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03:50, 2nd May 2024 (GMT+0)

OOC + Feedback + Suggestions.

Posted by Dao MasterFor group 0
Dao Master
GM, 3 posts
Mon 12 Jul 2021
at 06:47
  • msg #1

OOC + Feedback + Suggestions

Feel free to keep your Out of Character musings, post any feedback or make any suggestions. I will adjust the rules and add content accordingly and discuss other ideas with you.
Xiao Kang
player, 1 post
Tue 13 Jul 2021
at 22:21
  • msg #2

OOC + Feedback + Suggestions

Just dropping by to say hi!
Maybe I'll even finish a character one of these years.
Wei Jing
player, 2 posts
Tue 13 Jul 2021
at 22:46
  • msg #3

OOC + Feedback + Suggestions

Nice to meet you!
Oriana Kimari
player, 1 post
We walk on Hell
gazing at flowers
Wed 14 Jul 2021
at 13:52
  • msg #4

OOC + Feedback + Suggestions

Well, just sent in my character sheet, here's to hoping i actually manage to survive my first year :P

Nice to meet you folks at some undisclosed moment in the future!
Xiao Kang
player, 3 posts
Wed 14 Jul 2021
at 14:05
  • msg #5

OOC + Feedback + Suggestions

Oh, no! Competition for the 'didn't survive first year' achievement!
...I'll need to hurry and get eaten by a monster ;P
Oriana Kimari
player, 2 posts
We walk on Hell
gazing at flowers
Wed 14 Jul 2021
at 15:04
  • msg #6

OOC + Feedback + Suggestions

In reply to Xiao Kang (msg # 5):

Hah! Made me remember the first time i played a "Build your own Kingdom" game. It had two randomly rolled events each "Turn" on a d100, both good and bad.

My first round ones were:
- Major Assassination Attempt
- Divine Intervention

So basically, a massive dragon flew down from a mountain to murder me and everyone in my hometown, but then God descended to kick it in the ass.

Literally the single worst and single best event that could be rolled. At the same time. Had a good laugh about that with the GM.

-------------------------------

Oh btw, in case anyone's wondering about Elemental Affinity, i did find this online when looking up information on it:

quote:
The smoothness of the lacquered surface of the wooden table top is a quality of the element "metal" - luster and ability to reflect. The fact that the table top is flat and firmly fixed is the quality of the element "earth" - ability to balance and stability. The legs of the table, which are as if driven into the ground and oblong, have the quality of the element "wood" - ability to penetrate the ground and pierce it when you press them, as well as to connect the table top with its support in the ground. The softness and fluidity of the countertop itself, the comfortable ergonomic shape of the rounded edges brings the quality of the element "water" - the ability to find and fill the gaps, to follow and take the shape of the vessel and the space provided. The formation of the volume, which occupies the space, limited by the legs and the table top, has the quality of the element "fire" - the property of the volume to expand and gather simultaneously in all directions as an explosion, as they understand the fire element in the east.

The eastern elements represent the dynamic relations in the relativity between things and in relation to the environment in which they exist. The quality and properties that things exhibit in these relationships. Thus, in the eastern understanding of an object ( regardless of the fact that it’s made of wood) , the object combines in itself all five elements of its existence - relation to the environment. Which is exactly what makes it whole and complete.

The misunderstanding of these differences leads to а great deal of confusion in the comparison between the eastern dynamic elements (in the relations) and the western elementals (properties of matter). What’s peculiar is that the eastern five support and reflect incessantly not the unchangeable matter, but matter’s response and reflection, aimed at the incessant dynamic shifts of the environment, in which it (matter) exists and interacts.

Hence the lack of air or wind in the eastern five elements / wu xing /.
The penetration of wind thrоugh things corresponds to the element "wood". The cutting, whistling sound emitted by the wind and the clean air it carries correspond to the element "metal". Air can embrace and absorb everything, and this property corresponds to the Chinese element "earth". The wind spreads spontaneously everywhere and brings uncertainty, which corresponds to the element "fire". The wind and the flow of air follow the direction of the corridors and streets between the buildings and this is the manifestation of the element "water".

Such an examination is not about the material side of wind or air, but about the properties of its dynamic relationship and interaction with the world, in accordance with its manifestations in different situations and environment.

This message was last edited by the player at 15:11, Wed 14 July 2021.
Oriana Kimari
player, 3 posts
We walk on Hell
gazing at flowers
Wed 14 Jul 2021
at 15:12
  • msg #7

OOC + Feedback + Suggestions

Changed my portrait, just noticed Wei had the same one as me.

Though that is understandable given that it was pretty much the only real oni-looking one in Female Demihuman :P
Xiao Kang
player, 4 posts
Wed 14 Jul 2021
at 16:20
  • msg #8

OOC + Feedback + Suggestions

In reply to Oriana Kimari (msg # 6):

That's how divinities scam you into building more temples in your kingdom, watch out!

Everything I know about Elemental Affinity I learned from Scroll of Taiwu! ...that's probably not something to brag about, considering the obscene amounts of times I died horribly in that game.
Oriana Kimari
player, 4 posts
We walk on Hell
gazing at flowers
Wed 14 Jul 2021
at 19:33
  • msg #9

OOC + Feedback + Suggestions

Well, from the sound of it, you've at least learned from your mistakes...

...Right?
Wei Jing
player, 4 posts
Wed 14 Jul 2021
at 22:46
  • msg #10

OOC + Feedback + Suggestions

I'm actually just kind of flailing at the screen and hoping neat plot comes out.  Part of the gimmick with Wei Jing is "Incredible sweetheart who may or may not be some kind of Apocalypse Maiden but also kind of pushes back against that because while she's a bit fight-happy she's not actually vicious or mean really?"

She's been fun to write for so far at least, I'm just hoping I don't derp my way all around all the cool plot and have her fade to ignomity.
Oriana Kimari
player, 6 posts
We walk on Hell
gazing at flowers
Thu 15 Jul 2021
at 03:42
  • msg #11

OOC + Feedback + Suggestions

quote:
I'm actually just kind of flailing at the screen and hoping neat plot comes out.


Best way to do it. Trust the character, especially since you're having fun writing for her ;)
Xiao Kang
player, 5 posts
Thu 15 Jul 2021
at 07:57
  • msg #12

OOC + Feedback + Suggestions

In reply to Wei Jing (msg # 10):

If you dont find the Cool Plot, the Cool Plot will find you!
Oriana Kimari
player, 9 posts
We walk on Hell
gazing at flowers
Thu 15 Jul 2021
at 13:48
  • msg #13

OOC + Feedback + Suggestions

Reading the others' threads, it seems they're coloring or bolding key words of what they choose to do.

Want me to do it as well, or is it good as-is? If it makes it easier on Dao then i've got no problems adjusting to it.
Xiao Kang
player, 7 posts
Thu 15 Jul 2021
at 13:53
  • msg #14

OOC + Feedback + Suggestions

I just usually bold for emphasis and add color to speech. But if we want to settle for a standardized style I don't mind.
When it's really important to have a clear OOC explanation of things, or add dice rolls I usually do something like...



Explicit OOC stuff goes here
This message was last edited by the player at 14:04, Thu 15 July 2021.
Lei Feng
player, 2 posts
Thu 15 Jul 2021
at 17:23
  • msg #15

OOC + Feedback + Suggestions

Hello everyone! New player here :)

Looking forward to some killer action scenes, with genuine drama to back it up!

Don't know when any of us will meet, so I'll save anything more until whenever that is :)
Xiao Kang
player, 8 posts
Thu 15 Jul 2021
at 18:16
  • msg #16

OOC + Feedback + Suggestions

*Checks the new thread*

And a new contender joins the 'who's going to die horribly first?' contest!
...I'll need to up my game.
Oriana Kimari
player, 10 posts
We walk on Hell
gazing at flowers
Thu 15 Jul 2021
at 21:39
  • msg #17

Re: OOC + Feedback + Suggestions

Lei Feng:
Looking forward to some killer action scenes, with genuine drama to back it up!


Careful!

If the PCs use dirty tricks, the NPCs will start using them as well, so keep the REAL nasty stuff in reserve for when the GM brings out the big guns on you :P
Lei Feng
player, 5 posts
An easygoing fellow
Getting stronger everyday
Fri 16 Jul 2021
at 03:29
  • msg #18

Re: OOC + Feedback + Suggestions

quote:
Careful!

If the PCs use dirty tricks, the NPCs will start using them as well, so keep the REAL nasty stuff in reserve for when the GM brings out the big guns on you :P


I'm confused, could you clarify what you mean?

quote:
*Checks the new thread*

And a new contender joins the 'who's going to die horribly first?' contest!
...I'll need to up my game.


Haha I hope this character lasts a little longer than one fight! That would be a huge waste!




Oh, also finally got a description and pfp up for this guy! It's the best I could do, lol.
Oriana Kimari
player, 11 posts
We walk on Hell
gazing at flowers
Fri 16 Jul 2021
at 11:51
  • msg #19

Re: OOC + Feedback + Suggestions

Lei Feng:
quote:
Careful!

If the PCs use dirty tricks, the NPCs will start using them as well, so keep the REAL nasty stuff in reserve for when the GM brings out the big guns on you :P


I'm confused, could you clarify what you mean?


Well, what it boils down to is: save the good stuff for when you really need to, because if you use a good trick too often, the enemy will come prepared for it :P

quote:
Oh, also finally got a description and pfp up for this guy! It's the best I could do, lol.


What's a pfp? Is that the portrait, the bio, or both?
Xiao Kang
player, 9 posts
Fri 16 Jul 2021
at 12:41
  • msg #20

OOC + Feedback + Suggestions

Tricks are only dirty if there's witness left to complain about them
Lei Feng
player, 6 posts
An easygoing fellow
Getting stronger everyday
Fri 16 Jul 2021
at 14:57
  • msg #21

OOC + Feedback + Suggestions

quote:
Well, what it boils down to is: save the good stuff for when you really need to, because if you use a good trick too often, the enemy will come prepared for it :P


Good point! But, I guess that depends on if you're facing recurring villains or large groups with communication networks. Otherwise, your enemies will be going in as blind as you are. That is, barring any potential personal detective work either of you get up to, but in that case it would be reasonable to assume there would be hints in the text or even opportunities to catch the fellow or get caught yourself, depending on whatever this system's version of perception checks might be.

Still yeah, trump cards are for trumping :)

Though, I haven't really used anything particularly powerful yet. Frankly, my attack power with my current technique is really underwhelming, all in the single digits currently (it can scale a bit with access to more weapons and Qi) as opposed to enemy's health which could easily be high in the double digits.

Seems to be going fine, but also Lei Feng's a lover not a fighter (well, as much as you can be in a xianxia setting hahahaha)

quote:
What's a pfp? Is that the portrait, the bio, or both?


Shorthand for profile picture. I'm not sure how to define 'bio' since it's a pretty niche field that I've only seen on RPOL (then again, I don't use any social medias, where it may be more common).

A related field I've seen is 'signatures' on a lot of different forums, but they don't have those here (probably for the better, they can take up a lot of space on a page).

quote:
Tricks are only dirty if there's witness left to complain about them


LMAO I love this.
This message was last edited by the player at 14:58, Fri 16 July 2021.
Dao Master
GM, 21 posts
Fri 16 Jul 2021
at 16:26
  • msg #22

OOC + Feedback + Suggestions

In reply to Lei Feng (msg # 21):

quote:
...depending on whatever this system's version of perception checks might be.


Regarding this point, the system prioritizes the player's own initiative to search or examine stuff based on how the player describes his character examining a place or object. Of course, the more details you add to the search (e.g. under the table, between its joints etc) the longer it will take, and it is even possible to spend an entire month examining an object (you may add conditions for it to stop whenever you discover anything of note).

All in all, the player will be (most of the time) rewarded for creative description of detailed actions or plans of actions - since the main goal of the system is to create an interesting narrative.

Naturally, there will be various Eye Arts that will allow you to fathom hidden things, check someone's cultivation level etc, and this will be the main form of perception at higher stages.
Oriana Kimari
player, 13 posts
We walk on Hell
gazing at flowers
Fri 16 Jul 2021
at 17:16
  • msg #23

OOC + Feedback + Suggestions

Out of context, but...

Lei Feng:
he didn't want to give the man an opening to his lungs.


You actually did give him an opening to his lungs ;)
Zi Cheng
player, 1 post
Sat 17 Jul 2021
at 01:27
  • msg #24

OOC + Feedback + Suggestions

*waves* I arrive! Now that I've submitted ny char sheet, I feel like I should say hello to all the other lovely players in the game~
Lei Feng
player, 8 posts
An easygoing fellow
Getting stronger everyday
Sat 17 Jul 2021
at 02:42
  • msg #25

OOC + Feedback + Suggestions

Hello! Welcome to the game!
Xiao Kang
player, 12 posts
Dharma Name: Fu Su
Sat 17 Jul 2021
at 09:18
  • msg #26

OOC + Feedback + Suggestions

Hello hello!
No guarantee of loveliness, though!
Zi Cheng
player, 2 posts
Sat 17 Jul 2021
at 09:22
  • msg #27

Re: OOC + Feedback + Suggestions

Xiao Kang:
No guarantee of loveliness, though!

I certainly can't promise that myself, so I would say we're even there *giggles*
Oriana Kimari
player, 14 posts
We walk on Hell
gazing at flowers
Sat 17 Jul 2021
at 09:25
  • msg #28

Re: OOC + Feedback + Suggestions

Welcome to the game!

So, i'm guessing we'll have to see who runs into another PC first :P
Xiao Kang
player, 13 posts
Dharma Name: Fu Su
Sat 17 Jul 2021
at 09:32
  • msg #29

Re: OOC + Feedback + Suggestions

Remember, it doesn't count as a meeting unless the two try to kill each other over a stupid misunderstanding at first.

I don't make the tropes.
Oriana Kimari
player, 15 posts
We walk on Hell
gazing at flowers
Sat 17 Jul 2021
at 09:38
  • msg #30

Re: OOC + Feedback + Suggestions

Of course!

How else are you supposed to gain valuable insights into the motives and personality of those you meet, if not through their Kung Fu?
Zi Cheng
player, 3 posts
Sat 17 Jul 2021
at 09:43
  • msg #31

Re: OOC + Feedback + Suggestions

Indeed, I can certainly say any meeting we will probably have will not be a friendly one *giggles* until we become allies of convenience for some larger enemy outside of our control, and slowly develop a bond from there.

I too, do not make the tropes.
Oriana Kimari
player, 16 posts
We walk on Hell
gazing at flowers
Sat 17 Jul 2021
at 09:51
  • msg #32

Re: OOC + Feedback + Suggestions

Naturally.

I mean, they call it forging friendships, right? And how do you forge something good? By shoving it in a fire and hitting it with a hammer repeatedly.

I rest my case.
Lei Feng
player, 9 posts
An easygoing fellow
Getting stronger everyday
Sat 17 Jul 2021
at 18:00
  • msg #33

Re: OOC + Feedback + Suggestions

quote:
Remember, it doesn't count as a meeting unless the two try to kill each other over a stupid misunderstanding at first.

I don't make the tropes.


Hahaha!

quote:
Of course!

How else are you supposed to gain valuable insights into the motives and personality of those you meet, if not through their Kung Fu?


Tough love. I like it.

quote:
Indeed, I can certainly say any meeting we will probably have will not be a friendly one *giggles* until we become allies of convenience for some larger enemy outside of our control, and slowly develop a bond from there.


Fool, you just activated Lei Feng's trap card: Long term [b]romance!

Just you wait, by chapter 3000+ him and any one of you will be arguing over who should sacrifice their life for the other!

quote:
mean, they call it forging friendships, right? And how do you forge something good? By shoving it in a fire and hitting it with a hammer repeatedly.


Very very tough love. The more violent the better, for this genre!
Xiao Kang
player, 15 posts
Dharma Name: Fu Su
In: Zhanbei Jienu Hu
Sat 17 Jul 2021
at 18:17
  • msg #34

Re: OOC + Feedback + Suggestions

A twist in your plot!

...the long-term romance is actually between Lei Feng and the one currently gently and loving trying to hold him close!
Zi Cheng
player, 5 posts
Sat 17 Jul 2021
at 18:23
  • msg #35

Re: OOC + Feedback + Suggestions

Its quite interesting to see everyone starting to get into combat and such, and seeing the various different abilities they hold~ I look forwards to showing off my own, eventually *Giggles*
Lei Feng
player, 11 posts
An easygoing fellow
Getting stronger everyday
Sat 17 Jul 2021
at 18:33
  • msg #36

Re: OOC + Feedback + Suggestions

quote:
A twist in your plot!

...the long-term romance is actually between Lei Feng and the one currently gently and loving trying to hold him close!


LMAOO! If this is BL, then sure XD

quote:
Its quite interesting to see everyone starting to get into combat and such, and seeing the various different abilities they hold~ I look forwards to showing off my own, eventually *Giggles*


Menacing giggles intensify
Xiao Kang
player, 16 posts
Dharma Name: Fu Su
In: Zhanbei Jienu Hu
Sat 17 Jul 2021
at 18:37
  • msg #37

Re: OOC + Feedback + Suggestions

quote:
Gripped with fear, his hands coldly grasped his rusty scythe and plunged it directly down into the man's heart.

See? I was right. Lei Feng is now clearly just trying to get him to open his heart!
Zi Cheng
player, 6 posts
Sat 17 Jul 2021
at 18:41
  • msg #38

Re: OOC + Feedback + Suggestions

Lei Feng:
Menacing giggles intensify

I don't know what you're talking about, I assure you, I'm your ordinary, everyday, extremely friendly cultivator.
Lei Feng
player, 12 posts
An easygoing fellow
Getting stronger everyday
Sat 17 Jul 2021
at 19:34
  • msg #39

Re: OOC + Feedback + Suggestions

On another note, am I the only one who thinks the GM has got to be using a table/website to roll for these backgrounds? I have no idea how one person could otherwise think up so many place names and character descriptions in such a short timespan.

I mean, I guess you feasibly could, but surely it would not come out with such thematic synergy on the first try?

To be clear, I wouldn't look down on that as a method at all, I think it's an ingenious way to speed up hefty adjudications which often weigh down PbPs.
Xiao Kang
player, 17 posts
Dharma Name: Fu Su
In: Zhanbei Jienu Hu
Sat 17 Jul 2021
at 20:18
  • msg #40

Re: OOC + Feedback + Suggestions

Don't look at the man behind the curtains ;D

The thing I'd have more problems with is, indeed, the naming. Id have to spend a disproportionate amount of time making sure, for example, that techniques have the right feel - or I'd have to straight-up rip them off somewhere.

The main factor is probably more familiarity with the source material (more than me, at least). While I did read some Wuxia/Xianxia (otherwise I wouldn't be here in the first place), it's several orders of magnitude less than the well I can dip into for "Generic Vaguely European Fantasy World #23". Not to mention that "Generic Vaguely European Fantasy World #23", unless played with folks I already GMd for, benefits from a slew of lore pre-made by myself I can shamelessly recycle.

I can use some juggling and some smoke and mirrors to make it look like I'm done with A LOT more work than is actually ready in such a setting. But there's no way I can pull that off while ALSO having to double-check that I'm using honorifics reasonably.
Lei Feng
player, 13 posts
An easygoing fellow
Getting stronger everyday
Sat 17 Jul 2021
at 21:46
  • msg #41

Re: OOC + Feedback + Suggestions

quote:
Don't look at the man behind the curtains ;D


You and The Wizard of Oz are giving me very different messages right now! Who should I trust??

quote:
The thing I'd have more problems with is, indeed, the naming. Id have to spend a disproportionate amount of time making sure, for example, that techniques have the right feel - or I'd have to straight-up rip them off somewhere.


Absolutely. I don't speak any asian languages, so I felt almost guilty picking this name, 'cause I really have little to no knowledge about it or context for it, except that it sounds good to my western ears.

I did try and search for names that had meanings I liked, but that's kind of fruitless without an actual awareness of proper grammatical structure.

quote:
The main factor is probably more familiarity with the source material (more than me, at least). While I did read some Wuxia/Xianxia (otherwise I wouldn't be here in the first place), it's several orders of magnitude less than the well I can dip into for "Generic Vaguely European Fantasy World #23". Not to mention that "Generic Vaguely European Fantasy World #23", unless played with folks I already GMd for, benefits from a slew of lore pre-made by myself I can shamelessly recycle.


Exactly same for me. I've seen a little bit of Wuxia/Xianxia, and a crapload of generic vaguely European fantasy to the point where I can make rough sketches for whole fantasy worlds in an hour or less, and then just fill in what I need.

It won't be much special, but it's perfectly reasonable.

quote:
I can use some juggling and some smoke and mirrors to make it look like I'm done with A LOT more work than is actually ready in such a setting. But there's no way I can pull that off while ALSO having to double-check that I'm using honorifics reasonably.


Don't just reveal the biggest GM secret! They are supposed to think us as Gods, not Men!

For me, I think I could pretty easily adapt to using honorifics. They are one of the easier parts of a language to learn in my opinion. Even English has them with things like "Sir, Miss, Mister, Lady, Lord" and so on.

Though, using them perfectly requires at least a good enough understanding of the culture surrounding them, or it can come off a bit weird, even if technically correct/applicable.

I mean, it's like a foreigner going around calling everyone, "Lord" because it's 'respectful'. That doesn't really happen, because that would be super awkward and someone would tell them the linguistic equivalent of "you have something on their face" pretty soon.

TBH, I get a load of enjoyment from honorifics, especially ones of affection, like the japanese '-kun' or '-chan' and the (south?) korean '-oppa, -hy[u/eo]ng' because we don't have those here and that makes me sad.
Wei Jing
player, 8 posts
Sat 17 Jul 2021
at 22:27
  • msg #42

Re: OOC + Feedback + Suggestions

Wei Jing is a delight to write for.  She's not a bad person, but she is an Asura in every conceivable definition of the word.  Slightly bloodthirsty and with a loose grasp on morals that have been reinforced heavily by a Very Good Upbringing.

But sometimes it just leaks out from time to time and she accidentally becomes nightmare fuel.

(Seriously, her Emotion scores are so bad it's amazing.  They're all below 25 except for Sorrow, which is funnily high.  The fact she then made her first Rage check is hilarious to me.  Her alignment is also in PERFECT BALANCE which is even more comedy)
This message was last edited by the player at 22:28, Sat 17 July 2021.
Lei Feng
player, 14 posts
An easygoing fellow
Getting stronger everyday
Sat 17 Jul 2021
at 22:32
  • msg #43

Re: OOC + Feedback + Suggestions

That is amazing, LMAO

I'm sure her and Lei would hit it off. Think about it; By day, they could go around protecting the weak from wicked villains, and by night they would spend all that positive karma by starting a bloody tavern brawl!

Fun fun fun :)
Wei Jing
player, 9 posts
Sat 17 Jul 2021
at 22:35
  • msg #44

Re: OOC + Feedback + Suggestions

Yeah, I kind of ended up blowing a ridiculous amount of Talent Points on a mystery box, but Wei Jing I'm hoping is to be the Good Girl Demonic Cultivator who uses the power of friendship to rise to success as an immortal demon blacksmith of sorts.

It's a mystery as to how far it'll go, but I'm definitely looking forward to it!
Xiao Kang
player, 18 posts
Dharma Name: Fu Su
In: Zhanbei Jienu Hu
Sun 18 Jul 2021
at 11:17
  • msg #45

Re: OOC + Feedback + Suggestions

Ah, yes, the lure of mystery boxes!
I couldn't resist those myself, and now I have a mystery box that requires two skills my character can't make heads or tails of.

...nothing wrong can ever come out of practicing a cultivation method you barely understand three fifths of, right? xD
This message was last edited by the player at 11:18, Sun 18 July 2021.
Zi Cheng
player, 7 posts
Sun 18 Jul 2021
at 11:35
  • msg #46

Re: OOC + Feedback + Suggestions

Hah, same boat here admittedly went for a martial arts manual and a spirit herb, and got a fire related one for both of them, only problem is... I'm lightning affinity!
Xiao Kang
player, 19 posts
Dharma Name: Fu Su
In: Zhanbei Jienu Hu
Sun 18 Jul 2021
at 11:45
  • msg #47

Re: OOC + Feedback + Suggestions

Ah, come on, don't be so picky - lightning is KIND of like fire!
Zi Cheng
player, 8 posts
Sun 18 Jul 2021
at 12:01
  • msg #48

Re: OOC + Feedback + Suggestions

Not close enough :V that being said, the herb can nurture my fire spirit, so if I turn it into a pill it might work out in the end, since I built for pill refining in addition to my combat stuff.
Xiao Kang
player, 20 posts
Dharma Name: Fu Su
In: Zhanbei Jienu Hu
Sun 18 Jul 2021
at 12:05
  • msg #49

Re: OOC + Feedback + Suggestions

Me too. I originally wanted Formations, but ended up with Medicine making sense - and from there the jump was easier to pills.
Oriana Kimari
player, 19 posts
We walk on Hell
gazing at flowers
Sun 18 Jul 2021
at 17:06
  • msg #50

Re: OOC + Feedback + Suggestions

Got the Formations and Inscriptions combo package here, so i'll probably be enchanting gear for you all at some point in the game :P
Lei Feng
player, 16 posts
An easygoing fellow
Getting stronger everyday
Sun 18 Jul 2021
at 17:32
  • msg #51

Re: OOC + Feedback + Suggestions

Lei can also do Inscriptions! Looking forward to giving everything he makes incredibly over-the-top stupid names because of course this idiot would do that.

Oh yeah and check my thread if you want to see how truly stupid this idiot is :) At least when it comes to judging character haha
Oriana Kimari
player, 20 posts
We walk on Hell
gazing at flowers
Sun 18 Jul 2021
at 17:57
  • msg #52

Re: OOC + Feedback + Suggestions

Just did, actually.

And yes, why shouldn't the activation chant on a particularly strong magical spell be "I like to wear pink tutus!"? Prevents abuse of the spell if you make sure people will only use it when absolutely necessary.

As for the woman though, i'd disagree. She doesn't come across as a hothead, i'd say she's more kuudere myself. Tsundere lean more towards sarcasm.
Lei Feng
player, 17 posts
An easygoing fellow
Getting stronger everyday
Sun 18 Jul 2021
at 18:11
  • msg #53

Re: OOC + Feedback + Suggestions

Oh man, you're totally right! I knew about that trope too but then it slipped my mind. Would've been perfect for an 'icy beauty'

Really tempted to edit, but not sure the GM policy on editing posts, especially when it's for a stupid reason like 'my joke didn't land so can i get a redo?'

Probably inconsequential either way, unless of course Lei gets stabbed hahahahaha.

