The Bullpen (OOC)   Posted by The Watcher.Group: 0
The Watcher
 GM, 65 posts
 Knows All, Sees All
Tue 11 May 2021
at 23:56
Re: Welcome to our new Co-GM, OakMaster! :-)
I will be on Discord intermittently tonight.  But this shady attendance makes me realize that we could probably use a co-'Alpha' (whatever they are called) of the Discord Chat room.  Would anyone like to volunteer?
Ricochet
 player, 46 posts
 Sasha Struck, age 16
 The Bull
Wed 12 May 2021
at 00:00
Re: Welcome to our new Co-GM, OakMaster! :-)
What would that consist of?
The Watcher
 GM, 66 posts
 Knows All, Sees All
Wed 12 May 2021
at 02:07
Re: Welcome to our new Co-GM, OakMaster! :-)
Pretty much just keeping the Discord server running and doing tasks that only the bosses can do.  It is not that big a deal as anyone can make their own Discord server for the game.
The Watcher
 GM, 67 posts
 Knows All, Sees All
Wed 12 May 2021
at 02:08
Re: Welcome to our new Co-GM, OakMaster! :-)
UPDATES:

Cursed cruel fate for not allowing me to use Discord tonight when I could have really used it.  I will try and get this fixed in the next couple of days.

Added Extra Credit thread and will soon develop it.  Some games have a carrot-and-stick approach to player motivation.  This game is all carrots! :-)  Player or character inaction is never punished but only interaction is rewarded.  There will be rewards for completing tiny OPTIONAL tasks beyond the mere contribution of posting for your characters.  Some of these rewards will be tangible Masks system assets (Potential, Influence, Team, etc), others will be intangible (character relationships, game secrets, the enduring awe and admiration from your fellow players and GM).  Some Extra Credit assignments will have a time limit and others will not.

Added Polls and Debates thread and will soon develop it.  There are timely questions that could use player input and I think structuring them as a poll will help spur that along.  Sometimes I will offer Extra Credit to answer a poll in a timely manner.

Defined three Extra Credit assignments: First, simply post IC in the latest IC thread.  Second, vote on who sponsors your school. Third, post on where your school is.
The Watcher
 GM, 71 posts
 Knows All, Sees All
Wed 12 May 2021
at 02:16
Re: Welcome to our new Co-GM, OakMaster! :-)
I am adding two more Extra Credit Assignments for now.  If all of the current Extra Credit Assignments are done, the character will get a new Advancement for their character.

The first is to post in the Beloved Ghost character thread with your thoughts and or votes.  In the future, I may not make such a special thread for just one question.  But I am learning.

To recap, the Beloved Ghost is a team member who we only know in flashback.  BG has left the team for perfectly mundane or horribly tragic reasons.  Who is BG and why did they leave?  You tell me.


And the final Extra Credit Assignment for now:  You had an adult Team Mentor, an established Marvel character or someone new.  They have also left the team, like Beloved Ghost.  How were they and why did they leave?  You tell me.

The deadline for Potential points is Midnight, May 21, 2021. :-)
The Watcher
 GM, 73 posts
 Knows All, Sees All
Wed 12 May 2021
at 02:23
Re: Welcome to our new Co-GM, OakMaster! :-)
No big worries for now.  But the next Extra Credit Assignment (starting next week) will not be for Potential, it will be for Influence.

You will get to choose (within limits) another NPC who cares about you.  This can be an existing Marvel character (Earth-682's version anyway) or someone new.  The character can be an adult who is a mentor.

Or it can be a teen peer.  If you can't think of any other reason for the connection, you can crush on them (and them on you). Crushes can be reciprocal or they might not.

Alternately, this character can be a rival or even nemesis.  Such characters can be as useful for your character progression as boon companions.

