39
  • msg #31

Character Creation Thread

In reply to George Wolfe (msg # 30):

Most likely, I asked you to kill the Huntsman-the Leader of the Wyld Hunt. In the mortal world, the Fae are vulnerable to death. Despite that, they still possess a fraction of the enormous power they wield in the Faelands.

Despite the fact you are a Wolf, its unlikely you could killed the Huntsman given his power and the pack of Fae hunting dogs and fae hunters that join the Hunt. They come to 'reclaim' fae who refuse to remain in the Faelands. They are allowed to vist, with the permission of the rulers, but none of them are allowed to stay. Normally Fae creatures just return automatically because they cannot sustain themselves on earth, but some like Twiddle find a loophole. Those are the ones marked for the hunt.
George Wolfe
Wolf, 12 posts
Beware the bite
on St. George's night
Fri 21 May 2021
at 15:51
  • msg #32

Character Creation Thread

Heck, it might have been after I pissed off the Huntsman by attempting to kill it that you asked for my protection!  One of my goals (not immediate) is to gather more power and build a pack so that I can finally stop the Huntsman.
Twiddleskimershim
Fae, 11 posts
Call me Twiddle!
Everybody else does
Fri 21 May 2021
at 15:56
  • msg #33

Character Creation Thread

In reply to George Wolfe (msg # 32):

Sounds good!
Vincent Nero
Revenant, 4 posts
Fri 21 May 2021
at 21:34
  • msg #34

Character Creation Thread

Lillith--I don't know that I'd consider that any sort of reliance on my powers.  That's just asking for some information...

I'll leave that one for Higher Powers to rule upon...*grin*

Twiddle--that's possible.  Back when Vincent was still 'Father Charlie', he went out of his way to help a lot of people, many of whom were not exactly poster-children for Living a Good Life...so Omar may easily have been one of the many who benefited from his generosity (and/or poor judgment, depending on who's asked about it...)

George--Very possible (again, one that I'd have to let System rule upon)...but Father Charlie's killing was part of a dark ritual that desecrated the church in which he'd served.  It's the sort of thing that would likely have gotten your attention, and it could easily be that the perpetrator gained enough clout in his organization to be effectively out of reach...you could have cleaned up some/most of his gang and missed him and some of his closest associates.

Where I'll likely be coming into the game somewhat behind everyone else, I don't want to commit to anything without talking through concepts for how Vincent shows up with our GM...if everyone is off and running a couple of weeks ahead of me, I don't want to tie up potential resources on people too greatly.  I'm also unfamiliar with PbtA as a system, so I don't know how crucial Debts and Favors are...
Twiddleskimershim
Fae, 12 posts
Call me Twiddle!
Everybody else does
Fri 21 May 2021
at 22:09
  • msg #35

Character Creation Thread

In reply to Vincent Nero (msg # 34):

What about this? Would this work for you as well? Only Twiddle would make such an odd request of you. Then again, when Omar was a boy he might have asked for you get God to return his dad to his mother. You could not really do ether, and it would connect Omar and Twiddle togeather.

Twiddleskimershim:
Vincent, I may have asked you for a service which you failed.

In this case, as Twiddle might have figured out your true nature, he asked you for a promise to find Omar's dead father and bring him a message from his still living wife. As you are a revenant and not a haunt, you don't have access to spirits of the dead. Therefore you tried and failed, thus owing me 2 debts.

George Wolfe
Wolf, 13 posts
Beware the bite
on St. George's night
Fri 21 May 2021
at 22:22
  • msg #36

Character Creation Thread

Vincent
In regards to the unsurety of starting with debts:
I've dabbled in some PbtA, and it seems each one has its own resource system as well as advancement system.  Urban Shadows (which I've admittedly never played before) uses Debts as both a resource and tool for advancement (Cashing In a Debt marks the faction involved, which itself is a step towards advancement).  But they don't start balanced, as the Wolf starts much more in Debt than the Fae, for example.  As a player, I'd say not to worry about it.  When you do make your appearance, you won't be starting from ground zero, since you'll already have debts owed and collectable.

In regards to the discussion of George owing Vincent a debt:
I like this a lot!  Sure, you weren't necessarily a good man.  But you weren't a Bad Man.  No, a Bad Man is one who uses these dark arts on someone like you.  Wolf George tried to get him, but the Bad Man was too well guarded, too high up.  The Wolf let you down, rest your soul.

