DM Paul:
That all sounds good. Is Tuur an avenger of the Undying Court, or some other religion, or just of goodness, or something else.
I haven't played, played with, or run for an avenger before. My understanding is that their "striker shtick" is their extra attack roll. I've run into one person who seemed to feel that their focus was on provoking opportunity attacks for extra damage. My view is that enemies would be able to tell if their opportunity attacks would risk more damage on their side and might not take them. Does that work for you, or is that too metagamey?
I have no issue with enemies that think. If they have an int score above 3, they are sentinent and able to understand, and if I do piddly damage but am close, why bother and vice versa. If the wizard far away is interesting, they will go for the wizard rather than the avenger.
As for OA - yes, they rely on distance closing, being like teflon, but also sticking to their oath target, and hence penalizing anyone who dares to move away.
In that sence it is fine with me to go with the above.
That said, if people worry in regards to control(which avengers offer in their own curious way), or healing, do advise, and I will gladly revisit another character(or re-adapt tuur) as his background allows for alot of interpretation. That said, you don't need control if you can kill anything before they get to act up...*smirk*
I want to be a team player first and am adaptable to what we need and what the game requires. That is my main focus.
I have for now, done a final edit on the character to ensure all is in check, so that is all fine and dandy. But do advise if anything needs to change on my behalf, character wise etc.