Combat Thread
As I indicated in the OCC notes at the end of the first combat round, Peter and Guy Guy are knocked down and were unable to attack for the rest of the round.
When a character is knocked down, they are at -4 to their actions until they can get up. All attacks against them are rolled normally, but they have a -4 to defend while down.
At the start of the next round, the good guys will have Initiative.
That means the start of next round would be a good time to attack Peter and Guy Guy since they will be at -4 to defend.
You don't have to of course. If you prefer to go on full defense and not attack anyone, that is fine. Whatever you think works for your character.
Advice for White Hats (In other words, everybody here but Esperanza):
Strength in numbers is good. When two or more characters team-up against a vamp, you get the multiple attacker bonus to both your attacks and defense.
When you make your rolls, do not add a multiple attacker bonus. We don't know for certain what the bonus is until everybody posts their move. I'll take care of adding it when I resolve the round.
Which is what I did when Edward, Brittany, and Billy went after Vinnie 3 against 1.
End of speech.
You may now post your combat moves for next round.
This message was last edited by the GM at 19:09, Fri 13 May 2022.