William Clay:
I would go with multiple pioneer kits, E-tools suck and take forever. Real shovels and picks will help go faster if we need to dig in for ourselves, or worse, dig in our vehicles.
The only reason my PC will have an e-tool is to dig cat holes for his shit. If we can get a pioneer kit for each vehicle then that would be excellent.
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Water, since David is mentioning it, water may be a problem. I would also do the math of how many people and figure that out. How many days.
It looks like 9 total PCs & NPCs right now. My own PC will be carrying 2 canteens - a 1-quart and a 2-quart. I would encourage everybody to start with at least 2 canteens each.
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I would think, maybe we set up a cache depending on the mission. Maybe some supplies at a rally point.
As soon as we get a mission brief we should request a shit ton of ammunition, rations, fuel, etc. and arrange to setup a couple of caches. Drop the caches on our way out and use them on our way back.
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Camo netting for sure.
Other items IF Possible:
Runway planking for soft sand and maybe as improvised armor on the sides of the vehicles.
Rope
2 Tow Bars much better and more control than tow chain.
Ammo
Food
Med Supplies
Is there a unit medic? I feel like we need to either recruit a medic for the game or designate whoever has the highest Medical skill.
Currently we have a total of 9 PCs and NPCs with 3 vehicles. That breaks down neatly as 3 people per vehicle. All of the vehicles are combat capable: one with a TOW launcher, one with a MK 19, and one with a M60. If we luck out and get a few more players in the game and the GM is willing to give us a 4th vehicle maybe we could get a M998 as a logistics and support vehicle. We could even think about a trailer for that vehicle. We could haul a lot of fuel and water with that.