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16:34, 28th March 2024 (GMT+0)

3. Phandelvin's Saivours.

Posted by AoFor group 0
Solgran Farnzythe
player, 299 posts
Human Barbarian
AC 16 HP 18/32 THP 3
Sat 13 May 2023
at 23:47
  • msg #974

Re: 3. Phandelvin's Saivours

Solgran continued to pound away with his maul.

Action: Attack w/Advantage, Hit AC 22 for 14 Bludgeoning damage
Move: as needed to reach a melee target. Position myself to be next to as many enemies as possible
Reaction: Sentinel attack if it ever triggers, +AC from the class feature if I just get hit.


16:44, Today: Solgran Farnzythe rolled 22,14,19 using d20+6,2d6+6,d20+6 ((16,6,2,13)).

Amalia Firnam
player, 307 posts
Human
Twilight Cleric of Selune
Sat 13 May 2023
at 23:50
  • msg #975

Re: 3. Phandelvin's Saivours

The spectral blade slashed towards the bugbear's back at the same time as bells sounded again.

toll the dead, DC14 wis or 12 necrotic damage

Spiritual weapon 17 to hit for 8 damage

Today: Amalia Firnam rolled 12,17,8 using 1d12,1d20+5,1d8+3 with rolls of 12,12,5.  toll the dead, spiritual weapon attack and damage.

Allura Whitlock
player, 491 posts
Tiefling Hexblade 3
HP: 19 AC:16/18 TempHP:
Sun 14 May 2023
at 11:23
  • msg #976

Re: 3. Phandelvin's Saivours

Allura looked serene as she lay there even with a soft smile on her face. That image was ruined when she was healed and awoke with a jolt and spit up some blood. She looked around noticing Snoric and nodding a thanks to him as she stood.

She picked out a target that looked like it might fall if she hit it with an eldritch blast and let fly. Luck was not with her.

"Take my healing potion Snoric."



05:22, Today: Allura Whitlock rolled 8 using 1d20+6.  Eldritch Blast + Agonizing Blast.


Ao
GM, 419 posts
Thu 18 May 2023
at 09:20
  • msg #977

Re: 3. Phandelvin's Saivours

LOCATION - CRAGMAW KEEP
ROUND 6


The fight in the old keep continued, and Osmon seemed to fall into a routine of actions - standing and movng to fire his minor magic, only to fall back. Some hit the target, but this time it did not.

Solgrans determination was not wavered by what was going on around him - in fact he barely registered what happened his focus was on the enemy. His hammer came around and the bugbear smiled as he ducked - but teh warrior used that as a feint as she spun around and lined the hammer up perfectly with the bugbear's head, crushing it with a sickening splat.

The burnt bugbear watched in horror as his companion was dispatched with the hammer, and raised his javelin, throwing it at the barbarian. His shaking hand caused him to miss, as he grabbed his morningstar from his hip.

The bowman harrowing Yana and her sister had another arrow in hand and lined up with the gnome as he attended to revive the woman. The gnome felt the sting of an arrow in his ribs as he hit, and though not fatal, the wound sapped the gnomes strength <Snoric takes 7 piercing damage>.

The one south of the door took aim with his final javelin at the gnome, but missed him, the javelin splintering on the wall behind him.

The final bugbear swung at the gnome and tiefling, but he tripped over on some oil from Muffin....his damage had inadvertently saved them both.

Amalia's faith seemed to strengthen in Solgran's success, and with the manifestation of a shimmering curved sword, both it hit at the same time as she called the bells. Wether the bells or the spiritual weapon finished him off, it was unknown, but the blue slash and blood from the ears were prominent as he fell dead.

The darkness again hid the attack from Yana, and this time the shot was true, hitting the archer in the shoulder, causing him to scream in pain as he looked for the source....but saw none

Snoric tapped into his unusual branch of magic and used it to heal the fallen tiefling, even though he felt the burn of the arrow in his side. The woman groaned and opened her eyes as life again pumped into her body. Getting up with a wince, she let fly with her eldritch magic, but missed.






<OOC: Round six over.  Allura is consious with 6hp, and snoric has taken damage with an arrow.  There are two bugbear down (Closest to Snoric) with two left Both injured).

