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13:54, 7th May 2024 (GMT+0)

Part 1:  A Proposition (IC)

Posted by Dungeon MasterFor group 0
Dungeon Master
GM, 136 posts
Sun 4 Sep 2022
at 01:23
  • msg #206

Re: Part 1:  A Proposition

Cassander pushes the door open, needing some effort to force it, and looks into the room beyond.  It is a large chamber, to his infravision all in black, with polished tiled floor.  At the far end is a raised dais of three steps with a sarcophagus atop.

"What do you see?" Thalia asks, her voice filled with anticipation.



Apologies, I missed the edit and didn't update.
Cassander
player, 20 posts
Fighter/Cleric
Sun 4 Sep 2022
at 02:15
  • msg #207

Re: Part 1:  A Proposition

OOC: The room seems free of those runes, correct?
Dungeon Master
GM, 137 posts
Sun 4 Sep 2022
at 02:18
  • msg #208

Re: Part 1:  A Proposition

You can’t see writing with infravision.  You would need a light to see if there is any writing.
Cassander
player, 21 posts
Fighter/Cleric
Sun 4 Sep 2022
at 02:21
  • msg #209

Re: Part 1:  A Proposition

Cass feels the wall for any engravings and describes what she has seen this far.
This message was last edited by the player at 17:14, Sun 11 Sept 2022.
Sin-Nasir
player, 55 posts
Acolyte of Nisaba
AC4, HP: 4/4
Tue 6 Sep 2022
at 21:41
  • msg #210

Re: Part 1:  A Proposition

Sin-Nasir holds on, waiting for the signal to open his eyes and resume walking as normal.

OOC: I'm not sure that Sin-Nasir could tell that Cassander was feeling for engravings on the wall...
Aelfwine
player, 24 posts
Cleric
Tue 6 Sep 2022
at 22:51
  • msg #211

Re: Part 1:  A Proposition

Aelfwine will close his eyes, following the others.
Cassander
player, 23 posts
Fighter/Cleric
Tue 13 Sep 2022
at 16:09
  • msg #212

Re: Part 1:  A Proposition

So does the wall feel to be engraved with the runes of mental ensnarement?
Sin-Nasir
player, 56 posts
Acolyte of Nisaba
AC4, HP: 4/4
Tue 13 Sep 2022
at 21:22
  • msg #213

Re: Part 1:  A Proposition

Cassander:
So does the wall feel to be engraved with the runes of mental ensnarement?


OOC: DM said in the OOC thread that Cassander couldn't feel anything on the walls other than the seams between stones.
Cassander
player, 24 posts
Fighter/Cleric
Tue 13 Sep 2022
at 22:04
  • msg #214

Re: Part 1:  A Proposition

"Come on up, slowly. There's a door here at the end of the hallway," calls Cassander and he adds the number of steps and length of the hallway.

When everyone is more or less on the landing he suggests, "Will one of you, sit cross-legged on the floor, please, I will help. Then you make a light and tell me if theere's anything alarming going on. Essentially, the effect would be if there are still magical runes here that I can't see by infravision nor feel. I will keep my eyes shut and start off behind you to wrestle you down if need be." He sighs and hopes for the best. Damned runes.

======
OOC: I totally missed that, TY!

This message was last edited by the player at 22:05, Tue 13 Sept 2022.
Sin-Nasir
player, 57 posts
Acolyte of Nisaba
AC4, HP: 4/4
Tue 13 Sep 2022
at 22:19
  • msg #215

Re: Part 1:  A Proposition

Sin-Nasir nodded, convinced of the reasoning. Waiting a few moments, he lit his lantern, set it on the floor before him, and opened his eyes to look about himself.

OOC: No problem, by the way!
This message was last edited by the player at 22:42, Tue 13 Sept 2022.
Cassander
player, 25 posts
Fighter/Cleric
Tue 13 Sep 2022
at 22:34
  • msg #216

Re: Part 1:  A Proposition

Cassander is kneeling behind Sin-Nasir with a loose but ready wrestling hold applies (eyes closed)..
This message was last edited by the player at 08:32, Wed 14 Sept 2022.
Dungeon Master
GM, 141 posts
Wed 14 Sep 2022
at 02:02
  • msg #217

Re: Part 1:  A Proposition

Sin-Nasir lights the lantern, the light of which seems suddenly bright after the utter blackness within the hall.  On the landing, in the hall, there is no writing on the walls; just bare stone with dust and cobwebs.  The door likewise has no writing, made of thick, sturdy wood.

