The law, unfortunately, is a creature of power. In all societies and all times, you get the justice you can afford. A wealthy, famous corporation will use the law to crush those poorer and weaker than itself just because it can, and two wealthy corporations will sue each other and defend themselves against suit exactly and only to the extent it is profitable to them or makes the corporate officers feel good about themselves.
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Biggest example is Hearts of Iron / Europa Universalis. They had to completely screw the games (in historical terms) to make every faction able to win. Historically is, of course, bollocks. But that stopped being the point.
Those games have win conditions? I thought they just...went, until the player got bored, lost, or the time limit ran out.
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In the new MtG online game you can play for free. The trade off is that you have to spend time. So, at the start, it was the usual thing time vs money, you had to spend either one of them. That's all ancient history these days. People want to progress for free at the same rate as if they spent money.
I dunno about that; people love grinding in MMOs and Genshin Impact and the like. That's the whole game, really. Endless grinding.
That and microtransactions.
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These days what players expect are micro-transactions, not full price games. Last game I worked on, when it was published, it was a veritable S^%& fest re the price. It was still only 50% as expensive as the previous flagship product from the same publisher and it was still trounced because of the price.
I don't know if that's really generational, at least in and of itself.
People have much less disposable income than they used to, in the USA. Inflation in core goods and necessities (housing, food, clothes, medicine, education) is monstrously high, good jobs don't exist unless you know a guy, and real income has been stagnant since 1975. Taxes also increase every year, especially property taxes. My own cost of living has tripled in the past three years, and I live in a very rural location. Groceries are up 500%, property taxes have doubled, income taxes are up 50%, clothes are triple or more, gas is double. The only thing I need to buy regularly that hasn't gotten more expensive is computer equipment.
I don't think it's that people don't want to pay full price for games, I think it's that they can't. At least not in the numbers necessary for a successful commercial product. The hyper-rich and corporate overlords are hoovering up every penny they can get away with and the government is taking the rest.
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Now all games need to allow dipping in and out as easily and quickly as possible. Games need to have special 'fast' modes, either fast resolution, fast matches, something like that. Don;t expect the majority of your players to have an attention span of longer than 3-5s and to spend more than 5-10mins a time in your game.
I have to disagree. At the very least, I play Escape from Tarkov a few times a week. It's at least moderately popular, and you have to play it quite a lot to stay competitive.