Anyway, don't worry about it now.  Just by mentioning it to you, your subconscious mind will put this on a back burner.
Ricochet
 player, 48 posts
 Sasha Struck, age 16
 The Bull
Wed 12 May 2021
at 02:24
Re: Welcome to our new Co-GM, OakMaster! :-)
Doesn't gifting us with an extra Advance pose the same problems as gifting us with extra Potential, but five times more? We might do better with more in-character rewards instead of mechanical blessings.
The Watcher
 GM, 74 posts
 Knows All, Sees All
Wed 12 May 2021
at 02:24
Re: Welcome to our new Co-GM, OakMaster! :-)
OK, now I can get to all of the messages and threads I am behind on.  I really appreciate your patience.  I hope to reward it tonight and onward... :-)
The Watcher
 GM, 75 posts
 Knows All, Sees All
Wed 12 May 2021
at 02:29
Re: Welcome to our new Co-GM, OakMaster! :-)
Ricochet,

My bad.  I explained myself badly.  Currently, I am only offering five Potential points if all current Extra Credit Assignments are completed.   These five Potential points alone can equal one Advance at best.

Which I don't mind, one of the Advances is to get a move from another Playbook.  This alone gives your characters slightly more character options than any other small advantage.

Anyone reading, please correct me if I am wrong in my interpretation of the rules or if I have misjudged and am (in your opinion) too generous.   I really want to know.  I am still learning this, not just the rules, but the 'feel' of Masks.  So I appreciate whatever help I can get.
Ricochet
 player, 49 posts
 Sasha Struck, age 16
 The Bull
Wed 12 May 2021
at 02:36
Re: Welcome to our new Co-GM, OakMaster! :-)
Well, that still moves us closer to being out of play sooner. And the option to pass someone else Potential just means scooting them out faster instead.
The Watcher
 GM, 76 posts
 Knows All, Sees All
Wed 12 May 2021
at 07:44
Re: Welcome to our new Co-GM, OakMaster! :-)
Ricochet,

I see your point.  How do others feel about this.  I would really like to know.  Offering Extra Credit is a new experimental thing for me and if it not a good idea, I want to know.

What else could be offered as a reward for extra effort if rewards otherwise work.

And I will say that Extra Credit Potential does not have to be used by the player that earned them.

Let me know what y'all think...
The Watcher
 GM, 84 posts
 Knows All, Sees All
Wed 12 May 2021
at 08:06
Re: Welcome to our new Co-GM, OakMaster! :-)
Whew!  I believe I have answered all of the mail (or at least made needed replies).  If I have missed someone, let me know.

You can probably see that I am catching up on all of the threads.  If I haven't quite got to the one that matters to you tonight, I will probably get to it tomorrow.

Thanks for your patience, as always. :-)
Jubilee
 player, 15 posts
Wed 12 May 2021
at 08:10
Re: Welcome to our new Co-GM, OakMaster! :-)
Well, it'd help me out, because I have a skill outside Beacon I was targeting. The fact that you're supposed to eventually move on from the character when you advance too much is probably my least favorite part of Masks.
Counterforce
 player, 36 posts
 Svetlana Kragova, 15
 The Brain
Wed 12 May 2021
at 08:24
Re: Welcome to our new Co-GM, OakMaster! :-)
I wonder if I can't reserve some Potential for a later character. Or maybe trade it in for some other thing of interest. Not sure what it could be, though. Straight up Fate Points for rerolls may be too strong and could mess up the system. More control over the story or setting? But we already have that...
Stone Cold
 player, 10 posts
 Paul (Publo) Tuvalok 16ys
 The Transformed
Wed 12 May 2021
at 08:24
Re: Welcome to our new Co-GM, OakMaster! :-)
Yeah me too, even though it makes sense.  I am hoping eventually that Stone Cold will mature a little though, and maybe then he'll gain mastery of his form so that he can change at will, rather than always being as he is.  From what I understand I'd need Potential to do that, but I'm not in a rush anyway, its more of a long term goal.

