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00:35, 11th May 2024 (GMT+0)

Caves of Chaos Part 2.

Posted by Dungeon MasterFor group 0
Faldal
player, 75 posts
Acolyte
AC 2, HP 4/4
Tue 28 Jun 2022
at 16:44
  • msg #80

Caves of Chaos Part 2

Faldal follows his hardy new companion, trying his best to keep his eyes and ears open.
Elaguz
player, 12 posts
Elf
AC 8, HP 5/5
Wed 29 Jun 2022
at 15:04
  • msg #81

Caves of Chaos Part 2

Elaguz weapon hilt in hand, follows into the caves of chaos.
Dungeon Master
GM, 207 posts
Wed 29 Jun 2022
at 23:17
  • msg #82

Caves of Chaos Part 2

The party enters the cave with Dorn in the lead and Wort and Joop close behind.  The natural cave quickly turns into worked stone.  Within 20 feet of entering the party reaches the intersection they saw previously.  Looking to his right Dorn can see that the passage turns left and right in a T-intersection.  Looking to his left the passage proceeds at an angle to the right-hand passage and shortly splits.  At the split, the right hand passage is the dead end where the party fought the goblins a few days ago; left at that split it opens into a chamber just at the edge of his darkvision.



Going left or right?  From your perspective coming down into the caves on the map, you previously went right on the map (the characters turned left).
Dorn
player, 11 posts
Dwarven Veteran
AC 3, HP 10/10
Wed 29 Jun 2022
at 23:33
  • msg #83

Caves of Chaos Part 2

Dorn looks over his shoulder at the others.
"Some of you've been here before. Which way?"
Faldal
player, 76 posts
Acolyte
AC 2, HP 4/4
Thu 30 Jun 2022
at 09:32
  • msg #84

Caves of Chaos Part 2

"We already went here, but didn't visit much... I suggest we go right, and visit this chamber. We can go left afterwards, if we cannot go further." proposes the cleric.
Dorn
player, 12 posts
Dwarven Veteran
AC 3, HP 10/10
Thu 30 Jun 2022
at 11:04
  • msg #85

Caves of Chaos Part 2

In reply to Faldal (msg # 84):
Dorn nods in agreement with Faldal's plan.
"Right, it is"
He leads the group down the passage to the right.
Roland
player, 13 posts
Thu 30 Jun 2022
at 17:21
  • msg #86

Caves of Chaos Part 2

Roland is in the back of the party. He follows to the right while he eagerly draws his bow.
Gyp Toogood
player, 168 posts
Thief
AC 7, HP 4/4
Sun 3 Jul 2022
at 07:46
  • msg #87

Caves of Chaos Part 2

With a caper and jig Gyp followed behind the others with his bow in hand, this time he hoped to not be cut down at the first sight of goblins.
Dungeon Master
GM, 208 posts
Sun 3 Jul 2022
at 14:20
  • msg #88

Caves of Chaos Part 2

The party turns right this time, moving up the passage to the West.  Dorn in the lead can see as he moves up that the passage North (now on his right as the party faces West) widens into a chamber and there goblins present.  One of them is at the corner on guard duty holding a spear, and he and Dorn spot each other at roughly the same time.



Goblin rolled a 3 Initiative.  If you guys can beat that you can strike at him before he alerts the others.

10:19, Today: Dungeon Master rolled 3 using 1d6.  Initiative.

Dorn
player, 13 posts
Dwarven Veteran
AC 3, HP 10/10
Sun 3 Jul 2022
at 14:29
  • msg #89

Caves of Chaos Part 2

10:28, Today: Dorn rolled 3 using 1d6.  Initiative. 

UPDATE
To speed things along, here's Dorn's attack with his axe if/when he gets to use it:
19:08, Today: Dorn rolled 19,4 using d20+1,d8+1.  Dorn attacks.
thaco:18

This message was last edited by the player at 23:12, Thu 07 July 2022.
Roland
player, 15 posts
Sun 3 Jul 2022
at 14:46
  • msg #90

Caves of Chaos Part 2

Roland will stand at the entrance to the chamber, he intends to block any goblins from entering the tunnel behind him. Upon seeing the goblin, he reaches for an arrow from his quiver.

If anyone else is using range weapons it may be a good idea to stand behind Roland, he can tank some of the hits.
10:38, Today: Roland rolled 3 using 1d6+1. Initiative. 

Gyp Toogood
player, 169 posts
Thief
AC 7, HP 4/4
Mon 4 Jul 2022
at 14:39
  • msg #91

Caves of Chaos Part 2

At the sight of goblins Gyp was less than friendly, he recalled his previous reception when he tried diplomacy. Gyp readied his bow to fire at the goblin guard, he ordered Joop to open fire as well whilst Wort stood guard in front of the pair of archers.

OOC Went ahead and rolled the attack will wait to see whether we win Initiative. Hit AC 0 for 1 damage.

How many goblins are there?

15:34, Today: Gyp Toogood rolled 19,1 using d20,d6 with rolls of 19,1.  Arrow at Goblin.

Faldal
player, 77 posts
Acolyte
AC 2, HP 4/4
Tue 5 Jul 2022
at 09:23
  • msg #92

Caves of Chaos Part 2

Faldal stands behind for now, disappointed that they couldn't talk before engaging hostilities. He checks behind from time to time, to make sure the party will not be attacked from two sides.
Elaguz
player, 13 posts
Elf
AC 8, HP 5/5
Thu 7 Jul 2022
at 20:02
  • msg #93

Caves of Chaos Part 2

Elaguz readies his bow aiming at the entrance. He hopes to slice an enemy and block the entrance with its body.

