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07:29, 25th April 2024 (GMT+0)

A: RTJ and Char Gen.

Posted by GM RegisPFor group 0
GM RegisP
GM, 0 posts
Wed 16 Aug 2023
at 21:47
  • msg #1

A: RTJ and Char Gen.

1. Name (Optional)
     I realize that coming up with a name for your character can be hard sometimes. After all, we can't all be Han Solo (or Napoleon Solo) or Flash Gordon (or Artemis Gordon) or Buck Rogers (or Mister Rogers). Sometimes, though, coming up with a name first will give you an idea of what type of character you might like to play.
     Obviously, though, you have to come up with a name before you begin play.

2. Species
     Mostly everyone is or will be Human but you can also play a Vargr or a renegade Aslan. If you want to play any of the races in MGT1ed, be ready to describe him continuously to the other players.

3. Career
     You should have some idea of what kind of character you want to play, even if it's the basic archetypes (fighter, rogue, technician). There are probably a hundred different Careers now available.
     You should read over the Character Generation thread, too, as we may have positions to fill (no we don't need a 5th pilot ; we're still looking for our first engineer)

4. Traveller Experience
      Just give me a broad idea of how familiar you are with the Traveller rules, which versions of the game you've played (if any), and whether you have any of the MgT2 books
This message was last edited by the GM at 19:21, Sun 03 Mar.
GM RegisP
GM, 0 posts
Wed 16 Aug 2023
at 21:50
  • msg #2

RTJ and Char Gen.

Here's the link to a generator :

http://www.munsondev.com/charg...sNODVhm2PE6IcwrQIUs0

Please select a portrait and put up a short description so people know who they are dealing with.
This message was last edited by the GM at 22:00, Wed 16 Aug 2023.
GM RegisP
GM, 2 posts
Thu 31 Aug 2023
at 10:42
  • msg #3

RTJ and Char Gen.

The connection rule

In Traveller, you will all know one another to some degree and can get stuck into exploration straight away.

If two players agree, then any event rolled for one Traveller during character creation can involve another.

Only one Traveller needs to have rolled the specific event, though you will find it more exciting if Travellers can link events together. If an event can be linked between two Travellers in this way, then you both get one extra skill of your choice.

For each connection you make, you may gain any skill, but cannot bring a skill above Level 3 using this rule nor may you take the Jack-of-all-Trades skill.

You may gain a maximum of two free skills from the connections rule, and each connection must be with a different Traveller.
This message was lightly edited by the GM at 10:42, Thu 31 Aug 2023.
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