(OOC) Welcome to the Game Chat Area 1.   Posted by Gamemaster.Group: 0
Gamemaster
 GM, 231 posts
Fri 19 Nov 2021
at 17:43
Re: (OOC) Welcome to the Game Chat Area 1
Deimos left. I am willing to say he never encountered the group.

*sighs*

This message was last edited by the GM at 18:11, Fri 19 Nov.

Gamemaster
 GM, 233 posts
Fri 19 Nov 2021
at 18:44
Re: (OOC) Welcome to the Game Chat Area 1
So anyone doing anything tonight? Or shall we start tommorow at the docks or elsewhere?
Bucko Rackingclaw
 Goblin Gunslinger, 58 posts
 Speak Goblin
 Carry big boomy sticky
Fri 19 Nov 2021
at 18:55
Re: (OOC) Welcome to the Game Chat Area 1
Just sleeping, but we can certainly hand wave sleep....

I was going to clean my musket in my room and that type of thing, but no plans that require anything to happen in game.
Vermina Longtail
 Ratfolk Witch, 65 posts
 For the Starfolk
 Speaker of Beyond
Sat 20 Nov 2021
at 09:58
Re: (OOC) Welcome to the Game Chat Area 1
 I'm going to be busy with work and I'm not sure if I'm going to be able to post regularly. Could you NPC Vermina for a few weeks just to be safe?
Gamemaster
 GM, 234 posts
Sat 20 Nov 2021
at 12:44
Re: (OOC) Welcome to the Game Chat Area 1
Sure, no prob.
Gamemaster
 GM, 235 posts
Sun 21 Nov 2021
at 01:10
Re: (OOC) Welcome to the Game Chat Area 1
We got a Tengu Rogue now!
Vermina Longtail
 Ratfolk Witch, 66 posts
 For the Starfolk
 Speaker of Beyond
Sun 21 Nov 2021
at 07:11
Re: (OOC) Welcome to the Game Chat Area 1
I'll work on leveling up today, since I'm off, but it's the Holiday peak season and I'll have 6 day work weeks until New Years...
Bucko Rackingclaw
 Goblin Gunslinger, 59 posts
 Speak Goblin
 Carry big boomy sticky
Sun 21 Nov 2021
at 14:55
Re: (OOC) Welcome to the Game Chat Area 1
Hey that is great news
I am picturing some surprising sword work out of a tengu
Chak-Chak Hrakning
 Tengu Rogue, 1 post
Sun 21 Nov 2021
at 19:14
Re: (OOC) Welcome to the Game Chat Area 1
In reply to Bucko Rackingclaw (msg # 358):

Thats what I'm hoping for, Bucko. I haven't decided if I want to go TWF (scimitar, kukri) or THF (Elven Curve Blade). Neither is exceptional but I'd like take advantage of the expanded blades available to the tengu.
Vermina Longtail
 Ratfolk Witch, 67 posts
 For the Starfolk
 Speaker of Beyond
Sun 21 Nov 2021
at 20:54
Re: (OOC) Welcome to the Game Chat Area 1
All leveled up. Going back to bed...
Gamemaster
 GM, 236 posts
Sun 21 Nov 2021
at 21:02
Re: (OOC) Welcome to the Game Chat Area 1
Chak-Chak Hrakning:
In reply to Bucko Rackingclaw (msg # 358):

Thats what I'm hoping for, Bucko. I haven't decided if I want to go TWF (scimitar, kukri) or THF (Elven Curve Blade). Neither is exceptional but I'd like take advantage of the expanded blades available to the tengu.


I'd go with the two weapon fighting. More sneak attack. Hiding. Sneak. Plunge. Repeat.
Bucko Rackingclaw
 Goblin Gunslinger, 60 posts
 Speak Goblin
 Carry big boomy sticky
Mon 22 Nov 2021
at 00:57
Re: (OOC) Welcome to the Game Chat Area 1
I wish they had a feat for rogues and two handed fighting (one big blade) I used to do it in first edition D&D with a greataxe!

eventually the bonus to damage became more about the number of attacks....

It would be nice if they would make such a feat of some sort, though I guess the balance would be an issue...

Something like : Thug Rogue
When you deal sneak attack damage with one big weapon, each hand used on the weapon adds to the sneak attack damage.....in accordance with your rogue level
Gamemaster
 GM, 237 posts
Mon 22 Nov 2021
at 01:49
Re: (OOC) Welcome to the Game Chat Area 1
Sneak Attack can be pretty broken. Could always do Knife Master for Rogues

All knives (daggers, kurkis) deal +1d8 damage. All other sneak attack does +1d4 damage instead of +1d6.

