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16:29, 28th April 2024 (GMT+0)

3. Phandelvin's Saivours.

Posted by AoFor group 0
Osmon Mambetov
player, 145 posts
Human Wizard
Sun 19 Mar 2023
at 05:30
  • msg #924

Re: 3. Phandelvin's Saivours

Splitting the group seems a suboptimal choice for survival but I trust the others know their business. If I start second-guessing all their choices the situation will rapidly become untenable.

Resisting the urge to sigh I shift my feet, hoping to make them more comfortable, and continue my watch.

No change from previous post


Allura Whitlock
player, 482 posts
Tiefling Hexblade 3
HP: 21 AC:16/18 TempHP:5
Sun 19 Mar 2023
at 12:03
  • msg #925

Re: 3. Phandelvin's Saivours


What can be seen to the East since we hear voices there?

Ao
GM, 410 posts
Mon 20 Mar 2023
at 09:06
  • msg #926

Re: 3. Phandelvin's Saivours

Each group seemed like they were on their own mission. Osmon opened the to the east, showing a room much like they had been in with a curtain to the south.

Yana, Allura and snoric go to the south door and open it just as hell breaks loose.

From the door, a huge, furry shape turned and started for teh door with a roar just as goblins appeared to the east.  The goblins, strangely, paused in their tracks with aworried look on their faces.

The rest of the group hear the roar, and the drow actually smiles to herself.



<OOC: Yana, Snoric and Allura make an arcana check for me please.

There are three goblins to the east that you can see and a 'beast' south of you>

Allura Whitlock
player, 483 posts
Tiefling Hexblade 3
HP: 21 AC:16/18 TempHP:5
Mon 20 Mar 2023
at 12:55
  • msg #927

Re: 3. Phandelvin's Saivours



06:55, Today: Allura Whitlock rolled 15 using 1d20+3.  Arcana.


Allura Whitlock
player, 484 posts
Tiefling Hexblade 3
HP: 21 AC:16/18 TempHP:5
Mon 20 Mar 2023
at 13:10
  • msg #928

Re: 3. Phandelvin's Saivours

"Still some goblins to deal with eh Snoric?"

Allura gritted her teeth and raised her shield at the furred form.
"Get behind me, when I fall run to the others."

"Sis take careful aim on this thing, time to use those magic arrows."


Will roll init etc after finding out the result of the arcana roll


Solgran Farnzythe
player, 293 posts
Human Barbarian
AC 16 HP 25/32 THP 7
Mon 20 Mar 2023
at 17:23
  • msg #929

Re: 3. Phandelvin's Saivours

Having stayed with the drow woman, Solgran had no idea what the details were of the goings on in other locations. What he knew was that there was a loud growl that seemed to indicate combat had broken out once more, and the draw woman had been happy about it. "They chose not to heed my warning? Shame." With that, Solgran swung Thunderstryke into the drow's stomach, in hope of subduing her.


If you need a new initiative roll, it's garbage: 6
If the drow is still prone at my turn, I won't use Reckless Attack. If she's not, then I will.

Moveas needed to keep the drow in melee
BonusRage (Tail)
ActionNon-Lethal Attack with Thunderstryke, Critically Hits AC 26 for 20 Nonlethal Magical Bludgeoning damage
Reaction ASentinel attack if she moves away or attacks an ally within 5 ft, Hits AC 21 for 16 Nonlethal Magical Bludgeoning damage
Reaction Bif she attacks me instead, Mother (Tail) intercepts to provide +8 AC against the attack

12:22, Today: Solgran Farnzythe rolled 8 using 1d8.  Beast Form: Tail  1d8 AC. – [roll=1679332952.42755.358712]
12:19, Today: Solgran Farnzythe rolled 21,16,10 using d20+6,2d6+6,d20+6.  Raging Sentinel. – [roll=1679332752.7707.358712]
12:18, Today: Solgran Farnzythe rolled 8 using 2d6.  crit damage. – [roll=1679332733.80992.358712]
12:18, Today: Solgran Farnzythe rolled 26,12,25 using d20+6,2d6+6,d20+6.  (Reckless) Raging Thunderstryke. – [roll=1679332714.03996.358712]

Yana Whitlock
player, 419 posts
Apprantice Locksmith
AC 14 HP 21/9(9)
Tue 21 Mar 2023
at 01:35
  • msg #930

Re: 3. Phandelvin's Saivours

Yana's dark eyes went wide, and she cursed under her breath.

