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, welcome to Pathfinder: Criminal Minds

20:18, 2nd May 2024 (GMT+0)

(OOC) Welcome to the Game Chat Area 1.

Posted by GamemasterFor group 0
Bucko Rackingclaw
Goblin Gunslinger, 59 posts
Speak Goblin
Carry big boomy sticky
Sun 21 Nov 2021
at 14:55
  • msg #358

Re: (OOC) Welcome to the Game Chat Area 1

Hey that is great news
I am picturing some surprising sword work out of a tengu
Chak-Chak Hrakning
Tengu Rogue, 1 post
Sun 21 Nov 2021
at 19:14
  • msg #359

Re: (OOC) Welcome to the Game Chat Area 1

In reply to Bucko Rackingclaw (msg # 358):

Thats what I'm hoping for, Bucko. I haven't decided if I want to go TWF (scimitar, kukri) or THF (Elven Curve Blade). Neither is exceptional but I'd like take advantage of the expanded blades available to the tengu.
Vermina Longtail
Ratfolk Witch, 67 posts
For the Starfolk
Speaker of Beyond
Sun 21 Nov 2021
at 20:54
  • msg #360

Re: (OOC) Welcome to the Game Chat Area 1

All leveled up. Going back to bed...
Gamemaster
GM, 236 posts
Sun 21 Nov 2021
at 21:02
  • msg #361

Re: (OOC) Welcome to the Game Chat Area 1

Chak-Chak Hrakning:
In reply to Bucko Rackingclaw (msg # 358):

Thats what I'm hoping for, Bucko. I haven't decided if I want to go TWF (scimitar, kukri) or THF (Elven Curve Blade). Neither is exceptional but I'd like take advantage of the expanded blades available to the tengu.


I'd go with the two weapon fighting. More sneak attack. Hiding. Sneak. Plunge. Repeat.
Bucko Rackingclaw
Goblin Gunslinger, 60 posts
Speak Goblin
Carry big boomy sticky
Mon 22 Nov 2021
at 00:57
  • msg #362

Re: (OOC) Welcome to the Game Chat Area 1

I wish they had a feat for rogues and two handed fighting (one big blade) I used to do it in first edition D&D with a greataxe!

eventually the bonus to damage became more about the number of attacks....

It would be nice if they would make such a feat of some sort, though I guess the balance would be an issue...

Something like : Thug Rogue
When you deal sneak attack damage with one big weapon, each hand used on the weapon adds to the sneak attack damage.....in accordance with your rogue level
Gamemaster
GM, 237 posts
Mon 22 Nov 2021
at 01:49
  • msg #363

Re: (OOC) Welcome to the Game Chat Area 1

Sneak Attack can be pretty broken. Could always do Knife Master for Rogues

All knives (daggers, kurkis) deal +1d8 damage. All other sneak attack does +1d4 damage instead of +1d6.

And that would be pretty broken, Bucko. Yet rogues get other rogue abilities per every few levels.

I'd also allow Craven from Forgotten Realms. You lose -2 to all fear will saves but gain +1 damage per rogue levels.

So at level 3 withouth Knife Master you'd do 2d6+3 Damage. Knife master with knives you'd do 2d8+3 damage. Pretty potent. I have a tiefling rogue that does quite a bit.
Chak-Chak Hrakning
Tengu Rogue, 2 posts
Mon 22 Nov 2021
at 02:38
  • msg #364

Re: (OOC) Welcome to the Game Chat Area 1

Knife Master might be the winner. Looks like Swordmaster only gives Trances... d8's sound's better.
Bucko Rackingclaw
Goblin Gunslinger, 61 posts
Speak Goblin
Carry big boomy sticky
Tue 23 Nov 2021
at 01:09
  • msg #365

Re: (OOC) Welcome to the Game Chat Area 1

I am hoping you can sniff out the wounded prey when we go on hunting trips together...
Gamemaster
GM, 238 posts
Tue 23 Nov 2021
at 15:03
  • msg #366

Re: (OOC) Welcome to the Game Chat Area 1

Everyone all set leveling?
Bucko Rackingclaw
Goblin Gunslinger, 62 posts
Speak Goblin
Carry big boomy sticky
Tue 23 Nov 2021
at 15:34
  • msg #367

Re: (OOC) Welcome to the Game Chat Area 1

Yes I have finished leveling
Bucko Rackingclaw
Goblin Gunslinger, 63 posts
Speak Goblin
Carry big boomy sticky
Thu 25 Nov 2021
at 13:43
  • msg #368

Re: (OOC) Welcome to the Game Chat Area 1

Boom!!
Bucko shoots a turkey....