Map has not been updated yet>



NameInitACDmg TakenNotes
Allura12166/21 
Amalia121820/20Temp HP: 6
Osmon211616/20 
Snoric19172/24 
Solgran221418/32Raging. Temp Hp: 3
Yana81412/21 
MuffinNA160/20Deactivated
-----------------------------------------------------------
Goblin 15??Dead
Goblin 25??fled
Goblin 35??<Dead>
Bugbear 15??<Dead>
Bugbear 25??<Dead>
Bugbear 35??Dead
Bugbear 45??Dead
bugbear 55??Injured
Bugbear 65??Injured


Yana Whitlock
player, 429 posts
Apprantice Locksmith
AC 14 HP 21/9(9)
Thu 18 May 2023
at 09:48
  • msg #978

Re: 3. Phandelvin's Saivours

Yana popped out from cover to fire at the archer again, working to get a other sniper shot at him

OOC:  04:46, Today: Yana Whitlock rolled 8 using 1d20+5.  Hide.

04:46, Today: Yana Whitlock rolled 7 using 2d6.  Sneak attack damage .

04:45, Today: Yana Whitlock rolled 17 using 1d6+13.  Sniper shot damage .

04:45, Today: Yana Whitlock rolled 12 using 1d20+1.  Bow shot with advantage .

04:45, Today: Yana Whitlock rolled 18 using 1d20+1.  Bow shot with advantage


Solgran Farnzythe
player, 300 posts
Human Barbarian
AC 16 HP 18/32 THP 3
Thu 18 May 2023
at 19:06
  • msg #979

Re: 3. Phandelvin's Saivours

Solgran continued to lay into the goblinoids with his maul, taking advantage of their poor positioning and the aid of Osmon's magical pet, to bring an end to the threats that had stolen his old friend.


Action Aif I can target 3+ enemies and no allies, trigger Thunderwave Str DC 12 vs 12 damage & 10 ft push (half dmg on success)
RollsSolgran Farnzythe rolled 12 using 2d8.  Thunderwave, Str 12 vs 1/2 & Push
Action Bif not, Attack the bug bear Osmon helped, Crit AC 26 for 19 dmg
RollsSolgran Farnzythe rolled 26,11,16 using d20+6,2d6+6,d20+6.  Raging Thunderstryke
MoveAs needed to maintain the bottleneck and stay next to as many enemies as I can
Reaction ASentinel attack hits AC 23 for 10 dmg
RollsSolgran Farnzythe rolled 23,10 using d20+6,2d6+6.  Raging Sentinel
Reaction BTail gives +1 AC if I get hit
RollsSolgran Farnzythe rolled 1 using 1d8.  Beast Form: Tail  1d8 AC

Allura Whitlock
player, 492 posts
Tiefling Hexblade 3
HP: 19 AC:16/18 TempHP:
Thu 18 May 2023
at 19:13
  • msg #980

Re: 3. Phandelvin's Saivours

Allura presented the potion on her belt to Snoric again.

"Please drink it." Allura almost struggled with the words as emotions clashed in her head.

She aimed her eldritch blast at one of the remaining bugbears and let fly.



13:11, Today: Allura Whitlock rolled 14 using 1d20+6.  Eldritch Blast + Agonizing Blast.


13:12, Today: Allura Whitlock rolled 11 using 1d10+3.  Eldritch Blast + Agonizing Blast Damage.


Snoric
player, 357 posts
Rock Gnome Battle Smith 3
AC 17 HP 24/24
Sat 20 May 2023
at 11:36
  • msg #981

Re: 3. Phandelvin's Saivours

Realising he's barely keeping upright, Snoric accepted the offered potion and downed it.  He did his best to keep his shield up defensively as he did so.


Move: None
Action: Drink Healing potion (heal 8 HP)
Bonus: None

Amalia Firnam
player, 308 posts
Human
Twilight Cleric of Selune
Sat 20 May 2023
at 12:46
  • msg #982

Re: 3. Phandelvin's Saivours

The cleric barely blinked at the crunch of bugbear bones as the barbarian killed the creature facing them. There was an archer shooting at them but Amalia spotted another bugbear throwing javelins at the other half of the group and she directed her spriritual sword to strike at it, as the sound of bells was heard.

move spiritual weapon to the south bugbear I can see, toll the dead on it too, DC 14 wis or 4 damage

Spirit hits 20 for 6 damage

Today: Amalia Firnam rolled 4,20,6 using 1d12,1d20+5,1d8+3 with rolls of 4,15,3.  toll the dead, spiritual weapon att dam.

Osmon Mambetov
player, 153 posts
Human Wizard
Sat 20 May 2023
at 14:28
  • msg #983

Re: 3. Phandelvin's Saivours

Turn 07 Summary
Edgar
HP1/1
THP9
AC11
Initiative24
BuffNil
DebuffNil

MoveFly to within 5ft of bugbear/goblin by Solgran.
ActionHelp, target bugbear/goblin within 5ft.
MoveFly back out of reach to the north, just passed Osmon's position.
Bonus ActionNil
ReactionNil

Flyby
The owl doesn't provoke opportunity attacks when it flies out of an enemy's reach.