Actually, it's kind of in-character for Lei to get this wrong, since he's only 'heard about this in legends' so it makes sense he got some of the details mixed up on his dere types :P

Imagine being an otaku in the, what, 13th century?
Dao Master
GM, 34 posts
Sun 18 Jul 2021
at 18:44
  • msg #54

Re: OOC + Feedback + Suggestions

In reply to Lei Feng (msg # 53):

Go ahead with edits. As long as it makes a fun narrative and doesn't change major things too much it should be fine.
Oriana Kimari
player, 21 posts
We walk on Hell
gazing at flowers
Sun 18 Jul 2021
at 18:57
  • msg #55

Re: OOC + Feedback + Suggestions

Lei Feng:
Actually, it's kind of in-character for Lei to get this wrong, since he's only 'heard about this in legends' so it makes sense he got some of the details mixed up on his dere types :P


Speaking of legends, i actually wanted to ask about this earlier, but apparently forgot.

Dao, what's our level of IC knowledge of the various beasts of legend we may encounter? I know the creature i ran into was a kumiho, but how likely would it be for me to know this ICly? I played it off as 'heard about it from bedtime stories' at the time, but a GM call on it would be nice.
Dao Master
GM, 35 posts
Mon 19 Jul 2021
at 01:00
  • msg #56

Re: OOC + Feedback + Suggestions

In reply to Oriana Kimari (msg # 55):

As long as you can recognize them, you can treat it as though your characters know them, but the level of knowledge is very superficial and limited to whatever the story about it speaks of about them. Of course, stories are just stories - they are mostly greatly exaggerated and might contain information that might be false.

If you've read the Classic of Mountains and Seas, you might also recognize a lot more obscure and strange creatures (that might appear in the game) and the medicinal properties of some of their organs. Of course, how true they are is questionable.

The foolproof way of knowing stuff in a reliable manner is to procure and study for a period of time books on the subject of various creatures. In which case your character may recall any detail about a creature.
This message was last edited by the GM at 01:01, Mon 19 July 2021.
Oriana Kimari
player, 22 posts
We walk on Hell
gazing at flowers
Mon 19 Jul 2021
at 01:26
  • msg #57

Re: OOC + Feedback + Suggestions

Well, i wouldn't exactly call myself an expert and immediately come up with a list of valuable organs to harvest for selling monster kidneys on the black market medicinal purposes, but i'd have to rely on my character for that once she starts getting the appropriate skills and lores :)
Xiao Kang
player, 22 posts
Dharma Name: Fu Su
In: Zhanbei Jienu Hu
Mon 19 Jul 2021
at 08:26
  • msg #58

Re: OOC + Feedback + Suggestions

In reply to Dao Master (msg # 56):

...Don't mind me as I add Classic of Mountains and Seas to my 'potential inspiration to steal' list. It looks pretty interesting.
Oriana Kimari
player, 23 posts
We walk on Hell
gazing at flowers
Mon 19 Jul 2021
at 09:40
  • msg #59

Re: OOC + Feedback + Suggestions

In reply to Xiao Kang (msg # 58):

I can help with that:

https://archive.org/stream/ACh...%20Bestiary_djvu.txt
Xiao Kang
player, 23 posts
Dharma Name: Fu Su
In: Zhanbei Jienu Hu
Mon 19 Jul 2021
at 09:49
  • msg #60

Re: OOC + Feedback + Suggestions

I might grab it in actual book format.

...fortunately I read a decent english, because getting it in my language apparently costs five times as much.
And no, chinese isn't an option xD
This message was last edited by the player at 09:50, Mon 19 July 2021.
Oriana Kimari
player, 24 posts
We walk on Hell
gazing at flowers
Mon 19 Jul 2021
at 10:04
  • msg #61

Re: OOC + Feedback + Suggestions

In reply to Xiao Kang (msg # 60):

From the article:

quote:
For a complete English translation of the Guideways, general readers may wish to con-
sult the recent version by Anne Birrell (1999) despite her highly imaginative rendition
of the names of places and things. Another English version by Hsiao-Chieh Cheng et
al. (1985) may be useful but is also problematical in many places. Specialist readers will
probably prefer the more reliable Italian version by Riccardo Fracasso (1996) or the one
in French by Remi Mathieu (1983). The latter two are sinological in style, however, with
all names romanized instead according to the phonology of modern standard Mandarin.


Out of curiosity, which is your language?
Xiao Kang
player, 24 posts
Dharma Name: Fu Su
In: Zhanbei Jienu Hu
Mon 19 Jul 2021
at 10:11
  • msg #62

Re: OOC + Feedback + Suggestions

The language of pizza!
...and mustachio-ed plumbers.
Lei Feng
player, 18 posts
An easygoing fellow
Getting stronger everyday
Mon 19 Jul 2021
at 11:10
  • msg #63

Re: OOC + Feedback + Suggestions

quote:
The language of pizza!


New York City, then? You know, the pizza rat?

(im kidding please dont kill me)

quote:
...and mustachio-ed plumbers.


Ah yes, Mario Mario the genocidal maniac!

So, you're from Japan.

(okay ill stop)




I tried to read the stuff in the link, but the formatting made me lose my last remaining brain cell, which I was really using to have thoughts or whatever.
Oriana Kimari
player, 26 posts
We walk on Hell
gazing at flowers
Mon 19 Jul 2021
at 11:18
  • msg #64

Re: OOC + Feedback + Suggestions

Yeah, no kidding, if it's not English it's pretty much unavailable and out of print everywhere XD

I tried looking the Italian one up online, most places still feature a 25 euro catalogue price, but it's universally out of stock and/or unavailable.

https://www.ebay.it/itm/265218...076&toolid=10001

I did find that copy in Foggia at "only" twice the price, you'd still need postage but it's internal in Italy so that might bump down the price some.

Then again, it's Posta Italiana so you may end up receiving it somewhere in 2023.

Lei: That's because it's base text. If you click on "See other formats" there's actually a nice and shiny pdf version of it, along with multiple others ;)
Lei Feng
player, 19 posts
An easygoing fellow
Getting stronger everyday
Mon 19 Jul 2021
at 12:01
  • msg #65

Re: OOC + Feedback + Suggestions

Oooh exciting :)

I'm going to bed (yes at 8 am in EST because im terrible at keeping a sleep schedule zoinks) but I'll revisit that page when I wake up!

Thanks :)
Xiao Kang
player, 26 posts
Dharma Name: Fu Su
In: Zhanbei Jienu Hu
Mon 19 Jul 2021
at 12:17
  • msg #66

Re: OOC + Feedback + Suggestions

In reply to Lei Feng (msg # 63):

You and I... we're going to have a problem. Watch out, or you'll wake up to find garlic heads hidden in your drawers.



As for the book I found a softcover for 63 eurobucks on Amazon that looked like it was available - but the english version was 17.
If you're curious your link for me is 55, of which 6 postage - so we're in the same ballpark.

In the end I've been a nerd long enough that reading English and Italian is just about the same. Just don't make me speak
Oriana Kimari
player, 27 posts
We walk on Hell
gazing at flowers
Mon 19 Jul 2021
at 14:39
  • msg #67

Re: OOC + Feedback + Suggestions

Heh, the opposite for me. I can speak and read it no problem, but ask me to write something and it'd have the grammar skills of a toddler.

Accents and apostrophes aren't really a thing in my country...
Xiao Kang
player, 27 posts
Dharma Name: Fu Su
In: Zhanbei Jienu Hu
Mon 19 Jul 2021
at 15:12
  • msg #68

Re: OOC + Feedback + Suggestions

Oh? Can I ask which is that? I have a couple of obvious picks when it comes to no-accents-and-no-apostrophes languages (most of them also no-latin-alphabet ones), but I'm not too familiar with any.
Oriana Kimari
player, 28 posts
We walk on Hell
gazing at flowers
Mon 19 Jul 2021
at 18:27
  • msg #69

Re: OOC + Feedback + Suggestions

The Netherlands.

Dutch is a language in a difficulty category of its own, i've heard, though as a native speaker i can't really comment on it, but it does have a nice lack of grammatical cases, accents, tremas, grammatical genders (masculine and feminine are both 'de', neuter is 'het') and apostrophes.

On the other hand, i suppose there are lots and lots of irregular forms, pronunciation can be tough on people trying to learn it (ch, sch, ng and nk are sounds which aren't often encountered in most other languages) and word order is extremely important to the point of it changing the enire meaning of the sentence. But hey, pros and cons, right?
This message was last edited by the player at 18:45, Mon 19 July 2021.
Lei Feng
player, 20 posts
An easygoing fellow
Getting stronger everyday
Mon 19 Jul 2021
at 18:51
  • msg #70

Re: OOC + Feedback + Suggestions

quote:
The Netherlands.


Careful! I hear it's hot there! Also, the new update introduced a lot of dangerous monsters...

(yes im aware im making enemies hahahah)

quote:
though as a native speaker i can't really comment on it


/rant start

Same for me, with english as my first (and sadly only) language. Growing up, I thought it all made sense, and now that I'm older and remember what it was like to study other languages briefly in school (mainly French 'cause I'm Canadian and it's mandated to be taught) I'm like "Holy crap this language is evil to foreigners" LMAO

I mean, it's probably the least internally consistent language. Sure, every tongue has it's exceptions, but English is like three quarters exceptions (and the other quarter is loan words ha ha)

Recently tried to get introduced to Japanese basocs, but my brain is too used to latin languages to be able to imprint such a drastically different one in it's folds.

Frankly, at this point I think I'm past the years where I can learn new languages. Not to mention I was never ever good at recreating sounds that English doesn't have (even though japanese miraculously only has like one or two unique sounds, I can't pronounce them)

Also, even though I got an award for prodigious french learning when graduating from elementary education, even at the time I was really only decent at reading and writing. Couldn't speak it for crap, and don't get me started on understanding it.

Unfortunately, I later learned a language is mostly useless to know in writing if you don't know it verbally, since any bilingual or multilingual careers are almost always spoken translation, and rarely written translation (though, that might be different now or I just got given the wrong information)

I really want to blame it on having CAPD, but I don't even remember if I have that diagnosis or if it was just borderline.

/rant end
Xiao Kang
player, 28 posts
Dharma Name: Fu Su
In: Zhanbei Jienu Hu
Mon 19 Jul 2021
at 19:13
  • msg #71

Re: OOC + Feedback + Suggestions

I did play around with a little bit of Japanese myself in covid times. Apart from issues in wrestling with the l/r sounds, pronunciation wasn't too terrible - hell, English is probably HARDER than Japanese on that front. But yeah, I got in the low-100s of vocabulary and a smattering of basic grammar before having to return to work. Maybe I'll pick it up again on vacation time, but I'm pretty sure I'm going to find out I only remember the shapes for, I dunno.. 'Person' and 'Dog'.

Unexpected side-effect, I started actually remembering my mobile number somewhere in the middle of Kanji memorizations. I had that number for years and never managed that.

My French stops at being able to serve beers at a summer job, and my Dutch at the same - except ACTUALLY in German, mixing the two up and pissing off everyone in the process.

Also, high school Latin and Ancient Greek. Let's... just not mention my fluency in those, okay?
Oriana Kimari
player, 29 posts
We walk on Hell
gazing at flowers
Mon 19 Jul 2021
at 19:21
  • msg #72

Re: OOC + Feedback + Suggestions

In reply to Lei Feng (msg # 70):

English is the Borg of languages.

It doesn't just loan words, it awaits other languages in darkened alleyways and rifles their pockets for more vocabulary.

Anyhow, on Dutch, there really isn't a set of standard rules to follow. The past tense of kopen ('to buy') is kocht, but the past tense of lopen ('to walk') isn't locht, it's liep and the past tense of hopen ('to hope') is hoopte. And pronunciation wise, the only difference between them is in the first letter, and then local dialects get involved...

Grammatical genders are the same way: Chair is 'de', table is 'de', glass is 'het', and glasses is 'de' because plural is always 'de'. The word doesn't tell you anything about what's supposed to accompany it, so people can try and spend a couple of years to master it, and still end up sounding like a Neanderthal.
Xiao Kang
player, 29 posts
Dharma Name: Fu Su
In: Zhanbei Jienu Hu
Mon 19 Jul 2021
at 19:28
  • msg #73

Re: OOC + Feedback + Suggestions

Genders in Italian can be just as fun for foreign learners, I assume. Stealing your example, chairs and glasses are CLEARLY manly, while chairs are pretty girly.
(however cups are feminine - glasses gotta have their waifus)
We don't really have a neuter.
Lei Feng
player, 21 posts
An easygoing fellow
Getting stronger everyday
Mon 19 Jul 2021
at 23:22
  • msg #74

Re: OOC + Feedback + Suggestions

I don't think English has any gender system, except for pronouns I guess?

When learning French, I didn't actually find the gender thing too difficult. It was just a lot of memorization because there is no rime nor reason to it, and even using stereotypes doesn't help because it's not seemingly based off modern culture (maybe when the language first came around, it was accurate but no more)

Since the genders are all attached to nouns, it's easy to just remember a word with it's gender as a part of it, same way many native English speakers (maybe not learners) would think of 'kill' and 'killing' almost like different words, since differentiating between tense is so automatic it seems to be a part of the very verb.

Conjugation for french wasn't too hard for me, but I never got lightning speed quick with it like I did with english.

Anyway, big shout out to all you multilingual folks. Learning new languages is super difficult, and smth I aspire to someday manage!

In a way I'm a little jealous of kids raised in families that speak more than one language, since that can prime their brain early for this sort of learning... Then again my mum sort of experienced that when she was younger (french-canadian family) and she said it was really hard to switch between the two. Though, apparently not as hard as it was to go from French School to English School which caused her to nearly fail math because she didn't understand the terms.

That's my nightmare by the way. Not getting up on stage in my underwear, but being thrown into advanced mathematics but it's all spoken in mandarin. I would die.
Lei Feng
player, 23 posts
An easygoing fellow
Getting stronger everyday
Mon 19 Jul 2021
at 23:32
  • msg #75

Re: OOC + Feedback + Suggestions

New post. Couldn't possibly find a way for this to not appear like psychopathy, so I tried to show inside his head.

Oh well, the GM will judge how this affects his Karma score (if at all)
Oriana Kimari
player, 30 posts
We walk on Hell
gazing at flowers
Mon 19 Jul 2021
at 23:43
  • msg #76

Re: OOC + Feedback + Suggestions

Well, take it from someone that knows several, there's only one real trick in learning a new language, and that's to get yourself to think in it.

Otherwise, you'll just end up having to translate everything twice in your head which in turn keeps you from following a conversation in a relaxed and natural manner because you need to think three times as much as the person you're trying to talk to.
Lei Feng
player, 24 posts
An easygoing fellow
Getting stronger everyday
Tue 20 Jul 2021
at 00:09
  • msg #77

Re: OOC + Feedback + Suggestions

Absolutely spot on with the advice I've been given.

Though, to me, 'thinking in another language' is synonymous with 'fluency in that language'

But... isn't that a Catch-22? You have to be fluent before you can be fluent... It could also just be that my method of learning has always been wrong. I've always started with reading and writing because even in English I far prefer the written word over spoken word. Maybe this 'catch22' problem isn't present if you learn a language verbally, like its supposed to be done.

I guess that's why language is something you can never really say you 'have finished learning', not only because it constantly changes (though not necessarily too quickly to keep up with if you are already immersed) but because learning a second language is an endless series of discoveries.

It makes me feel kind of crappy for laughing at foreigners mispronouncing or using poor grammar, when I know now they are already miles ahead of me (or any monolingual person) in terms of linguistic ability. Though, I suppose it's okay if it's not malicious.

Regardless, it's kind of ironic to me that learning a 2nd , 3rd , 4th or whatever language is basically a 'Prestige' system where you go from Level 100 [lol] Englishman [for ex.] and then all the way down to Level 1 Frenchman... sometimes you can get Reset Rewards though , such as 'Understanding of Latin Languages' or 'African Linguist'

I play too many video games ha ha




By the way GM, I should probably clarify that Lei cleaned off his scythe before he returned to town. I did mention he cleaned his clothes, but got obsessed with that tidbit and forgot the murder weapon was also an equal problem. It should be easy to do, even without water because he can just wipe it on the grass or with bark or dirt or whatever.

It won't be clean, but it wasn't in the first place lol.
Lei Feng
player, 25 posts
An easygoing fellow
Getting stronger everyday
Tue 20 Jul 2021
at 02:23
  • msg #78

Re: OOC + Feedback + Suggestions

Hey GM, would it be possible for you to set our character sheets to public? I think it would be useful to keep track of our inventories.

I also want to put my spirit arts (I think that's what those are called, because they use Qi, right?) in there because it's inconvenient to have to refer to the PM thread every time!

LMK
Dao Master
GM, 41 posts
Tue 20 Jul 2021
at 10:03
  • msg #79

Re: OOC + Feedback + Suggestions

In reply to Lei Feng (msg # 78):

Done!
Oriana Kimari
player, 31 posts
We walk on Hell
gazing at flowers
Tue 20 Jul 2021
at 10:04
  • msg #80

Re: OOC + Feedback + Suggestions

Nope, it's the other way around: People tend to only start thinking in a language once they feel they've sufficiently mastered it.

So, for example, if you're English and want to learn French, you'd have the tendency to think in English because that's where you've got the biggest vocabulary at your disposal... which is then wasted because you don't know the French equivalent of it anyway. And once they do become fluent, thinking in English and translating it has become such a habit that you keep doing it.

You don't need to actually be fluent to start thinking in a language. That's just fear of failure, even native speakers sometimes get stuck on a word.

-----

On that note of translating in your head, a small anecdote from a teacher of mine back in middle school:

He was on vacation in France, and wanted to light a cigarette, so he went over to a couple of Frenchmen and asked for a light. They both had one and offered it, and my teacher -- thinking in Dutch -- forgot to translate in his head for being distracted and said "Dank u", which is Dutch for "Thank you".

Unfortunately, in French, that phonetically sounded like "Dans cul", which means "shove it up your ass". He did manage to explain the situation, but had he thought in French, he would have said "Merci" instead.
Lei Feng
player, 26 posts
An easygoing fellow
Getting stronger everyday
Tue 20 Jul 2021
at 22:54
  • msg #81

Re: OOC + Feedback + Suggestions

quote:
So, for example, if you're English and want to learn French, you'd have the tendency to think in English because that's where you've got the biggest vocabulary at your disposal... which is then wasted because you don't know the French equivalent of it anyway. And once they do become fluent, thinking in English and translating it has become such a habit that you keep doing it.

You don't need to actually be fluent to start thinking in a language. That's just fear of failure, even native speakers sometimes get stuck on a word.


Thanks, that actually makes a lot of sense!

quote:
Unfortunately, in French, that phonetically sounded like "Dans cul", which means "shove it up your ass". He did manage to explain the situation, but had he thought in French, he would have said "Merci" instead.


What a great teacher. I hope that's a real story, because holy crap is that embarassing lmaooo
Oriana Kimari
player, 33 posts
We walk on Hell
gazing at flowers
Tue 20 Jul 2021
at 23:09
  • msg #82

Re: OOC + Feedback + Suggestions

Yeah, i have no reason to doubt it. Misremembered one thing though, it wasn't in middle school, but late primary, so this was still a few years before they let kids anywhere near foreign languages.

And yeah, if i recall correctly, the teacher told us he lucked out because one of the two Frenchmen mentioned having heard something along those lines as well. It's a story that stuck with me :P
This message was last edited by the player at 23:09, Tue 20 July 2021.
Zi Cheng
player, 12 posts
Tue 20 Jul 2021
at 23:20
  • msg #83

Re: OOC + Feedback + Suggestions

Oriana Kimari:
so this was still a few years before they let kids anywhere near foreign languages.

Which is funny, because when kids are a lot younger, they learn new languages *much* easier.
Oriana Kimari
player, 34 posts
We walk on Hell
gazing at flowers
Tue 20 Jul 2021
at 23:41
  • msg #84

Re: OOC + Feedback + Suggestions

Yep, easiest to learn a language up to age 4 (which is where people that are raised bilingual really get their advantage from), but by the time primary school kicks in they're too busy with reading, spelling, grammar, math, basic geography and history and a bunch of other general knowledge stuff they need to know about in Secondary.

I think the reason for that is that when they're very young, they can't really differentiate between languages yet, so 'car', 'macchina' and 'voiture' are all mentally treated as synonyms of the same word. Later on, those get tagged as belonging to different languages, but they'd still know the actual meaning of the word because it's been imprinted at a young age.

If you want to pick up a language really fast though, go watch cartoons. They're aimed at young kids so the words and grammar they're using aren't that hard to follow by design, and it helps a ton get the right feel for how a language is supposed to 'flow' outside of a book or classroom, which is how you'll be using it 95% of the time anyway.
Lei Feng
player, 28 posts
An easygoing fellow
Getting stronger everyday
Wed 21 Jul 2021
at 00:33
  • msg #85

Re: OOC + Feedback + Suggestions

Or you'll end up talking like a cartoon character.

Heard that's a problem learning japanese through 'anime', because they all end up sounding incredibly stupid. The best way that mistake has been explained to me is it would be as if a foreigner was speaking like Clint Eastwood or Bugs Bunny or some other pop culture character.

I would die from embarassment.
Oriana Kimari
player, 35 posts
We walk on Hell
gazing at flowers
Wed 21 Jul 2021
at 02:18
  • msg #86

Re: OOC + Feedback + Suggestions

No, as much as i like anime, it's generally aimed at teenagers so the vocabulary tends to be more advanced. It's also a cultural thing, meaning there's a lot of stuff that would make (cultural or societal) sense to a native speaker, but not so much a relative outsider that, when copying the manner of speech, would often end up using it out of context.

Same with cartoons, some work better than others, but it would work best alongside classes in a new language so you have a better grasp on your progress.
Xiao Kang
player, 31 posts
Dharma Name: Fu Su
In: Zhanbei Jienu Hu
Wed 21 Jul 2021
at 14:16
  • msg #87

Re: OOC + Feedback + Suggestions

In the end, any exposure is better than no exposure, but sooner or later you'll have to smash your head on SOME rules.

I dunno if the age brackets match, but I started having English in school in primary school (years 1-5 of school), possibly on the... third? Fourth year? I have to admit my memories are kind of hazy about events back then.
Not that it helped much, I mainly learned my English over the first Adventure and RPGs games I could mess with (Monkey Island. Goddamn Monkey Island) - In general, Italy wasn't exactly known for excellent English teaching back then. Or ever.



On a completely unrelated note, I had math-y curiosities about the game and wanted to generate a bit of discussion. What's the expected numeric range of things?
Self rolls work best in a 1-100 range, getting up to 250-300 if we start taking into account increasingly improbable penalties.
Opposed rolls have a similar range, with the dice being progressively less important to the point of meaninglessness the higher base values go.

However in the Arts Advancement example I see numbers 'easily' getting into the high-100s - which makes absolute sense in the scale of Xianxia, but I'm not sure plays nice with the numeric groundwork.

Thoughts on the matter? Opposed rolls could work with a growing random: either a single bigger die or multiple d100s (I dunno, one extra d100 for every full 100 [numbers not final] in the skill? 200? Or maybe based on Cultivation level, showing a generic increase of overall badassery?). This would increase the gap between people who should probably have no business punching each other (1d100 + 60 has a chance versus 1d100 + 150, less so versus 2d100 + 150) but keeps drama when playing closer to the right playground (700 and 800 LOOK 'close', but if the random is 1d100, 700-guy actually has no chances)

I dunno about self rolls. Maybe more and more stuff should just become automatic and the rolls only done against fractions of the skill? It sounds like it could get needlessly complex.
Lei Feng
player, 29 posts
An easygoing fellow
Getting stronger everyday
Wed 21 Jul 2021
at 14:39
  • msg #88

Re: OOC + Feedback + Suggestions

I agree with your ideas about the goal, but I'm not sure what changes should be made.

The biggest I have with my main system (DND 5e) is their ideal of 'bounded accuracy' which basically means a lot of things but the thing I hate about it is that it ensures that low level entities can always actually pose threats to higher level ones.

I mean, you'd think a level 20 monk would have no problem wiping out a crowd of any number of low challenge rated enemies, but nope, because the way the dice and numbers were designed just are not like that.

AOE is an exception to this issue, but only if they are bunched together. So, useless against being attacked by a bajillion enemies at range, when you should be able to simply take the arrows and ignore them because you are supposedly strong enough to fight evenly with demigods

Besides, the class design only gives magical classes access to any aoe, and martial classes suffer from leveling up and getting more attacks, because the more dice you roll the more likely you are to roll terribly.

So yeah, for this game which has a Wuxia genre, I'm absolutely in support of there being 'unwinnable fights' from a purely mathematical perspective. Sure, cheatlike abilities can always trump statistics, but that's a totally other matter then poorly-designed combat math.

I also agree with Xiao that people on the same playing field, even if one is a fair bit above the other should still be able to be matched fairly evenly.

If Cultivators are a rare thing in this setting, they should automatically be considered a threat. Of course, a first stage cultivator would not be one to a very late stage cultivator, but a middle stage cultivator should have the opportunity to take down late stage ones, if they use their wits and get some luck.

That's my take on opposed rolls. Frankly, the quickest way to do that may to just give total resistance or straight damage reductions to things as you reach higher cultivation layers. I recall hearing that earlier versions of DND than I've played did use Damage Reduction, which is good for Wuxia because nothing is more badass than taking 0 damage from a massive hit because you outlevel your opponent so much more.

Resistances could be the ability to completely ignore nondamage techniques. It's not immersive that an ability would work the same against foes of vastly different power.

For an example, say I had limited telekinesis as a mid level technique. Then, let's say I encounter a super late stage cultivator. My telekinesis should have no effect, because it's too low level to affect them.

Basically, at certain cultivation layers, you should get absolute immunity to effects that are more inferior than a specific threshold (could be anything, from three layers to twice that or whatever)

My favorite reference for this would have to be the Overlord anime/light novel. The characters in that show are the definition of overpowered (to their environment, at least) and they literally have a video-game ability which "Protects from Effects Under Level 60" as they are all level 100s (main cast only). Something like that is basically a perfect fix for the issue of 'these goblins are really whittling me down' coming out of the mouth of an immortal heaven ascension god-slayer.

Now for self rolls, I agree that things just becoming automatic if they are low difficulty should be fine. This issue comes up in DND a lot, where a supposed 1000 year old archdruid fails a nature check to find berries for somewhere they have lived and planted forests in for the last two centuries because they roll a 1 on the d20. What?!?! That is ridiculous.
Dao Master
GM, 52 posts
Wed 21 Jul 2021
at 17:06
  • msg #89

Re: OOC + Feedback + Suggestions

Indeed, my plan is to bestow an extra dice to your opposed rolls with each breakthrough of a stage of cultivation. Some forms of cultivation might even give you more than one dice per breakthrough which offers insane people an option of challenging others at a higher stage.

As for self rolls, they will work in the same way - with you rolling against additional dice - but only if the activity in question requires a higher stage of cultivation. e.g. a person in Golden Pill stage doesn't have to self check when he executes a Qi Gathering pill refinement technique - but will have to do it for Golden Pill/Primordial Fledging stage refinement techs. I guess I should probably categorize some abilities into their cultivation stages.