"Today we feast!"
Chak-Chak Hrakning
Tengu Rogue, 3 posts
30/30 HP; Init +6; AC 17
Fort 2; Reflex 7; Will 2
Thu 25 Nov 2021
at 13:55
  • msg #369

Re: (OOC) Welcome to the Game Chat Area 1

In reply to Bucko Rackingclaw (msg # 368):

My first reaction was Chak staring aghast at that. Then I remembered I saw a peregrine- or some other small bird of prey- take out a sparrow in my driveway!
Gamemaster
GM, 239 posts
Thu 25 Nov 2021
at 15:16
  • msg #370

Re: (OOC) Welcome to the Game Chat Area 1

Happy
Thanksgiving!

Everyone gains:
+1 to 1 Ability Score

Bucko Rackingclaw
Goblin Gunslinger, 64 posts
Speak Goblin
Carry big boomy sticky
Thu 25 Nov 2021
at 16:29
  • msg #371

Re: (OOC) Welcome to the Game Chat Area 1

As much fun as it would be to bump Int by a point
Or to add to con or wis

The best option by far is to bump dex with next level pushing me into the next modifier
Chak-Chak Hrakning
Tengu Rogue, 4 posts
30/30 HP; Init +6; AC 17
Fort 2; Reflex 7; Will 2
Fri 26 Nov 2021
at 01:14
  • msg #372

Re: (OOC) Welcome to the Game Chat Area 1

Dex for me! Cheers.
Vermina Longtail
Ratfolk Witch, 68 posts
For the Starfolk
Speaker of Beyond
Fri 26 Nov 2021
at 03:35
  • msg #373

Re: (OOC) Welcome to the Game Chat Area 1

 I raised INT to get my spellcasting "cap" out of the way. I never have to worry about getting high enough to cast level 9 spells. Not that we'd ever get to that point.
Bucko Rackingclaw
Goblin Gunslinger, 65 posts
Speak Goblin
Carry big boomy sticky
Fri 26 Nov 2021
at 15:00
  • msg #374

Re: (OOC) Welcome to the Game Chat Area 1

So our witch going to level three.  I am hoping that means the extra hex feat has come into play and we have new options and fun.....
Vermina Longtail
Ratfolk Witch, 69 posts
For the Starfolk
Speaker of Beyond
Fri 26 Nov 2021
at 17:55
  • msg #375

Re: (OOC) Welcome to the Game Chat Area 1

No as a Cartomancer, I lost the Hex at that level for something else, but I'll get other hexes later.
Gamemaster
GM, 241 posts
Tue 30 Nov 2021
at 00:04
  • msg #376

Re: (OOC) Welcome to the Game Chat Area 1

Think we lost another cleric :(
Bucko Rackingclaw
Goblin Gunslinger, 67 posts
Speak Goblin
Carry big boomy sticky
Tue 30 Nov 2021
at 01:51
  • msg #377

Re: (OOC) Welcome to the Game Chat Area 1

We don't need no stinking cleric.....

Badges!
Vermina Longtail
Ratfolk Witch, 70 posts
For the Starfolk
Speaker of Beyond
Tue 30 Nov 2021
at 11:43
  • msg #378

Re: (OOC) Welcome to the Game Chat Area 1

Yeah, I have some healing tricks between my HEX and the CURE WOUNDS line in my spell lists.

We don't need a cleric, you have me.
Bucko Rackingclaw
Goblin Gunslinger, 68 posts
Speak Goblin
Carry big boomy sticky
Tue 30 Nov 2021
at 12:41
  • msg #379

Re: (OOC) Welcome to the Game Chat Area 1

Happy to have you!!
Healing hex is good

I believe this is a group that could hole up/ lay low and heal up fairly well

Though I love having potions perhaps we will find some things to help…
Gamemaster
GM, 242 posts
Wed 1 Dec 2021
at 18:57
  • msg #380

Re: (OOC) Welcome to the Game Chat Area 1

think we're waitng on Vermina.

I'll give the dwarf till friday.
Vermina Longtail
Ratfolk Witch, 71 posts
For the Starfolk
Speaker of Beyond
Thu 2 Dec 2021
at 11:29
  • msg #381

Re: (OOC) Welcome to the Game Chat Area 1

I'll see what I can do. Thanks for staying on my case and reminding me. I get flighty sometimes, especially at this time of the year work wise.
Bucko Rackingclaw
Goblin Gunslinger, 69 posts
Speak Goblin
Carry big boomy sticky
Thu 2 Dec 2021
at 12:21
  • msg #382

Re: (OOC) Welcome to the Game Chat Area 1

Looked up the cartomancer very interesting
Waiting to see how it works in play
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