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04:48, 2nd May 2024 (GMT+0)

Original OOC.

Posted by PsynisterFor group 0
The Wee Were
player, 3 posts
Wed 26 May 2021
at 20:05
  • msg #34

OOC Thread

Ah, that's a shame. Eliminates a multi-class character I had in mind ...

-Ken
BonThot
player, 42 posts
Wed 26 May 2021
at 22:02
  • msg #35

OOC Thread

you can ask. worst case, he'll say no.
The Wee Were
player, 4 posts
Wed 26 May 2021
at 22:27
  • msg #36

OOC Thread

Are you all needing more combat oriented characters, or more challenge/thinking oriented? I have a pending build for a Paladin that can do both, but I also have an alternative idea for a Rogue (or, perhaps, my preference, a Monk/Rogue) if we need sneaky characters...

-Ken
BonThot
player, 43 posts
Wed 26 May 2021
at 23:44
  • msg #37

OOC Thread

Not sure if this helps, but I am a sorcerer.
Akyra Clethtinthiallor
player, 33 posts
Thu 27 May 2021
at 03:53
  • msg #38

OOC Thread

I have a cleric that is war domain so she is a fairly martial cleric

A rogue or bard may help
Pavel Marsk
player, 25 posts
Thu 27 May 2021
at 04:17
  • msg #39

OOC Thread

I'm a ranger with a bow.
Psynister
GM, 55 posts
Dungeon Master
Thu 27 May 2021
at 04:40
  • msg #40

OOC Thread

To confirm the PM's, you are on a cleared road that is in a heavily wooded area, so you are technically in a forest right now, but at the edge. There's a decent amount of clearing right where you are, though. If you want to get into the thick of the real forest, it's about fifty yards to the east. The road does go more heavily into the wooded parts when you leave again tomorrow morning, but tonight you have some choice of thick forest or wooded roadside for campsite.

If I were to put you on a 10x20 map of where you are right now, there would probably be 12-15 trees on it, and a number of bushes.
Psynister
GM, 56 posts
Dungeon Master
Thu 27 May 2021
at 17:20
  • msg #41

OOC Thread

I'm dragging my feet just a little bit for Ken to get his character made for...reasons.
The Wee Were
player, 5 posts
Thu 27 May 2021
at 21:43
  • msg #42

OOC Thread

I will get a character tonight. Going with a Halfling Monk that will multiclass Rogue.

Please change my name to Sakamoto.

-Ken
Sakamoto
player, 6 posts
Ghostwise Halfling Monk
AC: 16 | PP: 15 | HP: 8
Fri 28 May 2021
at 01:08
  • msg #43

OOC Thread

Character done, awaiting submission in some format, and also for how GM wants to introduce me.

-Ken
Sakamoto
player, 7 posts
Ghostwise Halfling Monk
AC: 16 | PP: 15 | HP: 8
Fri 28 May 2021
at 01:31
  • msg #44

OOC Thread

EDIT: What is it with me and child-like characters!? :D

-Ken
BonThot
player, 44 posts
Fri 28 May 2021
at 02:53
  • msg #45

OOC Thread

throw back from a misguided youth.
Sakamoto
player, 8 posts
Ghostwise Halfling Monk
AC: 16 | PP: 15 | HP: 8
Fri 28 May 2021
at 07:49
  • msg #46

OOC Thread

I decided to change it back. I like the more mysterious aspect to the original image, better.

I've also added a brief bio as well.

-Ken
Psynister
GM, 58 posts
Dungeon Master
Sat 29 May 2021
at 17:02
  • msg #47

OOC Thread

I looked at the map to double check the direction of the sound, and I swapped two locations in my head, so I'll have to try to remember that for later to keep the story clean.

The sound was far away, and the forest has played some tricks with the location of it. You can tell it's south and east, so possibly in the direction of your final destination, but not of the path you'll be traveling today. It could be further south or further east than where you're going.