Keen Hearing and Sight
The owl has advantage on Wisdom (Perception) checks that rely on hearing or sight.

**********

Osmon
HP19/20
THP8
AC16 (18 or 21 with cover)
Initiative24
BuffNil
ConcentrationTasha's Hideous Laughter

COA 1
If no enemy is within 5ft at the start of the turn.
MoveMove as much as required to get a clear view of the closest bugbear/goblin without getting within 5ft of an enemy.
ActionCast Fire Bolt (23 to-hit for 4 fire damage).
MoveMove back behind the barrels in the room to the north.
Bonus ActionNil.
ReactionIf I am hit with an attack with a to-hit between 16 and 20 (16-22 or 20-24 with cover) cast Shield.

COA 2
If an enemy is within 5ft at the start of the turn.
MoveMove as much as required to get a clear view of the closest bugbear/goblin without getting within 5ft of an enemy.
ActionDisengage
MoveMove back into the room to the north enough that if an enemy pursues it will trigger an opportunity attack from Solgran.
Bonus ActionNil.
ReactionIf I am hit with an attack with a to-hit between 16 and 20 (16-22 or 20-24 with cover) cast Shield.

Twilight Sanctuary: 5 THP

Fire Bolt
Casting Time: 1 action
Range/Area: 120ft.
Components: V, S
Duration: Instantaneous

You hurl a mote of fire at a creature or object within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 fire damage. A flammable object hit by this spell ignites if it isn't being worn or carried.

This spell's damage increases by 1d10 when you reach 5th level (2d10), 11th level (3d10), and 17th level (4d10).

Shield
1st Level Abjuration
Casting Time: 1 reaction, which you take when you are hit by an attack or targeted by the magic missile spell
Range/Area: Self
Components: V, S
Duration: 1 round

An invisible barrier of magical force appears and protects you. Until the start of your next turn, you have a +5 bonus to AC, including against the triggering attack, and you take no damage from magic missile.

Tasha’s Hideous Laughter
1st Level Enchantment
Casting Time: 1 action
Range/Area: 30ft.
Components: V, S, M(tiny tarts and a feather that is waved in the air)
Duration: Concentration, up to 1 minute
Attack/Save: WIS 13

A creature of your choice that you can see within range perceives everything as hilariously funny and falls into fits of laughter if this spell affects it. The target must succeed on a Wisdom saving throw or fall prone, becoming incapacitated and unable to stand up for the duration. A creature with an Intelligence score of 4 or less isn’t affected.

At the end of each of its turns, and each time it takes damage, the target can make another Wisdom saving throw. The target has advantage on the saving throw if it’s triggered by damage. On a success, the spell ends.
Ao
GM, 420 posts
Sun 21 May 2023
at 05:33
  • msg #984

Re: 3. Phandelvin's Saivours

LOCATION - CRAGMAW KEEP
ROUND 6


Everyone could feel the weariness of the last minute, though it seemed a lot longer to the group. Osmon again stuck to his usual tactic, with stepping out from the barrel he hid behind and fired a fiery bolt at the Javelin wielding bugbear. The bolt hit, singing skin and fur, and even caused the hide armor to burn a little.

While it recovered, the delay caused Solgran to step forward with an overhead shot so brutal, it sent the bugbear's head clean into it's own chest as it crumpled and bounced, the blood splattering the barbarian's face.

The lone bugbear with the bow knew he was dead, and took aim at the gnome again, but his arrow missed, due to his hands trembling

Amalia's faith - stronger than ever sent the magical weapon to the archer and sent bell and spiritual weapon to the beast. It winced at the sound of the bell, but it could not defend from the spectral weapon as it slammed into it's chest.

But is was Yana who would bring silence to the walls of the keep as her crossbow bolt slammed into the bugbear's chest, shending back against the wall, gasping for breath. Even as Allura and snoric stood, the group came around to see the bugbear's last breath





<OOC: Battle is over.....all known enemies are dispensed and everyone is alive.


Congratulations for surviving such a long battle.

>

Yana Whitlock
player, 430 posts
Apprantice Locksmith
AC 14 HP 21/9(9)
Sun 21 May 2023
at 07:01
  • msg #985

Re: 3. Phandelvin's Saivours

Yana sighed in relief and looked around at who might need help
Allura Whitlock
player, 493 posts
Tiefling Hexblade 3
HP: 19 AC:16/18 TempHP:
Sun 21 May 2023
at 11:28
  • msg #986

Re: 3. Phandelvin's Saivours

She turns looking around the door frame and gives her sister a smile, "Good job sister."