Also... 15:01, Today: Elaguz rolled 0 using 1d6-1 ((1)).

Does the elf trip?
Dungeon Master
GM, 210 posts
Sat 9 Jul 2022
at 01:32
  • msg #94

Caves of Chaos Part 2

Dorn rushes the goblin and knocks his head off with his axe, the expression still one of shock as the grisly thing rolls on the floor.  He does, however, alert the rest of the goblins by this brutal act.  The other five grab their spears, four of them setting up a defensive line and the fifth going a what looks like a blank wall and opening a concealed door there.  As they are setting up Gyp shoots the fifth one with an arrow, wounding but not killing it.



The rest of the party can go ahead and attack.
Faldal
player, 78 posts
Acolyte
AC 2, HP 4/4
Wed 13 Jul 2022
at 16:21
  • msg #95

Caves of Chaos Part 2

Faldal progresses cautiously towards the goblins, and strikes as soon as he has an opportunity.

18:20, Today: Faldal rolled 7,6 using d20,d6.  Mace strike.
Elaguz
player, 14 posts
Elf
AC 8, HP 5/5
Wed 13 Jul 2022
at 22:25
  • msg #96

Caves of Chaos Part 2

17:24, Today: Elaguz rolled 3,2 using d20-1,d6.

Elaguz shoots with his bow.
Roland
player, 16 posts
Thu 14 Jul 2022
at 01:50
  • msg #97

Caves of Chaos Part 2

Soon as Roland sees the goblins he fires an arrow at one of the unwounded ones.
21:42, Today: Roland rolled 6 using 1d6.  Damage .

21:41, Today: Roland rolled 12 using 1d20+2.  Attack. Roland moves close enough to get a plus 1 to hit with his longbow. If possible he will also be blocking the entrance to the cave they came through.


Dungeon Master
GM, 213 posts
Sun 17 Jul 2022
at 22:07
  • msg #98

Caves of Chaos Part 2

Elaguz and Roland fire arrows at the goblins, and though one arrow comes close, both miss.  Faldal then wades in swinging his mace, the goblins break their erstwhile formation to avoid his blows.  Joot and Wort then move in, the former throwing his javelin and the latter thrusting with his spear.   Unfortunately, they both also miss with their attacks.

the goblins then work up their courage and strike at Joop, Wort, Faldal and Dorn who all moved into melee range.  They score hits on Joop, Wort and Faldal, the fourth one still shaking in the knees as he confronts the dwarf.




18:05, Today: Dungeon Master rolled 15 using 3d6 with rolls of 6,5,4.  Goblin Damage.
18:04, Today: Dungeon Master rolled 65 using 4d20 with rolls of 17,19,19,10.  Goblin Attacks.
18:03, Today: Dungeon Master rolled 8 using 1d20.  Wort Attack.
18:03, Today: Dungeon Master rolled 10 using 1d20.  Joop Attack.

Faldal 4 damage, Joop 6 damage, Wort 5 damage.  They are 1st level fighters, and so are wounded but not dead.

Next round.

Dorn
player, 16 posts
Dwarven Veteran
AC 3, HP 10/10
Sun 17 Jul 2022
at 23:00
  • msg #99

Caves of Chaos Part 2

Dorn snarls at the shaking goblin before him and swings his axe.
18:57, Today: Dorn rolled 6,4 using d20+1,d8+1 ((5,3)).
Unfortunately, Dorn's overzealousmess gets the best of him and his attack misses its mark.
Gyp Toogood
player, 172 posts
Thief
AC 7, HP 4/4
Mon 18 Jul 2022
at 07:01
  • msg #100

Caves of Chaos Part 2

Again Gyp let loose an arrow at the escaping goblin.

Hit AC 6 for 5 damage

07:59, Today: Gyp Toogood rolled 12,5 using d20,d6 ((12,5)).

Roland
player, 19 posts
Mon 18 Jul 2022
at 20:23
  • msg #101

Caves of Chaos Part 2

Roland fires another arrow at the fleeing goblin. His movements in battle were refined and elegant.

16:24, Today: Roland rolled 4 using 1d6.
16:23, Today: Roland rolled 19 using 1d20+2.

This message was last edited by the player at 20:25, Mon 18 July 2022.
Faldal
player, 81 posts
Acolyte
AC 2, HP 4/4
Thu 28 Jul 2022
at 09:17
  • msg #102

Caves of Chaos Part 2

Gravely hit, Faldal falls back, glimpses of the face of his former companion Dynlor flashing in front of him. "Why did we have to go down this route?" he asks himself.
Dungeon Master
GM, 215 posts
Fri 29 Jul 2022
at 21:15
  • msg #103

Caves of Chaos Part 2

Gyp and Roland each take down a goblin, including the one who was running.  Faldal meanwhile drops back, severely wounded in the melee.

The goblins try to press the attack, going for Dorn and Joop, who stepped in to cover Faldal.  Unfortunately for them, they both missed with their spears.  Joop thrusts with is spear as he moves up and wounds one of the remaining goblins, though he doesn't kill it.



Next round, two remain, one wounded.
Dorn
player, 17 posts
Dwarven Veteran
AC 3, HP 10/10
Fri 29 Jul 2022
at 22:29
  • msg #104

Caves of Chaos Part 2

Dorn again tries to hack a goblin with his axe but the stubborn creature refuses to be hit!
18:26, Today: Dorn rolled 8,2 using d20+1,d8+1.  Goblin attack.
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