I'll look for a map later today that doesn't have all the secret locations of things marked on it, so we have a visual reference of things for you.
Sakamoto
player, 11 posts
Ghostwise Halfling Monk
AC: 16 | PP: 15 | HP: 8
Mon 31 May 2021
at 21:05
  • msg #48

OOC Thread

Sorry for the delay, guys, I'll get posts out tonight!

-Ken
Psynister
GM, 61 posts
Dungeon Master
Wed 2 Jun 2021
at 04:59
  • msg #49

OOC Thread

Tied up with work stuff all evening. I'll get us moving again tomorrow.

This week is looking extra busy, so things might slow down a bit in general. I won't really know until it happens to me.
Psynister
GM, 64 posts
Dungeon Master
Fri 4 Jun 2021
at 05:20
  • msg #50

OOC Thread

BonThot:
BonThot follows the tree line to the north, careful as he can be to stay in cover. His eyes are seeking where the goblins might be.

Tried another Perception check - rolled an 18. Woo hoo!


On your turn you can move and see if that puts you in line of sight to nullify their Hiding. If one then comes into your view, you'll have a chance for your Passive Perception to see them or for their hiding place to no longer quality and you just see them regardless of rolls. If not, you'll need to spend your Action if you want to make another Perception check.

You could also use your Action to Ready a cantrip or an attack, with a trigger of being able to see one.

In this fight, the goblins have a tactical advantage, so while I don't suggest you blow through all of your resources, I do suggest you play it smart and not take their being goblins for granted.




I'm going to be working a couple hours late tomorrow, but then my schedule goes back to normal. I have to start an hour earlier too, so right now I need to get to bed.
Akyra Clethtinthiallor
player, 40 posts
Fri 4 Jun 2021
at 05:36
  • msg #51

OOC Thread

absolutely. I have 2 spell slots, but I figure if i'm facing three of them at the start, bane may just save my life from them hitting me. the other spell slot will be saved for healing I think.
Psynister
GM, 66 posts
Dungeon Master
Mon 7 Jun 2021
at 03:14
  • msg #52

OOC Thread

I'll move us on to the next round tomorrow evening. I know Bharkel was out with family this weekend, so I'm going to give them a chance to post, but I'll move forward tomorrow with or without a post.
Psynister
GM, 67 posts
Dungeon Master
Tue 8 Jun 2021
at 01:22
  • msg #53

OOC Thread

Akyra, the goblin you close with is going to attempt to flee. I'll tell you that 2 of the 4 remaining goblins are already dead by this point in the round, and the 5th goblin has fled with only 1 HP remaining.

If you want to take your opportunity attack, go ahead and roll for it.



I've gone ahead and posted the recap, so you can see what's happened for the round.
This message was last edited by the GM at 03:17, Tue 08 June 2021.
Sakamoto
player, 15 posts
Ghostwise Halfling Monk
AC: 16 | PP: 15 | HP: 8
Tue 8 Jun 2021
at 02:31
  • msg #54

OOC Thread

Is there another map forthcoming?

-Ken
Psynister
GM, 69 posts
Dungeon Master
Tue 8 Jun 2021
at 02:43
  • msg #55

OOC Thread

That depends on Akyra's action and if she kills/KOs the last goblin.
Sakamoto
player, 16 posts
Ghostwise Halfling Monk
AC: 16 | PP: 15 | HP: 8
Tue 8 Jun 2021
at 03:11
  • msg #56

OOC Thread

I'll hold Sakamoto's action, pending the results of Akyra's action...

-Ken
Psynister
GM, 70 posts
Dungeon Master
Tue 8 Jun 2021
at 03:36
  • msg #57

OOC Thread

I've added a map so you can be mindful on your follow-up actions. Note that at the time Akyra has a chance at an OA, it is within 5 feet of her just up/left 1 square.
Psynister
GM, 75 posts
Dungeon Master
Thu 10 Jun 2021
at 00:17
  • msg #58

OOC Thread

I have a live game tonight, so I'm going to be busy with that for the next few hours. If there's RP you want to do, or if you want a short rest or something, go ahead and discuss that. When I get back on later, I'll get us moving again.
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