Allura then leaned heavily on the door after she determined the fighting seemed to be over.
"A couple goblin's to the south was an understatement. Just glad that feathery bear wandered off."

"Sis, let's see if your friend Gundren is ok." She made her way wincing to her sister.



Allura will let Snoric decide if he uses the potion. She will keep it on her if he doesn't.

Osmon Mambetov
player, 154 posts
Human Wizard
Tue 23 May 2023
at 05:50
  • msg #987

Re: 3. Phandelvin's Saivours

Moving back to the main room with Gundren and cleaning a space on the floor, I pull out my ritual cloth from my backpack and meticulously lay it on the floor.

"It will take some time to prepare, but I can take a look to see if they have left us any magical surprises. If any of you wish to assist you are welcome."

Kneeling on the cloth, I slowly gather the power for the detection spell.
Amalia Firnam
player, 309 posts
Human
Twilight Cleric of Selune
Tue 23 May 2023
at 11:17
  • msg #988

Re: 3. Phandelvin's Saivours

Amalia breathed a sigh of relief when the last bugbear fell. Keeping the floating sword summoned, in case it would be needed again, she took the time to check on everybody, and winced when she saw how battered Allura and Snoric were. "By Selune, they didn't miss you two! I could heal you both but then I would be out of any spell power until we rest, which could also be a problem if we have an emergency down the road. What would you prefer?"

<OOC>That means I have 1X level 1 spell slot and 1X level 2 spell slot left :P
This message was lightly edited by the player at 11:17, Tue 23 May 2023.
Allura Whitlock
player, 494 posts
Tiefling Hexblade 3
HP: 19 AC:16/18 TempHP:
Tue 23 May 2023
at 11:20
  • msg #989

Re: 3. Phandelvin's Saivours

"Heal Snoric, I will bandage myself up and get some rest."

Allura though clearly wounded as well made her way to the room with Gundren and startled, "What, what is that ?"  Looking at what was the Dark Elf.
Snoric
player, 358 posts
Rock Gnome Battle Smith 3
AC 17 HP 24/24
Wed 24 May 2023
at 08:46
  • msg #990

Re: 3. Phandelvin's Saivours

With the situation resolved, Snoric immediately moved over to Muffin.  He began examining the downed metal fox, muttering arcane phrases as he worked with his tools to repair the damage.


OOC: Casting mending on Muffin (so will be busy for a minute!)

As for the healing potion, if the enemy was still fighting on Snoric's turn he drank the potion, if Yana had already killed it he didn't.  GM let me know if Snoric drank it or not.

Solgran Farnzythe
player, 301 posts
Human Barbarian
AC 16 HP 18/32 THP 3
Wed 24 May 2023
at 14:54
  • msg #991

Re: 3. Phandelvin's Saivours

Solgran followed Osmon around in his search, in the event that there were still other enemies that had somehow not been called down upon them.
Yana Whitlock
player, 431 posts
Apprantice Locksmith
AC 14 HP 21/9(9)
Wed 24 May 2023
at 22:06
  • msg #992

Re: 3. Phandelvin's Saivours

Yana followed her sister to check on Gundren
Ao
GM, 421 posts
Thu 25 May 2023
at 11:15
  • msg #993

Re: 3. Phandelvin's Saivours

The group seemed to separate, with Snoric working on muffin despite his wound (gritting his teeth) amalia over his shoulder. Allura and Yana went to Gundren and had a shock, where the unconscious drow was lie a unconscious humanoid with few features and grey skin.



Osmon and Solgran decided to inspect the keep, starting in the room where the owlbear lived. The room was the base of a tower, now little more than a ruined room with The upper floors of this tower have collapsed to create a hollow silo at least thirty feet high, and the upper reaches of the room are lost in shadows. Dust, rubble, and broken glass cover the floor, and old worktables and bookshelves lie strewn to the south.

The two looked around and it was quickly obvious the beast was not a trained animal, but more a prisoner. Up above where teh second floor once was, a ledge remained with a battered chest, the wizard's sharp eyes seeing it's corner.

Solgran brought the chest down easily and opened it, having a small pouch of coins, a red potion the human recognized as potion of healing and a leather scroll tube containing two scrolls.

Next they searched the room with the litters, finding nothing of use but rags and rotting food. The two went past, noting the unconscious being .

The two went into where the big bugbear lay and where Gundren was found. moving all the things, you find the bugbears flail, large, smelly and damaged hide armor, and a sack stitched under a mattress holding some coins, three more potions of healing, and a map. Gundren watched from the door and got excited. "Damn me....it's th' map! They told me they sent it away ter this spider bastard!"