In short, if the self check or opposed check is done with the target being of a lower stage of cultivation, then no check is required, and success is automatic (exception is when opponent has a chance to roll higher than you if he enough d100s).

I originally wanted to do damage reduction, but I wanted to reduce the number crunching, so here we are lol. Just comparing numbers is already a lot for now at least from how I look at it. I wanna keep it fast paced.

And I agree that the penalties for natural 1s and fumbles are too silly. Luckily, you'll have none of that here. (And also no criticals)


----


Also - A word of advice to aspiring cultivators.

That path to breaking through often involves months to years of seclusion doing nothing but working on cultivation. Trying to do so while on the road is almost impossible.

Adventuring and getting involved in earthly affairs are often just means to obtain the necessary resources to eventually get a secluded place to do nothing but focus on refining your inner self, and should that distract you too much, you will find yourself too old before you break through to the next stage.

As a rogue cultivator wandering the lands, this is exceedingly hard, as you will often run out of funds and will have to spend years earning again before you can continue. People who join sects on the other hand will find it easier as they have the facilities to allow for members to train in seclusion for months without worrying about basic needs.

In the later stages, you will find that you will actually be going around just looking for a place where you can meditate in peace (lol), and only occasionally getting out of seclusion to find necessary tools or materials for you to break through bottlenecks in your cultivation.
This message was last edited by the GM at 17:21, Wed 21 July 2021.
Xiao Kang
player, 33 posts
Dharma Name: Fu Su
In: Zhanbei Jienu Hu
Wed 21 Jul 2021
at 17:25
  • msg #90

Re: OOC + Feedback + Suggestions

But the MYSTERY BOX of exploration! It shines so blindingly!
Last known words, before drowning unremembered into a nameless swamp

No, no, I swear I have a plan here! Rare herbs in the swamp! Brownie points with the Buddhists in town! Totally not just wandering about like a headless chicken! xD
Lei Feng
player, 31 posts
An easygoing fellow
Getting stronger everyday
Wed 21 Jul 2021
at 18:34
  • msg #91

Re: OOC + Feedback + Suggestions

Lei's just vibing rn.

I mean, he's 23 years old. He's got time. Especially if his story moves at a slow pace lol

But yeah, probably important to get biological immortality (which i assume is a late stage feature in most cultivation pathways) before a lot of ingame years pass, because you know, then you would die of natural causes and that is not very fun

Also, I've always had a secret desire to play a regular young dude who is secretly actually a thousands-year-old demigod who has walked among mortals for aeons and knows everything they wonder about, but spends his time drinking and telling jokes instead. Basically hilarious to me that a being beyond comprehension would just take things easy and live pretty much like a regular fellow.

Anyone who has read a fair bit of Brandon Sanderson's Cosmere can probably guess my favorite character from that series from that paragraph alone.
Zi Cheng
player, 14 posts
Wed 21 Jul 2021
at 20:33
  • msg #92

Re: OOC + Feedback + Suggestions

generally speaking, when it comes to cultivation, although creatures never really got total immortality, they often extend their lives up to hundreds of thousands of years in later stage cultivation.

The best in world explanation I've seen is that every creature inherently has a certain amount of life essence they can hold, and you start getting old and dying as you lose that essence. As you go up in cultivation, the amount of essence you can hold goes up exponentially, leading to the lives of creatures that are essentially immortal.
Oriana Kimari
player, 37 posts
We walk on Hell
gazing at flowers
Wed 21 Jul 2021
at 21:10
  • msg #93

Re: OOC + Feedback + Suggestions

In reply to Zi Cheng (msg # 92):

Yep, and the Demonic Daos are essentially focused around absorbing other people's essences: They still lose theirs at a normal rate (unlike others, who focus around retaining it) but they 'top off' on other living beings every once so often.
Zi Cheng
player, 15 posts
Wed 21 Jul 2021
at 22:40
  • msg #94

Re: OOC + Feedback + Suggestions

In reply to Oriana Kimari (msg # 93):

Fun thing about being a demonic cultivator~ I thought I was going to be the only one when signing up, but I'm glad that someone else did too~
Wei Jing
player, 13 posts
Thu 22 Jul 2021
at 00:01
  • msg #95

Re: OOC + Feedback + Suggestions

I'm still settling Wei Jing's starting position, it's kinda rough honestly as she's fighting a bunch of bandits who can apparently shrug off crossbow fire.

I don't know if she's just rolling really badly for damage though or if these guys are hardcore.  Or if I've technically only rolled two attacks--the game doesn't seem to have rules for larger scale fights I think?
This message was last edited by the player at 00:02, Thu 22 July 2021.
Oriana Kimari
player, 38 posts
We walk on Hell
gazing at flowers
Thu 22 Jul 2021
at 02:53
  • msg #96

Re: OOC + Feedback + Suggestions

Zi: Eh, it was fairly easy to understand :P

Wei: Well, to be fair, you're taking a character that's basically fresh out of chargen and charging her into a group of bandits large enough to take over a village. I know it's Wuxia, but still, that's some aggro you're pulling there.
Zi Cheng
player, 16 posts
Thu 22 Jul 2021
at 03:22
  • msg #97

Re: OOC + Feedback + Suggestions

In reply to Oriana Kimari (msg # 96):

yeah, the first stage isn't that far above a normal mortal, Qi gathering and higher you start to be able to do stuff like that though
Zi Cheng
player, 17 posts
Thu 22 Jul 2021
at 04:10
  • msg #98

Re: OOC + Feedback + Suggestions

Dao Master:
I originally wanted to do damage reduction, but I wanted to reduce the number crunching, so here we are lol. Just comparing numbers is already a lot for now at least from how I look at it. I wanna keep it fast paced.

While I do agree DR might slow things down a bit, i do think that cultivators of a certain level below you just shouldn't be able to damage you, or do so at a huge penalty, since in most portrayals, except for the MCs, lower realms are barely able to touch, much less damage, cultivators with only 1 realm higher, much less 2 or 3.
Oriana Kimari
player, 39 posts
We walk on Hell
gazing at flowers
Thu 22 Jul 2021
at 09:26
  • msg #99

Re: OOC + Feedback + Suggestions

There's an optional "Armor as DR" rule in D&D though. What it boils down to is light armors have 1/-, mediums 2/- and heavy armors 3/-, and though i would probably try to get some stats involved, later realms of Cultivation would end up adding hundreds if not thousands of points to DR, so that might not be a good idea.

On the other hand though, given that HP is already tied to Strength, it already acts as DR of sorts since advancing to the next realm would give you such an inherent HP boost (through Strength) that the amount of damage lower realm opponents would dish out would already be laughable. I mean, i can deal an extra d4 damage, but that's not going to help much when i'm fighting someone who (to take the Arts Progression guy as an example) has 3d6 + 600 HP.

So yeah, given the numbers involved... I'd say that if you're going to put in armors, they'd probably lower damage by a percentage up to a certain maximum per hit, with heavier / magic armors having bigger numbers, against an Evasion penalty because you're still strapping a bunch of metal plates to your chest and limbs. Can't claim i know a lot about the game mechanics, but treating them as... permanent Talismans in terms of game mechanics would probably work best there. Talismans would be stronger of course, and not have the Evasion penalty, but that would be offset by armors not disintegrating on use and being able to carry Formations and Inscriptions (as gear).

My two cents.

Also, behold this gem of knowledge from a real samurai: https://cdn.discordapp.com/att...et_samurai_skill.mp4
Xiao Kang
player, 34 posts
Dharma Name: Fu Su
In: Zhanbei Jienu Hu
Thu 22 Jul 2021
at 12:28
  • msg #100

Re: OOC + Feedback + Suggestions

Zi Cheng:
Fun thing about being a demonic cultivator~ I thought I was going to be the only one when signing up, but I'm glad that someone else did too~


There's also a rather amusing amount of Asuras. And horns.
Oriana Kimari
player, 40 posts
We walk on Hell
gazing at flowers
Thu 22 Jul 2021
at 12:53
  • msg #101

Re: OOC + Feedback + Suggestions

Xiao Kang:
Zi Cheng:
Fun thing about being a demonic cultivator~ I thought I was going to be the only one when signing up, but I'm glad that someone else did too~


There's also a rather amusing amount of Asuras. And horns.


At least lustful Wei can say he's in a setting with a bunch of horny women... Just not in the way he imagined.

On another note, my impression of what the various Cultivation methods would be in D&D:

True Self: Monk

Demonic: Warlock

Bewitchment: Vampire

Buddhist: Paladin

Darkness: Lich / Necromancer

Also: https://www.dummies.com/religi...dummies-cheat-sheet/
This message was last edited by the player at 12:56, Thu 22 July 2021.
Xiao Kang
player, 35 posts
Dharma Name: Fu Su
In: Zhanbei Jienu Hu
Thu 22 Jul 2021
at 12:59
  • msg #102

Re: OOC + Feedback + Suggestions

Oriana Kimari:
At least lustful Wei can say he's in a setting with a bunch of horny women... Just not in the way he imagined.


Say hi to your Daoist name, it's going to stick!
Lei Feng
player, 32 posts
An easygoing fellow
Getting stronger everyday
Thu 22 Jul 2021
at 13:07
  • msg #103

Re: OOC + Feedback + Suggestions

I could totally see a Bard as a Bewitchment Cultivator. Probably depends on the alignment and subclass more than the others, though.

But an evil-aligned College of Glamour or College of Whispers bard could definitely fit the bill, since 'thrall' is just another way of saying 'simp' for them, LMAO

Just a second, killing off Lei for new superior character concept!

---

Funnily enough, I've done a lot of research lately on Buddhist Cosmology, and thought it would be damn cool to play a buddhist cultivator, but then I realized Lei would never ever give up things like 'alcohol' or 'women' so I'll probably make him a True Self cultivator instead, since demonic is too risky for me and the others weren't as interesting (i dont even remember what darkness was, so ill have to look again lol).
Oriana Kimari
player, 41 posts
We walk on Hell
gazing at flowers
Thu 22 Jul 2021
at 13:22
  • msg #104

Re: OOC + Feedback + Suggestions

Xiao Kang:
Oriana Kimari:
At least lustful Lei can say he's in a setting with a bunch of horny women... Just not in the way he imagined.


Say hi to your Daoist name, it's going to stick!


According to a translator i found, lustful means Lào (嫪) and Lào léi (嫪擂) means "Stupid", though Lào léi fēng (嫪擂风) means "Rude wind", apparently. Léi fēng (擂风) itself means "Blunt". Chinese can be weird, it seems ^^;

( https://www.wordhippo.com/what...5c0b822b0495487.html )

(edited: Meant Lei, not Wei)

Lei: As for Cultivation methods, the cheat sheet i linked to actually mentions two main schools:

quote:
Contemporary Taoist lineages

Growing out of the medieval Taoist communities and many short-lived sects that developed over the next several years, two main lineages of Taoism developed and continue in China today. Here’s a brief description of them:
  • Orthodox Unity Taoism: Orthodox Unity Taoism is the primarily liturgical branch of Taoism. It traces its line back to the Way of the Celestial Masters, flourishes mainly in Taiwan and southern China, and has priests who marry and have children.
  • Complete Perfection Taoism: Complete Perfection Taoism is the primarily monastic branch of Taoism. It was established more recently, in the 12th century; flourishes mainly in northern China; and has vegetarian, celibate priests living in monasteries and abbeys.


Oriana's own Sect would follow the Orthodox Unity Taoism, whereas the Monastery she's currently living in (Nansei Southern Star Sect) follows Complete Perfection. Buddhist Cultivation specifically mentions being able to turn Drunkenness and Lechery into Qi, so it should be perfectly possible to implement that into your Cultivation.

Basically:

Complete Perfection Taoism:



You want to get drunk and laid, go Orthodox :P
This message was last edited by the player at 13:45, Thu 22 July 2021.
Xiao Kang
player, 36 posts
Dharma Name: Fu Su
In: Zhanbei Jienu Hu
Thu 22 Jul 2021
at 13:34
  • msg #105

Re: OOC + Feedback + Suggestions

In reply to Oriana Kimari (msg # 104):

I wasn't completely sold on Buddhist Cultivation myself, then I kind of rolled entirely insane Social Abilities.

*Meditates peacefully into 91 Rage and 93 Sorrow, with the other two not being far below average*

Still, I'm not preconceived on anything, so I'll just see how things develop.
Oriana Kimari
player, 42 posts
We walk on Hell
gazing at flowers
Thu 22 Jul 2021
at 13:38
  • msg #106

Re: OOC + Feedback + Suggestions

In reply to Xiao Kang (msg # 105):

Isn't that really good, because you've got a really low chance of rolling higher than it? Or would that make you a melancholic drunk that's been challenged on Drunkenness and Sorrow a lot during his early years?

Then again, i rolled Demonic 23 so it could just as well mean i have a hard time keeping myself from giving in to those urges...
Xiao Kang
player, 37 posts
Dharma Name: Fu Su
In: Zhanbei Jienu Hu
Thu 22 Jul 2021
at 13:45
  • msg #107

Re: OOC + Feedback + Suggestions

As far as I can tell, higher is better for social abilities, because having a high one both means it's easier to get points (as far as I've seen the rolls in game go) and delays the moment when you're forced to act on them.

...then again, high ones might actually be a trap for Buddhist Cultivation, because you have less chances of accumulating enough to actually turn into Qi. I'd have to see how abilities that do that actually work.

As for Justice and Demonic I thought 'Higher means how likely it is for the character to follow that alignment', so 23 would make it pretty hard to give in? I dunno, I'd need to see how they're actually rolled in game - and having BOTH high would make one more than a little bipolar.
Oriana Kimari
player, 43 posts
We walk on Hell
gazing at flowers
Thu 22 Jul 2021
at 13:49
  • msg #108

Re: OOC + Feedback + Suggestions

In reply to Xiao Kang (msg # 107):

Yeah, it seems to be going for the concept of "Roll below to succeed, roll above to increase", so going by that Xiao would have a high alcohol tolerance and unlikely to get depressed as he'd be unlikely to act on it...

...Whereas Oriana is a yandere waiting to happen.
Xiao Kang
player, 38 posts
Dharma Name: Fu Su
In: Zhanbei Jienu Hu
Thu 22 Jul 2021
at 13:53
  • msg #109

Re: OOC + Feedback + Suggestions

In reply to Oriana Kimari (msg # 108):

That's Rage and Sorrow he's unlikely to act on. He's still vulnerable to alcohol and pretty ladies, but not glaringly so.
Amusingly, more vulnerable to alcohol than to pretty ladies.
Oriana Kimari
player, 44 posts
We walk on Hell
gazing at flowers
Thu 22 Jul 2021
at 14:01
  • msg #110

Re: OOC + Feedback + Suggestions

Ah right, mixed them up in my head.

Would be nice to hear Dao weigh in on this though, it sounds like it'd weigh in on their decision making process. I have 75 Drunkenness, so it'd be nice to know whether that means whether i can drink without trouble or need to keep myself away from it.
Xiao Kang
player, 39 posts
Dharma Name: Fu Su
In: Zhanbei Jienu Hu
Thu 22 Jul 2021
at 14:07
  • msg #111

Re: OOC + Feedback + Suggestions

Ah, come on.. what's the difference between "high-functioning drunk" and "Teetotal" in the end? xD
Lei Feng
player, 33 posts
An easygoing fellow
Getting stronger everyday
Thu 22 Jul 2021
at 14:30
  • msg #112

Re: OOC + Feedback + Suggestions

I don't really understand the social abilities either. I assume (same as Oriana) that the higher the score, the better because you are less likely to roll over, and you also get to delay acting out when you do roll over.

Thus, a Buddhist Cultivator would want to have really low scores, so that they could get additional Qi, yes?

Lei's are all pretty average (43, 52, 52, 63) anyway, so it probably doesn't matter a ton for him either way.




I also wonder what is the difference between Martial Arts and Spirit Arts? I assumed Lei was using Spirit Arts because he was spending Qi, but when the DM wrote his abilities I think he listed them as Martial Arts?

Definitely seems like it should be spirit arts, because it's basically magic, and not just a fighting technique. Not sure what the distinction(s) between the two is/are.
Oriana Kimari
player, 45 posts
We walk on Hell
gazing at flowers
Thu 22 Jul 2021
at 16:51
  • msg #113

Re: OOC + Feedback + Suggestions

In reply to Lei Feng (msg # 112):

Qi is basically Badass Points: You spend them as fuel for abilities that make you look good, regardless of whether those abilities are "I punch someone through a wall" or "I encase my opponent in a solid block of ice", with better abilities costing more Qi to activate.

If i were to compare.... Martial Arts are about hitting stuff hard, Spirit Arts are spells like fireballs, Movement Arts focus on movement (running like Sonic, jumping insanely high) and Mind Arts are psionics and illusions.

So this is using Qi for Martial Arts: https://www.youtube.com/watch?v=vkfI47Z-H4c

And this is using Qi for Spirit Arts: https://www.youtube.com/watch?v=lJx3ocwEFV4

The first one shows off some action between people of different realms too, with the large guy having a higher realm and the ones commanding the mooks a lower one, and the second is more comedic, but still shows what i mean anyway :P

Edit: This one also shows several Cultivation styles: https://www.youtube.com/watch?v=u7PVkClmZbM
This message was last edited by the player at 17:10, Thu 22 July 2021.
Lei Feng
player, 35 posts
An easygoing fellow
Getting stronger everyday
Thu 22 Jul 2021
at 17:17
  • msg #114

Re: OOC + Feedback + Suggestions

First video isn't available in my country :(

Second one was really fun though :)

Also, after noticing how well things are going for Oriana and even Zi Cheng, I've decided to speed up my story a little bit as well, by spending downtime.

Guess I didn't really have a chance before, since Lei was introduced in the middle of a fight (which is hilariously on-brand compared to everyone else, who was introduced in other less-immediately dangerous situations like arriving to a new town or monastery, and whatever else)
Oriana Kimari
player, 47 posts
We walk on Hell
gazing at flowers
Thu 22 Jul 2021
at 17:39
  • msg #115

Re: OOC + Feedback + Suggestions

Well, most of what i do is just reacting to the situation, and Oriana (Kimari actually) has the smarts to try and get the most out of said situations, so that's what she's been doing.

It's worked out so far, but she's dancing a tightrope: Let's just say that attracting attention isn't the best long term outcome for her.
Dao Master
GM, 58 posts
Thu 22 Jul 2021
at 17:54
  • msg #116

Re: OOC + Feedback + Suggestions

In reply to Lei Feng (msg # 112):

Spirit Arts are more like your elemental magics e.g. Fireballs and stuff

Martial Arts mainly involve more physical stuff with the most extreme being flying / orbiting weapons (Taiwanese puppetry example https://youtu.be/CVNzfSZXE1Q?t=127; a bit wacky but still pretty cool XDDD) and manifesting Qi of weapons (Sword Qi etc). If you still use a physical tool, it would still be considered martial arts.

Martial arts and Spirit arts all contain Qi. But most spirit arts are only available at Qi Gathering equivalent stages as they require a lot of Qi (you essentially manifest elemental powers from your body's energy)

As for social skills, the higher the better. You will go in a drunk rampage for example if you reach the maximum limit indicated by your social skill. So a person with higher Drunkenness limit is in other words more able to hold their drink.

Those who walk the path of Buddhism (and potentially some others) will expect these limits to reach insane levels and some might be able to use the points gained (since its harder to get drunk or angry for such people, the energy equivalent to getting such a saint to such level therefore is quite considerable and can be harnessed) for special moves and abilities.
This message was last edited by the GM at 17:58, Thu 22 July 2021.
Xiao Kang
player, 41 posts
Dharma Name: Fu Su
In: Zhanbei Jienu Hu
Thu 22 Jul 2021
at 17:55
  • msg #117

Re: OOC + Feedback + Suggestions

In reply to Oriana Kimari (msg # 115):

As for me... to be honest I just poked my nose into the most mysterious-looking mystery box of the initial rumors he found.

The 'Here be downtime' option kind of looked like a trap. Half a year booked from dawn to dusk didn't seem like it left much time for actual cultivation.
Then again, delicious Taels.

...delicious taels without angry Hippos around.
This message was last edited by the player at 17:57, Thu 22 July 2021.
Lei Feng
player, 36 posts
An easygoing fellow
Getting stronger everyday
Thu 22 Jul 2021
at 18:15
  • msg #118

Re: OOC + Feedback + Suggestions

Thanks, that clears things up a lot.

I will probably stick to Martial Arts then, since they can still do cool things and I like their flavor most for Lei.
Oriana Kimari
player, 48 posts
We walk on Hell
gazing at flowers
Thu 22 Jul 2021
at 18:28
  • msg #119

Re: OOC + Feedback + Suggestions

In reply to Xiao Kang (msg # 117):

"Here be Downtime" CAN work, if you've got the right circumstances set up beforehand.
Xiao Kang
player, 42 posts
Dharma Name: Fu Su
In: Zhanbei Jienu Hu
Thu 22 Jul 2021
at 18:32
  • msg #120

Re: OOC + Feedback + Suggestions

In reply to Oriana Kimari (msg # 119):

Oh, yes, I'm not against THE IDEA of downtime, just this particular occasion of it.
In fact I will probably try to grab some if I survive after I'm done here.

I do have a Martial Art JUST waiting to upgrade, just to say one thing.
Zi Cheng
player, 18 posts
Thu 22 Jul 2021
at 18:39
  • msg #121

Re: OOC + Feedback + Suggestions

In reply to Xiao Kang (msg # 117):

well, the gm has stated that you can (and should) spend years gathering funds to prepare for cultivation, then you will often have to spend additional years just cultivating in seclusion to break through, though i imagine there are some cases of breakthroughs not in seclusion (for all your MCs out there)
Zi Cheng
player, 19 posts
Thu 22 Jul 2021
at 18:41
  • msg #122

Re: OOC + Feedback + Suggestions

also, my luck is back :V I thought I had shed this infernal bipolar streak my luck was going through, but apparently not.
Oriana Kimari
player, 49 posts
We walk on Hell
gazing at flowers
Thu 22 Jul 2021
at 18:44
  • msg #123

Re: OOC + Feedback + Suggestions

Yeah, but it should be fast in the initial stages.

Case in point, i've got 8 requirements and i'm already at or near completion for 6 of them. Compare that to the guy from the Arts Progression thread:

quote:
Feiming Huijiejian - Flying Resplendence Realm Destroying Sword
[STR: 600/777, ABL: 656/777, QI: 868/777, Lightning Spirit Arts 555/777]


Yeah, that's going to take a considerably longer time. Slightly less if you've got the right place, a stash of supplies to keep you going so you can focus entirely on training etc., but it's definitely something that would require years to clear the requirements of.
Xiao Kang
player, 43 posts
Dharma Name: Fu Su
In: Zhanbei Jienu Hu
Thu 22 Jul 2021
at 18:45
  • msg #124

Re: OOC + Feedback + Suggestions

Zi Cheng:
11:25, Today: Zi Cheng rolled 100 using 1d100.  Pottery Appreciation.


This pot... IT'S A COW!
Oriana Kimari
player, 50 posts
We walk on Hell
gazing at flowers
Thu 22 Jul 2021
at 18:48
  • msg #125

Re: OOC + Feedback + Suggestions

Xiao Kang:
Zi Cheng:
11:25, Today: Zi Cheng rolled 100 using 1d100.  Pottery Appreciation.


This pot... IT'S A COW!


Well he cleared the Persuasion, so at least the other guy will think it's a cow too...
This message was last edited by the player at 18:49, Thu 22 July 2021.
Zi Cheng
player, 21 posts
Thu 22 Jul 2021
at 18:49
  • msg #126

Re: OOC + Feedback + Suggestions

In reply to Oriana Kimari (msg # 123):

well, to be fair, body refining and qi gathering martial arts are going to be significantly easier in terms of requirements to clear.

quote:
Martial Technique - Di E Jian - Sword of the Imperial Moth
Cultivation Layer: 0
To Next: [Sword 40, Dodge 40, Find Weakness 40, Sneak 40, Fire 40]
Stage: Early Gathering Origin


mine isn't all that hard to complete, although I do need to get myself skills with fire, because currently, I have exactly 0 in that regard, though that's the only skill I need in any real quantity, I'm like, 2 points off the only other requirement.
Oriana Kimari
player, 51 posts
We walk on Hell
gazing at flowers
Thu 22 Jul 2021
at 18:52
  • msg #127

Re: OOC + Feedback + Suggestions

In reply to Zi Cheng (msg # 126):

Ah, looks like you grabbed the Early Cultivator Talent. At Body Tempering, most of mine are 10s or below.

Wouldn't that make your Cultivation Layer 1?
This message was last edited by the player at 18:53, Thu 22 July 2021.
Zi Cheng
player, 22 posts
Thu 22 Jul 2021
at 18:53
  • msg #128

Re: OOC + Feedback + Suggestions

In reply to Oriana Kimari (msg # 127):

yeah, I did, I thought it would be nice to have a headstart since I immediately kneecapped myself by giving myself broken meridians for story reasons.

and no, that's a martial art, which I've only understood to the basic level, so its still layer 0.
This message was last edited by the player at 18:54, Thu 22 July 2021.
Zi Cheng
player, 23 posts
Thu 22 Jul 2021
at 18:55
  • msg #129

Re: OOC + Feedback + Suggestions

I have a body refining martial art which I've understood to layer 5, so i know its based on the art itself.

quote:
Cultivated Technique - Ziying Jianfa - Violet Shadow Sword Arts
Cultivation Layer: 5 (MAX)
To Next: N/A (You can modify any art in this technique at any time)
Stage: Late Body Tempering

This message was last edited by the player at 18:55, Thu 22 July 2021.
Xiao Kang
player, 44 posts
Dharma Name: Fu Su
In: Zhanbei Jienu Hu
Thu 22 Jul 2021
at 18:55
  • msg #130

Re: OOC + Feedback + Suggestions

In reply to Zi Cheng (msg # 126):

Yeah, I do have a couple of things to figure out from zero myself.

Like, Palms. Weird things. How do they even work?
Zi Cheng
player, 24 posts
Thu 22 Jul 2021
at 18:58
  • msg #131

Re: OOC + Feedback + Suggestions

In reply to Xiao Kang (msg # 130):

I need to figure out how fire works, and that took man thousands of years! how will i ever succeed *giggles*
Xiao Kang
player, 45 posts
Dharma Name: Fu Su
In: Zhanbei Jienu Hu
Thu 22 Jul 2021
at 19:00
  • msg #132

Re: OOC + Feedback + Suggestions

In reply to Zi Cheng (msg # 131):

Just punch it until you understand it.

What could go wrong?
Oriana Kimari
player, 52 posts
We walk on Hell
gazing at flowers
Thu 22 Jul 2021
at 19:02
  • msg #133

Re: OOC + Feedback + Suggestions

Ah, understandable. Similarly handicapped myself as well for story reasons, but trying to get over them should be fun.

