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19:45, 30th April 2024 (GMT+0)

Character Generation.

Posted by GMFor group 0
Xaays
player, 15 posts
Fri 2 Jul 2021
at 19:44
  • msg #81

Re: Character Generation

I'm actually watching Euro quarter finals while filling my sheet in.

I just noticed that there's no spot on the sheet for capital-C Contacts. I didn't delete that on accident, did I?
FreeMason
player, 12 posts
Fri 2 Jul 2021
at 20:10
  • msg #82

Re: Character Generation

The Contacys bit is underneath the matrix persona section, if that helps
Xaays
player, 16 posts
Fri 2 Jul 2021
at 20:15
  • msg #83

Re: Character Generation

I think I accidentally deleted it then.
FreeMason
player, 13 posts
Fri 2 Jul 2021
at 20:19
  • msg #84

Re: Character Generation

Try to quote this, then copy/paste it into your sheet.

CONTACTS (Name/Type/Description)LC
   
   
   
   
   
   
   
   
   

Xaays
player, 17 posts
Fri 2 Jul 2021
at 20:29
  • msg #85

Re: Character Generation

Works, thank you!
FreeMason
player, 14 posts
Sat 3 Jul 2021
at 07:25
  • msg #86

Re: Character Generation

Just a thought. If our contacts (except one, IIRC) aren't local, what happens going forward past Free Seattle? I'm hoping the game survives past Free Seattle & everyone wants to stay involved.
GM
GM, 47 posts
Sun 4 Jul 2021
at 06:46
  • msg #87

Re: Character Generation

In reply to FreeMason (msg # 86):

That would be good. Hopefully the game goes well.
Glitch
player, 14 posts
Male Elf
Mystic Adept Decker
Sun 4 Jul 2021
at 09:23
  • msg #88

Re: Character Generation

Should be able to finish up my character sheet by the end of today.
Ex-Cop
player, 8 posts
Mon 5 Jul 2021
at 05:25
  • msg #89

Re: Character Generation

Sorry fellas, I saw my schedule was free all of today and thought that would mean I could work on the character (I've been doing 12 hour shifts at work and my brain is too fried for math after), and then this morning discovered why I'd left the day free.  I have both Tue and Wed off this week, I'll make sure I set aside time to finish the character up those days.
This message was last edited by the player at 05:26, Mon 05 July 2021.
FreeMason
player, 15 posts
Mon 5 Jul 2021
at 05:59
  • msg #90

Re: Character Generation

No worries. My Mrs has kept me so busy that I'm maxing out at five hours sleep a night. I think she's prepping me for when mini-me arrives. I think I've just got a couple of pieces of gear to buy, then get the fluff to make sense before I'm ready.
GM
GM, 48 posts
Tue 6 Jul 2021
at 12:38
  • msg #91

Re: Character Generation

No worries, I said that this would be a casual game and the expectation was a couple of posts a week. Let's aim to get characters done by next Sunday. Post if you need assistance or guidance.
Xaays
player, 18 posts
Tue 6 Jul 2021
at 21:57
  • msg #92

Re: Character Generation

I'm getting very close. I think I'm about 99% done.

A follow-up question about lifestyles: I purchased two lifestyles. Do I need to declare locations for those or can they be TBD (as in, the money is set aside) to set up in Seattle after the game has begun?
Tu Bahd
player, 11 posts
Female Human
Adept Marksman
Wed 7 Jul 2021
at 21:10
  • msg #93

Re: Character Generation

Hey folks,

Just wanted to let you all know I had to ship off my computer for repairs, so should get it back by at least Tuesday. I can post from my phone, but it's a pain in the arse, so don't mind any delays from me.
FreeMason
player, 16 posts
Wed 7 Jul 2021
at 21:17
  • msg #94

Re: Character Generation

I should be done crunching tomorrow. Had to tweak my magical gear because I missed a rule change from 5e to 6e. Being a magician is bloody expensive.
GM
GM, 49 posts
Thu 8 Jul 2021
at 00:25
  • msg #95

Re: Character Generation

In reply to Xaays (msg # 92):

I'm fine with you leaving them open until you get established in Seattle. You're basically going to be leaving your old lifestyle for a while anyway
Ex-Cop
player, 9 posts
Thu 8 Jul 2021
at 04:12
  • msg #96

Re: Character Generation

Two quick questions, the Onotari Arms Rhino Hunter Alpha (Firing Squad pg 24), in the fluff text it says the Alpha was designed for Troll usage.  Does this mean the Alpha model has Metahuman Adaptation already applied (it has no "stat line" notes designating this).

