A: RTJ and Char Gen.
1. Name (Optional)
I realize that coming up with a name for your character can be hard sometimes. After all, we can't all be Han Solo (or Napoleon Solo) or Flash Gordon (or Artemis Gordon) or Buck Rogers (or Mister Rogers). Sometimes, though, coming up with a name first will give you an idea of what type of character you might like to play.
Obviously, though, you have to come up with a name before you begin play.
2. Species
Mostly everyone is or will be Human but you can also play a Vargr or a renegade Aslan. If you want to play any of the races in MGT1ed, be ready to describe him continuously to the other players.
3. Career
You should have some idea of what kind of character you want to play, even if it's the basic archetypes (fighter, rogue, technician). There are probably a hundred different Careers now available.
You should read over the Character Generation thread, too, as we may have positions to fill (no we don't need a 5th pilot ; we're still looking for our first engineer)
4. Traveller Experience
Just give me a broad idea of how familiar you are with the Traveller rules, which versions of the game you've played (if any), and whether you have any of the MgT2 books
This message was last edited by the GM at 19:21, Sun 03 Mar.