Welcome Shin, brother of Kuldariel!
A lot of these gods in this game seem a little silly, which I find hilarious.
quote:
Air+Fire=Lightning
Air+Wood= Aura
Air+Earth= Darkness
Air+Water= Cloud
Air+Metal= Light
Fire+Wood= Smoke
Fire+Earth= Magma
Fire+Water= Acid
Fire+Metal= Plasma
Wood+Earth= Crystal
Wood+Water= Poison
Wood+Metal= Sound
Earth+Water= Ice
Earth+Metal= Magnet
You seem to have left out a combination for water + metal.
Regardless, I strongly recommend you limit it to six combinations, because twenty one will take you several months to fill in, which I'm sure would become unbearably boring for you?
If you were to do six, I assume you'd base it off of adjacency in the element chart posted by the GM.
So, as per what you've written so far you would have:
- Lightning, Aura, Poison, Magma, Magnet and ???
I would have water + metal add into Ice, because Ice is an awesome element and the combination is sensible enough.
I'm not a huge fan of aura and magma, but that's 100% your call. Since you're looking for some suggestions, how about replacing 'aura' with 'light' and 'magma' with 'smoke'?
Then, you would have lightning, light, poison, smoke, magnet and ice.
Magnet has a lot of potential, but it definitely sticks out among the others like a sore thumb, at least that's how I perceive it. The only one that I think could replace it is crystal, but I'm not a fan of that one.
To be clear, I actually like magnet, but I don't know if it mixes well with the other five? I don't really know what could replace it, though.