Two, Metahuman Adaptation only costs 200¥, however this is almost always either less or more than an item's cost x 110% (Core 6e Troll Upgrade cost).  Is this a required purchase for all my weapons which then get taxed, or does the Troll Tax presume this is already covered, or does this mod supersede the Troll Tax?

(I just threw this question on the Catalyst Games 6e rules question board, so I'll see what their forum "gurus" think...)


If I have to take this on my weapons... I'll have to rejigger my gear again...  (it just means I'll drop a weapon or two)

[EDIT]
I've gotten two reponses, one fromt eh Errata Coordinator (Stainless Steel Devil Rat), and one from a Demo Team member (Michael Chandra):

1 - Use whichever is more favorable for the PC. (I don't like this response, it's very... eh.  And after reading a lot of the Errata Coordinator's responses in other threads, I'm beginning to mentally name him Skip Williams.  Just nod if you get the reference.)

2 - Troll Tax is on fresh bought Gear, Metahuman Modification is for equipment acquired via non-purchase methods that are not already Adapted for that Metatype.  (This would also apply to someone acquiring a Dwarf or Troll's weapon and then adapting it down to fit their normie hands, so I like this ruling better.)
[/EDIT]
This message was last edited by the player at 14:09, Thu 08 July 2021.
Xaays
player, 19 posts
Thu 8 Jul 2021
at 05:18
  • msg #97

Re: Character Generation

It's a fair question.

Firing Squad's metahuman adjustment only pertains to weapons. One interpretation would be to apply it only to weapons and not to anything else. This is a somewhat harsh interpretation, because that will make weapons cost much more without reducing the tax on big-ticket items where the tax really hurts.

But, yes, it probably needs some GM input. Does ammo need to cost more? If so, why? Are the rounds bigger to fit in a bigger gun? If so, do they do more damage? The tax is very punitive as it's currently written. I understand the in-world logic for it, but it seems to go against the overall flattening that occurred in chargen between 5E and 6E.

@Ex-Cop Did you pick a specialization for Influence? I tentatively chose Intimidation but, upon reflection, I thought that's what you might have chosen for being an (ex)cop. But you're already playing against type as a troll face so I figured I would ask, just in case you're all sweetness and light. If necessary I can make my elf be the mean one.
Ex-Cop
player, 10 posts
Thu 8 Jul 2021
at 13:22
  • msg #98

Re: Character Generation

Xaays:
Firing Squad's metahuman adjustment only pertains to weapons. One interpretation would be to apply it only to weapons and not to anything else. This is a somewhat harsh interpretation, because that will make weapons cost much more without reducing the tax on big-ticket items where the tax really hurts.

Yup.  The other interpretation is that weapons have to be double-dipped (which makes no sense to me, but I'm not a 6e Shadowrun rules writer).

quote:
But, yes, it probably needs some GM input.

As per the earlier discussion the Troll Tax should be applied to "everything that would reasonably need upsizing", so weapons, armor, vehicles, 'gross' cyberware (limbs, Wired reflexes, dermal plating, muscle replacement, etc), tools, food, etc.  But not things that the Troll doesn't have to "manhandle" (or would be 'stupid' if were larger), implanted commlink, RFID tags, tracking bugs, drones, bullets, software, Fake IDs and Licenses, credsticks, etc.  And Lifestyle is not Gear, so that's an expense only my Superthyroid will impact...


quote:
@Ex-Cop Did you pick a specialization for Influence?

Negotiation.  And my Con specialization (if I take one) will be Performance.

It's less "they're more touchy-feely" and more since hitting the street they've had to learn to navigate the world of "face time with Johnson".  And growling at the Johnson and threatening to eat their spleen doesn't work as well as talking cold hard nuyen.

And that's fine, you be the growly Elf.  We can be 'good cop/bad cop' or even "Beauty and the Beast"... which is a team up I've done more than once as the "gentle beast paired with the snarly beauty".


Sidenote, is "Xaays" pronounced ZAYS, or ZA-ys (za-YS), CHA-ys?  Is the emphasis first or second syllable, or is it one syllable?
Tu Bahd
player, 12 posts
Female Human
Adept Marksman
Thu 8 Jul 2021
at 15:10
  • msg #99

Re: Character Generation

Great crosstalk cool cats.

As a slight btw, did any of you want to come in already knowing each other? I'm just throwing that out there because, since we have two "faces", Tu Bahd has exactly none of those skills, which also kind of makes sense as English is her second language.