OOC:
20:31, Today: Yana Whitlock rolled 22 using 1d20+2.  arcana.
I know Knowledge is power, but I'm very sad that this will be my only 20 in this fight.

Yana Whitlock
player, 420 posts
Apprantice Locksmith
AC 14 HP 21/9(9)
Tue 21 Mar 2023
at 22:31
  • msg #931

Re: 3. Phandelvin's Saivours

In reply to Yana Whitlock (msg # 930):

OOC:  after more information from PM.....

Yana spoke quickly
"That's an Owlbear!! A Dangerous creature from the mountains!"
Then she spoke more quietly
"Though this one looks positively abused,  like it's been in a cage or something"
Allura Whitlock
player, 485 posts
Tiefling Hexblade 3
HP: 21 AC:16/18 TempHP:5
Tue 21 Mar 2023
at 22:34
  • msg #932

Re: 3. Phandelvin's Saivours

Allura gets a look at the oncoming owlbear and the way it looks. Something clicks in her head and she throws her rations near it to give it something to eat. Most especially her dried meat. She backs up holding her hands up to the others for them not to attack. Well unless it mauls her.

"Snoric, you got any baked goods for it ?" Her eyes were wide.
Snoric
player, 350 posts
Rock Gnome Battle Smith 3
AC 17 HP 24/24
Wed 22 Mar 2023
at 04:47
  • msg #933

Re: 3. Phandelvin's Saivours

Snoric growled as the door was opened.  [Language unknown: "Weitin tean.  Thu ticamepro no liceit oun?"]

Listening to Yana's typically bardic lesson on owlbears he cut in, not interested in it's habitat.  "Do you know anything useful about them?  Like what they eat or how to pacify them?"

He drew Ultio, taking aim at the approaching goblins.  The bear thing looked too big to get through the door in a hurry.  He held fire, respectful of Allura's suggestion of not startling the beast.  When asked about baked goods he shrugged.  "Nope.  We ate those days ago and I haven't had access to an oven.  Besides, I don't think I have time to go rummaging through my pack."


OOC:
Ultio drawn and aimed at the goblins.  Muffin is beside Snoric, ready to strike.
Initiative: 14 (if/when it's needed)

Amalia Firnam
player, 300 posts
Human
Twilight Cleric of Selune
Thu 23 Mar 2023
at 02:54
  • msg #934

Re: 3. Phandelvin's Saivours

While Solgran was taking care of the drow and the rest of the group moved to cleared the rest of the keep, Amalia stayed with Gundren, helping him stand up. "A bugbear you say? By Selune, we need to regroup to face that beast then. Solgran, can we tie up that prisoner of yours? "
Ao
GM, 411 posts
Thu 23 Mar 2023
at 22:37
  • msg #935

Re: 3. Phandelvin's Saivours

Things seemed to happen all at once - Yana opened the door, and her and Allura looked wide eyed as the owlbear, mottled injured and alone turned around expecting his usual captors with whips and spears. Snoric had his weapon out as the goblins came into sight, and Osmon opened the door to see the room.

The Owlbear roared and burst forward in a flash of speed, and though big, it's malnourished form allowed it through the door quickly. It barreled past Yana, who with lightning-fast reflexes managed to jump out of the way, being knocked by teh beast as it ran. Lkewise Allura stepped back in surprise as it made for her and turned left making for the open door.

Snoric wasn't as lucky and though not injured, he felt like he was tackled by Solgran, stumbling and hitting the wall and falling to his knees.

The goblins heard the roar, and before the gnome was knocked away, they had a look of fear in their beady little eyes. Two managed to get out of the beasts way, and one was knocked over much like Snoric.  The fourth, who with unfortunate timing, stepped up to the doorway and was trampled by the beast as it ran into the room, turned right and charged through the plastic.

Osmon, wondered at the noise as he looked in the room - until he saw the form of the owlbear burst in through the curtain to the left, through the room and charge a wooden barrier in the wall, smashing it to run outside and free of it's captors.

in the moments after, everyone wandered if that really happened. until the gutteral snarls of enemies could be heard - there were still enemies around.




<OOC: Ok...anyone who hasn't rolled iniatve, please do.

The owlbear has escaped and took a goblin with it, but there are enemies coming up on the group

Snoric took 3 bludgeoning damage and is prone.