Twiddle
I look forward to learning more about the Huntsman and their Wyld Hunt.  Sounds like a worthy challenge for the Big Bad Wolf.
This message was last edited by the player at 22:26, Fri 21 May 2021.
Tessa Combs
Oracle, 7 posts
Sat 22 May 2021
at 07:47
  • msg #37

Re: Character Creation Thread

Whew, lot of messages to catch up on--taking into account some Debts which I already agreed to and trying to spread the connections around a bit, I'm looking at this for my Debts:

- Someone helps decipher your visions with unique insights. You owe them 2 debts. Twiddle!

- You had a dark vision about someone, but gave bad guidance. You owe them a Debt. Vincent! As a suggestion, maybe Vincent's mind can appear in Tessa's visions, producing mixed visions of both Vincent and whatever else is going on, which become impossible to understand and constitute "bad guidance" as Tessa tries to help in her vision state. Alternatively, your Daemon appears in my visions, to the same effect.

- Someone interfered with your destiny. They owe you a Debt. Tell them if you've forgiven them--they owe you another Debt if you still hold a grudge for their actions. Lilith, maybe! Not George, I'm getting similar debts mixed up. I actually like the idea that, just maybe, Tessa tried to hire both George and Lilith to look for the punk, but by a series of bad/disastrous consequences, both of them managed to escalate the situation--maybe George by being himself after finding the punk, then Lilith because, like, when someone sends a vampire after you it just plain comes off as an attack.

I think out of the Debts I don't think have been claimed yet, I like Lilith's "fix" Debt a lot--Tessa is living with a permanent headache, and maybe the only thing that calms it down for a bit is the weird ecstasy of a vampire feeding on her. Maybe it was even Twiddle who arranged this!

Also, I noticed this on Vincent's Revenant playbook: "Someone  tried  to  get  justice  for  your  murder,  but  failed  to  lay  your soul to rest. They owe you a Debt." Maybe this could work for Tessa in this way: leading on from the vision visitation, Tessa tries to look into Vincent's life and murder on her own and badly screws up, leading to some bad consequence I don't want to further speculate on without discussing it with you. :)

With the Debt I maybe took from George's playbook, that would be three if everyone agrees to these.
This message was last edited by the player at 08:12, Sat 22 May 2021.
Lilith Voss
Vamp, 8 posts
You can run
But you can't hide
Sat 22 May 2021
at 08:44
  • msg #38

Character Creation Thread

Tessa Combs:
Someone interfered with your destiny. They owe you a Debt. Tell them if you've forgiven them--they owe you another Debt if you still hold a grudge for their actions. Lilith, maybe! Not George, I'm getting similar debts mixed up. I actually like the idea that, just maybe, Tessa tried to hire both George and Lilith to look for the punk, but by a series of bad/disastrous consequences, both of them managed to escalate the situation--maybe George by being himself after finding the punk, then Lilith because, like, when someone sends a vampire after you it just plain comes off as an attack.

I think out of the Debts I don't think have been claimed yet, I like Lilith's "fix" Debt a lot--Tessa is living with a permanent headache, and maybe the only thing that calms it down for a bit is the weird ecstasy of a vampire feeding on her. Maybe it was even Twiddle who arranged this!


So I met you through Twiddle (who's bringing me willing 'donors'), and my 'vampire kiss' is helping you with your headache. Love it!
Some time after that, you asked me to look for the punk (I might need a few more details here) and my attempts of intimidating him failed (let me know if you forgave me. I'm already on the loosing side with my debts :)) ). Now he's keeping an eye on me and I'm hiding in George's territory.

I need someone (or an NPC) to take my 3rd debt, to tie everything together.
This message was last edited by the player at 08:46, Sat 22 May 2021.
System
GM, 26 posts
A system must include
everything outside itself
Sat 22 May 2021
at 15:55
  • msg #39

Character Creation Thread

Okay! Hey everyone. Really good work in here so far. Answers to a couple of questions.

1. First edition or second?
-I'm going to stick with 1st, since that's the one I know well and the version that's in the rules threads. If anyone's Archetype has something different in 2E (move, debts), feel free to use it. Just make sure you tag it on your sheet.

2. Vincent and Debts and Delays
-Vincent, go ahead and participate in the Debts talk like anyone else. You're not going to mess anything up if your entry is delayed. The main purpose of Debts at this stage is jump-start some connections. So it's good you have them when you come on board.

