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23:14, 2nd May 2024 (GMT+0)

Campfire (OOC)

Posted by MarshalFor group 0
Jesse Belville
player, 1 post
Mon 11 Oct 2021
at 14:27
  • msg #173

Re: Adventure Auction

Marshal:
Welcome Jesse Belville!


Howdy, everyone! I'm finishing up my character, so I hope I should be able to join you soon!
Charles Kennington
player, 28 posts
P:5 T:6(+3) W:0 F:0 B:3
Mon 11 Oct 2021
at 15:21
  • msg #174

Re: Adventure Auction

Had to dig in to find that one GM, found it under opposed rolls (I used the core rules not the deadlands one, page 88

Opposed Rolls
Sometimes rolls are “opposed” by an opponent. The attacker gets a Trait total, then the defender attempts to beat it. The exact skills or attributes used in a contest are specified in each circumstance, or the GM can decide what makes the most sense. If two characters try to pull something from each other’s hands, for example, they make opposed Strength rolls. Sneaking up on someone is a Stealth roll opposed by Notice (which is detailed in the Stealth skill description).
The acting character in an opposed roll always gets his Trait total first (including spending any Bennies, see page 89), and must get at least a basic success (TN 4) or he fails. The defender rolls next and must meet or exceed the first character’s result or the attacker wins. The winner also uses his opponent’s total for purposes of determining raise effects.

So the one instigating must hit the min 4 to succeed at all but for raises both go off the opponent's total not the base TN.
This message was last edited by the player at 07:59, Tue 12 Oct 2021.
Marshal
GM, 79 posts
Mon 11 Oct 2021
at 23:45
  • msg #175

Re: Adventure Auction

That's what I figured.  That means you got a raise and the Large Terrantula is Shaken before Lou makes his attack
Sister Deidre
player, 52 posts
Momento Mori
P:6 T:5 W:0 F:0 B:3
Tue 12 Oct 2021
at 00:25
  • msg #176

Re: Adventure Auction

Charles nailed it.

Though honestly, in practice, I tend to wind up ignoring the "have to make TN 4" rule in some situations.

For example, Notice Vs. Stealth.  If you roll a 3 and they roll a 2, I usually take that as the 3 wins, otherwise the problem isn't resolved.

If it's casting a spell or a Test, I tend to observe it.
Luo 'Lou' Jing
player, 36 posts
B: 0/3 PP: 13/15
Tue 12 Oct 2021
at 08:12
  • msg #177

Re: Adventure Auction

Jesse Belville:
Marshal:
Welcome Jesse Belville!


Howdy, everyone! I'm finishing up my character, so I hope I should be able to join you soon!


Welcome on in!

Hey, Marshal, would it be possible for me to Test the Tarantula Swarm with Fighting at this distance?
Marshal
GM, 81 posts
Wed 13 Oct 2021
at 00:31
  • msg #178

Re: Adventure Auction

Give me a description of how Lou could Test the swarm with Fighting.

Just off the top of my head seems tough to do it at a distance.
Luo 'Lou' Jing
player, 37 posts
B: 0/3 PP: 13/15
Wed 13 Oct 2021
at 08:53
  • msg #179

Re: Adventure Auction

I'm basically imagining Lou rushing in and basically trying to appear to be approaching for an attack.
Marshal
GM, 82 posts
Wed 13 Oct 2021
at 22:05
  • msg #180

Re: Adventure Auction

So charge at them up to a range of 3?

Well, I'd say you could try it but you will need to apply a range mod to your roll, say a -2 since Fighting's normally done much closer.
Charles Kennington
player, 30 posts
P:5 T:6(+3) W:0 F:0 B:3
Sun 17 Oct 2021
at 15:22
  • msg #181

Re: Adventure Auction

I'd have stayed put GM since I put some distance between me and the still mobile things the prior round.
Marshal
GM, 85 posts
Sun 17 Oct 2021
at 15:26
  • msg #182

Re: Adventure Auction

Sounds good
Marshal
GM, 86 posts
Sun 17 Oct 2021
at 16:09
  • msg #183

Re: Adventure Auction

Dang it I keep forgetting about Fear checks

Didn't do it when the Terrantula's first showed, gonna ask for one now that one of your own's under attack and the danger's "real"
Charles Kennington
player, 31 posts
P:5 T:6(+3) W:0 F:0 B:3
Sun 17 Oct 2021
at 17:33
  • msg #184

Re: Adventure Auction

6 on that
Marshal
GM, 89 posts
Tue 26 Oct 2021
at 13:11
  • msg #185

Re: Adventure Auction

Just realized we should be applying the Unstable Platform when folks fire from horseback/stagecoach/etc.