For snoric, you heard more sounds in the green highlighted areas.>



Yana Whitlock
player, 421 posts
Apprantice Locksmith
AC 14 HP 21/9(9)
Thu 23 Mar 2023
at 22:47
  • msg #936

Re: 3. Phandelvin's Saivours

Yana looked for cover, to set up a shot for the goblins.
OOC:
17:46, Today: Yana Whitlock rolled 23 using 1d20+5.  hide.

17:46, Today: Yana Whitlock rolled 10 using 1d20+3.  Initiative.

Snoric
player, 351 posts
Rock Gnome Battle Smith 3
AC 17 HP 24/24
Thu 23 Mar 2023
at 23:20
  • msg #937

Re: 3. Phandelvin's Saivours

Snoric seeing the need for stealth was long past did not hesitate.  Ultio was already aimed at the goblins and he merely adjusted his aim a little and opened fire.  He didn't bother calling the rest of the team.  If the roar of the beast and retort of Ultio wasn't enough to alert them, nothing would.



Snoric
Move: Rise from prone, attack then move to wall next to door to remove goblin's LOS
Attack: Fire pistol at nearest Goblin  Hit: 15 Damage: 6
Bonus: Command Muffin

Muffin
Move: To attack Goblins
Attack: Same target as Snoric, next Goblin if already dead.  Hit: 16 Damage: 3
Bonus: None

Allura Whitlock
player, 486 posts
Tiefling Hexblade 3
HP: 21 AC:16/18 TempHP:5
Fri 24 Mar 2023
at 00:14
  • msg #938

Re: 3. Phandelvin's Saivours

Allura seeing that Snoric was ok did a quick look through the door to launch an eldritch blast at one of the goblins then moved back hopefully out of line of sight.


18:10, Today: Allura Whitlock rolled 13 using 1d20+2.  Initiative.

Move to see targets

18:12, Today: Allura Whitlock rolled 13 using 1d20+5.  Eldritch Blast.

18:13, Today: Allura Whitlock rolled 5 using 1d10+3.  Eldritch Blast + Agonizing Blast Damage.

move back to cover possibly the brazier.


Osmon Mambetov
player, 147 posts
Human Wizard
Sat 25 Mar 2023
at 02:01
  • msg #939

Re: 3. Phandelvin's Saivours

There goes a future problem, but fist we have to deal with the immediate one.

Turn 01 Summary
Edgar
HP: 1/1 THP: 8
AC: 11
Initiative: 24
Buff: Nil
Debuff: Nil

Move: Fly to within 5ft of the closest goblin.
Action: Help, target goblin within 5ft.
Move: Fly back out of reach to the north, just passed Osmon's position.
Bonus Action: Nil
Reaction Nil

Flyby
The owl doesn't provoke opportunity attacks when it flies out of an enemy's reach.

Keen Hearing and Sight
The owl has advantage on Wisdom (Perception) checks that rely on hearing or sight.

**********

Osmon
HP: 20/20 THP: 9
AC: 16
Initiative: 24
Buff: Nil
Debuff: Nil
Concentration: Tasha's Hideous Laughter

Move: Move as much as required to get the clear view of the Goblins.
Action: Cast Tasha's Hideous Laughter (Wis Sv DC 13), target rear most Goblin.
Move: Move back behind the barrels in the room to the north.
Bonus Action: Nil.
Reaction: If friendly suffers a critical hit trigger Chronal Shift. If I am hit with an attack with a to-hit between 16 and 20 cast Shield

Chronal Shift
As a reaction, after you or a creature you can see within 30 ft. of you makes an attack roll, an ability check, or a saving throw, you can force the creature to reroll. You make this decision after you see whether the roll succeeds or fails. The target must use the result of the second roll.

You can use this ability twice, and you regain any expended uses when you finish a long rest.

Shield
1st Level Abjuration
Casting Time: 1 reaction, which you take when you are hit by an attack or targeted by the magic missile spell
Range/Area: Self
Components: V, S
Duration: 1 round

An invisible barrier of magical force appears and protects you. Until the start of your next turn, you have a +5 bonus to AC, including against the triggering attack, and you take no damage from magic missile.

