Drake:
Drake walks over to Berrt and holds out his hand. ‘This will come in handy in the trials ahead’
As he does this he frowns towards Tuur and Sietnyas as he suspects something underhand is about to take place, but he keeps his opinion to himself.
Berrt is in the middle of counting Drake's gold and is exhibiting the tiniest bit of skepticism, when a halfling by the back of the shop says "Well, did you even check to see if it's open?" Tohm can be seen shrugging and then reaching up and trying the latch.
The door flies open as if on springs. Through the opening, one can see a small storeroom, not much bigger than a closet, packed with more of Gunther's stock, presumably the pricier stuff. In the doorway itself, raised to the height of a human on its coils, is a metal serpent poised to strike.
Elsewhere in the room the defending hound-things begin to stir.
Please roll initiative. After you roll initiative, please check that your line in the stat block is correct, and put it in initiative order. You are assumed to have had a short rest, and you have earned an action point.
11:46, Today: DM Paul, for the NPC Iron serpent, rolled 7 using 1d20+5. Initiative.
11:52, Today: DM Paul, for the NPC Iron defenders, rolled 25 using 1d20+5. Initiative.
Gunther's shop: Rather small, about 4x4 squares, with shelves lining the wall. There's a small back room, which is closed, and a set of pull down stairs that lead to living quarters on the second floor. Two windows and a door face the street.
Storeroom: One useable square, with shelves on all three walls.
Guarded area: The storeroom and the three squares in front of it. The iron cobra does a better against enemies in its guarded area.
Status:
Stainless defender: (47/47; 18/16/15/13; +8, 1d8+3+shift) Initiative 25. Inside Gunther's. In midst of party and halflings. Delaying until serpent is attacked.
Alloyed defender: (41/47; 18/16/15/13; +8, 1d8+3+shift) Initiative 25. Inside Gunther's. In midst of party and halflings. Delaying until serpent is attacked.
Iron cobra: (59/59; 18/18/16/15; +9, 1d8+3 + og 5 poison) Initiative 7. In doorway of storeroom. Near Tohm.
Drake: (32/32; 21/15/14/16) inside Gunther's. Initiative 6 armed with shield and Frostsword
Froodle: (29/40; 21(19until shield equipped)+5 until Frug/17/15/12) Inside Gunther's.
Frug: (21/27; 16/12/14/14) Inside Gunther's.
Tuur: (25/31; 18/13/16/16) Inside Gunther's.
Sietnyas: (22/30; 17/14/17/12) Inside Gunther's
Several other halflings. (HP 1, first attack on each will miss, all other attacks will hit automatically). Berrt is between party and serpent. Tohm is near the serpent.