Myself, i didn't think Early Gathering would make that much of a difference, as you've still got requirements to tackle. The initial stat boost would be nice i suppose, but by the time you get to Fire 40 everyone else would be around the same level as well. I saw it as an earlygame buff.

I've got a couple of elements (two more and i can summon Captain Planet), but Fire isn't one of them (yet) sadly, so can't help you there. :/
Lei Feng
player, 37 posts
An easygoing fellow
Getting stronger everyday
Thu 22 Jul 2021
at 19:25
  • msg #134

Re: OOC + Feedback + Suggestions

I didn't take Early Cultivator, so my current cultivation is only on the first layer.

Instead, I took Self Trained Art, which gives me such a complex art at such an early level:

quote:
CULTIVATION TECHNIQUE: SEQUENTIAL SCYTHE
Zhi Hui - Finger Brandish
Fa Lian - Shooting Scythe
Xun Lian - Orbiting Scythe

Xiuwei: Body Tempering 1000/2000
[Next: ABL: 10/15, WIL: 12/15, Finger 55/15, Metal 34/15]


Just missing some stat increases, which is why I need to spend time in meditation, if I understand correctly?

And yeah, I removed the info for those abilities, because they are very longwinded and probably shouldn't spoil them yet (I've used two of them already though)
This message was last edited by the player at 19:25, Thu 22 July 2021.
Zi Cheng
player, 25 posts
Thu 22 Jul 2021
at 19:30
  • msg #135

Re: OOC + Feedback + Suggestions

In reply to Lei Feng (msg # 134):

I have self-trained art as well, which is the Violet Shadow Sword Arts, it has quite a lot of techniques, all in all, even the basic art I took, Sword Of The Imperial Moth, has 2 arts associated at level 0, though I bet the level 1 one will be a lot better, since currently my self made art is better.

quote:
Ziying Jian Fa Arts

Leixin Yingshen - Lightning Heart, Shadowed Body
Ying Bu - Shadow Step [QI: 3]
Ci Ying - Piercing Shadows [QI: 4]
Xian Zi - Manifesting Violet [QI: 6]
Zi Wu - Violet Fog [QI: 10]
Zi Dian - Violet Lightning [QI: 14]

This message was last edited by the player at 19:32, Thu 22 July 2021.
Xiao Kang
player, 46 posts
Dharma Name: Fu Su
In: Zhanbei Jienu Hu
Thu 22 Jul 2021
at 19:34
  • msg #136

Re: OOC + Feedback + Suggestions

Alright, so Self-Trained Art is almost as common as horns.
...This time I'm guilty too xD
Zi Cheng
player, 26 posts
Thu 22 Jul 2021
at 19:35
  • msg #137

Re: OOC + Feedback + Suggestions

In reply to Xiao Kang (msg # 136):

hah! that's pretty funny, but self-made art was a solid talent choice, so it's no surprise, I went pretty all in on combat myself... which is really funny since my first mission is decidedly being done in a non-combat matter.
This message was lightly edited by the player at 19:36, Thu 22 July 2021.
Oriana Kimari
player, 53 posts
We walk on Hell
gazing at flowers
Thu 22 Jul 2021
at 19:37
  • msg #138

Re: OOC + Feedback + Suggestions

In reply to Lei Feng (msg # 134):

Hmm... Not really sure. I haven't increased any stats yet, just skills (and Elements), though the Nansei Sect demands more Strength than i currently have so i... suppose it will happen at some point?

Nice job on Metal too though, 34. Mine's at 3/5 for my technique, so i still have one (or two unlucky) round of rolls to make for it to clear the first hurdle.

No Self-Trained Art here though, so i guess this time i'm the odd one out :P
Xiao Kang
player, 47 posts
Dharma Name: Fu Su
In: Zhanbei Jienu Hu
Thu 22 Jul 2021
at 19:39
  • msg #139

Re: OOC + Feedback + Suggestions

Zi Cheng:
In reply to Xiao Kang (msg # 136):

hah! that's pretty funny, but self-made art was a solid talent choice, so it's no surprise, I went pretty all in on combat myself... which is really funny since my first mission is decidedly being done in a non-combat matter.


...so far.
Oriana Kimari
player, 54 posts
We walk on Hell
gazing at flowers
Thu 22 Jul 2021
at 19:49
  • msg #140

Re: OOC + Feedback + Suggestions

Yep. That Natural 100 may just trigger your fight scene :P

By the way, you haven't gotten your player description up yet, so we don't know what you look like. We need an answer to the question on everyone's minds:

Does Zi have horns?
Xiao Kang
player, 48 posts
Dharma Name: Fu Su
In: Zhanbei Jienu Hu
Thu 22 Jul 2021
at 19:50
  • msg #141

Re: OOC + Feedback + Suggestions

Until proof of the contrary, she's clearly on the 'horny' list!
Zi Cheng
player, 27 posts
Thu 22 Jul 2021
at 20:05
  • msg #142

Re: OOC + Feedback + Suggestions

I had not found a picture for her yet...

But i was indeed planning her to have horns(though different kind as everyone else), though i don't know if i should anymore >~>
Zi Cheng
player, 28 posts
Thu 22 Jul 2021
at 20:09
  • msg #143

Re: OOC + Feedback + Suggestions

there, I posted the picture, since Asura are generally based on "Terrifying Beasts" I did want to go for a dragon since I love dragons, though there is a large lack of dragonkin based on Chinese dragons.
This message was last edited by the player at 20:11, Thu 22 July 2021.
Xiao Kang
player, 49 posts
Dharma Name: Fu Su
In: Zhanbei Jienu Hu
Thu 22 Jul 2021
at 20:13
  • msg #144

Re: OOC + Feedback + Suggestions

Zi Cheng:
I had not found a picture for her yet...

But i was indeed planning her to have horns(though different kind as everyone else), though i don't know if i should anymore >~>



Just in case you're serious, definitely don't let some banter about horns turn you away from the look you want!
Zi Cheng
player, 29 posts
Thu 22 Jul 2021
at 20:15
  • msg #145

Re: OOC + Feedback + Suggestions

In reply to Xiao Kang (msg # 144):

nah, i didn't, i do love me some horns asura are objectively the best race because horns
Xiao Kang
player, 50 posts
Dharma Name: Fu Su
In: Zhanbei Jienu Hu
Thu 22 Jul 2021
at 20:16
  • msg #146

Re: OOC + Feedback + Suggestions

Horn-less Asuras are people too!
Oriana Kimari
player, 55 posts
We walk on Hell
gazing at flowers
Thu 22 Jul 2021
at 20:16
  • msg #147

Re: OOC + Feedback + Suggestions

Ah nice, dragons are indeed nice :P

So that makes four Asura, and Lei, who is a different kind of horny. Well, that settles it: Next player joining will just have to fit the theme :D

And yeah, like Xiao said, don't worry. Just have your character look the way you imagined them, there might be some banter and ribbing involved, but it's all in good fun.

Also, horns and redheads:


Xiao Kang
player, 51 posts
Dharma Name: Fu Su
In: Zhanbei Jienu Hu
Thu 22 Jul 2021
at 20:17
  • msg #148

Re: OOC + Feedback + Suggestions

In reply to Oriana Kimari (msg # 147):

Next player unicorn deva or nothing! Gotta have some horn-variation.
Zi Cheng
player, 30 posts
Thu 22 Jul 2021
at 20:18
  • msg #149

Re: OOC + Feedback + Suggestions


My image currently, it works well enough, plus I do really like the outfit actually, it's not quite traditional Chinese I don't think, but I really like the design regardless.
Oriana Kimari
player, 56 posts
We walk on Hell
gazing at flowers
Thu 22 Jul 2021
at 20:29
  • msg #150

Re: OOC + Feedback + Suggestions

In reply to Xiao Kang (msg # 148):

Single horn, double horn, why not both?

https://www.artstation.com/artwork/oY9dk

Zi: Well, if you like the design, who are we to stop you? Though if you want a recolor somewhere just ask, i can PhotoShop it well enough.
Xiao Kang
player, 52 posts
Dharma Name: Fu Su
In: Zhanbei Jienu Hu
Thu 22 Jul 2021
at 20:33
  • msg #151

Re: OOC + Feedback + Suggestions

I see what you did here. Thats CLEARLY another Asura!
...I should probably go hunt for a full-size picture myself one of these years.
Lei Feng
player, 38 posts
An easygoing fellow
Getting stronger everyday
Thu 22 Jul 2021
at 20:44
  • msg #152

Re: OOC + Feedback + Suggestions

Lei is the only non-Asura among the PCs then? LMAO

Also, I'm a little confused on the hierarchy of abilities.

If I'm correct, the highest denomination is "Cultivator Layer", then there is "Martial/Spirit Arts" and finally "Techniques". Those latter two are kind of independent of the first, it seems?

Also, is there any layer 0, or do we all start at least on the first layer for our chosen cultivation progression (for True Self, it would be Body Tempering) while those who chose the Early Cultivator would be at the second?

If not, how do you even reach the first cultivation layer?

Oh yeah, and Xiuwei is not just for cultivation layers but also for arts/techniques, apparently?

To clarify with the DM, what is Lei Feng's Xiuwei for overall cultivation versus his xiuwei for just his self-trained art?

Also, is Lei able to modify his techniques, because he meets at least one requirement for upgrading it? If so, what are the limits for that and will it consume extra Qi?

Sorry if this is a lot of questions, but I doubt I'm as familiar with this genre as the other players, so I think it's good to ask.

Oriana Kimari
player, 57 posts
We walk on Hell
gazing at flowers
Thu 22 Jul 2021
at 21:40
  • msg #153

Re: OOC + Feedback + Suggestions

In reply to Xiao Kang (msg # 151):

Hmmm.....

https://www.artstation.com/artwork/BmQGL8

https://www.artstation.com/artwork/o2kJk

https://www.artstation.com/artwork/LbkPl

I'd say these three were the best that i could find. They have hats, while not completely obscuring the face and also not looking like they're 84 years old. It would depend on what you're going for.

Lei: There was also something about substages:

 
True Self Cultivation:
It is split into a few stages each with their own sub-stages.

Xiao Kang
player, 53 posts
Dharma Name: Fu Su
In: Zhanbei Jienu Hu
Thu 22 Jul 2021
at 21:46
  • msg #154

Re: OOC + Feedback + Suggestions

Oriana Kimari:
I'd say these three were the best that i could find. They have hats, while not completely obscuring the face and also not looking like they're 84 years old. It would depend on what you're going for.


That's a surprisingly recurring problem. On the rpol portraits too.
Zi Cheng
player, 31 posts
Thu 22 Jul 2021
at 21:48
  • msg #155

Re: OOC + Feedback + Suggestions

In reply to Lei Feng (msg # 152):

i believe the cultivation layer is in reference to substages, since i have 0 cultivation layer as well, since I'm at the bottom of the Gathering Origin Stage (Demonic Qi Gathering stage), the cultivation layer seems to be a generic term for progress within a given stage or art.
Oriana Kimari
player, 58 posts
We walk on Hell
gazing at flowers
Thu 22 Jul 2021
at 21:57
  • msg #156

Re: OOC + Feedback + Suggestions

In reply to Xiao Kang (msg # 154):

Yeah, no kidding on the portraits.

The categorization is a mess, the portrait i currently have is from the 'male' demihuman section, despite the full pic of her definitely being female.
Wei Jing
player, 16 posts
Thu 22 Jul 2021
at 22:31
  • msg #157

Re: OOC + Feedback + Suggestions

Funny thing is, Wei Jing has no real arts as far as I know, she just has a knack for combat and an ability to aggressively repurpose bamboo cutting skills.

She's got no money, no gear but what she found lying around, and no combat arts.  What she Does have is a three point mystery box bloodline!

... Yeah, in hindsight, I might have wanted to front-load or play more cautiously early on.  At least salvage the rest of the house, but I had a gut feeling that if I delayed too much, the closest village would be in ruins when I got there, and the presence of bandits suggests I was right.

Of course, now I have to take down a bandit gang with a cleaver, but at least most of them are drunk and injured!  I'm just hoping they don't have a lot of HP despite my peppering most of them with crossbow bolts, because if they've all got 15+ HP, this is gonna be a tough fight even if I'd be out of character to not pick it.

After all, Su Ren was Papa's supplier!  How is she going to get her start as a Demon Blacksmith without iron?
Oriana Kimari
player, 59 posts
We walk on Hell
gazing at flowers
Thu 22 Jul 2021
at 22:48
  • msg #158

Re: OOC + Feedback + Suggestions

In reply to Wei Jing (msg # 157):

Ah, is that a fellow Bankrupt i see?

And the three point bloodline would be... Heir, unless i'm mistaken?
Wei Jing
player, 17 posts
Thu 22 Jul 2021
at 23:00
  • msg #159

Re: OOC + Feedback + Suggestions

Oriana Kimari:
In reply to Wei Jing (msg # 157):

Ah, is that a fellow Bankrupt i see?

And the three point bloodline would be... Heir, unless i'm mistaken?


No, it's literally a "Sekrit Innate Power" trait where I told the GM to 'Go nuts'
Zi Cheng
player, 32 posts
Thu 22 Jul 2021
at 23:35
  • msg #160

Re: OOC + Feedback + Suggestions

honestly didnt realize you were allowed to do custom traits :V would have done that rather than my current build, lol, guess i didn't read the thing closely enough when i just took the basics.
Oriana Kimari
player, 60 posts
We walk on Hell
gazing at flowers
Thu 22 Jul 2021
at 23:40
  • msg #161

Re: OOC + Feedback + Suggestions

Yeah, the current set of Traits are basically suggestions, and that's how Wei ended up with the Sharingan.

Happy with the ones i picked though.
Xiao Kang
player, 54 posts
Dharma Name: Fu Su
In: Zhanbei Jienu Hu
Fri 23 Jul 2021
at 05:47
  • msg #162

Re: OOC + Feedback + Suggestions

I stuck to mostly standard stuff myself.

Just grabbed an un-listed subcategory of a listed weapon for my secondary weapon.
That I didn't have the money left to buy anyway.
And that I don't even have techniques for.
Oriana Kimari
player, 61 posts
We walk on Hell
gazing at flowers
Fri 23 Jul 2021
at 10:15
  • msg #163

Re: OOC + Feedback + Suggestions

In reply to Xiao Kang (msg # 162):

Same here. I got a detailed weapon category and one general one, but i have the weapons and techniques for neither.

I'll get them sooner or later. It's not like i keyed the skill to dual wielding mythical artifact weapons anyway. It's why i picked up Formations.
Xiao Kang
player, 55 posts
Dharma Name: Fu Su
In: Zhanbei Jienu Hu
Fri 23 Jul 2021
at 10:27
  • msg #164

Re: OOC + Feedback + Suggestions

I have an unarmed and a weapon skill.

Fingers, Chain Whips and Metal alignment - not that different from our Lustful Lei, apparently xD
Zi Cheng
player, 33 posts
Fri 23 Jul 2021
at 10:31
  • msg #165

Re: OOC + Feedback + Suggestions

Unlike everyone else I'm not doing anything fancy :V swords and fists, plan to maybe pick up some other unarmed skills like palms, kicks and such at some point, but nothing fancy.
Xiao Kang
player, 56 posts
Dharma Name: Fu Su
In: Zhanbei Jienu Hu
Fri 23 Jul 2021
at 10:38
  • msg #166

Re: OOC + Feedback + Suggestions

The almighty RNG said I was an Asura with scorpion traits, so I wanted either piercing or whippping strikes. xD

I might branch into holds and spears later on.
Oriana Kimari
player, 62 posts
We walk on Hell
gazing at flowers
Fri 23 Jul 2021
at 11:50
  • msg #167

Re: OOC + Feedback + Suggestions

I got Axes, my specialized one is "dual dragon sabers", unarmed in my own Sect's teachings and i've got staves in the Nansei Sect routine so i'm turning into quite the balanced individual.
Xiao Kang
player, 58 posts
Dharma Name: Fu Su
In: Zhanbei Jienu Hu
Fri 23 Jul 2021
at 18:13
  • msg #168

Re: OOC + Feedback + Suggestions

...maybe I SHOULD have picked the 'boring manual work' option xD
My mystery box contained more mystery boxes.
Oriana Kimari
player, 64 posts
We walk on Hell
gazing at flowers
Fri 23 Jul 2021
at 18:54
  • msg #169

Re: OOC + Feedback + Suggestions

In reply to Xiao Kang (msg # 168):

That's the best kind honestly.

Also, since you're a Scorpion Asura, how's this as a fighting style?

https://www.youtube.com/watch?v=eE4Cb9F4ZZQ

I mean, sure, from what i can follow the guy in black seems to be the bad guy, but still...
Xiao Kang
player, 59 posts
Dharma Name: Fu Su
In: Zhanbei Jienu Hu
Fri 23 Jul 2021
at 19:02
  • msg #170

Re: OOC + Feedback + Suggestions

Haha, maybe after I figure out how to use my legs!
Lei Feng
player, 40 posts
An easygoing fellow
Getting stronger everyday
Fri 23 Jul 2021
at 20:01
  • msg #171

Re: OOC + Feedback + Suggestions

quote:
Fingers, Chain Whips and Metal alignment - not that different from our Lustful Lei, apparently xD


Oh man you guys are really deciding for that name to stick all on your own, huh?

Well, at least it's accurate!

And yeah, we have pretty similar skills, but instead of the assuredly-useful weapon of Chain Whips, I chose 'Breath' as a weapon.

Hopefully this means Lei will eventually breathe fire or something, and not just stun people with his halitosis LMAO.

Actually, my ultimate goal for Lei was to give him Elemental Affinity with Time, but I didn't really love the pathway to get there, so I took Scale of the Elements so I could start with Metal as my alignment.

I tell you this, because I really love the idea of him eventually getting an attack called "Breath of Reversal" which would basically work like this (0:20 to 0:32): https://www.youtube.com/watch?v=85IphURP8EE
Oriana Kimari
player, 65 posts
We walk on Hell
gazing at flowers
Fri 23 Jul 2021
at 20:14
  • msg #172

Re: OOC + Feedback + Suggestions

Well, if you get Time, you could also resurrect yourself. Imagine the battles you could have:

https://www.youtube.com/watch?v=WE_RELgt-os
Xiao Kang
player, 60 posts
Dharma Name: Fu Su
In: Zhanbei Jienu Hu
Fri 23 Jul 2021
at 20:14
  • msg #173

Re: OOC + Feedback + Suggestions

Lei Feng:
Oh man you guys are really deciding for that name to stick all on your own, huh?


We'll see what happens!
I mean, you can always try to earn something like 'Gluttonous Lei' if you insist? ;D
Zi Cheng
player, 34 posts
Fri 23 Jul 2021
at 21:15
  • msg #174

Re: OOC + Feedback + Suggestions

Hmm... well that kinda fucked my plan, should I just drop subtly and try to make something out of the situation(I.E extorting him for money to square my debts), or should I keep going with the subtle plan...
Oriana Kimari
player, 66 posts
We walk on Hell
gazing at flowers
Fri 23 Jul 2021
at 23:34
  • msg #175

Re: OOC + Feedback + Suggestions

In reply to Zi Cheng (msg # 174):

Well, i could tell you what Oriana would do in that situation, but what does Zi want to do?

You're the one that has the best grasp of her backstory and personality and all the things that make her a person. Just... close your eyes, try to imagine her standing in front of you, and ask her.

If you've found something that feels right, even if it's an option you'd never have considered, you've got your answer.
Lei Feng
player, 41 posts
An easygoing fellow
Getting stronger everyday
Fri 23 Jul 2021
at 23:59
  • msg #176

Re: OOC + Feedback + Suggestions

What went wrong? Was it that his pottery got stolen? Was it that he seems to like you? Is it the presence of the third party?

I don't know what Zi Cheng was planning, but from my perspective there still looks like a lot of opportunities to kill this poor bastard. Doesn't look at all like an impossible situation!
Zi Cheng
player, 35 posts
Sat 24 Jul 2021
at 00:21
  • msg #177

Re: OOC + Feedback + Suggestions

In reply to Lei Feng (msg # 176):

I want to poison him and not be a suspect, so the fact the pot was stolen and things are going to go on much higher alert in the area makes it annoying
Oriana Kimari
player, 67 posts
We walk on Hell
gazing at flowers
Sat 24 Jul 2021
at 00:26
  • msg #178

Re: OOC + Feedback + Suggestions

Zi Cheng:
In reply to Lei Feng (msg # 176):

I want to poison him and not be a suspect, so the fact the pot was stolen and things are going to go on much higher alert in the area makes it annoying


There exists a simple solution that will advance your goals and net you a decent additional sum on the side.

According to your OOC post, you're already close to finding out what it is.

Think ;)
Lei Feng
player, 42 posts
An easygoing fellow
Getting stronger everyday
Sat 24 Jul 2021
at 00:36
  • msg #179

Re: OOC + Feedback + Suggestions

quote:
so the fact the pot was stolen and things are going to go on much higher alert in the area makes it annoying


Ain't no high alert coming cuz ain't no witnesses cuz ain't not avoiding murder

quote:
Think ;)


That sounds hard. I advocate for the simpler solution of immediate violence!

Everyone knows Occam's Razor is actually a legendary blade
Oriana Kimari
player, 68 posts
We walk on Hell
gazing at flowers
Sat 24 Jul 2021
at 00:57
  • msg #180

Re: OOC + Feedback + Suggestions

In reply to Lei Feng (msg # 179):

Okay, so here's what Oriana would have done, if she had skill in poisons:

She would offer to chase down the thief and recover the pot. That way, the merchant would pay her, she'd gain his trust (which would make it easier to poison him), the alert would be a non-issue since she wouldn't be seen as an enemy and you'd have completed your mission.

Hell, you could even try and take the pot with you after you're done and sell it to a fence (or the guys who ordered it stolen in the first place) for even MORE money, and an in with a criminal organization that hires people for specific high-paying jobs to boot. You're selling yourself short if you're just doing it to clear a debt here, you could potentially be swimming in taels if you're smart about this.
This message was last edited by the player at 00:59, Sat 24 July 2021.
Lei Feng
player, 43 posts
An easygoing fellow
Getting stronger everyday
Sat 24 Jul 2021
at 01:09
  • msg #181

Re: OOC + Feedback + Suggestions

You're asking the impossible. Choose between money and killing people!? Nobody can know the answer to that!

But really, since Zi Cheng's motivations seem to be a debt, money is obviously the way to go so she can pay that off. But, I disagree about joining a criminal organization. Sounds like a terrible lot of trouble, which is basically the worst thing for a cultivator.

Also, befriending the merchant will be worthwhile if he's a good employer (like Gao Li from Lei's thread) but if he is turned off by you're deeds, then you lose both pathways to deal wit him.

Lei Feng just wants to live a quiet life.

IMO, the ideal scenario is:

1. Chase after assassin
2. Defeat assassin (kill them, don't just chase them away, they will report to their superiors) and recover pottery
3. Hide pottery in your cool magic inventory
4. Tell the merchant the assassin escaped.
5. Continue your plan to kill him; succeed.
6. Return to your debtor but also sell off that pot for a quick bonus.

Basically, I think if you get greedy, it goes bad. Then again, even if you kill the assassin, he may still go on high alert...

I think there's risks involved no matter how you take it. Perhaps, your best bet is to take the most flexible pathway (which would involve having the most options, but the least responsibilities). Dunno what that would be tho
Oriana Kimari
player, 69 posts
We walk on Hell
gazing at flowers
Sat 24 Jul 2021
at 01:22
  • msg #182

Re: OOC + Feedback + Suggestions

Lei Feng:
IMO, the ideal scenario is:

1. Chase after assassin
2. Defeat assassin (kill them, don't just chase them away, they will report to their superiors) and recover pottery
3. Hide pottery in your cool magic inventory
4. Tell the merchant the assassin escaped.
5. Continue your plan to kill him; succeed.
6. Return to your debtor but also sell off that pot for a quick bonus.


Almost.

1. Chase after robber.
2. Defeat robber and recover pottery.
3. Return pottery and get reward money from merchant.
3½. (Optional) Get the merchant to hire you, and try and learn combat skills from the 5 other "expert bodyguards".
4. Poison merchant, pin it on the robbers you tracked down that wanted retribution for being thwarted.
5. Put the pottery in your cool magic inventory and leave.
6. Sell the pottery to the robber's client and get paid what the robber would have been paid.
7. Return to your debtor and have your debt cleared free of charge, while keeping all those delicious taels for yourself.
Dao Master
GM, 64 posts
Sat 24 Jul 2021
at 01:29
  • msg #183

OOC + Feedback + Suggestions

In reply to Lei Feng (msg # 152):

Just to clear up some things regarding the concept of cultivation. Will probably update the rules with this info soon when I think of how to organize it properly. Thanks again for letting me know this will greatly help me improve the rulebook!

There are 3 things you can cultivate - 1st is your Main Cultivation Arts. 2nd is any Martial Art OR Spirit Art

Each Cultivation Art, Martial Art and Spirit Art have various Stages, and each Stage has various substages called Layers.
You may progress by 1 Layer of understanding when you meet the necessary attribute/skill requirements AND the necessary Xiuwei (obtained by meditating for long periods of time, pair cultivation OR consuming very rare medicines/pills. There are other methods, but its SPOILER). Sometimes you will reach a Bottleneck in cultivation, which can only be Broken Through using special medicines or unique medical techniques (often happens between stages).

Stages of Cultivation are uniquely named. E.g. Qi Gathering > Foundation > Unsealing Light > Golden Pill etc
Layers of Cultivation Stages are numerically named. E.g. Layer 0, 1, 2, 3, 4, 5, 6 (Mortals starts at 0 when to talent)

1. Your Main Cultivation art is the way you cultivate your internal alchemy so unlock the powers of hidden inside your dantian (solar plexius).
A person can adopt multiple cultivation arts, and can progress them simultaneously, but one can often only breakthrough to the next stage using ONE Cultivation Art. There are exceptions to this rule, but are SPOILER.

2. Martial Art and Spirit Art is the way you make use of the energy gained by your internal Dantian, to develop internal circuits capable of executing special techniques and moves. Martial Arts often involve concepts relating to the use of physical weapons and body parts, while Spirit Arts involve manifesting elemental powers.


To answer your question Lei Feng, your Xiuwei for overall cultivation is 1000/2000
Modifying techniques is possible since you meet one requirement. You can continuously modify them, and the cost is only time (there will be other costs for more complicated techniques in later stages of cultivation). When you meet all requirements, you may meditate and cultivate your art again, which might unlock new moves or add a bonus to one of your existing techniques.

Whether the move consumes extra Qi depends on how you describe and visualize your modification process - e.g. focusing on efficient distribution of Qi. Other than that, some rolls will be done on my side to determine the outcome of your modification. The more well described the more likely it will end up the way you wish it, though there is also the element of luck at play.
This message was last edited by the GM at 05:44, Sat 24 July 2021.
Oriana Kimari
player, 70 posts
We walk on Hell
gazing at flowers
Sat 24 Jul 2021
at 02:13
  • msg #184

OOC + Feedback + Suggestions

So... What would happen to that Art itself if you modify an Art?

