The Tavern Where We Met (OOC)   Posted by Dungeon Master.Group: 0
Reea
 player, 35 posts
 fighter
Wed 21 Jul 2021
at 16:50
The Tavern Where We Met (OOC)
With new people joining and some of us with a second character, I count eight adventurers in the group. Is that correct?

Eight is enough to fight two spiders, if that's all there are, but I'm wary of having to roll a save versus poison and losing a character in her first encounter.
Gyp Toogood
 player, 7 posts
Wed 21 Jul 2021
at 18:34
Re: The Tavern Where We Met (OOC)
Gyp has no real way of fighting the spiders, he couldn't even afford to purchase a dagger.

I suppose we need to decide what's on the other side that's important and what its worth. Any fight is a risk and we should be managing that risk as much as possible. I know getting into a fight will happen but my opinion is when it happens its because something else went wrong.

Can we smoke the spiders out? If we all hold flaming torches will it prevent them dropping out down on us?

This message was last edited by the player at 18:36, Wed 21 July.

Leozaren
 player, 4 posts
 Elf
Wed 21 Jul 2021
at 21:28
Re: The Tavern Where We Met (OOC)
We have an Elf with a Sleep spell. That would be me.
Gyp Toogood
 player, 9 posts
Thu 22 Jul 2021
at 19:02
Re: The Tavern Where We Met (OOC)
Sleep spell gets my vote of approval.
Dungeon Master
 GM, 66 posts
Sun 25 Jul 2021
at 02:28
Re: The Tavern Where We Met (OOC)
Just to confirm, the plan is to cast Sleep on the spiders and then is it:

A) run past them and keep going; or

B) Slay them in their slumber?
Gyp Toogood
 player, 11 posts
Sun 25 Jul 2021
at 07:28
The Tavern Where We Met (OOC)
Gyp will be going for plan A.
Falco Mugwort
 player, 48 posts
 Spear Fighter
 Uncouth/Dull-Witted
Sun 25 Jul 2021
at 15:18
The Tavern Where We Met (OOC)
I believe plan B would make the most sense. Why would we want to leave them and then have to face them a second time later? It's unlikely they are going to just leave the area when they awaken.
Falco Mugwort
 player, 50 posts
 Spear Fighter
 Uncouth/Dull-Witted
Sun 25 Jul 2021
at 15:43
The Tavern Where We Met (OOC)
I'm not sure what armor Dynlor is wearing or if he has a shield, but I suggest we do the following formation:

(First letter of your character's name)

 JFR
DGSAL

This message was last edited by the player at 15:44, Sun 25 July.

Gyp Toogood
 player, 12 posts
Sun 25 Jul 2021
at 16:13
The Tavern Where We Met (OOC)
Gyp has no armour and his only weapon is a single javelin. He will be of no use in the slaughter of the spiders but he will stick around and offer encouragement.
Falco Mugwort
 player, 51 posts
 Spear Fighter
 Uncouth/Dull-Witted
Sun 25 Jul 2021
at 16:16
The Tavern Where We Met (OOC)
Hence why I suggested him in the middle of the second rank by the magic-user, but you can of course throw your Javelin/Run Away if the plan fails =p
Gyp Toogood
 player, 14 posts
Sun 25 Jul 2021
at 16:24
The Tavern Where We Met (OOC)
Yes he'll throw his javelin if needed and yes he'll also run if it goes badly.
Jori
 Player, 3 posts
 cleric
Sun 25 Jul 2021
at 16:59
The Tavern Where We Met (OOC)
Jori has only three hit points, so she isn't a frontline warrior. She also has a sling, so she can fire from a distance.
Gyp Toogood
 player, 15 posts
Sun 25 Jul 2021
at 17:07
The Tavern Where We Met (OOC)
I think Falco has 2 hit points! Someone has to go at the front or we run passed as Gyp suggested.
Falco Mugwort
 player, 52 posts
 Spear Fighter
 Uncouth/Dull-Witted
Sun 25 Jul 2021
at 17:30
The Tavern Where We Met (OOC)
Falco only has 2HP.

Player of Jori, your character has a high armor class (Plate Armor) - that is why I suggested her up front. The same with Reea.

We're first level characters - everyone has few HP. One hit will likely kill any of our characters.


However, Dynlor stepped up, so we still have a front rank.

This message was last edited by the player at 17:34, Sun 25 July.

