Alright, questions!
quote:
Teamwork feats transfer to a character's ally (with few exceptions). This way they are more useful.
Does this mean other characters just get teamwork feats from anyone who has them? Say I take Outflank, everyone who I consider an ally effectively has Outflank and gets its benefits as long as we're all fighting together?
quote:
Familiars and animal companions will need their own character sheet and dice their stats. They level independently, with at least -2 levels to their bonded person. Thus, Improved Familiar is not available as a feat.
So normally familiars don't really "level," but companions sort of do, but not through levels. An animal companion starts with two hit die, gains one at level two, and gains another at player level 4. Some features specify a companion levels at what is effectively your class level - 3, but others grant full progression.
At PLAYER level 3, say that someone is a druid or other character with a full progression companion. Is their companion...
- trapped at 2 hit die, as if they were still level 1?
- trapped at 1 hit die because that's level 3 - 2?
If someone is a ranger or other character at a class level - 3 progression, do they...
- suffer a -5 penalty total, meaning that a 6th-level ranger has a companion as strong as a 1st-level ranger would normally?
- only suffer a -2 penalty total, meaning any source that grants class level - 3 now grants class level - 2?
And how does this work for familiars? Familiars don't usually gain hit die at all, they just get bonuses based on their master. I see the "so improved familiar isn't available" part but it's written to suggest it follows naturally and I can't figure out what's meant to happen.