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Familiar's Stats
Name: Barb
Race: Suture Vine (+3 to Heal checks)
https://www.d20pfsrd.com/besti.../plants/suture-vine/
Size: Tiny
Speed: walk 15 ft, climb 15 ft
Immune: plant traits
Abilities: Low-light vision, Blood sense, Seal wound
Str 3
Dex 12
Con 10
Int 10
Wis 13
Cha 5
HP: 45 (10D8 + 0 con)
BAB: +5
Fort: +3, Reflex: +4, Will: +8
AC: 18, touch 13, flat-footed 17 (+1 Dex, +2 size, +5 natural)
Skill Points: 40 (4 per level)
(Familiars treat Acrobatics, Climb, Fly, Perception, Stealth, and Swim as class skills.)
(Also get two extra class skills granted by GM. I'll choose Heal and Handle Animal)
Perception : 10 ranks +1 wis +3 class = 14
Stealth : 10 ranks +1 dex +3 class +8 size = 22
Heal : 10 ranks +1 wis +3 class +6 feat = 20
Handle Animal: 10 ranks -3 cha +3 class +6 feat = 16
Feats
Racial - Weapon Finesse
Level 1 - Spell Sponge - https://www.d20pfsrd.com/feats...l-feats/spell-sponge
Level 3 - Improvisational Healer - https://www.d20pfsrd.com/feats...rovisational-healer/
Level 5 - Incredible Healer - https://www.d20pfsrd.com/feats...s/incredible-healer/
Level 7 - Skill Focus (Heal) - https://www.d20pfsrd.com/feats...l-feats/skill-focus/
Level 9 - Skill Focus (Handle Animal) - https://www.d20pfsrd.com/feats...l-feats/skill-focus/
Familiar Abilities
Alertness
Empathic link
Improved evasion
Share spells
Store spells
Deliver touch spells
Speak with master
Speak with animals of its kind (plant creature)