Falco Mugwort
 player, 53 posts
 Spear Fighter
 Uncouth/Dull-Witted
Sun 25 Jul 2021
at 17:40
The Tavern Where We Met (OOC)
I would suggest the Elf casts his Sleep spell first.

If a Spider remains, then the ranged attackers should fire their missile weapons (focusing fire until one the Spider is dead, then switching to the other) and fall back.

Should there still be an active Spider, then the Magic-User can cast his sleep Spell on the remaining Spider. If both are taken out by the Elf's Sleep spell and/or the missile fire, then the Magic-User should preserve his Sleep spell--we might need it later.

The front line melee should only engage the Spiders to finish them if the Spiders are on the ropes, or if the Spiders engage the party and they have to defend themselves or the others.

We have to fight together as a team to minimize the risk of anyone getting killed.

This message was last edited by the player at 17:48, Sun 25 July.

Dungeon Master
 GM, 67 posts
Mon 26 Jul 2021
at 02:35
The Tavern Where We Met (OOC)
Okay, so first combat in this game we'll take it slow and all remember how this works.

Sleep has a range of 240 feet, so that should not be in issue.  Nonetheless, Initiative comes first.  Someone roll 1d6 for the party initiative.  The spiders rolled a 6, but they don't have ranged weapons that can go that far.  If you guys roll a 6 also we roll off.  At what range will you cast the sleep, keeping in mind that you all have a move of 120 feet.  So if you cast from maximum range it is two rounds until anyone can be in melee range (attacking on round 3.)
Falco Mugwort
 player, 55 posts
 Spear Fighter
 Uncouth/Dull-Witted
Mon 26 Jul 2021
at 02:56
The Tavern Where We Met (OOC)
Falco Mugwort rolled 6 using 1d6.  party initiative.

Falco Mugwort rolled 1 using 1d6.  party initiative rolloff.

This message was last edited by the player at 02:57, Mon 26 July.

Gyp Toogood
 player, 16 posts
Mon 26 Jul 2021
at 06:49
The Tavern Where We Met (OOC)
Before initiative shouldn't we declare actions? Spellcasting must be declared before the roll.
Dungeon Master
 GM, 68 posts
Mon 26 Jul 2021
at 13:53
Re: The Tavern Where We Met (OOC)
Gyp Toogood:
Before initiative shouldn't we declare actions? Spellcasting must be declared before the roll.


No, in this version Initiative comes first, then the party that wins initiative does stuff.  However, spells are second to last last in the round, right before melee, and movement is first.  So if you want to melee this round you need to move up before the spell goes off.

Spiders rolled 2 on the roll off, they will have the initiative.  But no for much, they are not moving off the webs or trees around the webs, so until you come into range, they are not attacking.


09:50, Today: Dungeon Master rolled 2 using 1d6.  Initiative roll off
Gyp Toogood
 player, 17 posts
Mon 26 Jul 2021
at 14:01
The Tavern Where We Met (OOC)
So is that a house rule that spellcasters don't declare spellcasting before Initiative? This change in the rules will affect the opportunity for characters and monsters to disrupt spellcasters.
Gyp Toogood
 player, 19 posts
Mon 26 Jul 2021
at 14:07
The Tavern Where We Met (OOC)
B/X rules:
    1. Declare spells and retreats

    2. Initiative: Each side rolls 1d6.

    3. Winning side acts:
    Monster morale
    Movement
    Missile attacks
    Spell casting
    Melee attacks

    4. Other sides act: In initiative order

Leozaren
 player, 7 posts
 Elf
Mon 26 Jul 2021
at 23:00
The Tavern Where We Met (OOC)
I'd assume we'd want to cast the spell from as far away as possible - if the spiders move 120' then that would give us two rounds of missile fire at them, assuming any of them survive the spell and decide to come at us. If they both fall asleep it doesn't matter, but if we have a little breathing room let's use it.

Leozaren is AC3 but has only 2 HP, and doesn't have a bow!
Dungeon Master
 GM, 69 posts
Tue 27 Jul 2021
at 01:48
The Tavern Where We Met (OOC)
In reply to Gyp Toogood (msg # 141):

Here is the combat sequence from p. B24 of the D&D Basic book:



That is the book I am using.  Not a house rule, no declarations before initiative.
Gyp Toogood
 player, 20 posts
Tue 27 Jul 2021
at 05:37
The Tavern Where We Met (OOC)
The declaration before Initiative is on page X11.
Gyp Toogood
 player, 21 posts
Tue 27 Jul 2021
at 06:26
The Tavern Where We Met (OOC)