Chapter 1.4 - Fall Rescuing Loorette (505 AD)
Sir Aeddan & Sir Rhydwyn
Sir Aeddan and Sir Rhydwyn secret their horses and gear out-of-sight and position themselves at the edge of a small clearing. They both notice a bat seem to circle Morgana for a short time before flying off and they get the sense that she is concerned about something as she bids them farewell and walks off into the woods by herself.
Neither is exactly sure what Morgana intends to do but it seems that the outcome is supposed to be a Saxon or two delivering Loorette to them in the clearing. However implausible that seems.
Sir Rhydwyn, rolled 11 using 1d20. Awareness.
Sir Aeddan, rolled 11 using 1d20. Awareness.
Sir Aeddan and Sir Rhydwyn each take a check in Awareness.
Time passes slowly and the pair begin to think that something has gone horribly wrong when a burly Saxon walks into the clearing, leading a frightened young woman who is bound with a length of rope. She is quite attractive (APP: 16), although Sir Aeddan feels she is not nearly as attractive as Blodeuyn, although it is theoretically possible that he is slightly biased.
The Saxon appears to be in a daze. Almost as if he were sleep-walking. The young lady appears quite a bit the worse for wear and it is clear that the Saxons have not treated her well. Or worse.
Subduing the Saxon requires minimal effort as he seems lethargic. Once subdued, he can be sent off, killed, tied up, or brought along with you. He does not have anything of any real value on him and the Saxons do not normally ransom one another.
Sir Alboc & Sir Daron
The captured knights are bound to nearby trees and a guard is posted. The guard is a rather unsavory type who seems to enjoy taunting the prisoners and occasionally spiting on them. The pair fall into an uneasy sleep, wondering where their companions are, what will happen to Loorette, and how their lord will feel about shelling out £36 to ransom them from the Saxons. Sir Abloc's dreams are a bit on the violent side. Reliving twisted versions of the Summer's battles being captured and tortured, his lord not paying their ransom, and instead him serving some Irish Lord as a servant. It is all a bit jumbled.
Sir Daron, on the other hand, finds himself chasing a black hind through the woods, always nipping at her heels but never quite able to catch her. Except that sometime it is a deer and other times it is a dark and beautiful woman.
Sir Abloc jerks awake. Something is wrong. The woods are quiet. In fact, there is no sound at all. Attempting to move, he realizes that his bonds have been cut. He twists and looks over at his companion and sees a dark, cloaked, shadowy figure kneeling next to Sir Daron, staring at the young knight, a single finger tracing a line along his jaw. And then the figure moves and blurs and Sir Abloc thinks he sees a bird fly off. Shaking his head, he sees nothing but his friend and a camp full of dead Saxons. He is not sure if he really saw anything or if he just imagined it all.
Sir Daron also jerks awake, seemingly sensing the quiet stillness that awoke Sir Abloc moments before. Other than a camp full of dead Saxons, he sees nothing out-of-the-ordinary. Although he does smell Oleander and images of Queen Ygraine's youngest daughter invade his thoughts, as they have from time-to-time over the last couple of days when Sir Daron has allowed his mind to wander.
Sir Daron, rolled 8 using 1d20. Awareness.
Sir Abloc, rolled 8 using 1d20. Awareness.
Sir Daron takes a check in Awareness.
Sir Abloc takes a point in Awareness for criticalling.
Investigating the small camp, the pair find all of their stuff un-disturbed. How the Saxon's died is unclear, although they mostly look fairly serene. Mostly. The guard who taunted them has a look of unmistakable horror etched on his face as if his death were violent and terrifying.
Sir Abloc and Sir Daron are not sure exactly what time it is, although they do not feel that they were asleep very long. They are pretty sure that being here come morning would be a bad idea. Gathering their stuff, the pair mount up. They then see a light off in the woods to their right. It looks almost like a candle or lantern, not the sort of thing Saxons use and definitely not a campfire.