You Were Never Really Here is played in four chapters. In each, the Haunted take turns choosing their own prompts to play a scene. In each scene, the Haunted must involve at least one or more of their connections, and may involve the Ghost. The Haunted may create new elements such as places, people, or objects for the scene.
There are a specific number of prompts for Chapters 1 and 2.
When it feels right, end the scene and cross the prompt off for everyone.
Then each Haunted take turns to perform one of the following:
- Create a Connection: Relationships Deepen. A connection is created between two Haunted.
- Remove a Connection: Relationships die. Break connection between two Haunted involved.
- Create a Clue: A new lead is found. Highlight an element from the scene.
- Remove a Clue: An old lead is disproven. A highlighted element is no longer relevant.
The Haunted who created the scene
must always create a connection. If a Haunted has only one connection left, or is there are no clues, only new connections and clues can be created.
Focus on the surreal, strange, and spooky.
Improvise, plan together, and chase interesting threads.
Every scene should always advance the mystery.
Once every prompt is crossed off, the Haunted continue to the next chapter and repeat.
This message was last edited by the GM at 20:41, Sat 03 Apr 2021.