Tasha’s Hideous Laughter
1st Level Enchantment
Casting Time: 1 action
Range/Area: 30ft.
Components: V, S, M(tiny tarts and a feather that is waved in the air)
Duration: Concentration, up to 1 minute
Attack/Save: IS 13

A creature of your choice that you can see within range perceives everything as hilariously funny and falls into fits of laughter if this spell affects it. The target must succeed on a Wisdom saving throw or fall prone, becoming incapacitated and unable to stand up for the duration. A creature with an Intelligence score of 4 or less isn’t affected.

At the end of each of its turns, and each time it takes damage, the target can make another Wisdom saving throw. The target has advantage on the saving throw if it’s triggered by damage. On a success, the spell ends.
Solgran Farnzythe
player, 294 posts
Human Barbarian
AC 16 HP 25/32 THP 7
Wed 29 Mar 2023
at 03:23
  • msg #940

Re: 3. Phandelvin's Saivours

Beating a submissive drow into submission wasn't something Solgran was proud of, but leaving an enemy free at their backs was even less appealing. Solgran picked what he hoped were the lesser of the two evils, and swung his maul again in hopes of rendering the drow unconscious. If there was a bigger plan afoot, they needed someone from whom they could get answers, and with the bugbear now dead, that mean the drow would have to do.


ActionAttack Hits AC 15 for 15 Non-Lethal, magical, bludgeoning damage
Rolls22:19, Today: Solgran Farnzythe rolled 10,15,15 using d20+6,2d6+6,d20+6.  Raging Thunderstryke.
MoveIf the drow is unconscious, move as far as I can toward the roaring sound, or the first threat I come across enroute to it
ReactionSentinel Opportunity Attack, Hits AC 23 for 15 Magical Bludgeoning damage
Rolls22:22, Today: Solgran Farnzythe rolled 23,15 using d20+6,2d6+6.  Raging OA

Amalia Firnam
player, 301 posts
Human
Twilight Cleric of Selune
Thu 30 Mar 2023
at 02:41
  • msg #941

Re: 3. Phandelvin's Saivours

Amalia stayed with Solgran and Gundren, acting as a protector/crutch for the dwarf, going to join the back lines only when the barbarian moved himself. "Gundren, the fight is not over, how do you feel? I will stay with you,  but I will need to join with the others too to lend them my Selune given powers to win this battle. "
Ao
GM, 412 posts
Sat 1 Apr 2023
at 23:57
  • msg #942

Re: 3. Phandelvin's Saivours

LOCATION - CRAGMAW KEEP
ROUND 1


Osmon, still shocked by the sight of the owlbear running past with a bloodied small form in it's beak, saw movement south through the shredded curtains, and went forward to see the stunned goblins.....lots of them. Several turned to see him, and the wizard, on instinct alone chose one with a bow, casting his spell.

The goblin took aim and smiled....then chuckled. Then broke into laughter, dropping it's bow and rolling around in fits of mirth. Two of it's comrades yelled at it in anger.

But osmon didn't stick around to see that, he retreated back through the curtains.

Solgran, having heard the beast, took a serious look, and with a fluent motion, slammed the butt of the magical hammer into the drow's temple, knocking her out cold. Amalia watched as he took flight, leaving the drow woman unconscious on the floor....who was strangely changing form.

Solgran was at Osmon's side as he came back through the curtain, and Solgran saw the multitude of goblins as he tore the curtain off.

Amalia Looked at Gundren, who waved at her. "Go lass....i'll watch this demon!" He indicated the unconscious form of the humanoid.

Yana saw the threats and found a chest, and crouching behind it, took aim, but held her shot.

Snoric didn't hesitate. Standing up after the bull (or more, owlbear) rush, he took aim and fired with Ultio, the sound echoing through the keep like thunder. The shot tore the goblins shoulder, and while he still lived, he turned.....to see the damaged Metal fox jump on him.

....he didn't survive

Allura watched in satisfaction as the beast died, and sent an eldritch bolt of energy to another, it slamming against the wall.

The goblin's still standing sprang into action, two making their way north towards the fleeing osmon, one moving towards the others, and the one Allura shot, raised his bow and shot an arrow, returning the favor to the tiefling, an arrow piercing her shoulder <OOC: Allura takes 8 piercing damae>

As that happens, Snoric, Allura and yana see the door oppisite them open. A bugbear steps out - not as big as the last one, but still sizable, with movement behind him.




<OOC: Ok - anyone who hasn't rolled iniative must do now.

the map is what you can see. The red X is the one that just died. The Star is the goblin effected by Osmon's spell, and the White O is unconsious.

