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13:09, 12th May 2024 (GMT+0)

Bella Donna-The Water's Just Fine.

Posted by Mr. WhetstoneFor group 0
Mr. Whetstone
GM, 1282 posts
There are no dull knives
Only thick skins
Sat 2 Dec 2023
at 04:12
  • msg #1

Bella Donna-The Water's Just Fine

Molar's Rock is...well.  It is.

A stub of a village by the shoreline.  You count seven shacks Bella.  There's a couple of stunted docks jutting out into the water and at the end of one of them is what passes for the tavern.  They might have one room for let.  It you're lucky.

But even if you'll be begging for the stables, it's probably a good idea to find shelter.  The sun seemed to fall behind the horizon, and you can tell some rather angry looking clouds are rolling in from the ocean.

It's going to be one hell of a storm.

And Molar's Rock is the only handy shelter available.

Well.  You could go camp under a tree in the nearby forest.  If that's your thing.

Welcome to it.  Questions?
Bella Donna
player, 1 post
Sun 3 Dec 2023
at 13:47
  • msg #2

Bella Donna-The Water's Just Fine

"E equals MC squared with three minus two tinmes four with a extension of five followed by...." Heck not even Bella knows what she is saying! The young girl has been travelling for a few day not sure where she is going. Just grabbed her things, pick a direction and stsrts well walking. Flying at times. Yeah she's one of those crazy people. With wings not organic wings. Construct things. She just though about it and well made them. Poof. Just like that. Well more too it then that but that's a different story....

The girl stays away from the water. Probably because she's can't swim. Or something else. Something ruffled in her pack and a strange bird pokes out over her shoulder. Well not a real bird so to speak. But to Bella its her only friend and needs work. She pets the bird lightly on its head and her goggles flopped down. Stumbling around she puts the goggles over her head "Well that would have been bad right? Yeah. Silly me." Her gaze stops on Molar's Rock and the dampness kicks in. She sighs. Been awhile since she had a warm hot cooked meal but got no money to spare-not even for a room. Maybe they will just let her stay. She's seen worse. Wait nope. Can't recall. Whats up with that?

Well she had a family. Everyone had one but can't really recall them. Simple really, if she can use her vast array of mathematically skills followed by her amazing ability to figure things out. Nope. Doesn't work. Strange indeed.

Bella starts to head for the village as the bird curls up inside her pack. Snoring. Well she made it really but seriously? Damn good for nothing bird. But it does quiet. As much as the lass doesn't like to fight or whatnot she has a nice well made musket but not sure how she made it. And a pistol. Sword. Dagger. She just makes things but not sure how.

Something creeps into Bella and well she builds whatever is in her mind.
Mr. Whetstone
GM, 1286 posts
There are no dull knives
Only thick skins
Mon 4 Dec 2023
at 04:53
  • msg #3

Bella Donna-The Water's Just Fine

In reply to Bella Donna (msg # 2):

Molar's Rock turns out to be as lively as a cabbage field after the harvest is over.  As you stroll into town, you notice there's no smoke coming from most of the chimneys.  Only from the Tavern's chimney and the cottage farthest east.

As you walk into town, you get the odd feeling of being watched.  But that could just be nerves and being tired from the walk,

You glance around, trying to figure out where to go next.




Map!

As noted, only signs of life are from the Tavern and the house with the corral on the eastern side of town.

Questions?

Bella Donna
player, 4 posts
Tinker Tinker Little Star
Childhood Genius
Mon 4 Dec 2023
at 05:06
  • msg #4

Bella Donna-The Water's Just Fine

Taking a deep breath-Bella does stick out. Good thing she has her wings  not out in plain view. Doubt anyone would understand the construction of her wings, why she made them (well if she even knew) or the bird creature in her backpack.

Hell she's still trying to figure that out. She glances around, not sure if coming here was a good thing but she heads for the tavern.

21:05, Today: Bella Donna rolled 11 using 1d20+9.  Perception.
Mr. Whetstone
GM, 1289 posts
There are no dull knives
Only thick skins
Tue 5 Dec 2023
at 03:20
  • msg #5

Bella Donna-The Water's Just Fine

In reply to Bella Donna (msg # 4):

The tavern looks old and weathered.  Like an old man who should have retired years ago, but refuses to.

The windows are shuttered from the inside, though you can see some light creeping out.  As you try the door, you find it barred.

From inside you can hear a voice whispering.  "It's jus' a lass-"

"How do we know it's jus' a lass?  Could be the Gilly. Jus' hush up until she goes away."
Bella Donna
player, 7 posts
Tinker Tinker Little Star
Childhood Genius
Tue 5 Dec 2023
at 03:55
  • msg #6

Bella Donna-The Water's Just Fine

Knock knock down goes the door as Bella waits. She shivers a bit and glances up at the sky then back to the door "Excuse me? Can I come inside please? The storm is brewing and I could use a safe place to let it go bye. It looks horrid by my calculation and approximate view of the vast equivalent storm coming down upon this village approximatly in about..." She looks towards the ocean, biting her lip "Sorry I talk when I don't need to. Nervous habit. I'd appreciate it and can work for board and food if allowed if I may ask. If not I understand your unwillingness to aid a poar girl. I can go elsewhere but I do not know where to go and you may find my huddled up deceased body beneath a tree as I have tried my best to wait it out. Oh nevermind I will bring myself elsewhere. Take care. Perhaps I will see you later on if I survive the horrid weather beaten down to my petite body. Oh I feel so faint." She stumbles around and sits down and leans against the wall with her musket across her lap.

Really Bella. Just....really. Well she is small standing about 5' and petite with her gear. Maybe she can sneak inside-she has the tools but what then? What if they mean to harm her? Or something. Think girl think! Her goggles flop down and she sighs once more. Her bag shifts and goes to her side as the parrot construct peaks out nudging her hand before slipping back into its confines. Maybe it will work. Maybe. "Gilly has several meanings other then a possible name. A male attendeant I believe of some leader. Or a lumber wagon which I don't have. Or a possible location of a type of circus which not sure what it is but I could figure it out. Possibly you could mean a gilly of flowers but by your phase you mean someones name. Or carried on a gilly which doesn't make sense. I don't know a Gilly unfortunatly." She seems to just talk to herself pondering.

19:37, Today: Bella Donna rolled 16 using 1d20.  Perform (Why not?).
19:36, Today: Bella Donna rolled 16 using 1d20.  Diplomacy (Go Bella go!).
19:26, Today: Bella Donna rolled 12 using 1d20+6.  Knowledge (Geography).
19:25, Today: Bella Donna rolled 16 using 1d20+10.  Knowledge (Nature).

This message was last edited by the player at 04:03, Tue 05 Dec 2023.
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