Let's take Zi's for example:

quote:
Martial Technique - Di E Jian - Sword of the Imperial Moth
Cultivation Layer: 0
To Next: [Sword 40, Dodge 40, Find Weakness 40, Sneak 40, Fire 40]
Stage: Early Gathering Origin


Since she doesn't have Fire, would she be able to modify the Art to not use Fire, thus removing it as a requirement? And what would happen to Sword of Imperial Moth if she did that, compared to what it is now (assuming average success rolls)?

quote:
Hyougan Shuushinpou - Eye of the Storm Body Cultivation Technique:
[STR 10...]

Nansei Sect Buddhism - Southern Star Sect Buddhism:
[STR 15...]


Would i be able to replace the 10 Str requirement for Hyougan Shuushinpou with the 15 Str requirement from Nansei Southern Star? Does my Body Cultivation become better under 15 Str than it would have under 10 Str once i advance to the next layer, since i've made the requirements harder? Or can i only swap Str for, say, Will, or Arm for Foot and the numbers would remain the same?
Zi Cheng
player, 36 posts
Sat 24 Jul 2021
at 02:36
  • msg #185

OOC + Feedback + Suggestions

In reply to Oriana Kimari (msg # 184):

You cant modify that part of it I don't think, the arts themselves (aka the different types of attacks and such you can do with it) are what you modify using the rules as they are.
Lei Feng
player, 44 posts
An easygoing fellow
Getting stronger everyday
Sat 24 Jul 2021
at 02:45
  • msg #186

OOC + Feedback + Suggestions

Thank for all the info!

My last questions are to clarify that I understand the following correctly:

1. Lei has 0/1000 Xiuwei in his overall True Self Cultivation. Does that mean he is at or below the first stage of Body Tempering? If below, does he need just 1 or more Xiuwei or all 1000 Xiuwei to reach Body Tempering?

2. Lei has 1000/2000 Xiuwei in Cultivation Technique Sequential Scythe and meets two of four requirements. What layer is he on for this, and how is that calculated?

3. Lei has three Martial Arts associated with his cultivation technique, any of which can be modified.
Dao Master
GM, 65 posts
Sat 24 Jul 2021
at 05:34
  • msg #187

Re: OOC + Feedback + Suggestions

In reply to Oriana Kimari (msg # 184):

You cannot modify the requirements required to progress to the next layer.
Just imagine that you have a manual that has states that you need to do particular exercises that train your Fire abilities - and if you do not reach a particular proficiency with that ability, you will be unable to execute the techniques specified by the manual.

A real life example is the famous Bajiquan Eight Extremities Fist technique, which demands you to have an extremely lower body/strong leg/thigh muscles. If you do not have the necessary leg strength that the technique demands, trying to execute it will hurt your joints (I know because I tried to learn it but hurt my hips XDDD)

However! You can use what you learned from the manual to devise your own set of techniques borrowing what you learned from it - but it requires a few decades to create (unless if you have the Martial Genius talent). The only time that such a thing would be conceivable is if you decide that you character doesn't have much time left and maybe wants to pass down what he learns to his next generation or sect members.

The only thing you can modify is the Qi consumption, damage values, number of targets affected, additional properties borrowed from other techniques in the same manual, and possible counters to the techniques themselves/against other techniques.
This message was last edited by the GM at 05:43, Sat 24 July 2021.
Dao Master
GM, 66 posts
Sat 24 Jul 2021
at 05:42
  • msg #188

Re: OOC + Feedback + Suggestions

In reply to Lei Feng (msg # 186):


1 & 2. Made a mistake earlier. Your Cultivation Technique is the Sequential Scythe (Cultivation of True Self type), which is on the middle of the 1st layer.
The calculate the layer, you just take the number of thousands of the xiuwei limit and deduct it by 1.
E.g. 2000 -> 2 thousands -> 2-1 = Layer 1.
Stage on the other hand will be announced by me after you make the breakthrough. Sometimes your manual might tell you which layer is at the stage breakthrough level.
Every mortal begins at Early Body Tempering stage unless they take a special talent.

You Cultivation technique is special as it only can bring you to the peak of Body Tempering (focused mainly on physical martial arts). You will need to find another manual (that contains basic Spirit Arts) for you to breakthrough to Qi Gathering stage - unless you're lucky during your meditation while cultivating the Sequential Scythe and somehow have some divine inspiration.

Hint: such divine inspirations are more likely to happen in places charged with spiritual energy that is of an element related to your art. Of course how to check this spiritual energy is another problem altogether...

3. As long as you meet the attribute requirements required to advance to the next layer or stage, you may modify it at the cost of time (you also wont be able to gain much Xiuwei too as you are focused on modifying your technique)
This message was last edited by the GM at 05:45, Sat 24 July 2021.
Xiao Kang
player, 61 posts
Dharma Name: Fu Su
In: Zhanbei Jienu Hu
Sat 24 Jul 2021
at 07:56
  • msg #189

Re: OOC + Feedback + Suggestions

Dao Master:
However! You can use what you learned from the manual to devise your own set of techniques borrowing what you learned from it - but it requires a few decades to create (unless if you have the Martial Genius talent). The only time that such a thing would be conceivable is if you decide that you character doesn't have much time left and maybe wants to pass down what he learns to his next generation or sect members.


Stupid 'limited time' thing, spoiling all the fun things! xD
...now, about going to get that Elemental Affinity for Time...
Zi Cheng
player, 38 posts
Sat 24 Jul 2021
at 11:03
  • msg #190

Re: OOC + Feedback + Suggestions

Dao Master:
(unless if you have the Martial Genius talent).

That's not on the talent list :V otherwise I would have taken it, since I was going for the prodigy martial artist vibe (you should see it in my backstory) kinda wanna ask to be able to respec a few points into it now...
Zi Cheng
player, 39 posts
Sat 24 Jul 2021
at 11:08
  • msg #191

Re: OOC + Feedback + Suggestions

Or more accurately, ask for my crippled cultivation I took as a story thing without getting points to be taken as a flaw, and use those points.
This message was last edited by the GM at 16:41, Sat 24 July 2021.
Dao Master
GM, 72 posts
Sat 24 Jul 2021
at 16:35
  • msg #192

Re: OOC + Feedback + Suggestions

In reply to Zi Cheng (msg # 191):

Sure, thing go ahead and add it. I haven't exactly worked out what bonuses to add for Martial Genius, thats why I haven't put it in the table yet. Sorry for the inconvenience!

You can treat Damaged Meridians as giving 3 points, and Martial Genius as taking 3. For now, it reduces time required to create, modify martial arts, and increases chances for martial inspiration.
This message was last edited by the GM at 16:42, Sat 24 July 2021.
Lei Feng
player, 46 posts
An easygoing fellow
Getting stronger everyday
Sat 24 Jul 2021
at 16:57
  • msg #193

Re: OOC + Feedback + Suggestions

:clap clap: Downtime dance!
:clap clap clap: Downtime dance!
Lei loves the downtime dance!
:clap clap clap clap clap clap clap:
Zi Cheng
player, 40 posts
Sat 24 Jul 2021
at 17:21
  • msg #194

Re: OOC + Feedback + Suggestions

In reply to Dao Master (msg # 192):

thank you <3 sorry for the trouble! Martial Genius was just really what my concept wanted!
Xiao Kang
player, 63 posts
Dharma Name: Fu Su
In: Zhanbei Jienu Hu
Sat 24 Jul 2021
at 21:57
  • msg #195

Re: OOC + Feedback + Suggestions

In reply to Zi Cheng (msg # 194):

Note to self: Zi Cheng can empty your HP pool twice in a turn. With damage to spare.
Zi Cheng
player, 42 posts
Sat 24 Jul 2021
at 22:05
  • msg #196

Re: OOC + Feedback + Suggestions

In reply to Xiao Kang (msg # 195):

haha, yeah, that particular Art is very powerful, but it also costs me 50% of my Qi pool, since I didn't get any Qi pool expansion on breakthrough because of my broken meridians.

Though i am a full Cultivation stage up from you guys, since I took early cultivator, and that's the capstone of my self-made art, so it's not entirely unexpected that it does a lot of damage.
This message was last edited by the player at 22:13, Sat 24 July 2021.
Oriana Kimari
player, 72 posts
We walk on Hell
gazing at flowers
Sun 25 Jul 2021
at 16:14
  • msg #197

Re: OOC + Feedback + Suggestions

In reply to Dao Master (msg # 188):

quote:
Some Cultivation techniques may offer faster breakthroughs by having a lower Xiuwei requirement, but the improvement in abilities and special abilities afforded by the breakthrough might be less formidable than those that demand higher Xiuwei.


So if i understood correctly, the difference between a 'slower' and a 'faster' progression is that the slower one has more levels (and thus, more requirements) per stage?
Dao Master
GM, 75 posts
Sun 25 Jul 2021
at 16:38
  • msg #198

Re: OOC + Feedback + Suggestions

In reply to Oriana Kimari (msg # 197):

It can either have more stages, or have lower chances of Xiuwei being gained because of how hard it is to cultivate.

Some very unorthodox arts (especially those involving forming a Golden Pill / Primordial Fledgling) even require you to dissipate your cultivation and demand you to gain the Xiuwei for one stage over and over multiple times.

Of course, the harder it is to cultivate the more likely its going to lead to greater abilities gained on breakthrough (there are some exceptions though if you are really really unlucky to encounter them)
Lei Feng
player, 48 posts
An easygoing fellow
Getting stronger everyday
Sun 25 Jul 2021
at 17:26
  • msg #199

Re: OOC + Feedback + Suggestions

Would it be possible for me to also change a few of my stats now that we've started and I understand how things work?

I originally thought that Lei's techniques were 'Spirit Arts' and not Martial Arts, so I would like to change the skill Metal Spirit Arts to the more appropriate Metal Martial Arts.

Also, since his original technique didn't involve scythes so literally, I'm considering dropping either 'Finger' or 'Breath' for 'Scythe' since he would be most likely to fight with a scythe if/when his Qi runs out.

Lastly, I did some research on Inscriptions, and it says they only work on 'Dao Equipment'?

Lei cannot produce Dao Equipment, because he lacks Forging skills, so he would have to buy them to make his Inscriptions useful, correct? That's fine if it's the case, but I'm just making sure it's the case instead of possibly wasting money when my mundane tools could just as easily be enchanted.

By the way, there was no response to Lei's previous attempt to search for inscription knowledge... If I'm going about this wrong, just tell me. I don't really know what an 'inscription' is, and so I assumed I sort of had to learn them before I could use them, like how martial arts and such work.

If I can just try for desired effects while 'inscribing' rather than researching specific inscriptions beforehand, LMK. Oh, and is there any equipment necessary for inscribing? Is that equipment also required to even practice inscribing? That could get pretty expensive, but it's not a deal breaker or anything. There are lots of examples IRL of ppl using different tools for practice then for real work. For a thematic example, IIRC they used to use 'slates' to teach apprentices to write, before they moved on to become scribes and ever actually touched any paper, which was highly expensive.
Xiao Kang
player, 65 posts
Dharma Name: Fu Su
In: Zhanbei Jienu Hu
Sun 25 Jul 2021
at 17:56
  • msg #200

Re: OOC + Feedback + Suggestions

And there goes a full third of my Qi!
Not like I needed it or anything xD
Lei Feng
player, 49 posts
An easygoing fellow
Getting stronger everyday
Sun 25 Jul 2021
at 18:09
  • msg #201

Re: OOC + Feedback + Suggestions

Unironically agree. Resource management isn't that difficult when you can take fights at your own pace.

Question for the GM: Does Lei's 6 drunkenness vanish, since it's been a month? Alcohol doesn't stay in the body that long, but perhaps the climbing total is a measure of smth else?

Does his Qi regenerate automatically, or only during meditation? Either way, it should be back by now?

Oh yeah, and where does that new Xiuwei go into exactly?
Zi Cheng
player, 43 posts
Sun 25 Jul 2021
at 20:00
  • msg #202

Re: OOC + Feedback + Suggestions

hmm... admittedly, basic attacks feel kinda... too weak? like I know that techniques do add to the damage when you use it and that's intended as part of the scaling, but at the same time, I feel like our strength should play into it at least in part since if I'm stabbing someone and I'm very strong, just doing the base damage of the weapon feels weird since your strength should certainly play into the damage of the weapon.
Lei Feng
player, 50 posts
An easygoing fellow
Getting stronger everyday
Sun 25 Jul 2021
at 20:19
  • msg #203

Re: OOC + Feedback + Suggestions

Agree for sure, but not right now.

Maybe it's different for Zi Cheng in the 2nd stage of cultivation, but I don't really mind that a first stage cultivator should still need to use qi to kill a normal person.

In the same way I'm okay that they can't split a mountain with a simple kick until 10th stage, but could use an ultimate attack to do it much earlier.

Things should become effortless as you progress, but at the beginning of the game I don't think our characters should scoff at armies. Sure, one regular man will pose us no issue, but thirty of them should still be a danger.

Eventually they will be a hassle but not a danger, then a nuisance but not much work to be rid of, and finally a mere eyesore in our path.

But yeah, at these early stages massacres shouldn't be easy feats. If it progresses based off of the STR stat, that would be most simple, but may even be too quick.

My thought is that at 1st stage, regular people should be easy to defeat. At 2nd stage, armored soldiers can be soloed. Beyond that, it probably goes crazy.

These are just my two cents, it may be totally different, since I'm not uber familiar with Wuxia, but am aware it's generally high-power compared to other genres.

In my main system of DND, you aren't really 'above the law' until at least level 10, because at level 1-5 you may have trouble fighting a group of soldiers, and from 5-10 you are still vulnerable to assassinations or frontal assaults.

I'm aware it's different here, but I've been playing it safe since I don't know how many individuals are keeping the balance, so to speak.

I mean, with how developed so much of the world's culture is, either Cultivators don't really cause a lot of chaos unlike Adventurers, or there are hugely powerful groups that protect the world.

Lei has been presuming the latter, because with so many branches of cultivation, there is no way all of them will preach 'moral purity' and so it's not hard to believe that most people who develop great power will try to lord it over others. That's sadly human nature, at least for a significant number of people.

So yeah, even if it's decided an early cultivator can snap the necks of trained knights like  they are dry twigs, that wouldn't necessarily mean it is safe to do. Because, sects that train peacekeepers and such goody-two-shoes are likely to be sent after you, or come on their own volition.

In my head, that's not a dirty trick for a GM to pull. Rather, if you go around murder-hoboing, it's reasonable that your actions would have consequences on the world around you and attract unwanted, perhaps overwhelming attention. That's not unfair, it's just how things would go down in an immersive world.

I'm aware I sort of diverged into two different points here, from you're question of "Shouldn't we be stronger?" to me basically saying, "Probably not, for worldbuilding reasons",

Again, I don't know the power scale for cultivators. But, whatever it is, I expect the world to represent that.

If every cultivator is a demigod from the get-go, either the world should be chaotic as hell or a police state (it might be, and it's just hidden from our eyes for the moment).

With such developed locations so far, I presume it must be the latter.
Oriana Kimari
player, 74 posts
We walk on Hell
gazing at flowers
Sun 25 Jul 2021
at 21:02
  • msg #204

Re: OOC + Feedback + Suggestions

I agree.

First stage cultivators are still very much reliant on the gear they fight with in order to deal damage. A rusty cleaver won't do as much damage as a freshly sharpened steel sword, and while this remains true for all cultivation levels, the higher ones begin to primarily use Qi to deal damage.

Basic attacks are just that: Basic. Try as you might, you'll never split a mountain using just a basic attack, but you should be able to using Qi. Adding strength to that would just have it get crazy lethal for low level cultivators as a single hit from a mook would already easily deal 12+ damage. That's not sustainable as a starting point.

Furthermore, since Health = 3d6 + Strength, if we also added Strength = Damage a single hit from a practitioner with comparable stats would reduce people into or near the single digits at any point of cultivation, it's just that imbalanced.

And yes, Kenmei in my own thread is researching the demonic Dao techniques of the woman i ran into. It is not unreasonable to believe that other higher level cultivators see it as their duty to hunt down the practitioners of Evil-themed Cultivators as well, and that it would be asked of the PCs at some point during their development also. Especially given that the opposite would also be true: The stronger we get, the more attractive we are as a target for them.
This message was last edited by the player at 21:05, Sun 25 July 2021.
Zi Cheng
player, 45 posts
Sun 25 Jul 2021
at 22:45
  • msg #205

Re: OOC + Feedback + Suggestions

In reply to Oriana Kimari (msg # 204):

I wasn't suggesting we add straight strength to the rolls, i do agree with our values its too much, but i was suggesting that maybe Strength/10 or something of the sort should be added, just to actually have your damage scale with your strength rather than weapons always just be the base damage.
This message was last edited by the player at 22:46, Sun 25 July 2021.
Oriana Kimari
player, 75 posts
We walk on Hell
gazing at flowers
Sun 25 Jul 2021
at 23:15
  • msg #206

Re: OOC + Feedback + Suggestions

In reply to Zi Cheng (msg # 205):

Yeah, but with stats heading into the hundreds or thousands fairly soon into our path to immortality, any equation involving Strength would not be a matter of 'if', but 'when' it would get out of hand.

Currently, you can say a single strong hit deals twice the damage of a 2-hit combo so it all evens out at the same. But since there's no damage mitigation system aside from a contested Dodge roll, that also means i could add Strength/10 or /100 or whatnot twice, and maybe modify that technique to add a third hit that would ALSO add Strength/X simply for connecting.

At that point, i could simply keep expanding my basic combo, and end up with 6 hits dealing d4+60 each. The combo itself would deal little damage, but that's 360 points of basic damage alone, which would be over half your HP if you happened to have 600 Strength as well. And because they're individual hits, the chance of at least a couple of hits connecting is much larger than with a single high layer concentrated attack dealing, say, 2d50+60 for a maximum of 160, below half what i could potentially dish out with an expanded Layer 0 attack.

I understand what you're trying to say, but each time we go up a layer the stats increase multiplicative, which means everything tied to those stats multiplies as well. It makes it really hard to set a scale that doesn't break the game in multiple places, and having separate techniques within every layer working with base damage alone is pretty much the only way it can be done.
Dao Master
GM, 79 posts
Mon 26 Jul 2021
at 01:27
  • msg #207

Re: OOC + Feedback + Suggestions

In reply to Lei Feng (msg # 201):

There are no "Metal Martial Arts". I guess I should probably change the name to just "Metal" to avoid confusion.
This "Metal" skill is more like your ability to mold your Qi to adopt properties of an element, which can both be channeled through spirit arts or martial arts. E.g. for metal, its martial arts can harden your skin and bones etc to take the conceptual composition of metal, while its associate spirit arts can manifest metallic needles that fly at an enemy etc.

Also sure, you can change Breath to Scythe. Finger will still be required for the telekinetic stuff unfortunately.
You requirements for the next layer of Sequential Scythe will be: [ABL 15, WIL 15, Finger 15, Scythe 15, Metal 15]

The Xiuwei you gained goes into the cultivation tech you praticed - i.e. Sequential Scythe (1000/2000) currently before adding.

As for inscriptions, they Dao Equipment is essentially just Equipment that Taoists use - so you can technically inscribe on anything. I will change the description to make it more clear, thanks for telling me.

Also as for the search, I somehow missed it out while putting it in. I actually wrote it but somehow didnt paste the text in lol, sorry about it.

For inscriptions, you have to use either your Qi or a special magical tool to inscribe special symbols upon an item to invoke special effects. This item can be anything.
You can of course try to try to create an effect based on your knowledge, but the chance of success is extremely low. The inscription that most people who first begin to learn the skill will be a simple "Undead Banishment" inscription which can just be carved with normal chisels etc.
Also yes, there are tools required for inscribing. In the mortal realm, only a chisel is required. For higher level inscriptions, not only can they be inscribed on items with particular material, but they also sometimes demand the use of Qi and some special equipment.

Also yes, you will automatically become sober from mortal wines after a good night's rest if you get drunk (though some special wines can potentially last up to a few months).

Qi Regenerates only when you meditate, and only if the surrounding area is has some Qi you can absorb. Sometimes the area is extremely dead and has no Qi, and no matter how you meditate you won't be able to regenerate. You can also recover it through some medicines.
Dao Master
GM, 80 posts
Mon 26 Jul 2021
at 02:18
  • msg #208

OOC + Feedback + Suggestions

The idea behind the basic attack is that harnessing your strength too much will end up causing the weapon to break very fast should you use all your strength (something like Morrowind lol)
I'm still testing out the idea, but I think for now you will get an extra die for your attack roll with each reaching of a target in Strength / Cultivation stage i.e. instead of 1d4 (weapon only) your damage will be 2d4 when using the same weapon.

But as I want to reduce the number of table referencing and number crunching, I think I will test the current game with increasing damage dice no. with each cultivation stage.
i.e. you can expect to have 13 dice for your damage at the last stage of cultivation, though some forms of cultivation may offer you even more or less depending on its focus.

This problem is essentially covered by one of your passive martial arts with regards to using fists. Which is one of the ways I tried to solve the problem - having a character train particular martial arts to properly channel their strength without breaking their weapon/body part.


As for mortals and immortals, there is a working relationship between high ranking mortals such as emperors of various states and immortal sects through which they trade basic necessities for protection from other sects. Having a nearby mortal civ being terrorized or wrecked can be devastating for sects as they themselves do not produce food and are too small in number to conduct agriculture or set up basic amenities (cultivation takes up a lot of time after all!). Of course, this doesn't stop some followers of the Devilish Dao - in which case they are often opposed by the adherents of the Righteous Dao. Conducting an act that provokes the mortal realm will often lead to a cascade of alliances to trigger and cause troublesome stuff to happen - as such most mortal killings / shenanigans are done in stealth (this is actually discussed in a Xianxia novel called Mortal's Journey to Immortality, which I am heavily influenced by lol).

You can murder hobo all you want - and there are actually a few murder hobo NPCs out in the wild who do it for a good reason. Let's just say that Corpse Refinement and Soul Refinement is a thing in this world... lol. The world is chaotic as hell, but most of it is done behind closed doors and in extreme stealth. The world is also ultra huge.
Lei Feng
player, 51 posts
An easygoing fellow
Getting stronger everyday
Mon 26 Jul 2021
at 13:10
  • msg #209

OOC + Feedback + Suggestions

All understood, thank you!
Oriana Kimari
player, 76 posts
We walk on Hell
gazing at flowers
Mon 26 Jul 2021
at 15:33
  • msg #210

OOC + Feedback + Suggestions

Wei:

*upon entering the room with Su Ren and Su Bing*

Su Bing - "Ah, good to see you. There was some trouble with bandits, but we've managed to hire some guards to protect us from them. You must have seen them standing guard outside, right?"
Lei Feng
player, 53 posts
An easygoing fellow
Getting stronger everyday
Mon 26 Jul 2021
at 15:39
  • msg #211

OOC + Feedback + Suggestions

HAHAHA yesss

By the way, I remember reading that translation of Shan Hai Jing, but was disappointed because it seemed to be mostly commentary on the original work, and not the actual original work (unless I got confused, which can happen to me with E-books).

I think I've found an actual copy of the writings itself. I'll post it here: https://www.gutenberg.org/cach...b/25288/pg25288.html

Unfortunately, you gotta use your web browser to translate it, which is kind of hard to follow.
Xiao Kang
player, 67 posts
Dharma Name: Fu Su
In: Zhanbei Jienu Hu
Mon 26 Jul 2021
at 15:39
  • msg #212

OOC + Feedback + Suggestions

...and that's how one 'earns' a post as replacement town guard!
Lei Feng
player, 54 posts
An easygoing fellow
Getting stronger everyday
Mon 26 Jul 2021
at 19:31
  • msg #213

OOC + Feedback + Suggestions

Out of curiosity, what did everyone choose for their constellation?

I chose Azure Dragon Heart for Lei Feng :)
Zi Cheng
player, 47 posts
Mon 26 Jul 2021
at 22:07
  • msg #214

OOC + Feedback + Suggestions

I've shown off mine a few times already actually, I have Vermillion Bird, Wings, though i think that Azure Dragon, Heart might have been a better idea for her concept of a prodigy cultivator, lol,
This message was last edited by the player at 22:07, Mon 26 July 2021.
Xiao Kang
player, 68 posts
Dharma Name: Fu Su
In: Zhanbei Jienu Hu
Mon 26 Jul 2021
at 22:12
  • msg #215

OOC + Feedback + Suggestions

And add another one for Azure Dragon, Heart.
Vermillion Bird, Extended Net also looks interesting for a martial arts genius character.
Oriana Kimari
player, 78 posts
We walk on Hell
gazing at flowers
Mon 26 Jul 2021
at 22:25
  • msg #216

OOC + Feedback + Suggestions

I went a different route and picked up White Tiger, Stomach. Given my backstory it made the most sense, though it was a close race between that and Azure Dragon, Neck.
This message was last edited by the player at 22:28, Mon 26 July 2021.
Zi Cheng
player, 48 posts
Mon 26 Jul 2021
at 22:27
  • msg #217

OOC + Feedback + Suggestions

True, I do kinda regret my choice since it seems like I chose a pretty, well, static one since it won't be useful later once we start getting actual interspacial items, even if it's quite useful now, no use crying about it though, lol.
Xiao Kang
player, 69 posts
Dharma Name: Fu Su
In: Zhanbei Jienu Hu
Mon 26 Jul 2021
at 22:27
  • msg #218

Re: OOC + Feedback + Suggestions

Oriana Kimari:
I went a different route and picked up White Tiger, Stomach. Given my backstory it made the most sense, though it was a close race between that and Azure Dragon, Neck.


"Who needs to refine pills when you can just eat all the ingredients raw?"
Oriana Kimari
player, 79 posts
We walk on Hell
gazing at flowers
Mon 26 Jul 2021
at 22:28
  • msg #219

Re: OOC + Feedback + Suggestions

In reply to Xiao Kang (msg # 218):

Hey, gotta make good use of Tea Ceremony being my second highest skill after Sneak, right? :P
Xiao Kang
player, 70 posts
Dharma Name: Fu Su
In: Zhanbei Jienu Hu
Mon 26 Jul 2021
at 22:30
  • msg #220

Re: OOC + Feedback + Suggestions

Zi Cheng:
True, I do kinda regret my choice since it seems like I chose a pretty, well, static one since it won't be useful later once we start getting actual interspacial items, even if it's quite useful now, no use crying about it though, lol.


Time to start figuring out how to incorporate a natural interspatial inventory into your martial arts!

Oriana Kimari:
Hey, gotta make good use of Tea Ceremony being my second highest skill after Sneak, right? :P


Well, now you can eat those tasty cups too ;D
This message was last edited by the player at 22:31, Mon 26 July 2021.
Zi Cheng
player, 49 posts
Mon 26 Jul 2021
at 22:57
  • msg #221

Re: OOC + Feedback + Suggestions

Xiao Kang:
Time to start figuring out how to incorporate a natural interspatial inventory into your martial arts!