I do like the idea of being rewarded though, in some form.  I just don't know enough about the system to decide on the best way to go about it.
Ricochet
 player, 50 posts
 Sasha Struck, age 16
 The Bull
Wed 12 May 2021
at 09:36
Re: Welcome to our new Co-GM, OakMaster! :-)
Maybe things like Influence over an NPC, or 1 hold that can be spent for a +1 to a roll (kinda like Team but personal). That's the sort of thing I was thinking.
Ricochet
 player, 52 posts
 Sasha Struck, age 16
 The Bull
Wed 12 May 2021
at 22:13
Re: Welcome to our new Co-GM, OakMaster! :-)
Heck, there's a lot going on! I'm starting to fall behind. Hopefully I can catch up tonight.
Ricochet
 player, 53 posts
 Sasha Struck, age 16
 The Bull
Thu 13 May 2021
at 05:15
Re: Welcome to our new Co-GM, OakMaster! :-)
Jait, you made it! :D Welcome to the party. Pull up a chair, we've got plenty of weirdness to go around.
The Watcher
 GM, 103 posts
 Knows All, Sees All
Thu 13 May 2021
at 07:54
Re: Welcome to our new Co-GM, OakMaster! :-)
Whew!  Got most threads answered.  I hope to address newer messages and the IC threads tomorrow.  Then I am at least treading water for a bit.  Thanks for all of y'all's patience. :-)
Leviathan
 player, 21 posts
Thu 13 May 2021
at 09:41
Re: Welcome to our new Co-GM, OakMaster! :-)
Real life caught me as well.  Thanks for being patient.
Ricochet
 player, 59 posts
 Sasha Struck, age 16
 The Bull
Thu 13 May 2021
at 09:54
Re: Welcome to our new Co-GM, OakMaster! :-)
Of course! n.n The best part about a forum is that it waits.
Leviathan
 player, 22 posts
Thu 13 May 2021
at 16:48
Re: Welcome to our new Co-GM, OakMaster! :-)
@ghostspider. I just love this. "Webs are the best way to get around.." barring pigeons, falcons and insects.

Amazing that Spiderman has never actually hit one.
Ghost-Spider
 player, 13 posts
Thu 13 May 2021
at 18:24
Re: Welcome to our new Co-GM, OakMaster! :-)
There's an elaborate pigeon sidequest in the Spider-Man PS4/PS5 game & a smaller version of it in the Miles Morales game.

This message was last edited by the player at 18:25, Thu 13 May.

The Watcher
 GM, 105 posts
 Knows All, Sees All
Fri 14 May 2021
at 01:23
Re: Welcome to our new Co-GM, OakMaster! :-)
Slowly catching up to you kids but it is nice to know I can leave you young punks 'home alone' for a bit.

I am hoping to post the next IC reply on Sunday.  Y'all's first posts have given me a great deal to go on and I thank y'all for the clues on where to go next.

I was able to popup on Discord for a bit and the ideal of multiple GMs was discussed.  In this sense, members who actually run scenarios for other players.  I am for it.  Different stories in the same universe is how Marvel started out and continued.  And we will not run out of 'forum', allowing a new GM and new player characters to fill their own threads won't do any harm to no one else.

Of course, a better progression might be for a player to start a new Masks game entirely.  So it is said, that has my complete blessing (not that I had any power to stop it in the first place)!  This game has so many players, this could be a viable option.

Either way, I (shuffles feet, looks down, hat in hand) might actually get to play in this wonderful game and setting. ;-)

Otherwise, you are all certainly welcome and this topic can be discussed later if there is interest.

I will keep on working tonight, adding a few more posts to the Bullpen and catching up on new messages.  I appreciate your patience, as always.
Steel Ninja
 player, 13 posts
 Age 17
 Brain
Fri 14 May 2021
at 01:28
Re: Welcome to our new Co-GM, OakMaster! :-)
The Watcher:
Either way, I (shuffles feet, looks down, hat in hand) might actually get to play in this wonderful game and setting. ;-)


I would suggest going ahead and getting some character concepts ready for just that eventuality.