He reached for it, wincing and looked at it, smiling.

By the time they finished that, Snoric, Amali and muffin, (looking a bit beaten, but functional) came to the dwarf and unconscious enemy, who showed signs of stirring.

The next area had almost completely collapsed, although the ground floor still has a little open space. Rotting crates and ancient barrels show that provisions were once stored here. A heavy curtain blocks a crumbling area to the south, and an intact door leads east. To the north, a short passage through the rubble ends before a screen of canvas.

The next area was lucky that Solgran was vigilant.

The high, narrow hall looks as if it might have been part of a chapel or shrine at one time. Angelic figures are sculpted along the room’s upper reaches, looking down on the floor below. To the north, heavy curtains block a matching pair of archways. Between the archways is a cracked but ornately carved stone brazier.

High in the room, the barbarian saw movement, and alerted Osmon who called the others. The beast, as strange looking as it was, barely reached the ground before the attacks happened, With snoric's weapon, Amalia, alluras and Osmon's magic and Yana's bow. The final blow saw Solgran slamming his hammer into the beast.

Dragging the now conscious but groggy grey figure, Gundren followed and looked impressed. "A grick - not a bad kill." Osmon searched the place, along with Snoric and yana and found a gold statuette of a sun elf wrapped in crimson cloth hiding in the brazier.

The rest of the keep was relatively empty, with a few more coins, a shrine holding a The chalice, knife, and censer and in one of the guard towers five spears, four longswords, three morningstars, two greatswords, and a fine quarterstaff, engraved with stylized feathers, and is surprisingly light.

It was several hours later when the keep was well and truly cleared of enemies, and you all felt safe, other than the beast, which reverted to the drow woman, glaring at you all despite Gundren's keeping a spear on her.




<OOC: Ok guys, this is the end of the chapter - if you would like to do something specific with the enemy, talk to gundren or such, let me know IC in this thread.

I will open up a new thread within 48 hours detailing what you found in terms of coins, and such.  If you want to inspect for magical items, you will need to take the time to do this, either here or back at town.>

Yana Whitlock
player, 432 posts
Apprantice Locksmith
AC 14 HP 21/9(9)
Thu 25 May 2023
at 21:03
  • msg #994

Re: 3. Phandelvin's Saivours

Yana went to Gundren, making sure that the man wasn't hurt.  She considered him a friend, though perhaps more of a casual one, but he was also vital to this entire operation.
She also looked ofter her sister, who she did truly consider her closest friend.

After the loot was gathered, she'd also watch Scoric work on repairing his machines, clearly fascinated by the process
Snoric
player, 359 posts
Rock Gnome Battle Smith 3
AC 17 HP 24/24
Fri 26 May 2023
at 02:46
  • msg #995

Re: 3. Phandelvin's Saivours

Once Snoric had Muffin back on his feet he got to work.  The defender looked like it needed a lot of repairs but then, so did he.  He handed Allura back her potion, unusued.  "Honestly, I was getting ready to drink it!"

Once the group was settled, Snoric spent more time repairing Muffin while he set it to guard the prisoner.  His tools moved furiously over his creation as arcane words were muttered simultaneously, some bizarre combination of mechanical and magical repairs.

During a lull in repairs he looked to the dwarf.

"Gundren, what has happened to you?  You sent me on a simple journey has turned into a whirlwind of an adventure!"


OOC: Snoric will continue to use mending on Muffin until fully repaired.  Potion of healing retuned to Allura.
This message was last edited by the player at 02:49, Fri 26 May 2023.
Allura Whitlock
player, 495 posts
Tiefling Hexblade 3
HP: 19 AC:16/18 TempHP:
Sat 27 May 2023
at 14:16
  • msg #996

Re: 3. Phandelvin's Saivours

"Thank you, Snoric." Allura again secures the potion on herself.

She gives her sister a brief hug.
"We came out of that one, but I feel I am not doing a very good job protecting you. I am sorry."
Yana Whitlock
player, 433 posts
Apprantice Locksmith
AC 14 HP 21/9(9)
Sat 27 May 2023
at 18:40
  • msg #997

Re: 3. Phandelvin's Saivours

In reply to Allura Whitlock (msg # 996):

Yana was NOT a hugger, but she generally made an exception, though grudgingly, for her sister.    She smirked
"Well, perhaps it was my turn to protect you this time, eh?"
Allura Whitlock
player, 496 posts
Tiefling Hexblade 3
HP: 19 AC:16/18 TempHP:
Sat 27 May 2023
at 18:43
  • msg #998

Re: 3. Phandelvin's Saivours

Allura smiled and patted her sisters shoulders, "Perhaps."
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