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, welcome to Pathfinder: Criminal Minds

16:43, 23rd April 2024 (GMT+0)

(OOC) Welcome to the Game Chat Area 1.

Posted by GamemasterFor group 0
Viv
Kobold Rogue, 45 posts
Kobold Rogue
Trapped in here with you.
Tue 31 Aug 2021
at 23:01
  • msg #158

Re: (OOC) Welcome to the Game Chat Area 1

In reply to Gamemaster (msg # 155):

 So... nothing at all. As a result, there's a sluggish waterfall coming 30' down the side of the pit next to us, and that drains through the grate, but the pace of flow is sufficiently slow that the sewer is draining but in no danger of being drained and the bottom of the pit stays mostly clear because the liquid's draining out faster than it comes down.

 That's kind of what I was picturing but for some reason I wasn't communicating it clearly enough to get a yes or no.
Gamemaster
GM, 126 posts
Tue 31 Aug 2021
at 23:26
  • msg #159

Re: (OOC) Welcome to the Game Chat Area 1

Viv:
In reply to Gamemaster (msg # 155):

 So... nothing at all. As a result, there's a sluggish waterfall coming 30' down the side of the pit next to us, and that drains through the grate, but the pace of flow is sufficiently slow that the sewer is draining but in no danger of being drained and the bottom of the pit stays mostly clear because the liquid's draining out faster than it comes down.

 That's kind of what I was picturing but for some reason I wasn't communicating it clearly enough to get a yes or no.


There is nothing coming down towards you. It was in a pit and got drained to the bottom. So not really sure where this coming down next to you came from. It was in the pit in front of you and got sucked down to the grate. Nothing is coming at you or towards you. Its a pit, your at level with it. Nothing coming down the walls. Everyone is on the outside of it or above it. No one in the sewer is effected.

Like a bathroom drain. There is no sluggish waterfall coming down 30' above or to the side of the group.

Also there are bones, debrees, ect so anyone can go down and get back up easily. 30' at a angle to the grate.

Example:
VV = Odd Skeleton

B = Bones/Debree

SW = Sewer Wall

SS = Sewer Entrance where the group is located

GG = Grate

-- = Outer wall

SS------------SW
SWB----------BSW
SWBB--------BBSW
SWBBB------BBBSW
SWBBBB-VV-BBBBSW
SWBBBBBGGBBBBBSW
This message was last edited by the GM at 23:41, Tue 31 Aug 2021.
Gamemaster
GM, 128 posts
Wed 1 Sep 2021
at 00:14
  • msg #160

Re: (OOC) Welcome to the Game Chat Area 1

Basically. Drazzat dove in, bones weren't all around and were spread out. Now without water, they are more sunk down, got more debrees show, ect. Some areas its more steep, other areas its more even on the way down. May at times fall through. But essentually, the group can get down there easily enough if they want.

Now Drazzat got down through the bones/debress, saw the body on the grate and then it stood up.

So getting down there you'd be at half-speed. Drazzat would be at 20'. Most would be at 10-15 on a move action. You can charge down but may slip or fall.

I'll run Karrak as a NPC. Hopefully Deimos will return.
Initiative:
Skeleton (23)
-----------------------------------------
Karrak   (21) (NPC)
Viv      (07)
Drazzat  (02)
Annia    (??)
Deimos   (??)
Vermina  (??)

This message was last edited by the GM at 08:24, Wed 01 Sept 2021.
Gamemaster
GM, 129 posts
Wed 1 Sep 2021
at 12:20
  • msg #161

Re: (OOC) Welcome to the Game Chat Area 1

Initiative:
Skeleton (23)
-----------------------------------------
Karrak   (21) (NPC)
Deimos   (11)
Viv      (07)
Drazzat  (02)
Annia    (??)
Vermina  (??)

Annia Beth
Elf Cleric, 26 posts
Wed 1 Sep 2021
at 14:46
  • msg #162

Re: (OOC) Welcome to the Game Chat Area 1

Wow,

09:46, Today: Annia Beth rolled 3 using 1d20+2 ((1)).

Gamemaster
GM, 130 posts
Wed 1 Sep 2021
at 14:51
  • msg #163

Re: (OOC) Welcome to the Game Chat Area 1

Initiative:
Skeleton (23)
-----------------------------------------
Karrak   (21) (NPC)
Deimos   (11)
Viv      (07)
Annia    (03)
Drazzat  (02)
Vermina  (??)


Just the one time the group needs a cleric :)

Everyone can make a Knowledge (Religion) check
Viv
Kobold Rogue, 48 posts
Kobold Rogue
Trapped in here with you.
Thu 2 Sep 2021
at 08:05
  • msg #164

Re: (OOC) Welcome to the Game Chat Area 1


 If the DC's higher than 10, I can't even make the roll, but:
 04:05, Today: Viv rolled 11 using 1d20+2.  (Untrained) Knowledge: Religion.
Vermina Longtail
Ratfolk Witch, 22 posts
For the Starfolk
Speaker of Beyond
Fri 3 Sep 2021
at 06:26
  • msg #165

Re: (OOC) Welcome to the Game Chat Area 1

I just missed the chance to roll Initiative
I noticed. Oh well DM rolled better.

Anyway if I miss my chance to take an action, I want to cast "Summon Monster 1".
This message was last edited by the player at 06:34, Fri 03 Sept 2021.
Gamemaster
GM, 131 posts
Fri 3 Sep 2021
at 09:25
  • msg #166

Re: (OOC) Welcome to the Game Chat Area 1

Make sure to post what you are doing in the IC area then. Thank you.

