Character sheet and Equipment
CHARACTER
You will be starting at level 7
You will each have 50gp to purchase equipment and materials. Only non-magic equipment and materials can be purchased with this from chapter 6 no alchemical items etc though you can purchase formulas and materials if you can create them and there will be facilities to use in the camp before we begin.
The game will start with down time that is allocated for the crafting of magic items or equipment you want. You will need to purchase the materials with your starting money then work as a group to craft the Items you want. This means you will get to use those crafting skills and feats if you take them. This will be the only way to start with magical items, if you want them.
E.g. Someone purchases a striking Rune Formula and materials to craft a +1 striking weapon for their character to begin play with.
Note: You can work together on this e.g. one player makes potions another makes some weapons.
Other equipment and supplies you will be provided with out cost is as follows:
- Each player gets your choice of a camel, or a draft horse these are large creatures and 10 bulk = 1 Large bulk for them and they can carry 15 large bulk each or 150 of medium bulk.
- 3 large tents 10 feet x 20 feet in size totaling 150 bulk (50 bulk each), and take 40 min to set up
- 7 days of water for the entire party. (50 bulk)
- 1 x writ of authority to be in the desert
- 10 bundles of firewood (8 bulk each) 1 bundle give 1 nights fire totaling 80 bulk
- Food for the party (1 week of dried meat, and 1 week of dried fruit nuts and leaven bread) totaling 15 bulk
This message was last edited by the GM at 21:16, Wed 02 June 2021.