Khaaven:
Ok now please explain how harm and trauma work, this way I can better understand what I will be risking.
I think I want to get that cage, or have Evan get it. We can always try a make camp to get rid of the harm. Just want to have a better understanding before saying what we do for sure.
The group begins with 6 HP.
If the group takes HARM, the group loses HP (and gets HARM).
If the group loses all its HP, down to zero, one character dies! (The GM will decide randomly). Time to make a new character (of a different class)...! (If a new character replaces an old character, the party's HARM is reduced (and therefore the HP is increased) by an amount that the GM feels is appropriate relative to how many characters are in the party, but at least by 1.)
TRAUMA: When a character has TRAUMA, it means one of their Stats is deactivated (the GM will tell you which). It can't be used again to help rolls until the Trauma is removed by being successfully Consoled.