And some vague workshoppy bits. You don't have to answer every question, they're just to get some thoughts down on how everyone interacts with the setting. Feel free to riff as necessary.

LILITH
Tell me about vampire society in Bay City? We know the Sulejmani were ruled by one Clan, but how usual/unusual was that Clan? How many vamps are there? Lots? Few? No one knows? Are there any major divisions within their ranks (ie born vs turned, etc)? How usual/unusual is Lilith compared to 'normal' vamps? How hard has she had to work for her independence? What did it cost to establish? What does it cost to maintain?

GEORGE
In your RTJ you mentioned that few Wolves take up in the City, and the ones that do are typically not very nice. What's the 'default' state of a Wolf? Both in terms of morality and geography? Why is George so different? What drove him to the City and to this mission? Other Wolves in the City, the not-so-nice ones, what's their story? Are the organized around any kind of unifying principle, or are they all individual exiles? How do (presumably) country Wolves feel about City Wolves? And vice versa?

VINCENT
So, you died. And there are, in this setting, other creatures that have died (Spectres). How is your experience of dying different from theirs? Does everyone who died lose their memories? What's different about the process that brought him back vs whatever brings them back? Does Vincent feel like he's alive? Or dead? Or neither/both? In the absence of knowing who brought him back, what's driving him right now, tonight, this moment? What's his relationship like with his Daemon (especially seeing as how he's not sure why he's back yet)?

TESSA
Her story is interesting both because she has no pre-existing relationship with others of her kind (although I have many plans), and because as the game starts her life is on the verge of changing drastically, one way or the other. So for her, I think what would be good is to think about what her 'human' life looks like, how has it already been changed by her sudden foray into the supernatural, and what does she have that she values, that will be threatened as her 'other' life starts to take precedence? The first few major steps into her new life should involve some hard choices about what it costs her to go one way or the other.

TWIDDLE
How does Twiddle pay the rent? If he's using his magic to sell 'dreams' then who are his clientele? How do they hear about him? What circles does his name travel in? What does it cost (other than money) to buy Faerie dreams? Who is he pushing out of business by plying his trade? What enemies has he made by doing so, and how does he keep himself safe? How does he walk the line between 'easy enough to find to do business' but 'not so easy to find that the Wyld Hunt comes calling every day'?

That'll do to start. Feel to let me know if you have any questions.
Twiddleskimershim
Fae, 13 posts
Call me Twiddle!
Everybody else does
Sat 22 May 2021
at 16:16
  • msg #40

Re: Character Creation Thread

System:
TWIDDLE
How does Twiddle pay the rent? If he's using his magic to sell 'dreams' then who are his clientele? How do they hear about him? What circles does his name travel in? What does it cost (other than money) to buy Faerie dreams? Who is he pushing out of business by plying his trade? What enemies has he made by doing so, and how does he keep himself safe? How does he walk the line between 'easy enough to find to do business' but 'not so easy to find that the Wyld Hunt comes calling every day'?


Twiddle does sometimes accept money as a 'debt'. He is not 100% clear on the concept of money, but knows it pays for Omar's apartment and helps take care of Omar's sick mother who lives with him. Twiddle keeps her healthy via his magic.

His clients spread info about him via word of mouth and his cell phone. Twiddle is willing to have any customer, from the curious to the desperate. As he is 'the only game in town', he does not really have anyone that can compare to what he offers. The other visting Fae will return to Faeland useally within 24 hours.

He has made enemies. The drug cartels do not like independent operators, but trying to send thugs after him does not seem to work. Many of them come back with insane stories about falling in love with trash cans and turning into squirrels.

The police really hate Omar. He has a criminal record, is black and makes a better living then a lot of them do. However, trying to find Twiddle, catch him, or even get in his way is difficult for normal humans. Being able to change into a bird, rat, and create illusions makes his human foes job near impossible. Not to mention he does not actually sell drugs. He only violates the laws of physics. The 'Unit' will most likely take an interest at some point, but Twiddle is not violent enough to be on thier radar...yet.

As the Wyld hunt does not really grasp human society that well, they useally travel in the Hunting Pack during the three nights of the full moon. Twiddle is not the only Fae to have found a loophole not to return to Faeland. As a result, they are not always after him. However, he has successfully avoided at least one hunt, with the help of George. The Huntsman does have a long memory however...
This message was last edited by the player at 03:12, Mon 24 May 2021.
Lilith Voss
Vamp, 9 posts
You can run
But you can't hide
Sun 23 May 2021
at 10:23
  • msg #41

Character Creation Thread

1. First edition or second?
I don't mind either way. I don't know the rules well so I'm good with sticking to the 1st edition if you're more comfortable with that.