Hmm... that's actually not a half-bad idea, especially since I do have the whole martial genius thing now, so I'm better at that.
Xiao Kang
player, 71 posts
Dharma Name: Fu Su
In: Zhanbei Jienu Hu
Mon 26 Jul 2021
at 23:18
  • msg #222

Re: OOC + Feedback + Suggestions

Time for literal rivers of poison xD
...and fancy pots.
Zi Cheng
player, 50 posts
Mon 26 Jul 2021
at 23:21
  • msg #223

Re: OOC + Feedback + Suggestions

lol~ given the fact that its only a small one, i will likely just be using it to store a bunch of different weapons, and switching them on the fly to do different attacks as part of a strange combination style.
Oriana Kimari
player, 80 posts
We walk on Hell
gazing at flowers
Mon 26 Jul 2021
at 23:27
  • msg #224

Re: OOC + Feedback + Suggestions

In reply to Zi Cheng (msg # 223):

- "I block my opponent's punch by opening my interspatial inventory in front of his oncoming fist... and close it around his wrist."

A little creativity can go a long way here :P

Xiao:

- "Poison of this level is not enough to affect me." *swims in poison river*
Xiao Kang
player, 72 posts
Dharma Name: Fu Su
In: Zhanbei Jienu Hu
Mon 26 Jul 2021
at 23:34
  • msg #225

Re: OOC + Feedback + Suggestions

Oriana Kimari:
- "I block my opponent's punch by opening my interspatial inventory in front of his oncoming fist... and close it around his wrist."

A little creativity can go a long way here :P


Hey, I saw that movie!
Also, I was actually vaguely tempted to go poison, but not tempted enough for Scale of the Elements - so it ended in a cointoss between Wood and Metal xD
Oriana Kimari
player, 81 posts
We walk on Hell
gazing at flowers
Mon 26 Jul 2021
at 23:46
  • msg #226

Re: OOC + Feedback + Suggestions

In reply to Xiao Kang (msg # 225):

Didn't go poison, but as an Heir, resistance against poison made sense :P

Also, lucked out on the first roll and got a 2, so i got Metal and Earth, and Water came with the Cultivation Technique so my elements are coming along nicely. One more advancement roll and i'll clear the final element (1 point remaining) so i'll be down to 2 requirements remaining... And Xiuwei, of course.
Xiao Kang
player, 73 posts
Dharma Name: Fu Su
In: Zhanbei Jienu Hu
Mon 26 Jul 2021
at 23:57
  • msg #227

Re: OOC + Feedback + Suggestions

I will reach my downtime too! Just you wait!
*Shakes fist at Hippo*
Or die trying.
Lei Feng
player, 55 posts
An easygoing fellow
Getting stronger everyday
Tue 27 Jul 2021
at 00:02
  • msg #228

Re: OOC + Feedback + Suggestions

It would be really awesome if instead of fighting the hippo, Xiao Kang went full buddhist and removed the thorn from it's paw so to speak, and then tamed it as a mount with tummy rubs and tasty treats.

Imagine the reactions on peoples faces when you come striding into their town on a domesticated Swamp Hippo.

from following your thread, my theory is the hippo is only rampaging because he has a sore foot. i mean, it's probably not that, but I would feel terrible for killing it if it turned out to just be in a frenzy from an injury.
Xiao Kang
player, 74 posts
Dharma Name: Fu Su
In: Zhanbei Jienu Hu
Tue 27 Jul 2021
at 00:09
  • msg #229

Re: OOC + Feedback + Suggestions

Yes, that's the idea. But I doubt the hippo will let me anywhere near his foot while wounded &  angry, so I'm vaguely hoping the mystery gem does something useful (in the 'hypnosis' sort of useful and not the 'soul-burning' sort of useful), because otherwise I'll have to wrassle it into compliance.

And I don't like my chances of that.
This message was last edited by the player at 00:10, Tue 27 July 2021.
Wei Jing
player, 21 posts
Tue 27 Jul 2021
at 00:25
  • msg #230

Re: OOC + Feedback + Suggestions

Might miss posting tomorrow, it's my last day of work before I head home for two weeks.  I'll try to get one in when I wake up, but no promises as I also need to pack.
Oriana Kimari
player, 82 posts
We walk on Hell
gazing at flowers
Tue 27 Jul 2021
at 00:37
  • msg #231

Re: OOC + Feedback + Suggestions

In reply to Wei Jing (msg # 230):

Have a safe trip either way!
Xiao Kang
player, 76 posts
Dharma Name: Fu Su
In: Zhanbei Jienu Hu
Tue 27 Jul 2021
at 17:38
  • msg #232

Re: OOC + Feedback + Suggestions

Behold, the one-turn wonder!
Have a safe trip, I'm on vacation myself since the start of this week.
Wei Jing
player, 25 posts
Wed 28 Jul 2021
at 18:27
  • msg #233

Re: OOC + Feedback + Suggestions

Back from work!

And yeah, here's hoping I can get a lot of stuff done then!  Helping a peasant village fend off a wicked bandit warlord sounds like a great early story arc!

Especially since Wei Jing kind of badly hurt two of the recruited bandits on the way in and wounded most of the rest, oops?  At least nobody's going to say she isn't a terrifying person to have in charge.


EDIT:  In case anyone cares, I also took the liberty of introducing Wei Jing's actual written description, huzzah!
This message was last edited by the player at 18:58, Wed 28 July 2021.
Xiao Kang
player, 78 posts
Dharma Name: Fu Su
In: Zhanbei Jienu Hu
Wed 28 Jul 2021
at 19:08
  • msg #234

Re: OOC + Feedback + Suggestions

Woohoo descriptions!

Yeah, all the story arcs are looking pretty interesting so far. Time to rebuild the bandits on your side faster, stronger, better!

How hard can it be?
Oriana Kimari
player, 85 posts
We walk on Hell
gazing at flowers
Wed 28 Jul 2021
at 19:21
  • msg #235

Re: OOC + Feedback + Suggestions

To be fair, i'd pick that over "lol, let's have the novice yolo a soul-eating demon dog cultivator" :P

But hey, we'll see how that goes.
Wei Jing
player, 26 posts
Wed 28 Jul 2021
at 19:21
  • msg #236

Re: OOC + Feedback + Suggestions

Yeah, I'll admit I'm running a more aggressive posture than my instincts usually like, but again, Wei Jing is a powderkeg of strong emotions under a moeblob exterior, she's one of those "high Int, low Wis" characters if you will.

Thematically, she's going to wear a lot of heavy gear over time and the like rather than the more typical "Refine a billion flying swords and a formation and defeat your opponent that way" routine.  She's a close combat cultivator and will behave as such.  Even if her starting Strength is poor, she's got the constellation based constant drip coming in and her other stats are good to great.

The problem, of course, is no starting Cultivation technique and having not been taught any spirit arts yet.

Demonic Cultivation seemed like the one that fits with the aesthetic and mechanics I'm looking for, though I wouldn't mind going full perky reaper slayer cultivator either.
Xiao Kang
player, 79 posts
Dharma Name: Fu Su
In: Zhanbei Jienu Hu
Wed 28 Jul 2021
at 19:28
  • msg #237

Re: OOC + Feedback + Suggestions

Oriana Kimari:
To be fair, i'd pick that over "lol, let's have the novice yolo a soul-eating demon dog cultivator" :P

But hey, we'll see how that goes.


Black Tortois, Emptiness starting to look good now, eh? xD
Demon dog cultivators just want headpats, everyone knows that.
This message was last edited by the player at 19:28, Wed 28 July 2021.
Oriana Kimari
player, 86 posts
We walk on Hell
gazing at flowers
Wed 28 Jul 2021
at 19:42
  • msg #238

Re: OOC + Feedback + Suggestions

In reply to Xiao Kang (msg # 237):

While i DO have Seductive Aura, this is not that kind of game...
Xiao Kang
player, 80 posts
Dharma Name: Fu Su
In: Zhanbei Jienu Hu
Wed 28 Jul 2021
at 19:51
  • msg #239

Re: OOC + Feedback + Suggestions

You can convince me to agree, but only because she is

quote:
[...]a terribly emaciated old hag in rags with extremely dishevelled long white hair.[...]


Anyway, I'm SURE our Dao Master dearest won't actively be trying to kill us in the intro, so things will definitely somehow work out for the best!
...no chances of feeding Nice Lady Tokusei to the doggo, right? ;P
Lei Feng
player, 58 posts
An easygoing fellow
Getting stronger everyday
Wed 28 Jul 2021
at 20:15
  • msg #240

Re: OOC + Feedback + Suggestions

I think Lady Tokusei is sus.

"Hey you, random monk girl. Yes, you. Come here; I need your help to fight this big scary dog that consumes souls"

Sounds like something a big scary dog that consumes souls would say NGL

Lei's intro is going great. He's legit just vibing in everything he does, all of the time.
Oriana Kimari
player, 87 posts
We walk on Hell
gazing at flowers
Wed 28 Jul 2021
at 20:15
  • msg #241

Re: OOC + Feedback + Suggestions

Yeah, my mention of

quote:
- "This one shall obey, Senior Instructor. However, she must mention that she has had only six weeks of training proper, having arrived late Autumn in the year of her Naming."


was basically a thinly veiled "Look, maybe i can beat this thing, but it's not going to be the way you want, with me at Staff 6 and zero Nansei techniques."
Zi Cheng
player, 53 posts
Wed 28 Jul 2021
at 20:19
  • msg #242

Re: OOC + Feedback + Suggestions

*Giggles* I guess its time for the small monk girl to do some very un-monkly things to that puppy :P

Also, that was a tough fight, I was on 2 Qi during that last-ditch poison thing, lol.
Oriana Kimari
player, 88 posts
We walk on Hell
gazing at flowers
Wed 28 Jul 2021
at 20:20
  • msg #243

Re: OOC + Feedback + Suggestions

In reply to Zi Cheng (msg # 242):

Yeah, my guess is i shall have to unleash my hidden trump card, the legendary Prison Shank Technique.

On the bright side, it IS a zero Qi technique...
Xiao Kang
player, 81 posts
Dharma Name: Fu Su
In: Zhanbei Jienu Hu
Wed 28 Jul 2021
at 20:25
  • msg #244

Re: OOC + Feedback + Suggestions

In reply to Zi Cheng (msg # 242):

Heh, I do have enough fuel for exactly one round and half of combat at full violence myself, so I feel that pain.

Also, don't complain, now you get to loot everything that isn't nailed down and on fire!
Lei Feng
player, 59 posts
An easygoing fellow
Getting stronger everyday
Wed 28 Jul 2021
at 20:26
  • msg #245

Re: OOC + Feedback + Suggestions

Haha love it.

IDK much about mythos, but this creature seems totally out of our league (same with this 'immortal cultivator warlord' from wei jing's thread) and I get the sense they may be the sort of enemy we're not meant to fight yet, if that makes sense.

Honestly, could be better for Oriana to ditch this town and spend some time on the road, rather than letting some bossy monk lady tell her to throw her life away.

The lady seems really powerful, but has a bad attitude. To me, it just reeks of either bad intentions or poor judgement, neither of which you want in a combat partner.

Not trying to influence your decision, just sharing my thought process :)

Though, I thought the same thing about the Swamp Hippo, and it turned out to be half-dead narratively, so maybe this will work out in a similar vein (which I don't hold against the GM, it's a strong strategy for intros)

quote:
Also, that was a tough fight, I was on 2 Qi during that last-ditch poison thing, lol.


That's scary!

Funny thing is, Lei has been in one fight so far and while I think it wasn't even close, that is not because Lei's too strong or the enemy was too weak, but because he had an ally who got focused, leaving him taking 0 damage.

Though, IIRC he dealt like single digit damage anyway, so it wasn't an impressive showing lol.

I'm not sure how the DM generated Lei's moveset, but they do poop for damage. If he has access to a load of blades, then it evens out maybe?

Worst part is the range is low too. Oh well, I can always modify them. Thanks too AD:H I'm also really close to reaching the xiuwei limit (still need some stat points tho) so that will be a confidence-increasing boost.

Funny enough, I noticed that Xiao's damage reduction ability would completely negate Lei's attacks. That's something to keep in mind on my end, because it's a huge counter to 'barrage of paper-thin wafers' as opposed to 'single star-destroying strike' haha
Oriana Kimari
player, 89 posts
We walk on Hell
gazing at flowers
Wed 28 Jul 2021
at 20:32
  • msg #246

Re: OOC + Feedback + Suggestions

True enough, my first thought at seeing you decide to poison the guy was "Well, GG, looks like our first casualty when he attacks you next round", but you lucked out there.

As for me, i COULD leave, but that would severely discredit Kenmei and Takusei would likely make sure i never set foot in a Nansei Sect building again. Also, the opportunity to become a direct disciple of a Senior Instructor (who most likely is several Layers above me) is nothing to scoff at: From what i understand, she was Kenmei's teacher.
Xiao Kang
player, 82 posts
Dharma Name: Fu Su
In: Zhanbei Jienu Hu
Wed 28 Jul 2021
at 20:37
  • msg #247

Re: OOC + Feedback + Suggestions

Yeah, I expected the hippo weakened but not THAT half-dead, or I probably would have gone less all-out.
Then again, I also rolled absolutely bonkers on the damage rolls (max damage and 1 less than max damage).
Now time to find out what to do with the absolutely-not-ominous green-glowing mystery box doodad!

As for Tokusei, I do agree that the potential benefits outweigh the risks.
Unless Lei is right and she actually wants you dead, but I don't know if you actually have ANY ways out from that, so it's hardly worth considering xD

Worst case scenario she'll intervene to save your butt and then be an insufferable douche about Kenmei not getting you properly ready in a whole of three months.
Zi Cheng
player, 54 posts
Wed 28 Jul 2021
at 20:39
  • msg #248

Re: OOC + Feedback + Suggestions

In reply to Oriana Kimari (msg # 246):

Well to be fair, I knew he was probably relatively low, and that the poison might at least be able to incapacitate him, so although it was certainly a gamble, it was a measured gamble, plus, I did know at the very least that it would ruin his vision because of the porcelain shards if nothing else.
Oriana Kimari
player, 90 posts
We walk on Hell
gazing at flowers
Wed 28 Jul 2021
at 20:51
  • msg #249

Re: OOC + Feedback + Suggestions

In reply to Xiao Kang (msg # 247):

Going from the interaction between Kenmei and Takusei, if Takusei wanted the entire Monastery dead there would be nothing there that could stop her. Kenmei was the strongest person there and she talks to her like one would to an apprentice.

So yeah, as Xiao says, i'm guessing she'll step in if things get too bad, and from what i can tell the demon dog needs its victims alive to drain their souls, which requires a Formation. So i probably won't die even if i lose, given the evidence, but... yeah. Odds are i'm the distraction to give Takusei her opening to attack.

But yeah, odds are Kenmei's going to get roasted either way, given that my only way to win seems to be going full Gutter Rat Style and killing it in a way that has NOTHING to do with Buddhism in general, let alone the Nansei Sect.

I did at least warn her though.
Xiao Kang
player, 83 posts
Dharma Name: Fu Su
In: Zhanbei Jienu Hu
Wed 28 Jul 2021
at 20:59
  • msg #250

Re: OOC + Feedback + Suggestions

Double-or-nothing technique.

Just rush on your own at night and either bring back a corpse too maimed to prove you DIDN'T use Nansei techniques to win or die trying.

Disclaimer: following Xiao's ideas might lead to maiming, death or hippos.
This message was last edited by the player at 21:02, Wed 28 July 2021.
Oriana Kimari
player, 91 posts
We walk on Hell
gazing at flowers
Wed 28 Jul 2021
at 21:16
  • msg #251

Re: OOC + Feedback + Suggestions

In reply to Xiao Kang (msg # 250):

Weeeeelll.....



Now to look for a version that will work on females...
Lei Feng
player, 60 posts
An easygoing fellow
Getting stronger everyday
Wed 28 Jul 2021
at 21:20
  • msg #252

Re: OOC + Feedback + Suggestions

quote:
maiming, death or hippos.


Ah yes, these three all belong together!

Just like my favorite television game show with Alex Trebek, "Genocide, War Crimes or Peanut Butter?"




ALSO LMAO ''MONKEY STEALS THE PEACH'' what a name hahaha

gruesome af but ripping off the genitals is pretty efficient for winning a fight, at least.

quote:
Now to look for a version that will work on females...


i hate all of this but using a hidden wristblade will work pretty well.

we can call this one "HUMMINGBIRD LICKS THE FLOWER" and no that's not being dirty (it is innuendo) because hummingbirds actually get nectar from flowers with their tongue, not their beak. earth is weird.
Xiao Kang
player, 84 posts
Dharma Name: Fu Su
In: Zhanbei Jienu Hu
Wed 28 Jul 2021
at 21:22
  • msg #253

Re: OOC + Feedback + Suggestions

And suddenly, I feel the need for more defensive techniques.
Oriana Kimari
player, 92 posts
We walk on Hell
gazing at flowers
Wed 28 Jul 2021
at 21:31
  • msg #254

Re: OOC + Feedback + Suggestions

In reply to Xiao Kang (msg # 253):

Oh, there's a TON of tricks in this book...

quote:
Like the Black Ninja, Khan can, at the critical moment, spew into the face of his
hapless  opponents  a  green  liquid  that  stains  the  face  and  causes  such  excruciating  pain
that they are compelled to clutch their fists to their eyes to relieve it. During this period of
incapacity they are invariably pinned by the almost three hundred pound Mongolian.
 In Ninjitsu this  is known as  Acid  Breath. It is performed as  follows. Hold  in the
hollow  chambers  of  the  mouth  until  ready  for  use  a  chalklike  tablet  covered  in  wax  to
prevent it from dissolving prematurely. When ready, bite into the tablet, filling the mouth
with  a  substance  that  produces  an  abundance  of  saliva  as  in  the  Juice  of  Jade  Exercise,
only  quicker  and  with  less  concentration.  Simultaneously  adding  the  desired  pigment  to
the mixture. The formula should not be too caustic lest it burn the lining of the mouth and
do  more  harm  to  the  user  than  the  victim.  Naturally,  the  danger  of  such  a  trick  is
accidentally  swallowing  the  mixture  or  liquid  weapon  and  choking  on  it.  Therefore,  do
not produce or try to employ too large a quantity of fluid.


...Apparently, projectile vomiting is a defensive technique to blind an opponent in order to escape.
Xiao Kang
player, 85 posts
Dharma Name: Fu Su
In: Zhanbei Jienu Hu
Wed 28 Jul 2021
at 21:44
  • msg #255

Re: OOC + Feedback + Suggestions

And THAT's early-cultivation-levels Breath techniques!
Oriana Kimari
player, 93 posts
We walk on Hell
gazing at flowers
Wed 28 Jul 2021
at 21:47
  • msg #256

Re: OOC + Feedback + Suggestions

Yep, it's even called Acid Breath.

Seriously though, this is an instance where i'd rather not metagame knowing these techniques, some of them just go way beyond 'dirty tricks' it's hilarious.

And remember kids:

quote:
When the enemy passes out, you have become invisible. 

This message was last edited by the player at 21:49, Wed 28 July 2021.
Xiao Kang
player, 86 posts
Dharma Name: Fu Su
In: Zhanbei Jienu Hu
Thu 29 Jul 2021
at 15:36
  • msg #257

Re: OOC + Feedback + Suggestions

Ooh, to sect or not to sect? The seductive temptation of training!
Oriana Kimari
player, 94 posts
We walk on Hell
gazing at flowers
Thu 29 Jul 2021
at 15:42
  • msg #258

Re: OOC + Feedback + Suggestions

Truth be told, you just (in their eyes) beat a monster that took out an entire village and came back without a scratch on you. You could potentially negotiate a higher starting position than 'new apprentice' ;)

Also, be sure to ask how BIG the Noble Flame Sect is, just in case it's not just the three of them.
This message was last edited by the player at 15:43, Thu 29 July 2021.
Xiao Kang
player, 87 posts
Dharma Name: Fu Su
In: Zhanbei Jienu Hu
Thu 29 Jul 2021
at 15:51
  • msg #259

Re: OOC + Feedback + Suggestions

Nonsense, it's not 'Three of them'.
It clearly is 'Three including me'! xD
Lei Feng
player, 62 posts
An easygoing fellow
Getting stronger everyday
Thu 29 Jul 2021
at 16:07
  • msg #260

Re: OOC + Feedback + Suggestions

Even other men are swooning over Lei Feng now!

WATCH OUT WORLD, GODS GIFT TO WOMEN IS HERE

Edit: Also, out of curiosity, what are all these empires that keeping coming up?

Namely, I've heard about Empire of Yoh, and Empire of Lan so far. Are these both based in Dingzhou? If so, which other empires would Lei know of due to his background?
This message was last edited by the player at 16:09, Thu 29 July 2021.
Xiao Kang
player, 88 posts
Dharma Name: Fu Su
In: Zhanbei Jienu Hu
Thu 29 Jul 2021
at 16:09
  • msg #261

Re: OOC + Feedback + Suggestions

That's the effect having a big, fat, heavy... bag of coin has.

Edit:
"Do you want to join our sect?"
"Before that, you should know that people might be trying to arrest me. Also, I might have pissed another sect just yesterday."
Xiao Kang, MASTER of negotiation for a higher starting rank!
This message was last edited by the player at 16:34, Thu 29 July 2021.
Oriana Kimari
player, 96 posts
We walk on Hell
gazing at flowers
Thu 29 Jul 2021
at 16:49
  • msg #262

Re: OOC + Feedback + Suggestions

In reply to Xiao Kang (msg # 261):

Don't forget, a big bag of coin can double as a weighted bludgeoning weapon.
Xiao Kang
player, 90 posts
Dharma Name: Fu Su
In: Zhanbei Jienu Hu
Thu 29 Jul 2021
at 16:53
  • msg #263

Re: OOC + Feedback + Suggestions

In reply to Oriana Kimari (msg # 262):

I don't know if your cultivation level is high enough for the ancient secret technique 'Hit them with a bag of rocks coins while they're in the bathroom'
Lei Feng
player, 63 posts
An easygoing fellow
Getting stronger everyday
Thu 29 Jul 2021
at 17:03
  • msg #264

Re: OOC + Feedback + Suggestions

True.

After all the Great Ascension Buddhist Martial Art Zhidao Tingzhi Yidong "Hit it Until it Stops Moving" is a truly formidable one!
Oriana Kimari
player, 97 posts
We walk on Hell
gazing at flowers
Thu 29 Jul 2021
at 17:07
  • msg #265

Re: OOC + Feedback + Suggestions

In reply to Lei Feng (msg # 264):

https://www.youtube.com/watch?v=laT7xex-0dM
Lei Feng
player, 64 posts
An easygoing fellow
Getting stronger everyday
Thu 29 Jul 2021
at 17:47
  • msg #266

Re: OOC + Feedback + Suggestions

Ah, SAO Abridged. Unironically better than the original in many aspects.
Oriana Kimari
player, 98 posts
We walk on Hell
gazing at flowers
Thu 29 Jul 2021
at 17:58
  • msg #267

Re: OOC + Feedback + Suggestions

On that there is no doubt.
Xiao Kang
player, 91 posts
Dharma Name: Fu Su
In: Zhanbei Jienu Hu
Thu 29 Jul 2021
at 18:01
  • msg #268

Re: OOC + Feedback + Suggestions

It's also a not exceedingly impressive bar in general to pass xD
Lei Feng
player, 65 posts
An easygoing fellow
Getting stronger everyday
Thu 29 Jul 2021
at 18:36
  • msg #269

Re: OOC + Feedback + Suggestions

Yet, I can still name at least a half dozen shows I've seen that fall lower.

Trash television is a plague in basically every country, it seems.
Xiao Kang
player, 92 posts
Dharma Name: Fu Su
In: Zhanbei Jienu Hu
Thu 29 Jul 2021
at 18:46
  • msg #270

Re: OOC + Feedback + Suggestions

Are we including stuff like the murderous telekinetic tire movie here?
Because past a certain level of terrible, I love that stuff.
Oriana Kimari
player, 99 posts
We walk on Hell
gazing at flowers
Thu 29 Jul 2021
at 18:49
  • msg #271

Re: OOC + Feedback + Suggestions

Speaking of, a recent trend i'm noticing is that Anime names have been getting longer:

Bofuri: I Don't Want to Get Hurt, so I'll Max Out My Defense.

Full Dive: This Ultimate Next-Gen Full Dive RPG Is Even Shittier than Real Life!

Drug Store in Another World - The Slow Life of a Cheat Pharmacist

I've Been Killing Slimes for 300 Years and Maxed Out My Level

My Next Life As a Villainess: All Routes Lead to Doom!

I Couldn’t Become a Hero, So I Reluctantly Decided to Get a Job

-----

As an aside, Bofuri is pretty funny, My Next Life is a pretty smooth watch and "killing slimes" and "couldn't become a Hero" are supposedly good, though i have yet to watch them.
This message was last edited by the player at 18:50, Thu 29 July 2021.
Lei Feng
player, 66 posts
An easygoing fellow
Getting stronger everyday
Thu 29 Jul 2021
at 19:04
  • msg #272

Re: OOC + Feedback + Suggestions

Nah, just stuff that's so bad it's bad.

Totally agree though, I can enjoy 'stack overflow badness' flicks, but only with friends to laugh at it together with. Otherwise, I'd be too tempted to spend my time watching something I actually like, ha ha




quote:
Speaking of, a recent trend i'm noticing is that Anime names have been getting longer:


I think that's coming from the source material (light novels), actually. IIRC, a lot of the releases from the late 2010s had really long titles, dunno why.

I do know that releases form the early 2010s make some of my favorite animes (Overlord, Tensura, Re:Zero to name a few)

quote:
Bofuri: I Don't Want to Get Hurt, so I'll Max Out My Defense.

Full Dive: This Ultimate Next-Gen Full Dive RPG Is Even Shittier than Real Life!

Drug Store in Another World - The Slow Life of a Cheat Pharmacist

I've Been Killing Slimes for 300 Years and Maxed Out My Level

My Next Life As a Villainess: All Routes Lead to Doom!

I Couldn’t Become a Hero, So I Reluctantly Decided to Get a Job


Besides the last one, I've seen the others. Bofuri was decently good, but a little generic and I felt that it stole some ideas from Tensura, though I don't know which came first admittedly. I couldn't give it a great rating, because it was one of the rare 'video game animes' with legitimately no stakes. SAO may not be great, but at least (for the couple seasons I've watched) it has the potential of narrative consequences. I have the same issue with a few south korean manhwa, actually. I want to enjoy them, but there is no reason for any of the events to hold weight.

I had a similar issue with Full Dive, but I actually didn't finish this one. The protagonist's entire reason for participating in all that horrible death game crap was 'I'm simping for the FMC' and just felt totally weak. I also don't like shows where all the characters are pieces of crap, that just unsettles me.

