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21:34, 16th April 2024 (GMT+0)

Ghost and the Pyramid.

Posted by Dungeon MasterFor group 0
Dungeon Master
GM, 272 posts
Wed 11 Jan 2023
at 06:11
  • msg #1

Ghost and the Pyramid

After many weeks of labor, you all find yourselves ready to venture forth once again. Doctor Rajeed has been given insight into the safest way to water or civilization he points toward the setting sun as it disappears over the western horizon. West following Ra's blinding chariot is where you must go.

You all begin the trek across the cooling sands that first night. Without further incident you make camp early the next day. You all do your best to shield yourselves from the burning sun, but it is still uncomfortable. The heat and the sand almost unbearable. The soothing springs summoned by Doc and Scath help and the magical gruel though tasteless is sustaining.

For another full night you all trek west the going slow your movement halved in the soft sand as you sink to your knees with each step. It is as the dawn approaches on that second night that you come across tracks heading to the north-west. Taking stock doc directs you all to follow the tracks, he would make one of his religious comments about how his God is directing him to follow the tracks. Thus, your group spry thanks to the soaking pools and not tattered at all, turn to follow the tracks. The trackers amongst you would estimate 5 horses traveled this way. With the sun rising after the second night, you come to the end of the trail, the wind blowing briskly has covered the tracks leaving you all alone in the desolate desert.

As you all sit relaxing in the soothing spring the morning sun evaporating the magical water, Vander always alert sees a solitary man in rags appear not more than 100 yards away on the next dune. His features are indiscernible as he shuffles through the dust.
Vander of Clan Fivetail
player, 93 posts
Goblin
Rogue
Wed 11 Jan 2023
at 17:35
  • msg #2

Ghost and the Pyramid

Vander quickly notifies the others. Pointing out the solitary figure while drawing his short sword.
Dungeon Master
GM, 274 posts
Wed 11 Jan 2023
at 19:05
  • msg #3

Ghost and the Pyramid

Vander grabs his short sword that lies at hand on the edge of the pool. The new magical blade gleams in the sunlight. Runes flashing with magical power. Standing knee deep in the water wearing only a loin cloth. Whisks of steam rising from his wet green skin. He points his sword at the figure giving his warning to the rest of you.
The strange figure doesn’t move other than to shuffle further to the north-west away from your group. Dressed in rags and unarmed it seems no threat.
Sakinah Dakar
player, 64 posts
Human
Fighter
Thu 12 Jan 2023
at 02:17
  • msg #4

Ghost and the Pyramid

"Vander put your blade away. Not all that we meet mean us harm." She said calmly, motioning the goblin to sheath his blade.

Then she calls out to the stranger. "Hello Stranger, we mean you no harm. Come join us for some fresh water." She says motioning.

Then she whispers to Vander. "Even though I told you to put your blade away, do always keep an eye out."
Dr Rajeed
player, 113 posts
Dwarf
Cleric
Thu 12 Jan 2023
at 03:39
  • msg #5

Ghost and the Pyramid

"Golly good show Sakinah. He looks like he could use a swim. You there, sir.. SIR!! Come join us in the pool!"

Shouts Doc joining Sakinah in calling the newcomer over.
Vander of Clan Fivetail
player, 94 posts
Goblin
Rogue
Thu 12 Jan 2023
at 03:55
  • msg #6

Ghost and the Pyramid

In reply to Sakinah Dakar (msg # 4):

Vander rolls his eyes and puts the sword away. "Vander, keep a lookout for danger! Vander, put away your weapons when looking out for said danger! What am I supposed to use, harsh language?" He sulked, kicking the sand.
Dr Rajeed
player, 114 posts
Dwarf
Cleric
Thu 12 Jan 2023
at 04:26
  • msg #7

Ghost and the Pyramid

"Why don't you be a good chap and run up and see if the man wants to come join us vander then you can take your sword."

Says Doctor Rajeed
Vander of Clan Fivetail
player, 95 posts
Goblin
Rogue
Thu 12 Jan 2023
at 04:41
  • msg #8

Ghost and the Pyramid

In reply to Dr Rajeed (msg # 7):

"Are you kidding!? That's most likely some sort of desert spectre! I dont want to get possessed, my soul eaten, or my life force leeched thank you very much! Why dont you go find out what it is!?" Vander said, folding his arms.
Dr Rajeed
player, 115 posts
Dwarf
Cleric
Thu 12 Jan 2023
at 04:56
  • msg #9

Ghost and the Pyramid

*Sigh*

"Well let's go together like when we would harvest bodies from the Cemetaries for medical experiments. Jolly good fun just like old times.. Accept with sand. Anyone else care to join us?"

Says the doc getting out of the pool and pulling on his cloths and armor, and hopefully with Vander following him heads up the hill.
This message was last edited by the player at 05:49, Thu 12 Jan 2023.
Dungeon Master
GM, 277 posts
Fri 13 Jan 2023
at 03:46
  • msg #10

Ghost and the Pyramid

With no one else putting up their hands to see who this figure is. Doc and Vander equip themselves and head up the dunes to the ragged figure. You shout and call, but the figure continues to shuffle away from you, heading to the north-west. When you come within 45' the ragged man turns to you both. At this distance you can both see that this man may have once been rich. His cloths are that of a king, but they are now ravaged by the sun, weather and harsh desert sands. His face is haggard, but it is the eyes that shock you the most. Vacant and black sockets look back at you. In a rasping voice this creature speaks to you.


The ghost of the ancient ruler turns and then continues heading to the north-west forever walking toward his tomb that he may not enter.
This message was last edited by the GM at 02:02, Sun 26 Feb 2023.
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