Tell me about vampire society in Bay City? We know the Sulejmani were ruled by one Clan, but how usual/unusual was that Clan? How many vamps are there? Lots? Few? No one knows? Are there any major divisions within their ranks (ie born vs turned, etc)?
Considering the Game Intro: less than a year ago, the Elder vampire Konstandin Sulejmani and his seven progeny were slain in one night by an unknown assailant
Sulejmani was a born vamp, and his seven subordinates were part of his family. Four of them were his children, and the others were his nephews. It was a family kind of clan of around 50 born-vamps. They believed that vampires can achieve their greatest potential by being born, not turned. (Want more drama?) Sulejmani's dream was to 'clean' the vamp society of half-bloods (turned ones). Because of his desires, he was a threat to a lot of clans (vamps and more). His assassination was somehow expected.


How usual/unusual is Lilith compared to 'normal' vamps?
The truth is that there is almost no difference between born and turned vamps. The only difference is how they cope with being a vamp and how being turned have affected their life. Some of the turned ones have accepted their fate, but also some of them did not. Some vamps are turning people into vamps to raise an army (or a clan of their own). Those are loyal soldiers and have accepted their fate. But the ones who were not lucky to be part of a 'family' hate their new life.
Born vamps are already part of a family. Their family. They have no idea how would it be, to not be a vamp. It's like you would be born with a specific skin colour or in a specific country. It is what it is. Their potential power is the same. They can get more powerful only by practicing (like some people go to the gym or not).

How hard has she had to work for her independence?
If you are referring to financial independence, she has not reached that point yet. Especially with the market crash and low new requests from the clients. She is receiving a monthly allowance from her parents. But indeed, she would like to gain her independence. She thinks that bringing justice to her family (killing the one who killed Vlad) would make her father appreciate her more and stop from always comparing her with her brother, Lazarus, who has a business of his own.
To reach her independence, she's trying two things: get well known in the community through her PD services (she might open her own business after); become the mistress of a powerful politician (to get enough money and influence to open a business).

What did it cost to establish? What does it cost to maintain?
So she's not there yet. And the cost is that she might make even more enemies by trying to get there.
This message was last edited by the player at 23:43, Sun 23 May 2021.
George Wolfe
Wolf, 15 posts
Beware the bite
on St. George's night
Sun 23 May 2021
at 22:41
  • msg #42

Re: Character Creation Thread

System:
GEORGE
In your RTJ you mentioned that few Wolves take up in the City, and the ones that do are typically not very nice. What's the 'default' state of a Wolf? Both in terms of morality and geography? Why is George so different? What drove him to the City and to this mission? Other Wolves in the City, the not-so-nice ones, what's their story? Are the organized around any kind of unifying principle, or are they all individual exiles? How do (presumably) country Wolves feel about City Wolves? And vice versa?


Wolves tend to avoid the cities for several reasons.  More hunters (of the supernatural sense), more corners in which danger can lurk, and less freedom to roam.  Those that do stay tend to play the power game and attempt to carve out a territory of their own.  Much of the city is claimed by different Wolves, though what they do with the territory differs from Wolf to Wolf.  The youth in the packs are always looking for opportunities to (often literally) claw their way to the top, so it is a dangerous life in general, but cities tend to bring out ambition in people.  Without a pack or pack leader, the default state of a werewolf is the man unaware of his violent persona, a position that more often occurs outside of major cities.

George, being a smaller wolf (despite being a larger man) was exiled from his previous pack for being a runt, but instead of fueling his anger, this led him to seek out a new family, one that he may have to create himself.  He surrounds himself with the rejects that society looks down upon and provides them some semblance of protection.  To be fair, the niche he controls is not one that is often contested by other Wolves, but usually by other creatures.

The hierarchy of Wolves is not well-defined, nor well understood.  Most areas where Wolves congregate have an Alpha, one to whom other Wolves show respect but not necessarily obedience.  The Alpha of Night City is a businessman, a Wolf in the conference room and out.  It is said in hushed tones that he has literally killed off his competition, using their vacations as opportunities to enjoy the hunt.