I only watched one episode of drugstore and I wanted to like it because it had Kazuma's VA, but it just felt so low energy that I lost interest halfway through the first episode and could barely finish it. The animation quality was also pretty weak. Anyway, slice of life isn't my preference (some I do like), so it's probably fine I didn't enjoy this one at all.

I watched a couple episodes of the slime anime 'cause I heard it was good, but I don't like slice of life, and I found it especially lame that they put an OPMC into the lead role for one, since it's totally redundant. The side characters were also pretty generic.

HameFura wasn't bad by any means, but I haven't finished it even with only one episode left to go. Honestly, I hate this new genre of 'otome games IRL' because I don't like Otome games (which makes sense, 'cause they are generally for shoujo audiences) and I don't enjoy an isekai just because it's an isekai. Still, this one wasn't a poor watch, and it even had some decently emotional moments.

Another upcoming anime with a long name is The World's Finest Assassin gets Reincarnated in Another World as an Aristocrat. It's apparently from the same maker as "Redo of Healer" (probably the worst anime I've ever watched, and arguably not even an anime with all the explicit content. It's one of those on my 'worse than SAO' list) so I have low hopes for it.
Xiao Kang
player, 93 posts
Dharma Name: Fu Su
In: Zhanbei Jienu Hu
Thu 29 Jul 2021
at 19:08
  • msg #273

Re: OOC + Feedback + Suggestions

You're just lucky that

'Though Young People Recoil From Entering The Black Magic Industry, I Found Its Treatment Of Employees Quite Good When I Entered It, And The President And Familiar Are Cute Too So Everything Is Awesome'

didn't get an anime adaptation yet. That'll teach you to complain about long titles!
Lei Feng
player, 67 posts
An easygoing fellow
Getting stronger everyday
Thu 29 Jul 2021
at 19:22
  • msg #274

Re: OOC + Feedback + Suggestions

*shivers*
Oriana Kimari
player, 100 posts
We walk on Hell
gazing at flowers
Thu 29 Jul 2021
at 19:30
  • msg #275

Re: OOC + Feedback + Suggestions

Yeah, HameFura isn't really an anime you watch for the ending (anyone with half a brain could figure that out from the tone and mood less than three eps in), but one you watch to enjoy the journey, if that makes sense.

Ah yeah, forgot about World's Finest Assassin. Apparently, he's reincarnated into a world where he still gets to be an assassin, and a member of some aristocratic assassination order. Trailer features magic, melee weapons and the MC with a sniper rifle, so yeahhh... I'm half expecting mecha to show up before episode 6 there.

As for Redo of Healer, agreed. That show existed entirely to ride the hateboners of its audience, and the fact they had to use frequent flashbacks to remind everyone just why they were supposed to root for the MC told me the animators knew this as well. It's basically a hentai pretending its an anime. Fun Fact: It seems it's more popular with women than men, so i blame the "50 Shades of Grey" crowd.

And yeah. I watched FullDive recently, and the show just exists to shit on its MC as much as (in)humanly possible.

One small correction though, "Couldn't become a hero" is an older anime, and i mixed it up with the title i had actually been looking for, "Banished from the Hero's Party, I Decided to Live a Quiet Life in the Countryside". Another slice of life most probably, but there it is.

Also, Franken Fran needs an anime, but that's probably not going to happen ever. Sadface :(
This message was last edited by the player at 19:31, Thu 29 July 2021.
Lei Feng
player, 68 posts
An easygoing fellow
Getting stronger everyday
Thu 29 Jul 2021
at 20:19
  • msg #276

Re: OOC + Feedback + Suggestions

Yeah, Redo of Healer just felt really gross to watch, idk. Like, if it marketed itself as pornography, it would be a different experience, but without that it has no real plausible deniability for all that stuff.

I don't really hate 'shit on the MC' shows, but I'm very picky with them. Re:Zero tortures Subaru an ungodly amount, but I still really love that show. I probably wouldn't rewatch it, since after hearing about how slow some people said it was in some places and how useless the MC felt, I realize expectations matter a lot. I went in expecting suffering, and that's what I got. If I were watching for a MC who abuses his cheat power to get OP, I would hate it, because he never does that.

I read a manhwa called I Will Die Soon. It had a similar-ish idea behind it. I watched the whole thing, and honestly I don't know if I like it or not. I felt that the whole thing was just painful, in every sense of the word. More so than Re:Zero even (but with better character work, re:zero had a stronger impact). Then again, it was pretty good quality and had some neat stuff, but I still dunno.

Basically, shows or comics like that have to make me feel emotions without being unsettling. I nearly dropped Mirai Nikki in the first half, because I was super unsettled by the nature of Yuno, and didn't understand her deal. Later, once it was revealed, I was relieved. Keep in mind, it wasn't that she was redeemed by her backstory, but the truth wasn't what I had feared. She's still a major yandere, which is a turnoff but her intentions were kinda good? idk

Probably my favorite manhwa ever is called SSS-Suicide Hero. It's amazing and I felt so many things. Really awesome power system too. Basically the opposite direction Re:Zero could have taken, while still being good.

As for manga I want to get an anime, I can only think of one in particular, and it's actually getting an adaptation. It's called The Eminence in Shadow and I found it after hearing about it's upcoming adaptation. I'm caught up now cause its pretty short, but it's definitely pretty great. Let's see if the adaptation lives up to the hype. If not, I'll drop the anime and stick to the manga, which is more than enough for me by itself.
Oriana Kimari
player, 101 posts
We walk on Hell
gazing at flowers
Thu 29 Jul 2021
at 20:58
  • msg #277

Re: OOC + Feedback + Suggestions

Oh yeah, Re:Zero is absolutely great. And sure, Subaru gets tortured a lot, but he's also got issues he needs to work out, and by the end of the first season he's well underway to actively working to get over his issues. It's primarily a show focusing on character development, so he never gets fast tracked to power, so to people expecting lolOP Harem Lord wish fulfillment the pace is painfully slow.

And yeah, i understand your reasoning on Mirai Nikki. There's a couple of things that seem weird as you're watching the show, but those end up woven into the plot nicely with the reveals later on.

Personally, i'm waiting for Overlord Season 4, Saga of Tanya the Evil season 2 and the two new Rising of the Shield Hero seasons, along with maybe a new KonoSuba season as well.

I'll have plenty to watch either way :P
Xiao Kang
player, 94 posts
Dharma Name: Fu Su
In: Zhanbei Jienu Hu
Thu 29 Jul 2021
at 21:11
  • msg #278

Re: OOC + Feedback + Suggestions

Let's see, let's see... I don't actually watch much anime, but I did read the related mangas to a few of those.

Bofuri: I Don't Want to Get Hurt, so I'll Max Out My Defense.
I'm actually keeping up with the scanlations of that - it's not a masterpiece by any stretch of the imagination, but all in all I've read worse. Lazy and wholesome entertainment.
Plus, adorable pets.

Redo of Healer
Was... well, just kind of pretty meh. I read a bit of that then dropped it a dozen chapters in.

Drug Store in Another World - The Slow Life of a Cheat Pharmacist
I've Been Killing Slimes for 300 Years and Maxed Out My Level

And just about every Isekai around - honestly, I'm starting to get pretty tired of the genre, especially when it ends up having exactly zero relevance to the plot. I admit I enjoyed Shield Hero back then and I occasionally binge to keep up with the manga, but in general they're all kind of... melding together. Re:Monster wins the 'when will this asshole actually get his comeuppance, oh, no wait, we're ACTUALLY supposed to cheer for this MC!?' award for terrible protagonists, while I'm somewhat enjoying Kumo desu ga, nani ka?
Possibly because it reminds me of a fairly good quest on 4chan.

Mirai Nikki
I remember reading that. I remember actually enjoying that, even if it wasn't exactly a light read. Yanderes are very much not my thing, so I wouldn't read it again and I don't remember the details, but I'd call it decent quality wise.

SSS-Suicide Hero
Hey, I'm actually reading that!

Now, to bring the conversation on a topic a bit closer to this game, any suggestions for Wuxia or Xianxia? Of the listed under 'inspiration' I dropped Tales of Demons and Gods, while I'm actually following Cultivation Chat Room. I wouldn't call it serious by any stretch of the imagination, but I find it highly entertaining.

Other than that my drug of choice is Spirit Blade Mountain - with one of the few protagonists that manages to be an insufferable, overpowered know-it-all without me wanting to bash his head into a wall. I think it had a Netflix live action adaptation.

On a significantly lower power tier I'm greatly enjoying Tale of a Scribe Who Retires to the Countryside. You know it's Wuxia because it's like 80% prologue so far.
Zi Cheng
player, 55 posts
Thu 29 Jul 2021
at 21:25
  • msg #279

Re: OOC + Feedback + Suggestions

SSS-Suicide Hero wins the award for the stupidest method of going back in time, but its pretty alright asside from that
Oriana Kimari
player, 102 posts
We walk on Hell
gazing at flowers
Thu 29 Jul 2021
at 21:28
  • msg #280

Re: OOC + Feedback + Suggestions

Yeah, i admittedly like the Isekai genre (though with non-OP MCs) but after Re:Zero and a few other Isekai that ended up exploding into popularity there's been a flood of them the past couple of years of mangas and animes hopping on the bandwagon. Though it's somewhat interesting to see a knockoff of an anime you've seen before i suppose.
Dao Master
GM, 102 posts
Fri 30 Jul 2021
at 00:05
  • msg #281

Re: OOC + Feedback + Suggestions

In reply to Xiao Kang (msg # 278):

I highly recommend a Wuxia glove puppetry series called Thunderbolt Fantasy produced for a Japanese Audience. There is currently 3 seasons and 2 movies for the series. Not only is it insanely well written (penned by the holy Urobuchi Gen of Madoka Magica fame), the effects and puppet action produced by Pili from Taiwan are extremely epic. You could say I am very inspired by the drama from there with regards to the flow of events in the game.

Another Xianxia series I recommend is The Demon Emperor Houskeeper (Mohuang Da Guanjia) iirc translated as "Demon Emperor" or "Magic Emperor" in some comic translations. The amount of scumbaggery by the main character is simply epic and while there are moments where the character appears overpowered, he is caught in life threatening situations and sometimes loses due to unforseen circumstances - so there's a lot of tension and excitement to be experienced XD

And ah yes Cultivation Chat Room. I really enjoyed its starting chapters, but when I began to read the scenario where cultivators were literally playing Mario Kart with Tractors - I could hardly take it seriously anymore XDDD
Lei Feng
player, 69 posts
An easygoing fellow
Getting stronger everyday
Fri 30 Jul 2021
at 00:42
  • msg #282

Re: OOC + Feedback + Suggestions

I started reading Magic Emperor, but dropped it because the scanlations were unbelievably bad (not that I can complain, since I'm getting them for free). Other than that, I was really enjoying it but couldn't deal with the nonsensical dialogue.
Xiao Kang
player, 95 posts
Dharma Name: Fu Su
In: Zhanbei Jienu Hu
Fri 30 Jul 2021
at 09:46
  • msg #283

Re: OOC + Feedback + Suggestions

In reply to Dao Master (msg # 281):

People keep suggesting me Thunderbolt Fantasy, I'll have to actually watch it one of these days.

If you stopped at the tractors bit in Cultivation Chat Room, then you missed the bouncing back and forth from space. No, it doesn't get serious later on. xD
Oriana Kimari
player, 103 posts
We walk on Hell
gazing at flowers
Fri 30 Jul 2021
at 17:32
  • msg #284

Re: OOC + Feedback + Suggestions

Lei:


Lei Feng
player, 71 posts
An easygoing fellow
Getting stronger everyday
Fri 30 Jul 2021
at 17:43
  • msg #285

Re: OOC + Feedback + Suggestions

That's how Lei feels right now!

Also, toilet cat isn't real and can't hurt you...

Toilet cat:
Xiao Kang
player, 96 posts
Dharma Name: Fu Su
In: Zhanbei Jienu Hu
Fri 30 Jul 2021
at 17:48
  • msg #286

Re: OOC + Feedback + Suggestions

Well, I mean - better while training than while... 'hiding money' in the chamberpot!
Oriana Kimari
player, 104 posts
We walk on Hell
gazing at flowers
Fri 30 Jul 2021
at 17:58
  • msg #287

Re: OOC + Feedback + Suggestions

In reply to Xiao Kang (msg # 286):

People often forget that coins are rinseable.

Not to mention, there comes a point that you need money as well, so wouldn't YOU be the one reaching in?
Xiao Kang
player, 98 posts
Dharma Name: Fu Su
In: Zhanbei Jienu Hu
Fri 30 Jul 2021
at 18:58
  • msg #288

Re: OOC + Feedback + Suggestions

In reply to Oriana Kimari (msg # 287):

Wheew, I can just feel the gratitude towards the helpfulness of Tokusei all the way here in a different province!
Lei Feng
player, 72 posts
An easygoing fellow
Getting stronger everyday
Fri 30 Jul 2021
at 19:06
  • msg #289

Re: OOC + Feedback + Suggestions

Speaking of provinces...

@Dao Master; Would it be possible to get a map, or just a written description of the layout of the known world? I can guess how the regions relate to one another, considering their names quite literally state their cardinal directionality, but as Lei supposedly has 'great knowledge of Dingzhou' it's hard to run him as knowledgeable when I don't know the basic political structure of empires or towns or whatever settlements, let alone even which regions exist in the province.
Xiao Kang
player, 99 posts
Dharma Name: Fu Su
In: Zhanbei Jienu Hu
Fri 30 Jul 2021
at 20:24
  • msg #290

Re: OOC + Feedback + Suggestions

I am MASTER OF GEOGRAPHY.
I know that Dingzhou is to the south of where I am!
...and that's basically it xD
Oriana Kimari
player, 106 posts
We walk on Hell
gazing at flowers
Fri 30 Jul 2021
at 20:47
  • msg #291

Re: OOC + Feedback + Suggestions

In reply to Lei Feng (msg # 289):

Hmm... I did find something:

http://www.chinatouristmaps.co...Song-Dynasty-Map.jpg

That's the historical map of the time. If you look at P'o-hai (a bay in the north), and from the westernmost spot you head west a little bit until you see Pei-P'ing (Peking) on the red line close to Pao.

From there, follow the red line southwest and there should be Chên-ting. Dingzhou is still small in those times so it's not on that map, but it should be a little to the northeast of that.

https://collections.lib.uwm.ed.../agdm/id/27761/rec/2

This is a more contemporary map (though still quite old, made 1913), and much larger, but from Peking follow the railroad to the southwest until you hit Tingchou. That should be Dingzhou. In modern day it falls under the province administration of Baoding (Paotingfu on the second map, unlisted on the first unless it used to be called Chung-shan) so that should be the province.

In case you're wondering, the capital at the time was K'aifêng, just keep following the red line south (on the first map), or the Yellow River from the Gulf of Chihli (on the second map) to find it, though the first map lists the Southern Song capital (Lin-an, on the Eastern Sea) as the capital at the time (150 years after the start of the RP). We're currently in the Northern Song Dynasty.

From historical references, that's what i could find.
Lei Feng
player, 73 posts
An easygoing fellow
Getting stronger everyday
Fri 30 Jul 2021
at 20:57
  • msg #292

Re: OOC + Feedback + Suggestions

Wow, you're knowledgeable!

I didn't even realize we were playing in (historic) China, lmao.

Now that I think about it though, from the research I've been doing into this genre lately, do Xanxia novels ever have their setting in fantasy realms outside of China? From what I've seen (mostly on wikipedia), they use a lot of real-world locales in their worldbuilding?

Funnily enough, wouldn't that make Xanxia a type of historic fantasy? I suppose it could even be contemporary fantasy, if when the source material is first printed is similar to the era it is set in...?

Out of curiosity, how did you figure all this out? I'm especially curious how you knew what dynasty we were playing in? Did I miss something in the RTJ/Rules?
Oriana Kimari
player, 107 posts
We walk on Hell
gazing at flowers
Fri 30 Jul 2021
at 21:09
  • msg #293

Re: OOC + Feedback + Suggestions

Yeah, that's mostly because of this:



See how there's a bunch of varied Holy Mountains around the Taiyuan area? It made Hebei and Shanxi provinces a pretty popular spot for Xanxia novels, kind of like how medieval fantasy seems to mostly take place in England because of King Arthur. Haven't read much Xanxia though, but it seems to mention those places a lot.

That said, i am of course not Dao and i do not know whether we are indeed on this map of the Northern Song era. It was an educated guess, nothing more. :P
This message was last edited by the player at 21:11, Fri 30 July 2021.
Xiao Kang
player, 100 posts
Dharma Name: Fu Su
In: Zhanbei Jienu Hu
Fri 30 Jul 2021
at 21:11
  • msg #294

Re: OOC + Feedback + Suggestions

While the names check, and probably the generalities of the places do as well, I wouldn't bet on the location being actual China.

quote:
You can murder hobo all you want - and there are actually a few murder hobo NPCs out in the wild who do it for a good reason. Let's just say that Corpse Refinement and Soul Refinement is a thing in this world... lol. The world is chaotic as hell, but most of it is done behind closed doors and in extreme stealth. The world is also ultra huge.


So I'm assuming distances will at the very least be stretched out compared to our maps.
Oriana Kimari
player, 108 posts
We walk on Hell
gazing at flowers
Fri 30 Jul 2021
at 21:22
  • msg #295

Re: OOC + Feedback + Suggestions

In reply to Xiao Kang (msg # 294):

Well, considering we're on foot and cars and planes aren't a thing, wouldn't that mean the map is ultra huge regardless?

Assuming we're in the Baoding area, and walking 8 hours per day, just getting to the capital in Kaifeng would take two entire weeks. And considering the roads weren't exactly modern day quality and there's the occasional bad weather, most likely 3 weeks to a month. And then another 4x that to reach the southern border.

So yeah, i'd call that ultra huge ^^;

Lei: I'm not really knowledgeable though, but my Google-Fu is stronk :3
This message was last edited by the player at 21:24, Fri 30 July 2021.
Xiao Kang
player, 101 posts
Dharma Name: Fu Su
In: Zhanbei Jienu Hu
Fri 30 Jul 2021
at 21:26
  • msg #296

Re: OOC + Feedback + Suggestions

Yes, I was considering 'ultra huge' in relation to I-don't-know-how-far-off feats of 'riding flying swords at improbable speeds', for our current movement capabilities China might as well be Jupiter.
Oriana Kimari
player, 110 posts
Sat 31 Jul 2021
at 23:51
  • [deleted]
  • msg #297

Re: OOC + Feedback + Suggestions

This message was deleted by the player at 23:52, Sat 31 July 2021.
Dao Master
GM, 114 posts
Sun 1 Aug 2021
at 00:30
  • msg #298

Re: OOC + Feedback + Suggestions

The game is not set in historical China.

Its an original worldbuild that's loosely inspired by many of the Xianxia and Wuxia, shows, novels and games I've seen. E.g. Thunderbolt Fantasy has an original world split into two main regions called Dongli (Eastern Detachment) and Xiyou (Western Seclusion). In a sense, I've adopted a similar naming style for some areas so one can easily recognize the relative location for the main regions, though regions adjacent to the main regions.

To keep things simple, the world is split into various regions that are connected to one another in cardinal directions. Each region has various provinces, and each province has various areas that all contain fortresses, cities, towns, villages etc.

I try to avoid going to specific about the geography because that would result in a ridiculous infodump which is not very game friendly. This gets even more out of hand when a character has ultra deep knowledge of a region.

As such if you as a player wish to know some of the geographical knowledge that the character knows, the knowledge will only be as specific as what you dictate as your recollection of the information you need.

E.g. Lei tries to recall whether if his current location is within the rule of an empire, and tries to recall a brief recent history of that empire if that is the case.

Overall, the idea is that players should not be required to go through hours of reading and preparation and can just jump in and ask for knowledge bit by bit as the game goes. Since the lengthy required reading for some games is what really puts me off being a player sometimes XDD

The most  geography that the player needs to know is the location of large regions relative to where they start off. E.g. Dingzhou is south of Zhanbei. Ximiao is west of Dingzhou.
Any other information can be known on demand with its specificity being according to the specificity of the recollection described.
Of course, you are encouraged to draw your own map if you wish based on the bits and pieces gained from recollections XD

I apologize Kimari as I seem to have given the wrong impression and made you go to so much lengths to find parallels between this world and historical China XDDD
The only geography that is similar to China in this world sadly is the existence of Mount Tai which only exists so that commonly used idiom "Do not recognize Mount Tai" can exist XDDD
This message was last edited by the GM at 00:44, Sun 01 Aug 2021.
Oriana Kimari
player, 111 posts
We walk on Hell
gazing at flowers
Sun 1 Aug 2021
at 02:01
  • msg #299

Re: OOC + Feedback + Suggestions

Eh, no need to feel bad, it's just my OCD kicking in. Wasn't that much work to find, i think the most time went into actually finding Dingzhou on the maps. All the other info was encountered along the way :P

That said though, a basic overview of the surrounding provinces would be nice, even as a name. It's hard to ask about geographical knowledge the character might know if i have no means of imagining it myself: My homeland could be on the Moon for all i'm able to tell where it is, and so locations become isolated little islands with no real geographical weight behind them.

Same with names. "Empire of Yoh" sounds great on paper, but with no means to tell whether it's the size of a country, a city-state or a tavern ran by Second Cousin Zhang it's a... meaningless word. And even if you'd say it's the size of, say, two provinces, it would still tell me nothing as there is nothing to hook that information to. I walked a month to get to where i am now, am i still in the same province? Did i cross the borders of two provinces along my journey? I have no way of telling, so if an answer to a geographical question would be "You're about a week away from the border with Ximiao" it still wouldn't really help me envision what my character is supposed to know as basic knowledge.

The world may be huge, but there's nothing to put that into context. It's like being given a globe to look at, but no one told you where you are on it, know what i mean?
This message was last edited by the player at 02:13, Sun 01 Aug 2021.
Lei Feng
player, 76 posts
An easygoing fellow
Getting stronger everyday
Sun 1 Aug 2021
at 02:23
  • msg #300

Re: OOC + Feedback + Suggestions

Oriana and I share the same thought process.

I don't think anybody's looking for an unwieldly info dump, neither are we scheming for information that isn't known by our characters, but in most fantasy settings (and even in a lot of ancient societies) they weren't totally unawares of the general survey of their land.

And yeah, a sense of scale would be excellent, both in actual 'land size' and 'present biomes' for the physical geography, and in things like 'border divisions', 'total population' and 'national strength' for the political geography.

From what the players have explored so far, that doesn't seem like it would end up as more than a few paragraphs, since we've only skimmed the surface thus far.
Dao Master
GM, 115 posts
Sun 1 Aug 2021
at 04:47
  • msg #301

Re: OOC + Feedback + Suggestions

You can use the historical general wisdom versions of the political titles to roughly estimate the size of them.

Empires have around 20 million. Contains Kingdoms.
Kingdoms have around 5 million. Contains Provinces.
Provinces have around 250k people
Cities have around 15k people
Towns have around 2.5k people
Villages can can have as few as 10 people

Dingzhou lies in the northern hemisphere, and you may extrapolate the climate from there. (i.e. Subtropical and colder towards north and tropical towards south) Some places like deserts will be described when they are mentioned.

Also I think you might have missed out my explanation about the specificity of questions.

A question like "Did i cross the borders of two provinces along my journey?"

Will no doubt be answered in an undetailed manner as it is just a yes/no answer.

A more useful question or command when using a recollection:

"I try to recall the distinct natural landmarks between Huluo and Qiulin spending more time remembering any recent battles that have taken place in those lands"

i.e. It ought to be a more open ended question that draws from me the details you want to know.

You arent expected to know what the character might know as that is obviously impossible!

What you need to ask is what You WANT to know. Which helps me filter out the unnecessary stuff.

To make an analogy, you can see the DM as a smart library who describes what you want to know about a certain place when prompted instead of infodump like wikipedia.

Land sizes vary from place to place but you can assume a province to be around 10k sqkm. The less developed the region is, the larger its provinces.

Do understand that statistics such as population and strength are like advanced numbers that not just anyone can know. One who knows these statistics will be able to direct military action decisively and can cause a lot of trouble in the world.

What instead you can do is to recall anecdotes and general history of the place and guess their strength and numbers.

As a baseline, I will only give necessary details regarding your current goal. Anything else requires a prompt or recollection.

Remember, if there is anything you want to know, use your character to recall and be specific. The more specific your recall is, the more specific the details i will provide as long as your character has the required knowledge. Broad questions will only lead to broad and vague answers.

I try to avoid doing this out of game because this exercise is horribly addictive and can lead to never ending behind the scenes worldbuilding for me (had it happen to me once where I wasted an entire day doing it instead of building narrative)

So in conclusion, I have to insist that you use in character recalls, observation, info gathering to gain the details you want to know.

The most i can do is to draw a simple diagram of the currently discovered places which I will share soon (tm)
Oriana Kimari
player, 112 posts
We walk on Hell
gazing at flowers
Sun 1 Aug 2021
at 10:03
  • msg #302

Re: OOC + Feedback + Suggestions

I did find this, which should make it easier to determine more precise numbers of villages per town and whatnot with a few dice rolls:

https://gamingballistic.com/wp...hics-Made-Easy-1.pdf

That said, i'm not looking for demographics and population census unless i somehow get a hold of administration records, as that information would be (as correctly stated) only available to those with a clerical background. It does not help in the daily life of Farmer Chang to know how many people are in the next province over, so it's unlikely he would bother to keep himself informed about it.

That said, a province map listing the major cities would help a great deal, just things that would be considered general knowledge. Below is one of china, for example:

https://www.nationsonline.org/...rovinces_map1200.jpg

It doesn't list much information, but it does show the basic shape of the provinces and where the major cities are, which would be considered common knowledge to the learned people of that era. It shows where the borders are too, and so if there are provinces that are considered foreign territory we will know to act appropriately. It wouldn't even need to show everything, just Dingzhou and the surrounding provinces would be fine with the remainder hidden in a "Fog of War" effect until we learn more about it.

The thing about not having a map to fall back on is... Let's take Wei for example. She's currently trying to reinforce a village for a bandit attack. Suppose she knows the bandits will be attacking 7 days from now, and the map tells her Kimari's Monastery is four days travel away. She could then ask a geography question to see if she can hustle and make it there and back again on time, and return with a number of combat trained cultivator badasses to assist in the defense. Or convince Xiao's Noble Flame Sect to assist as healers. Without the knowledge of a map, those are options that would never get considered because of a complete lack of information :/
This message was last edited by the player at 10:04, Sun 01 Aug 2021.
Xiao Kang
player, 103 posts
Dharma Name: Fu Su
In: Zhanbei Jienu Hu
Sun 1 Aug 2021
at 10:05
  • msg #303

Re: OOC + Feedback + Suggestions

I'll have to confess I enjoy reading the occasional info dump, but I can probably survive without one for now... even if, if I keep stumbling on more people and places I might have to start keeping my own notes or in a couple of weeks I'll have no idea who is who.
Should we start a game wiki before it's too late? xD

Also, BEHOLD, a perfectly detailed, 1:1 map of the world I know (I don't THINK it's huge spoilers, considering we're reading each other threads?)!
Not IC - Xiao Kang has zero idea about Ximiao.