And that would be pretty broken, Bucko. Yet rogues get other rogue abilities per every few levels.

I'd also allow Craven from Forgotten Realms. You lose -2 to all fear will saves but gain +1 damage per rogue levels.

So at level 3 withouth Knife Master you'd do 2d6+3 Damage. Knife master with knives you'd do 2d8+3 damage. Pretty potent. I have a tiefling rogue that does quite a bit.
Chak-Chak Hrakning
 Tengu Rogue, 2 posts
Mon 22 Nov 2021
at 02:38
Re: (OOC) Welcome to the Game Chat Area 1
Knife Master might be the winner. Looks like Swordmaster only gives Trances... d8's sound's better.
Bucko Rackingclaw
 Goblin Gunslinger, 61 posts
 Speak Goblin
 Carry big boomy sticky
Tue 23 Nov 2021
at 01:09
Re: (OOC) Welcome to the Game Chat Area 1
I am hoping you can sniff out the wounded prey when we go on hunting trips together...
Gamemaster
 GM, 238 posts
Tue 23 Nov 2021
at 15:03
Re: (OOC) Welcome to the Game Chat Area 1
Everyone all set leveling?
Bucko Rackingclaw
 Goblin Gunslinger, 62 posts
 Speak Goblin
 Carry big boomy sticky
Tue 23 Nov 2021
at 15:34
Re: (OOC) Welcome to the Game Chat Area 1
Yes I have finished leveling
Bucko Rackingclaw
 Goblin Gunslinger, 63 posts
 Speak Goblin
 Carry big boomy sticky
Thu 25 Nov 2021
at 13:43
Re: (OOC) Welcome to the Game Chat Area 1
Boom!!
Bucko shoots a turkey....

"Today we feast!"
Chak-Chak Hrakning
 Tengu Rogue, 3 posts
 30/30 HP; Init +6; AC 17
 Fort 2; Reflex 7; Will 2
Thu 25 Nov 2021
at 13:55
Re: (OOC) Welcome to the Game Chat Area 1
In reply to Bucko Rackingclaw (msg # 368):

My first reaction was Chak staring aghast at that. Then I remembered I saw a peregrine- or some other small bird of prey- take out a sparrow in my driveway!
Gamemaster
 GM, 239 posts
Thu 25 Nov 2021
at 15:16
Re: (OOC) Welcome to the Game Chat Area 1
Happy
Thanksgiving!

Everyone gains:
+1 to 1 Ability Score

Bucko Rackingclaw
 Goblin Gunslinger, 64 posts
 Speak Goblin
 Carry big boomy sticky
Thu 25 Nov 2021
at 16:29
Re: (OOC) Welcome to the Game Chat Area 1
As much fun as it would be to bump Int by a point
Or to add to con or wis

The best option by far is to bump dex with next level pushing me into the next modifier
Chak-Chak Hrakning
 Tengu Rogue, 4 posts
 30/30 HP; Init +6; AC 17
 Fort 2; Reflex 7; Will 2
Fri 26 Nov 2021
at 01:14
Re: (OOC) Welcome to the Game Chat Area 1
Dex for me! Cheers.
Vermina Longtail
 Ratfolk Witch, 68 posts
 For the Starfolk
 Speaker of Beyond
Fri 26 Nov 2021
at 03:35
Re: (OOC) Welcome to the Game Chat Area 1
 I raised INT to get my spellcasting "cap" out of the way. I never have to worry about getting high enough to cast level 9 spells. Not that we'd ever get to that point.
Bucko Rackingclaw
 Goblin Gunslinger, 65 posts
 Speak Goblin
 Carry big boomy sticky
Fri 26 Nov 2021
at 15:00
Re: (OOC) Welcome to the Game Chat Area 1
So our witch going to level three.  I am hoping that means the extra hex feat has come into play and we have new options and fun.....
Vermina Longtail
 Ratfolk Witch, 69 posts
 For the Starfolk
 Speaker of Beyond
Fri 26 Nov 2021
at 17:55
Re: (OOC) Welcome to the Game Chat Area 1
No as a Cartomancer, I lost the Hex at that level for something else, but I'll get other hexes later.