Help me remember startin' now its a -2 when doing so unless you have the Steady Hands Edge.
Marshal
GM, 91 posts
Wed 27 Oct 2021
at 00:16
  • msg #186

Re: Adventure Auction

Charlie, your turn
Sister Deidre
player, 56 posts
Momento Mori
P:6 T:5 W:0 F:0 B:3
Sun 31 Oct 2021
at 20:36
  • msg #187

Re: Adventure Auction

I don't think Soaking will help versus the Poison, unless it's specifically contingent on rendering the victim Shaken, but even then it'd just make more sense to spend a Bennies to remove the Shaken automatically.

A lot of poison effects are just Touch attacks, it doesn't actually have to do any damage, but it could be delivered via a melee attack.

I could theoretically spend a bennie on the Vigor roll if I fail it, but I am awaiting clarification.
Marshal
GM, 95 posts
Sun 31 Oct 2021
at 22:04
  • msg #188

Re: Adventure Auction

You're correct, the Soak would be to prevent becoming Shaken.

If you are not Shaken, you do not need to roll to avoid the Poison (apparently they didn't get you good enough).  Same situation Lou faced with the Large Terrantula, but the large ones have a slightly stronger poison than the babies
Sister Deidre
player, 57 posts
Momento Mori
P:6 T:5 W:0 F:0 B:3
Sun 31 Oct 2021
at 22:15
  • msg #189

Re: Adventure Auction

Okay thanks for clarifying!  It can get confusing sometimes!
Marshal
GM, 97 posts
Wed 3 Nov 2021
at 23:25
  • msg #190

Re: Adventure Auction

Deidre the swarms aren't using Fighting at all, they automatically hit.  Per Deadlands SWADE and Blood Drive - Small Terratula Swarm:

Bite: Terrantula swarms inflict hundreds of bites each round, hitting automatically and causing 2d4 damage to everyone in a Medium Blast Template.

Course, they still have to overcome your Toughness to actually do anything

You have seen 2 ways now they can be damaged (you did one and Leo managed another)

Let me know if you'd like to adjust your last post or not
This message was last edited by the GM at 23:26, Wed 03 Nov 2021.
Sister Deidre
player, 60 posts
Momento Mori
P:6 T:5 W:0 F:0 B:2
Wed 3 Nov 2021
at 23:32
  • msg #191

Re: Adventure Auction

Well.

I'm not sure what to do then, since I can't stomp on or shoot something that's already on me.
Marshal
GM, 98 posts
Wed 3 Nov 2021
at 23:58
  • msg #192

Re: Adventure Auction

They cover a small template

They're not ALL on you.   You can damage them
Marshal
GM, 99 posts
Thu 4 Nov 2021
at 17:47
  • msg #193

Re: Adventure Auction

I picture it like this:

They're all around you and your horse, covering the ground, plus those that have managed to jump/crawl up on you.  You're probably spinning, brushing them off, flicking them away.  You can charge out of their midst, look back at do something, you'll just have to be careful not to include Leo in the area of anything, or you can just start trying to crush them right where you are (probably ways to get that mustang to stomp around or you can leap off and do it yourself).  You won't really carry then with you if you move, sure there's probably some on you but the mass will still need to make a move to reach you before they can legitimately make another attack

Hope that helps
Sister Deidre
player, 61 posts
Momento Mori
P:6 T:5 W:0 F:0 B:2
Fri 5 Nov 2021
at 01:42
  • msg #194

Re: Adventure Auction

Aight... not sure what the roll is on that, is it just a Fighting attack with Strength damage?
Marshal
GM, 100 posts
Tue 9 Nov 2021
at 05:39
  • msg #195

Re: Adventure Auction

Trying to get next update out tomorrow
Sister Deidre
player, 64 posts
Momento Mori
P:6 T:5 W:0 F:0 B:2
Thu 18 Nov 2021
at 01:55
  • msg #196

Re: Adventure Auction

Was anyone actually hurt in that scrape?
Marshal
GM, 103 posts
Thu 18 Nov 2021
at 02:52
  • msg #197

Re: Adventure Auction

Lou took 1 Wound when he got bushwhacked by the 2nd Terrantula
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