Player Handouts
Players Handout 2: Delroya's tasks
Dear Pathfinders,
Thank you for giving me the chance to explain myself, and agreeing to help me stop
the Aspis Consortium’s foul plot. As it stands, I do not have enough time to stop
the shipment, so I have compiled three tasks that would each delay the consortium’s
operations. Please select two of the three tasks to perform. Two disruptions could be
a coincidence, but with three disruptions, the consortium will almost certainly suspect
sabotage.
The first task is to disrupt a meeting between two agents, one each from the Aspis
and Kortos consortia. Somehow, a snooping Kortos agent caught wind of my plans,
and has set a meeting with an Aspis agent to reveal me and ruin everything. The bad
news: I do not know the identity of either agent. The good news: I know that they
intend to meet at a tavern called the Overflowing Oyster at noon on Oathday—the
day before the shipment of drugs is to leave Diobel. If you can disrupt this meeting,
you can prevent the Aspis from taking a closer look at my plans. However, you must
be discrete. Killing either agent, or revealing yourselves as Pathfinders meddling in the
Aspis’s operations, would only cause them to grow more suspicious. It may help to
know that the owner of the Overflowing Oyster is involved in creating fake pearls and
selling them on the black market.
The second task is to steal the shipping documents from the smuggling ship that the
Aspis Consortium intends to use for this operation. The ship is called Blue Dragon’s Bite ,
and it is scheduled to offload its current cargo in the Trawl district all day on Oathday.
The documents should be in the captain’s cabin. Find a way to get aboard and obtain
the documents without causing too much of a disruption, and you will cause a significant
delay in their plans. Remember, the Aspis Consortium is our enemy, but the dockworkers
are merely citizens of Diobel. If possible, they should not be harmed.
The third task involves the alchemist responsible for engineering the drug called whip in
the first place. He has picked up the unfortunate nickname Laszo the Leper because of
the drug-induced lesions and rashes that cover his skin. Laszo operates out of Diobel’s
sewers beneath Rat Street. Find his lab and bring back samples of unrefined whip, along
with the alchemist’s notes. These we can use as undeniable proof to the authorities
that the Aspis Consortium is experimenting with the drug in Diobel. Laszo is a cruel and
despicable man. Do what you must to obtain the evidence.
Complete any two of these tasks before the end of Oathday and I will give further
directions the following morning, assuming you were successful. Good luck, Pathfinders.
Magali Delroya