Amalia, i have not moved you as i do not know which way you would like to go (West or south)


Next round guys>



Allura Whitlock
player, 487 posts
Tiefling Hexblade 3
HP: 21 AC:16/18 TempHP:5
Sun 2 Apr 2023
at 01:44
  • msg #943

Re: 3. Phandelvin's Saivours

"Solgran if your pet could help me that would be golden. Yana the fuzzy one!"

Allura moved to try and stop more from flooding in and tries to place herself to stop the bugbear though she will not move enough to let the goblin nearby to get a free swing at her back.

She speaks words in that harsh language of hers,
Her blade lit up with white flames.


All temp HP gone and 2 more normal HP gone.

A number of if thens, first she calls up Searing Smite +2d6 Fire Damage, She wants to place herself to prevent the bugbear from moving forward if she can. From the maps it looks like she can still remain in threat range of the goblin so he doesn't get an AoO on her.


19:41, Today: Allura Whitlock rolled 17 using 1d20+6.  Longsword strike w/Searing Smite.
17 to hit the Bugbear

19:43, Today: Allura Whitlock rolled 12,7 using 1d8+4,2d6.  Talon Damage +Searing Smite.

12 Magical longsword damage, and 7 Fire Damage for 19 damage.


This message was last edited by the player at 01:49, Sun 02 Apr 2023.
Yana Whitlock
player, 423 posts
Apprantice Locksmith
AC 14 HP 21/9(9)
Sun 2 Apr 2023
at 01:57
  • msg #944

Re: 3. Phandelvin's Saivours

Yana lined up a sniper shot on the bugbear that her sister was facing.

OOC:

20:56, Today: Yana Whitlock rolled 7 using 2d6.  Sneak attack .

20:56, Today: Yana Whitlock rolled 14 using 1d6+13.  Damage .

20:55, Today: Yana Whitlock rolled 16 using 1d20.  Sniper shot.

20:55, Today: Yana Whitlock rolled 19 using 1d20.  Sniper shot Advantage


This message was last edited by the player at 02:26, Sun 02 Apr 2023.
Snoric
player, 352 posts
Rock Gnome Battle Smith 3
AC 17 HP 24/24
Sun 2 Apr 2023
at 03:23
  • msg #945

Re: 3. Phandelvin's Saivours

Snoric saw the bugbear coming through the door and realised he wasn't alone.  But instead of targeting the big one he swung to take out the goblin not laughing hysterically.  Thin the herd and hope Solgran joined the party in time.

OOC:

Snoric
Move - Take aim in doorway, shoot then take cover to side again
Action - Shoot goblin not under spell.  Hit: 21 Dmg: 8 (if already dead attack bugbear)
Bonus - Command Muffin

Muffin
Move - Move to goblin if not downed by Snoric, else attack bugbear
Action - Attack goblin or bugbear as appropriate.  Hit: 12 Dmg: 8

This message was last edited by the player at 03:23, Sun 02 Apr 2023.
Osmon Mambetov
player, 148 posts
Human Wizard
Sun 2 Apr 2023
at 17:16
  • msg #946

Re: 3. Phandelvin's Saivours

With Solgran coming up behind me, maybe I can clear the road for him.

Turn 01 Summary
Edgar
HP: 1/1 THP: 8
AC: 11
Initiative: 24
Buff: Nil
Debuff: Nil

Move: Fly to within 5ft of bugbear.
Action: Help, target burbear within 5ft.
Move: Fly back out of reach to the north, just passed Osmon's position.
Bonus Action: Nil
Reaction Nil

Flyby
The owl doesn't provoke opportunity attacks when it flies out of an enemy's reach.

Keen Hearing and Sight
The owl has advantage on Wisdom (Perception) checks that rely on hearing or sight.

**********

Osmon
HP: 20/20 THP: 9
AC: 16
Initiative: 24
Buff: Nil
Debuff: Nil
Concentration: Tasha's Hideous Laughter

Move: Move as much as required to get the clear view of the goblins coming through the North curtain.
Action: Cast Thunder Wave at level 1 (Con Sv DC 13 for 13 thunder damage).
Move: Move back behind the barrels in the room to the north clearing the path for Solgran.
Bonus Action: Nil.
Reaction: If friendly suffers a critical hit trigger Chronal Shift. If I am hit with an attack with a to-hit between 16 and 20 cast Shield

Chronal Shift
As a reaction, after you or a creature you can see within 30 ft. of you makes an attack roll, an ability check, or a saving throw, you can force the creature to reroll. You make this decision after you see whether the roll succeeds or fails. The target must use the result of the second roll.