No pressure, but just a thought. I still don't even know what we're getting in to, which is exciting for me.
GM
GM, 50 posts
Thu 8 Jul 2021
at 17:17
  • msg #100

Re: Character Generation

Ex-Cop:
Troll Tax is on fresh bought Gear, Metahuman Modification is for equipment acquired via non-purchase methods that are not already Adapted for that Metatype.  (This would also apply to someone acquiring a Dwarf or Troll's weapon and then adapting it down to fit their normie hands, so I like this ruling better.)


I like this ruling too. It makes sense, either make it fit in the first place or wrap 200Y of "metahuman adaption" duct tape around the grips and take off the trigger guard to make it fit better. :)

Ex-Cop:
As per the earlier discussion the Troll Tax should be applied to "everything that would reasonably need upsizing", so weapons, armor, vehicles, 'gross' cyberware (limbs, Wired reflexes, dermal plating, muscle replacement, etc), tools, food, etc.  But not things that the Troll doesn't have to "manhandle" (or would be 'stupid' if were larger), implanted commlink, RFID tags, tracking bugs, drones, bullets, software, Fake IDs and Licenses, credsticks, etc.  And Lifestyle is not Gear, so that's an expense only my Superthyroid will impact...


This too, the Troll Tax only applies to items that would make sense as Ex-Cop mentioned. Weapon grips and triggers would be altered but not calibre or ammo size, so those items will not be subjected to the tax.

As I read the description in Firing Squad p24 what I read is that the Onotari Arms Rhino Hunter is available in two flavours. Alpha was the original design and is designed specifically for larger meta-humans (Dwarves, Orks and Trolls) but became so popular that they produced a second version, the Beta, for Elves and Humans. So either version is available for the same cost (no Troll Tax) of 12,500Y.
GM
GM, 51 posts
Thu 8 Jul 2021
at 17:47
  • msg #101

Re: Character Generation

In terms of knowing each other ahead of the job I'm willing to consider it but generally the Johnson is pulling you together because they are looking to create a team from outside of Seattle that have no allegiances to any other party including each other.
Tu Bahd
player, 13 posts
Female Human
Adept Marksman
Thu 8 Jul 2021
at 18:14
  • msg #102

Re: Character Generation

GM:
In terms of knowing each other ahead of the job I'm willing to consider it but generally the Johnson is pulling you together because they are looking to create a team from outside of Seattle that have no allegiances to any other party including each other.


I dig that. Then let's go with that.
Ex-Cop
player, 11 posts
Thu 8 Jul 2021
at 18:23
  • msg #103

Re: Character Generation

GM:
I like this ruling too. It makes sense, either make it fit in the first place or wrap 200Y of "metahuman adaption" duct tape around the grips and take off the trigger guard to make it fit better. :)

I presume that I'd still apply the Troll Tax to this as well, so 220¥.  It's cheaper to "unTroll" a weapon that to "upTroll" it.

quote:
As I read the description in Firing Squad p24 what I read is that the Onotari Arms Rhino Hunter is available in two flavours. Alpha was the original design and is designed specifically for larger meta-humans (Dwarves, Orks and Trolls) but became so popular that they produced a second version, the Beta, for Elves and Humans. So either version is available for the same cost (no Troll Tax) of 12,500Y.

/thumbsup.jpg
Tu Bahd
player, 14 posts
Female Human
Adept Marksman
Thu 8 Jul 2021
at 18:27
  • msg #104

Re: Character Generation

Ex-Cop:
It's cheaper to "unTroll" a weapon that to "upTroll" it.


Belongs on a shirt.
GM
GM, 52 posts
Thu 8 Jul 2021
at 20:45
  • msg #105

Re: Character Generation

Ex-Cop:
I presume that I'd still apply the Troll Tax to this as well, so 220¥.  It's cheaper to "unTroll" a weapon that to "upTroll" it.


No, I don't think so. I think it's 200¥ either way. If you have a weapon that is made for a troll you will need to remove material from the grips, probably reduce the tension on the trigger (as those weak-assed elves can pull anything with more tension than a soda can) and adjust other items.

I think what it leads to is that for weapons up to 2000¥ it's cheaper to pay the Troll Tax. For weapons over 2000¥ it's cheaper to buy the standard version and then adapt it. Just like Skip said ;)

Note that the adaption is only for weapons. You still have to pay the tax on vehicles, clothes and armor.
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