Inside the chamber the walls and floor are a black polished stone, tiles of it on the floor, even slabs from floor to ceiling along the walls.  On the walls there is more writing in a purple pigment, difficult to see against the black stone.

The dias at the far end is of the same black stone, three steps up, to a sarcophagus made of iron.  From this distance the light is too dim to make out any details of the writing or the sarcophagus.
Sin-Nasir
player, 59 posts
Acolyte of Nisaba
AC4, HP: 4/4
Wed 14 Sep 2022
at 08:48
  • msg #218

Re: Part 1:  A Proposition

Releasing the tension, Sin-Nasir exhaled hard and said, "We are fine here, fellows, everyone open your eyes up."
Cassander
player, 27 posts
Fighter/Cleric
Wed 14 Sep 2022
at 09:09
  • msg #219

Re: Part 1:  A Proposition

"Good, and thank you, Sin-Nasir," answers Cassander. "I couldn't think of another way to do that."
The fellow stands and re-equips his shield and weapon, allowing the rope to be recoiled by someone willing.
Dungeon Master
GM, 142 posts
Wed 21 Sep 2022
at 22:16
  • msg #220

Re: Part 1:  A Proposition

Thalia opens her eyes and looks around at the foyer/landing area outside the tomb.  With a hesitant step she stops at the doorway and peers inside, then withdraws.  "This looks to be the main tomb.  It will be trapped, of course," she says.
Sin-Nasir
player, 60 posts
Acolyte of Nisaba
AC4, HP: 4/4
Thu 22 Sep 2022
at 11:21
  • msg #221

Re: Part 1:  A Proposition

Sin-Nasir contemplated matters.

"Ah, does anyone have a stick on hand, or anything like that to probe with? Maybe a bag of something?"
Cassander
player, 28 posts
Fighter/Cleric
Mon 26 Sep 2022
at 20:38
  • msg #222

Re: Part 1:  A Proposition

Cass replies, "Stick? No. Back of what? I have a backpack of stuff. Is that any good? Stuff includes a crowbar."
Sin-Nasir
player, 61 posts
Acolyte of Nisaba
AC4, HP: 4/4
Tue 4 Oct 2022
at 03:36
  • msg #223

Re: Part 1:  A Proposition

"Would a crowbar work? I suppose one would only be losing a hand if something happened, then. Very well, would we use your crowbar to probe?"
Cassander
player, 29 posts
Fighter/Cleric
Tue 4 Oct 2022
at 07:53
  • msg #224

Re: Part 1:  A Proposition

Cass proffers the crowbar.
Sin-Nasir
player, 62 posts
Acolyte of Nisaba
AC4, HP: 4/4
Tue 11 Oct 2022
at 09:05
  • msg #225

Re: Part 1:  A Proposition

Taking a big gulp, Sin-Nasir goes to lead the way, coming to the door which he crudely thunked at with a crowbar at arm's length. It was clear that he had never gone dungeoneering before, but he was making an honest effort.
Dungeon Master
GM, 143 posts
Wed 12 Oct 2022
at 01:09
  • msg #226

Re: Part 1:  A Proposition

The crowbar makes a loud 'bunk' on the door but no other effect.  Thalia jumps a bit, startled by the sudden motion.



Did he enter the chamber?
Sin-Nasir
player, 63 posts
Acolyte of Nisaba
AC4, HP: 4/4
Wed 12 Oct 2022
at 06:22
  • msg #227

Re: Part 1:  A Proposition

Sin-Nasir will first grab at the door handle from the side and test it before pulling the door open, and will thunk at the floor from outside before going in.
Cassander
player, 30 posts
Fighter/Cleric
Wed 12 Oct 2022
at 08:26
  • msg #228

Re: Part 1:  A Proposition

Cass waits, weapon readied.
Dungeon Master
GM, 144 posts
Fri 14 Oct 2022
at 20:53
  • msg #229

Re: Part 1:  A Proposition

[OOC: I thought the door was open, Cassander opened it at message 205 and I already described the inside.  That is the black room with the purple writing on the walls, the dias with the sarcophagus, the room Thalia looked into and proclaimed was the burial chamber.]

Sin-Nasir thunks the crowbar on the floor and rings as metal will when hitting stone.  There is no ill effect from the action.
Aelfwine
player, 25 posts
Cleric
Fri 14 Oct 2022
at 21:05
  • msg #230

Re: Part 1:  A Proposition

Aelfwine will wait with his weapons ready.
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