Country Wolves, when involved with a pack and therefore more informed as to their curse, tend to look down on City Wolves as caged beasts.  In addition, they tend to be more spiritual, in tune with their bestial side.  On the other hand, City Wolves tend to not have the time to ponder the existence of Country Wolves, as their lives are dedicated to survival and strengthening themselves.

Each individual wolf shifts in a unique way, though sometimes a method is passed on through the bite.  Many Wolves shift only on the full moon and lose all focus.  Some shift every night.  A very unlucky few shift and lose control every night- these Wolves are hunted down for the betterment of everyone.  Wolf George transforms each night, but only loses control around the full moon.  He does not remember when he got the bite, nor from whom.
Tessa Combs
Oracle, 8 posts
Mon 24 May 2021
at 09:35
  • msg #43

Re: Character Creation Thread

System:
Okay! Hey everyone. Really good work in here so far. Answers to a couple of questions.

1. First edition or second?
-I'm going to stick with 1st, since that's the one I know well and the version that's in the rules threads. If anyone's Archetype has something different in 2E (move, debts), feel free to use it. Just make sure you tag it on your sheet.


Awesome. I think I might take the Benefactor then, just because it seems like a really interesting and varied relationship to have. (Also, without thinking about it, I wrote a character in who fits for this relationship.)

System:
TESSA
Her story is interesting both because she has no pre-existing relationship with others of her kind (although I have many plans), and because as the game starts her life is on the verge of changing drastically, one way or the other. So for her, I think what would be good is to think about what her 'human' life looks like, how has it already been changed by her sudden foray into the supernatural, and what does she have that she values, that will be threatened as her 'other' life starts to take precedence? The first few major steps into her new life should involve some hard choices about what it costs her to go one way or the other.


So, Tessa's human life right now is fairly innocuous. She still lives in her old apartment, and she is taking a term off from university while attempting to finish up a late paper. Before too long, she's expected to return to classes for her degree.

The foray into the supernatural caused this absence, and is likely to prevent her returning to university any time soon. Although she loves studying esoteric matters, the ability to study at a distance and at leisure is something which she greatly enjoyed, and something which she's likely to lose permanently.

Tessa, of course, had a number of friends and other relationships at the university, and it's likely that she will come to be forgotten by these people. Those who won't forget, like traditionally long-remembering professors of religious studies, are likely to become disappointed in Tessa--her family already is. I think this will probably get worse in time, and Tessa might find that mundane sorts are not as benevolent as she thought.

I think that Tessa's noticed that her new...companions are in a weird spot with the law, and she wonders if she's going to have to cross that line eventually. I even think that there might be a symbolic threshold that Tessa will have to cross--a moment of casting off whatever in her is suited to normal/mortal life. The question, I guess, is when Tessa will be willing to give up the warmth of the sun, so to speak, and to descend into the cold, harsh world she's meant for.

Regarding the Benefactor, I think that Padbit's gang might be a dangerous association for Tessa, and might themselves bring harm to people Tessa loves or might endanger those people through their conflicts with others.
This message was last edited by the player at 09:39, Mon 24 May 2021.
George Wolfe
Wolf, 16 posts
Beware the bite
on St. George's night
Mon 24 May 2021
at 16:23
  • msg #44

Re: Character Creation Thread

Lilith, given that Debts are running scarce, did George betray you at one point?  Perhaps when he first learned of your... condition?  This was in the past, reparations have been made, but the Debt still stands?
Lilith Voss
Vamp, 10 posts
You can run
But you can't hide
Mon 24 May 2021
at 22:10
  • msg #45

Re: Character Creation Thread

George Wolfe:
Lilith, given that Debts are running scarce, did George betray you at one point?  Perhaps when he first learned of your... condition?  This was in the past, reparations have been made, but the Debt still stands?

I've actually been thinking about that a few days ago. But i don't think it fits.

So, the story so far: I met Tessa through Twiddle (as blood 'donor'). Tessa hired me to intimidate/ follow/ do something to a mysterious punk. I was bad at it and I made myself a new enemy. (Here is supposed to happen my 3rd debt - someone sold me, then) Twiddle has put me in contact with you (to hide) and you have accepted (allow and protect me) in your territory.
That's all created from the debts so far.

At this point, you betraying me to the mysterious punk since I'm living in your territory under your protection, would not really fit. It would at least cancel the debts and it would mean that Lilith is no longer hidden from her enemy (to not mention her trust in you also).