Initiative:
Skeleton (23)
-----------------------------------------
Karrak   (21) (NPC)
Deimos   (11)
Vermina  (09)
Viv      (07)
Annia    (03)
Drazzat  (02)

Vermina Longtail
Ratfolk Witch, 24 posts
For the Starfolk
Speaker of Beyond
Fri 3 Sep 2021
at 18:35
  • msg #167

Re: (OOC) Welcome to the Game Chat Area 1

 I didn't want to post before it was time, but I also didn't want to miss the moment. Looks like it was time for actions anyway, so no worries.
Gamemaster
GM, 132 posts
Fri 3 Sep 2021
at 18:36
  • msg #168

Re: (OOC) Welcome to the Game Chat Area 1

You can post whenever you'd like. I can put them in order and if something doesn't make sense I will let people know :)
Annia Beth
Elf Cleric, 27 posts
Sat 4 Sep 2021
at 04:32
  • msg #169

Re: (OOC) Welcome to the Game Chat Area 1

I can try to post tomorrow before 2 pm, if I don't make it, please NPC me.
Gamemaster
GM, 134 posts
Sat 4 Sep 2021
at 23:50
  • msg #170

Re: (OOC) Welcome to the Game Chat Area 1

Good thing Drazzat is a Invulnerable Rager.

Having that innate DR is pretty cool. Adjusted the skeleton so it doesn't do str damage or frightful presence.

Groups up! Mop the floor :)
Gamemaster
GM, 135 posts
Mon 6 Sep 2021
at 21:14
  • msg #171

Re: (OOC) Welcome to the Game Chat Area 1

Still waiting on posts.

Also when doing your posts if during a battle put in OOC under it what your planning on doing.

Example:

Drazzat swings his sword at the bugbear.

OOC
Attack the bugbear
Any rolls needed.
Any other skills you plan on doing.
ect.


Helps me to keep track of what everyone is planning.
Gamemaster
GM, 136 posts
Tue 7 Sep 2021
at 17:00
  • msg #172

Re: (OOC) Welcome to the Game Chat Area 1

Starting to feel like its NPC vs NPC with the group watching lol

You can go down the debgree and bones easily.
Vermina Longtail
Ratfolk Witch, 25 posts
For the Starfolk
Speaker of Beyond
Tue 7 Sep 2021
at 21:53
  • msg #173

Re: (OOC) Welcome to the Game Chat Area 1

I honestly don't know why I cast summon, at this level it's only going to last one round and I've never attacked with a summoned creature so I'm not sure how it works.
Viv
Kobold Rogue, 50 posts
Kobold Rogue
Trapped in here with you.
Tue 7 Sep 2021
at 23:25
  • msg #174

Re: (OOC) Welcome to the Game Chat Area 1

In reply to Vermina Longtail (msg # 173):

 Actually, it's not a bad idea. For two rounds you get a critter you can drop anywhere in 25', appearing at the beginning of your next round. Put it down on the other side of the skeleton and it benefits from flanking, as does our scalyboi for a +2 to hit on both sides. If you don't think it'll be able to hit, it can aid another for a further +2 for said scalyboi.

 Figure that, because you're summoning into empty air (range of 25') you call up an eagle that's three attacks at +3, for 1D4 each each turn (assuming it hovers). That's not bad!
Gamemaster
GM, 137 posts
Wed 8 Sep 2021
at 15:46
  • msg #175

Re: (OOC) Welcome to the Game Chat Area 1

Its mainly a distraction from the skeleton that's attemtping to beat down the barbarian.

Attempting that is. I removed some of its abilities like you know 1d3 strength damage when he hits...that sort of thing lol

So really if it can't hurt them it might spend a round dealing with it.
Gamemaster
GM, 138 posts
Wed 8 Sep 2021
at 15:48
  • msg #176

Re: (OOC) Welcome to the Game Chat Area 1

Waiting on
Vermina
Anna
Karrak (might write him off...hasn't log on in like 18 days....)
Annia Beth
Elf Cleric, 29 posts
Thu 9 Sep 2021
at 16:48
  • msg #177

Re: (OOC) Welcome to the Game Chat Area 1

In reply to Gamemaster (msg # 176):

Sorry, it seemed that whenever I got anywhere close to the keyboard things kept happening that demanded immediate attention.
Gamemaster
GM, 139 posts
Thu 9 Sep 2021
at 16:55
  • msg #178

Re: (OOC) Welcome to the Game Chat Area 1

Pretty sure the channel healing is a burst around you so it will effect the skeleton as well. Think its 30'. Unless you got something to just target yourself or Drazzat. Course it'll hurt the skeleton as well.
Annia Beth
Elf Cleric, 30 posts
Thu 9 Sep 2021
at 18:51
  • msg #179

Re: (OOC) Welcome to the Game Chat Area 1

In reply to Gamemaster (msg # 178):

Oh yes, I just mentioned that I was moving to try to center on Drazzat and include myself on the effect (because it is a choice I need to make, to include or exclude myself from the effect) As for it also affecting the undead. I know it and you know it, but Annia is playing things by ear. She has no formal education to know the enemy is going to be hurt.
Vermina Longtail
Ratfolk Witch, 27 posts
For the Starfolk
Speaker of Beyond
Fri 10 Sep 2021
at 18:34
  • msg #180

Re: (OOC) Welcome to the Game Chat Area 1

Hurray, Dog took a hit so nobody else did.
Gamemaster
GM, 141 posts
Fri 10 Sep 2021
at 18:44
  • msg #181

Re: (OOC) Welcome to the Game Chat Area 1

Dog can't even hurt the skeleton :)
Vermina Longtail
Ratfolk Witch, 28 posts
For the Starfolk
Speaker of Beyond
Sat 11 Sep 2021
at 05:14
  • msg #182

Re: (OOC) Welcome to the Game Chat Area 1

But, Dog... Bone.... it made sense damn it!
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