GM:
I was looking at the abilities of the die roller in terms of Shadowrun 6e. Unfortunately there is no custom rules set for this edition. It appears that the Shadowrun 4e rules will allow for the counting of hits but it misses two important options in regard to 6th edition.
1. The ability to roll a "Wild Die"
3. The ability to explode 6's
For this reason I suggest that we use the Shadowrun 4e rules but be aware that we will to manually explode 6's as necessary and that if a Wild Die is needed it should be rolled as a separate roll. If anyone has any better suggestions please let me know.
Okay, I was thinking about this just now (mostly because I was rereading the House Rules thread).
Step one, you should open the Die Configuration tool and Step Two set the Die Roller to d6s and "Record each die". Step Three
Profit "Set as Default".
That means we can set it to our dice pool, say 12d6 and a roll would look something like this*:
18:35, Today: Glamnarok rolled 52 using 12d6 with rolls of 5,6,6,4,1,1,4,4,6,3, 6,6. Test.
Which I'd post in thread like so:
OOC: 18:35, Today: Glamnarok rolled 52 using 12d6 with rolls of 5,6,6,4,1,1,4,4,6,3,6,6. Test.
6 Successes.
It also means you can designate "Last die is the Wild Die" and then treat it as so, occasionally rolling one more die as needed. But we'd have to do that for Exploding Dice anyway.
* Okay, no lie, that was an awesome roll, I do not expect to ever get a roll that good here again. Seriously, I just shot my load on a test.
*le sigh*