I was thinking that Vincent could take this one. If not, I guess we will have a first NPC debt.
George Wolfe
Wolf, 17 posts
Beware the bite
on St. George's night
Tue 25 May 2021
at 14:53
  • msg #46

Re: Character Creation Thread

So if Tessa ends up taking Vincent's Debt of "Trying to avenge him!!!", then that leaves "Someone has already come to rely on you and your powers. Ask them what unique need you fill. They owe you two Debts."  While I'm not stoked about owing so much, I did sorta like the idea that George sometimes has to call on Vincent for assistance.  The Revenant has a way with people and destruction that George finds useful, especially when he can direct it towards his own goals.
Tessa Combs
Oracle, 9 posts
Wed 26 May 2021
at 06:33
  • msg #47

Re: Character Creation Thread

Lilith Voss:
George Wolfe:
Lilith, given that Debts are running scarce, did George betray you at one point?  Perhaps when he first learned of your... condition?  This was in the past, reparations have been made, but the Debt still stands?

I've actually been thinking about that a few days ago. But i don't think it fits.

So, the story so far: I met Tessa through Twiddle (as blood 'donor'). Tessa hired me to intimidate/ follow/ do something to a mysterious punk. I was bad at it and I made myself a new enemy. (Here is supposed to happen my 3rd debt - someone sold me, then) Twiddle has put me in contact with you (to hide) and you have accepted (allow and protect me) in your territory.
That's all created from the debts so far.

At this point, you betraying me to the mysterious punk since I'm living in your territory under your protection, would not really fit. It would at least cancel the debts and it would mean that Lilith is no longer hidden from her enemy (to not mention her trust in you also).

I was thinking that Vincent could take this one. If not, I guess we will have a first NPC debt.


If Vincent doesn't want this, I could perhaps take it. Maybe the punk is a bit sharper as an Oracle, and something slipped into his visions from my mind.
Lilith Voss
Vamp, 11 posts
You can run
But you can't hide
Wed 26 May 2021
at 10:19
  • msg #48

Re: Character Creation Thread

Tessa Combs:
Lilith Voss:
Lilith, given that Debts are running scarce, did George betray you at one point?  Perhaps when he first learned of your... condition?  This was in the past, reparations have been made, but the Debt still stands?


If Vincent doesn't want this, I could perhaps take it. Maybe the punk is a bit sharper as an Oracle, and something slipped into his visions from my mind.


Hmmm... that could work. Let's wait for Vincent as well on this. I would like to have a relationship with his character too.
Tessa Combs
Oracle, 10 posts
Wed 26 May 2021
at 11:03
  • msg #49

Re: Character Creation Thread

Lilith Voss:
Tessa Combs:
Lilith Voss:
Lilith, given that Debts are running scarce, did George betray you at one point?  Perhaps when he first learned of your... condition?  This was in the past, reparations have been made, but the Debt still stands?


If Vincent doesn't want this, I could perhaps take it. Maybe the punk is a bit sharper as an Oracle, and something slipped into his visions from my mind.


Hmmm... that could work. Let's wait for Vincent as well on this. I would like to have a relationship with his character too.


Oh, yeah, I'd only take it if Vincent doesn't want to for some reason. :)
Twiddleskimershim
Fae, 14 posts
Call me Twiddle!
Everybody else does
Wed 26 May 2021
at 14:34
  • msg #50

Re: Character Creation Thread

Also, I have a Vincent Debt that may go unclaimed.

quote:
I may have asked you for a service which you failed.

System
GM, 28 posts
A system must include
everything outside itself
Thu 27 May 2021
at 15:13
  • msg #51

Re: Character Creation Thread

Sorry about the relative silence, it's been a busier week than I'd anticipated.

I have the Debts standing here:

FAE
OPEN. Someone broke an important promise to you and swore they would make it up to you. They owe you 2 Debts.
LILITH. You are keeping something hidden for someone. They owe you a Debt.
GEORGE. You entrusted someone with a dangerous task. Ask them if they succeeded or failed. If they succeeded, you owe them a Debt. If they failed, they owe you 2 Debts.

ORACLE
TWIDDLE. Someone helps decipher your visions with unique insights. You owe them 2 Debts.
VINCENT. You had a dark vision about someone, but gave bad guidance. You owe them a Debt.
GEORGE. Someone interfered with your destiny. They owe you a Debt. Tell them if you’ve forgiven them—they owe you another Debt if you still hold a grudge for their actions.