You can use this ability twice, and you regain any expended uses when you finish a long rest.

Shield
1st Level Abjuration
Casting Time: 1 reaction, which you take when you are hit by an attack or targeted by the magic missile spell
Range/Area: Self
Components: V, S
Duration: 1 round

An invisible barrier of magical force appears and protects you. Until the start of your next turn, you have a +5 bonus to AC, including against the triggering attack, and you take no damage from magic missile.

Tasha’s Hideous Laughter
1st Level Enchantment
Casting Time: 1 action
Range/Area: 30ft.
Components: V, S, M(tiny tarts and a feather that is waved in the air)
Duration: Concentration, up to 1 minute
Attack/Save: WIS 13

A creature of your choice that you can see within range perceives everything as hilariously funny and falls into fits of laughter if this spell affects it. The target must succeed on a Wisdom saving throw or fall prone, becoming incapacitated and unable to stand up for the duration. A creature with an Intelligence score of 4 or less isn’t affected.

At the end of each of its turns, and each time it takes damage, the target can make another Wisdom saving throw. The target has advantage on the saving throw if it’s triggered by damage. On a success, the spell ends.

Thunderwave
1st Level Evocation
Casting Time: 1 action
Range/Area: Self/15ft.
Components: V, S
Duration: Instantaneous
Attack/Save: CON 13

A wave of thunderous force sweeps out from you. Each creature in a 15-foot cube originating from you must make a Constitution saving throw. On a failed save, a creature takes 2d8 thunder damage and is pushed 10 feet away from you. On a successful save, the creature takes half as much damage and isn't pushed.

In addition, unsecured objects that are completely within the area of effect are automatically pushed 10 feet away from you by the spell's effect, and the spell emits a thunderous boom audible out to 300 feet.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d8 for each slot level above 1st.


Amalia Firnam
player, 302 posts
Human
Twilight Cleric of Selune
Sun 2 Apr 2023
at 18:20
  • msg #947

Re: 3. Phandelvin's Saivours

Amalia was stunned to see the drow change form when Solgran knocked her.... it out. It took Gundren's call that he would watch it to snap her back to reality so it was with a few steps late that she followed the burly warrior, discovering that they were not out of the woods yet, with another bugbear and more goblins coming out of other rooms of the ruined citadel. Calling on the powers of Selune through her holy symbol, another globe of twilight pulsed from her, soothing her allies.

Today: Amalia Firnam rolled 4 using 1d20 with rolls of 4.  initiative .

Using my amulet of the devout to have another channel divinity for twilight sanctuary, trying to get as many allies as possible in it, concentrating on Solgran, 1D6+3 temp HP each turn

This message was last edited by the player at 18:21, Sun 02 Apr 2023.
Solgran Farnzythe
player, 295 posts
Human Barbarian
AC 16 HP 25/32 THP 7
Mon 3 Apr 2023
at 03:27
  • msg #948

Re: 3. Phandelvin's Saivours

Solgran found the path Osmon cleared and moved into it, to introduce more goblinoids to Thunerstryke. With the little things running this way and that, Solgran moved to put himself in the midst of as many as he could at one time.


THP22:27, Today: Solgran Farnzythe rolled 7 using 1d6+3.  THP from Amalia.
MoveInto melee, put myself adjacent to as many enemies as possible
Active EffectRage (Tail)
ActionReckless Attack, Hits AC 25 for 9 damage
Rolls22:21, Today: Solgran Farnzythe rolled 25,9,24 using d20+6,2d6+6,d20+6.  Reckless Raging Thunderstryke
Reaction AOA if Sentinel feat is triggered, Hits AC 25 for 11 damage
Rolls22:23, Today: Solgran Farnzythe rolled 25,11 using d20+6,2d6+6.  Raging OA.
Reaction BMother's spirit if Solgran is hit by an attack, giving him +4 AC against the attack roll
Rolls22:24, Today: Solgran Farnzythe rolled 4 using 1d8.  Beast Form: Tail  1d8 AC

This message was last edited by the player at 03:28, Mon 03 Apr 2023.
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