VAMP
TWIDDLE. Someone makes sure you get fed regularly. You owe them 2 Debts.
TESSA. Someone relies on you for their fix. They owe you a Debt
OPEN. Someone recently sold you out to one of your enemies. You avoided the worst of their attacks, but your betrayer owes you a Debt.

WOLF
LILTH. Someone is hiding you from someone, or something, powerful. You owe them a Debt.
TESSA. Someone hired you for a job and you fucked it up. You owe them 2 Debts.
LILITH. Someone lives in your territory, benefiting from your protection. They owe you a Debt.

REVENANT
TWIDDLE. Someone mourned your death, truly and deeply. You owe them a Debt.
OPEN. Someone tried to get justice for your murder, but failed to lay your soul to rest. They owe you a Debt.
OPEN. Someone has already come to rely on you and your powers. Ask them what unique need you fill. They owe you two Debts.


Is that correct? Did I miss anything? Or get anything wrong?

That puts the count as:
Lilith - 3
Wolf - 2
Twiddle - 3
Tessa - 2
Vincent - 1
Open - 4

Which is not bad.

Assuming I'm correct in my accounting, I would suggest the following:

1. Change George's Someone lives in your territory, benefiting from your protection from Lilith to Vincent. Both because Lilith has two with George, and they overlap. And George can be keeping Vincent safe without even really knowing much about him (since it's *his* territory).

2. Give Vincent's Someone tried to get justice for your murder, but failed to lay your soul to rest to Lilith, since it dovetails well with her PI background, and again could be done without Lilith even knowing much about Vincent (I'll work with you on this one, Lilith, I have some ideas).

3. Tessa take Twiddle's Someone broke an important promise to you and swore they would make it up to you. They have prior association due to the dark vision, and Tessa could have promised that her Benefactor would render some aid, which then they could not or would not, leaving Tessa holding the bag.

4. George take Vincent's Someone has already come to rely on you and your powers. Ask them what unique need you fill. I'm not sure what that would be just yet. Maybe something as simple as use of the church to hide, or knowledge of a sector of the underworld.

5. Give Lilith's Someone recently sold you out to one of your enemies to an NPC. Unless someone else really has a good idea for it. And we make sure that NPC is up front and important to the start of the game, so they're on-screen a lot.

That would give everyone 3 Debts, except Vincent with 2 (which is fine since he's coming in a little late). And I think gives everyone something interesting to lean on as we get started.

Are there any objections to the above? Is any of it resting on incorrect assumptions?

If everyone's cool with that, I'll get started on opening scenes right away.
System
GM, 29 posts
A system must include
everything outside itself
Thu 27 May 2021
at 15:38
  • msg #52

Re: Character Creation Thread

***NOTE: this is a double post, please read the one above this as well***

Final-ish Workshopping Questions:

LILITH
You're sitting in your favourite bar/cafe/restaurant on a day when the office is closed (and your hours are posted prominently on your office door). Someone comes up to you, clearly in a state, they tell you they've looked all over for you, they're desperate and afraid and need help immediately. Who are they and what do they need?

GEORGE
You're walking the streets one average night when you hear the sounds of a commotion behind a nearby construction fence. Inside you see four toughs harassing a young man you know from around. You come up, the young man runs off. When accosted, the toughs look at you and tell you maybe you haven't heard, but this street doesn't belong to you any more. Who are they and where do they get the spine to pull a stunt like this?

TESSA
You wake up with a splitting headache. Worst one in weeks. You stumble through going to the bathroom and splashing some water on your face, and you're about to call Twiddle when you're slammed with a vision of something deep and vast and horrible happening. Not just to one person, but to several people. Maybe even many people. The vision clears and your headache is mostly better. But you're shaking and filled with dread. Who are these people? How are they related? What's about to happen to them?

TWIDDLE
You're walking your beat, doing your deals, handing out dreams and pocketing cash. Same old same old. Someone comes up to you, clearly nervous. You know them from around. Everyone knows them around here. They sidle up. Say that they heard you could help them. That you could sell them something to make everything better. Who are they? Why are are they coming to you now of all times? What can you get out of them once they're in your pocket?

I'll leave VINCENT for later. We'll workshop him in once he's free.
This message was last edited by the GM at 15:39, Thu 27 May 2021.
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