???Huangbei Northern Wastes???
Xiawu Absent SummerZhanbei Jienu HuBingran Long Burning Ice Rapids
XimiaoDingzhou Cauldron Valley???

Look at that detailed geography!
Dao Master
GM, 116 posts
Sun 1 Aug 2021
at 12:03
  • msg #304

Re: OOC + Feedback + Suggestions

Sorry about it. This is the best I can do: https://cluelessdelver.blogspo...angqiong-zhixia.html

Also what you're suggesting Kimari is kinda metagamey I would not advise it for immersion purposes. But I will not enforce it as a rule because I am all for fun XDD

The mindset that Xiao has about the world is more or less the basic framework that I would expect a player to have and fill in the blanks with recalls.

Also "just" Dingzhou is all tall order, as you can see from the scale of the map. An empire is essentially a mini-china at the very least, and you can expect there to be AT LEAST 21 provinces for every empire... and each province has AT LEAST 100 towns... This is considered normal for the Xianxia genre as the worlds in the genre are ultra gargantuan (take note of the scale of the map at the bottom left of the map).

Note that the character themselves do not know of the graphical representation of the world in terms of the map I share with you. Originally such a representation is supposed to be slowly pieced together from fragments in game. So as much as possible, please try not to use the map to decide your actions as Kimari suggests. But of course if you want to do it anyway I cannot stop you and can only pray it leads to fun.

Seriously the fun of having to slowly piece together the world yourself is considered a great pleasure to me, and I'm trying my best to share that pleasure with all of you as much as I can without hampering the experience.
This message was last edited by the GM at 14:38, Sun 01 Aug 2021.
Xiao Kang
player, 104 posts
Dharma Name: Fu Su
In: Zhanbei Jienu Hu
Sun 1 Aug 2021
at 17:49
  • msg #305

Re: OOC + Feedback + Suggestions

A quick check: the gained Xiuwei already takes the Azure Dragon, Heart bonus into account?
Also, does Xiuwei reset to zero after going up a level or it continues going up? (in short: am I at 611/2000 or at 1611/2000?)
Zi Cheng
player, 59 posts
Sun 1 Aug 2021
at 18:01
  • msg #306

Re: OOC + Feedback + Suggestions

Oh~ some very interesting and shiny things within that pouch~
Xiao Kang
player, 105 posts
Dharma Name: Fu Su
In: Zhanbei Jienu Hu
Sun 1 Aug 2021
at 18:19
  • msg #307

Re: OOC + Feedback + Suggestions

It does look pretty sparkly.
I'll have to start looking into stabbing some cultivators.
Oriana Kimari
player, 114 posts
We walk on Hell
gazing at flowers
Sun 1 Aug 2021
at 19:02
  • msg #308

Re: OOC + Feedback + Suggestions

In reply to Dao Master (msg # 304):

That's more than enough, thanks. I needed an impression of where approximately everything was, and that does the job. :)
Lei Feng
player, 78 posts
An easygoing fellow
Getting stronger everyday
Sun 1 Aug 2021
at 19:33
  • msg #309

Re: OOC + Feedback + Suggestions

Thanks for all the info! Also, I'll run Lei with the intended mindset and interactions for discovery from now on, Mr. Smart Library! :wink:
Xiao Kang
player, 107 posts
Dharma Name: Fu Su
In: Zhanbei Jienu Hu
Sun 1 Aug 2021
at 20:45
  • msg #310

Re: OOC + Feedback + Suggestions

Oriana Kimari:
That's more than enough, thanks. I needed an impression of where approximately everything was, and that does the job. :)


Apparently, just about everything is "in the middle of the flippin' nowhere" in respect to everything else. xD
Gonna need those flying swords fast.
Oriana Kimari
player, 115 posts
We walk on Hell
gazing at flowers
Sun 1 Aug 2021
at 22:23
  • msg #311

Re: OOC + Feedback + Suggestions

Xiao Kang:
Oriana Kimari:
That's more than enough, thanks. I needed an impression of where approximately everything was, and that does the job. :)


Apparently, just about everything is "in the middle of the flippin' nowhere" in respect to everything else. xD
Gonna need those flying swords fast.


But at least now, we'll know what nowhere looks like :P
Xiao Kang
player, 108 posts
Dharma Name: Fu Su
In: Zhanbei Jienu Hu
Sun 1 Aug 2021
at 22:40
  • msg #312

Re: OOC + Feedback + Suggestions

The pull in the opposed 'I kind of want to see the setting' versus 'Why not join these guys and grind meditation for years' directions is very real xD
Lei Feng
player, 79 posts
An easygoing fellow
Getting stronger everyday
Sun 1 Aug 2021
at 22:51
  • msg #313

Re: OOC + Feedback + Suggestions

If you increase your lifespan first, you make interest on the amount of time you can 'waste' exploring later :)

That's Lei's plan at least. Hang around in various places until his lifespan is really very long, and then go spend most of it exploring the wilds, before returning to human society generations later and restarting the process :)

Wandering immortal concept FTW
Dao Master
GM, 121 posts
Sun 1 Aug 2021
at 23:00
  • msg #314

Re: OOC + Feedback + Suggestions

In reply to Xiao Kang (msg # 305):

I will only provide the base numbers for Xiuwei gain, as it is possible for there to be other multipliers in the future.
And yes, Xiuwei resets to zero after each breakthrough.
This message had punctuation tweaked by the GM at 23:01, Sun 01 Aug 2021.
Wei Jing
player, 30 posts
Sun 1 Aug 2021
at 23:04
  • msg #315

Re: OOC + Feedback + Suggestions

Hah, I'm honestly getting kind of nervous in my own game right now, and I am really hoping for the best right now that this isn't as bad as my paranoia seems to think it'll be.
Xiao Kang
player, 109 posts
Dharma Name: Fu Su
In: Zhanbei Jienu Hu
Sun 1 Aug 2021
at 23:06
  • msg #316

Re: OOC + Feedback + Suggestions

Dao Master:
In reply to Xiao Kang (msg # 305):

I will only provide the base numbers for Xiuwei gain, as it is possible for there to be other multipliers in the future.
And yes, Xiuwei resets to zero after each breakthrough.


Huh, then I'm sitting at 2022/2000 for rank 2. Gotta punch some trees for the attributes.
And Zhiqiao Muyu Fa ranked up too.

Lei Feng:
If you increase your lifespan first, you make interest on the amount of time you can 'waste' exploring later :)

That's Lei's plan at least. Hang around in various places until his lifespan is really very long, and then go spend most of it exploring the wilds, before returning to human society generations later and restarting the process :)

Wandering immortal concept FTW


Yup, I'm aware. I'm mostly trying to juggle that knowledge with a pretty pressing need to do good now on the character's side.

And apparently, Azure Dragon helps A LOT in that juggling.

Wei Jing:
Hah, I'm honestly getting kind of nervous in my own game right now, and I am really hoping for the best right now that this isn't as bad as my paranoia seems to think it'll be.


Depends A LOT on just how immortal that bandit leader is going to be xD
It IS a pretty cool story, though!
This message was last edited by the player at 23:11, Sun 01 Aug 2021.
Lei Feng
player, 80 posts
An easygoing fellow
Getting stronger everyday
Sun 1 Aug 2021
at 23:18
  • msg #317

Re: OOC + Feedback + Suggestions

I'm also really anxious for you Wei Jing. Play smart, and flee if you have to!

None of our fights have been 'easy' so far, but I guess that makes sense considering the world we live in and our relatively low-status in it (amongst other cultivators, that is).

Frankly, Lei doesn't pick fights, so the only times in the future where he will be having difficult encounters would be with other cultivators attacking him first.

Dunno why he's being attacked right now, probably from one of Gao Li's enemies, but IDK 100%. If this mass series of attacks doesn't fell the assailant, Lei could get downed via shenanigans. Either way, he's really messed up rn.
Xiao Kang
player, 110 posts
Dharma Name: Fu Su
In: Zhanbei Jienu Hu
Sun 1 Aug 2021
at 23:25
  • msg #318

Re: OOC + Feedback + Suggestions

In reply to Wei Jing (msg # 315):

Also, Wei Jing isn't allowed to die before making weapons for everyone! ;P
Oriana Kimari
player, 116 posts
We walk on Hell
gazing at flowers
Mon 2 Aug 2021
at 11:16
  • msg #319

Re: OOC + Feedback + Suggestions

Speaking of, small edit to my post made :3
Xiao Kang
player, 111 posts
Dharma Name: Fu Su
In: Zhanbei Jienu Hu
Mon 2 Aug 2021
at 23:02
  • msg #320

Re: OOC + Feedback + Suggestions

Since I ended up chatting half the day about game design with nerdy & nerdier friends, a consideration:

I'm seeing Self and Opposed rolls being a bit rough - there's occasionally doubts on what kind of roll you're making, and it flows down in not knowing if you should spend a luck to reroll because you're not certain you should have rolled low or high.

Would it break anything important to move to a Difficulty Class system for the Self rolls? It's probably easier than trying to turn Opposed rolls into a roll-under format (even if it could probably be made work)
Zi Cheng
player, 61 posts
Tue 3 Aug 2021
at 00:45
  • msg #321

Re: OOC + Feedback + Suggestions

I do agree with that idea, I often find myself confused about what exactly i need to roll when thinking about different things.
Oriana Kimari
player, 118 posts
We walk on Hell
gazing at flowers
Tue 3 Aug 2021
at 10:48
  • msg #322

Re: OOC + Feedback + Suggestions

Admittedly been thinking the same thing myself.

It would be better for the combat system overall if it would follow the same logic everywhere, so both Self and Opposed rolls would be either "roll high" or "roll low"

Since the general theme seems to be "Roll low to succeed, but failing (rolling high) gives you a chance to improve", i'd say the combat system would need some work. Probably along the lines of making attack actions Combat Self tests in that if you roll above your weapon skill, you miss.

However, that would pose a problem with how Dodge, Parry and Block are supposed to be Opposed rolls. There's not really a 'clean' solution for this as at the extremes, 99 Dodge means you only have a 1% chance of actually taking damage, so probably making it a Self test that can only apply to one single attack per round (so one Dodge, one Parry and one Block at most) might work best there. That could potentially mitigate three attacks per round (assuming three successes), and limited to one attempt per attack, which is about fair for a character optimized towards not getting hit.
This message was last edited by the player at 10:49, Tue 03 Aug 2021.
Xiao Kang
player, 112 posts
Dharma Name: Fu Su
In: Zhanbei Jienu Hu
Tue 3 Aug 2021
at 11:06
  • msg #323

Re: OOC + Feedback + Suggestions

Or you could go by degrees of success, where a defense is only successful if it succeeds at least as much or more than the relative attack. As for HOW to calculate degrees of success that's another can of worm - the usual alternatives would be 'The lowest roll wins', 'the roll with the most difference from the skill level wins' (similar with 'lowest roll wins', but with the actual skill level being important) and 'Highest (but still below skill level) roll wins'.
The first and last method make comparations easier, while the second is more internally coherent but requires a smidgen of extra math.

It's still probably overall easier to move everything to a Difficulty Class system, but I admit advancement would require some thought.
Zi Cheng
player, 62 posts
Tue 3 Aug 2021
at 12:18
  • msg #324

Re: OOC + Feedback + Suggestions

Well, there are plenty of ways to deal with d100s, its a rather forgiving dice mechanically (though not luck wise! D100s tend to be the worst for swinging luck) so you can take a look at the many options avaliable. One way to do it is the way the 40k rpgs do it, with looking for low rolls, and every 10 bellow your TN is a degree of success. Though, the dms stated desire to give players extra d100s as they go through cultivation stages makes that one rough
Oriana Kimari
player, 119 posts
We walk on Hell
gazing at flowers
Tue 3 Aug 2021
at 12:39
  • msg #325

Re: OOC + Feedback + Suggestions

Yeah, another option would be to make Dodge a Self test to see if your attempt succeeds, and then roll below the attack roll to see if you can actually dodge the strike, though that would make avoiding attacks have two points of failure and, right now, every time an attack is made it automatically succeeds unless an opposed roll is made.

You could flip it though, in that the weapon skill is deducted from the d100 roll, and similarly the Dodge rating would be deducted from the d100 roll for that, though that would be a throwback to THAC0 days where lesser is better, and psychologically bigger numbers feel better than smaller ones.

If you're going for a Difficulty Class system (WH40k player? :P), you need something to take crits into account. There's the Space/Rolemaster system that uses d100s, and when someone rolls 96-100, a second d100 is rolled and added to it, and when rolling 1-5, a second d100 is rolled and subtracted from it. Given that Dodge and Weapon skills (should) cap out at 100 (since it's impossible to roll a standard d100 and come up higher than 100) it allows for displays of exceptional skill from both you and your opponents if they get lucky (or not).

Then you say something like "Every 10 points your attack beats the Dodge roll with you get +x damage per die", which would play off of both critical successes and fumbles, and say something bad happens on a fumble (negative dice result) like "your weapon flies out of your grip" or "Your attempt to dodge has ended up with you twisting your ankle, -10 to Kick and Dodge rolls for the remainder of combat". You can mitigate earlygame from being particularly lethal by simply not allowing the enemy dice to 'explode' and rolling standard d100s for them.

Admittedly, i rather like the system myself, and it adds a measure of unpredictability even when two people are using the same dice.
This message was last edited by the player at 13:14, Tue 03 Aug 2021.
Dao Master
GM, 124 posts
Tue 3 Aug 2021
at 12:48
  • msg #326

Re: OOC + Feedback + Suggestions

An easy way to think about when to do self or opposed rolls is to consider the target of the action.

Self rolls are often something that has to do with oneself internally, i.e. one's ability to make items they already know, training, fortitude in the face of a stunning strike, loss of strength/qi in the face of some bewitchment magic. The idea is that you have an innate ability to overcome these obstacles, but might fall short of it mainly due to bad luck.

Opposed rolls on the other hand has to do with oneself externally, i.e. one's ability to make an item they are not familiar with making, throwing a cut at an enemy, trying to jump across a ravine etc. There is often an identifiable challenger, and there is a likelihood that it is impossible to accomplish because you are simply not good enough. "Luck" in terms the game world and the character is less of a reason for failures of events that require opposed rolls, and the player may just be simply powerless in a face of a demigod etc

In, short if the event has something to do with your personal demons its a self roll.
If an event has something to do with an external challenger (be it animate or inanimate) it is an opposed roll.


------

I was actually thinking of doing the degrees of success thing, but i figured that i only wanted 1 roll to resolve a situation instead of having to roll twice and look up a table. The way that has the fastest and the most furious is the one I decided was the best.

Ideally, if I could I would have stuck to only self rolls, like Kimari said it becomes more confusing how to do those parries. And I want to keep it to 1 roll one action (excluding damage of course).

In a sense the idea of opposed rolls is a method for using rolls to determine a fluid difficulty class (base difficulty of opponent's skill + dice) This way you can have some unexpected moments - much like combat in real life.
Oriana Kimari
player, 120 posts
We walk on Hell
gazing at flowers
Tue 3 Aug 2021
at 13:15
  • msg #327

Re: OOC + Feedback + Suggestions

Edited my post while you replied, the degrees of success thing could work with Rolemaster, what's your thoughts on that?
Dao Master
GM, 127 posts
Tue 3 Aug 2021
at 13:38
  • msg #328

Re: OOC + Feedback + Suggestions

In reply to Oriana Kimari (msg # 327):

It is certainly a fun system, and I think I might spend some time trying to hack it in someday to add more flavor to rolls.

Though admittedly I'm kinda on the fence about criticals and fumbles, but I ultimately am more towards the more old school way of doing things where you are rewarded for being prepared, strategic, or making a good decision as opposed to obtaining glee from luck.
Oriana Kimari
player, 121 posts
We walk on Hell
gazing at flowers
Tue 3 Aug 2021
at 13:55
  • msg #329

Re: OOC + Feedback + Suggestions

True, though the luck factor is pretty much unavoidable in any system where dice are involved. Now matter how well you prepare and strategize, if you fail your roll you've failed your roll. The GM toolbox at your disposal remain the same though, like for example rewarding creative thought by adding a little extra treasure at the end of it, the Big Bad being delayed from joining the fighting for another round, or facing one enemy instead of two, and the same would apply to determining what shape the (dis)advantages that are rolled would take.

Looking forward to seeing those attempts to work it in, this is a Playtest RP after all ;)

Edit: I know there's a system called Wushu that relies almost entirely on the Rule of Cool. The amount of dice you get to see if your actions succeed is determined by how well you've described them. For example, a post full of elaborate planning and execution would get 5 dice to roll, whereas a handful of words would only get 2. It's a decent system in theory, though i find it relies more on player skill to describe a good scene than on character skill to perform it... and tends to be rather heavily influenced by GM tastes.
This message was last edited by the player at 14:07, Tue 03 Aug 2021.
Xiao Kang
player, 114 posts
Dharma Name: Fu Su
In: Zhanbei Jienu Hu
Wed 4 Aug 2021
at 21:25
  • msg #330

Re: OOC + Feedback + Suggestions

Oriana Kimari:
Edit: I know there's a system called Wushu that relies almost entirely on the Rule of Cool. The amount of dice you get to see if your actions succeed is determined by how well you've described them. For example, a post full of elaborate planning and execution would get 5 dice to roll, whereas a handful of words would only get 2. It's a decent system in theory, though i find it relies more on player skill to describe a good scene than on character skill to perform it... and tends to be rather heavily influenced by GM tastes.


It also sounds like a nightmare in play by post format. If the GM doesn't take the burden of making every roll, it's one extra back-and-forth in the always clunky 'what do I roll here' moment.
This message was last edited by the player at 09:28, Thu 05 Aug 2021.
Lei Feng
player, 83 posts
An easygoing fellow
Getting stronger everyday
Thu 5 Aug 2021
at 01:09
  • msg #331

Re: OOC + Feedback + Suggestions

Was not expecting this turn of events! This definitely isn't something Lei is versed on how to handle... The scale is frankly to big for him to make any moves with confidence...

If there had been just a little more time, Lei would have broken through to the second layer of his technique, and my confidence in a direct confrontation wouldn't be so low.
Oriana Kimari
player, 122 posts
We walk on Hell
gazing at flowers
Thu 5 Aug 2021
at 12:18
  • msg #332

Re: OOC + Feedback + Suggestions

Xiao Kang:
Oriana Kimari:
Edit: I know there's a system called Wushu that relies almost entirely on the Rule of Cool. The amount of dice you get to see if your actions succeed is determined by how well you've described them. For example, a post full of elaborate planning and execution would get 5 dice to roll, whereas a handful of words would only get 2. It's a decent system in theory, though i find it relies more on player skill to describe a good scene than on character skill to perform it... and tends to be rather heavily influenced by GM tastes.


It also sounds like a nightmare in play by post format. If the GM doesn't take the burden of making every roll, it's one extra back-and-forth in the always clunky 'what do I roll here' moment.


Yeah, it's pretty much a system for use during tabletop or chat/Discord sessions. PbP is wholly unsuited for it unless you have a GM that F5s the screen every five minutes since they would need to reply to pretty much everything where dice are involved, but in terms of systems that reward player creativity with mechanical bonuses it was worth mentioning if anything.
Xiao Kang
player, 115 posts
Dharma Name: Fu Su
In: Zhanbei Jienu Hu
Thu 5 Aug 2021
at 12:26
  • msg #333

Re: OOC + Feedback + Suggestions

In reply to Lei Feng (msg # 331):

Personally, I'm ALSO feeling the lack of a defensive skill, oh brother in standing target-ness.

As for your situation... well, I'm all out of great ideas to help. Go with the flow and punch them all, we're all with you! Gogogo! xD
Lei Feng
player, 84 posts
An easygoing fellow
Getting stronger everyday
Thu 5 Aug 2021
at 17:37
  • msg #334

Re: OOC + Feedback + Suggestions

Haha it may come to that depending on how much I decide for Lei to hate this guy's answers!

Then again, if they get suspicious of Lei's questions, they may attack first. Which is similar but with a worse chance of victory for Lei XD
Oriana Kimari
player, 124 posts
We walk on Hell
gazing at flowers
Thu 5 Aug 2021
at 17:48
  • msg #335

Re: OOC + Feedback + Suggestions

Well, Lei won a bunch of money, right?

Th best tactic is obviously the Osakan Destroyer.


Xiao Kang
player, 116 posts
Dharma Name: Fu Su
In: Zhanbei Jienu Hu
Thu 5 Aug 2021
at 18:14
  • msg #336

Re: OOC + Feedback + Suggestions

Option B:

Oriana Kimari
player, 125 posts
We walk on Hell
gazing at flowers
Thu 5 Aug 2021
at 18:42
  • msg #337

Re: OOC + Feedback + Suggestions

It gets even better once you can move items using Qi after cultivation:


Oriana Kimari
player, 126 posts
We walk on Hell
gazing at flowers
Thu 5 Aug 2021
at 20:27
  • msg #338

Re: OOC + Feedback + Suggestions

Yeeeaahh... I'm just going to leave this here:

https://www.youtube.com/watch?v=wJxM3POU92w
Xiao Kang
player, 117 posts
Dharma Name: Fu Su
In: Zhanbei Jienu Hu
Thu 5 Aug 2021
at 20:31
  • msg #339

Re: OOC + Feedback + Suggestions

I DO confess I picked that one up again after starting this game.
Total coincidence, I swear.
Dao Master
GM, 132 posts
Fri 6 Aug 2021
at 06:10
  • msg #340

Re: OOC + Feedback + Suggestions

Will be a little late with the responses today. Sorry for making everyone wait!
Oriana Kimari
player, 128 posts
We walk on Hell
gazing at flowers
Tue 10 Aug 2021
at 10:34
  • msg #341

Re: OOC + Feedback + Suggestions

Dao Master:
...appear quite battle hardened seeing how most of them are covered in scars.


Well, Wei should be fine. After all, scars mean they got smacked around a lot :P
Wei Jing
player, 33 posts
Tue 10 Aug 2021
at 11:25
  • msg #342

Re: OOC + Feedback + Suggestions

No post until this evening I think, I've got to drive to work today.
Xiao Kang
player, 121 posts
Dharma Name: Fu Su
In: Zhanbei Jienu Hu
Sat 14 Aug 2021
at 07:10
  • msg #343

Re: OOC + Feedback + Suggestions

Well, apparently virtue is easier when you're locked in a monastery and surrounded by monks! Who would have thought?
Also, I'm officially the proud owner of a copy of The Classics of Mountains and Seas!
Now I can download e-copies without feeling bad about it.
Wei Jing
player, 34 posts
Sun 15 Aug 2021
at 18:18
  • msg #344

Re: OOC + Feedback + Suggestions

Nice.

I fell off the wagon a bit adjusting to being back at work, with any luck, I'll get a post in today.
Lei Feng
player, 87 posts
An easygoing fellow
Getting stronger everyday
Sun 15 Aug 2021
at 20:58
  • msg #345

Re: OOC + Feedback + Suggestions

DM's posting seems to also have slowed down a little bit.

Since that's been the case for a little while, it may be worth discussing a change in expected posting rate, so we all know what to expect as a new regular.

Because right now it's not every single day we get an update. I'm here for the long run, even if it slows down a little. But, I also think it's reasonable to be upfront with how active we should expect the game to be going forwards.

This may just be a momentary lapse, but since we haven't had an announcement I can't help but think the rate of adjudications may be slipping.

Anyone, feel free to LMK what you think ab that
Oriana Kimari
player, 130 posts
We walk on Hell
gazing at flowers
Sun 15 Aug 2021
at 22:34
  • msg #346

Re: OOC + Feedback + Suggestions

Had half intended to post that yesterday, to be fair, and then the round of posts came in :P

On a more serious note though, it's perfectly okay if DM is more comfortable with lowering the posting requirement to once or twice a week or so if it makes their schedule a little easier. He/she can still post daily, it just wouldn't be a requirement, and as enthusiastic as DM may be working on a new system, there are points where (sub)systems need to be reworked, and those cut into available spare time quite a bit.
Dao Master
GM, 142 posts
Sun 15 Aug 2021
at 23:08
  • msg #347

Re: OOC + Feedback + Suggestions

Been a rather swamped recently, sorry for making everyone wait. I wanted to maintain the posting rate to pressure myself to post regularly, but looks like its not working out. I will still try my best to post whenever I can but the minimum will be once a week. Hope everyone is okay with that.
Oriana Kimari
player, 131 posts
We walk on Hell
gazing at flowers
Mon 16 Aug 2021
at 01:40
  • msg #348

Re: OOC + Feedback + Suggestions

Hey, no concerns here.

Still, you shouldn't pressure yourself to post. Sure, the RP is progressing at a good pace, but in the long run posting would just end up feeling like a chore, and that translates into everything you write as well. Personal enjoyment is the difference between writing for fun, and writing as if you're a salaryman clocking in for the day.

It's all about the flow. :)
Lei Feng
player, 88 posts
An easygoing fellow
Getting stronger everyday
Mon 16 Aug 2021
at 02:08
  • msg #349

Re: OOC + Feedback + Suggestions

Upvote.
Oriana Kimari
player, 132 posts
We walk on Hell
gazing at flowers
Mon 16 Aug 2021
at 09:53
  • msg #350

Re: OOC + Feedback + Suggestions

On a (somewhat) related note, i've been messing around with my building layouts a bunch, and i've ended up with a number of easily affordable ones that are summer and winter temperature proofed so it'll keep your Outers alive. Well... Affordable aside from the Breakthrough room, but that's to be expected.

Want to share blueprints?
Xiao Kang
player, 122 posts
Dharma Name: Fu Su
In: Zhanbei Jienu Hu
Mon 16 Aug 2021
at 11:07
  • msg #351

Re: OOC + Feedback + Suggestions

Outers will face winters naked outside and be TEMPERED by them!
I'm honestly pretty lazy with my ACS, so I don't really have layouts worth sharing. It's not a game friendly to long periods of inactivity: I just started remembering why starting with anything other than the Metal or Fire law is suicide, and my vacations are already over.

Anyway, I don't mind slower posts (I THINK I saw posts in pure combat situations go faster, which is good) so take care and avoid burnout.
Oriana Kimari
player, 133 posts
We walk on Hell
gazing at flowers
Mon 16 Aug 2021
at 11:19
  • msg #352

Re: OOC + Feedback + Suggestions

Eh, you can make due with anything. I'll share my layouts, been working on them in the Realm of Illusions to see the effects they have. Super cheap to build (practically only brownstone and iron) and Very Auspicious despite shoving two Outers in a 5x5 bedroom. Even have an Economy sized single Inner that's 5x4.

I'll share the designs when i get home, need to start up the game to give additional temperature information.
Oriana Kimari
player, 134 posts
We walk on Hell
gazing at flowers
Mon 16 Aug 2021
at 23:10
  • msg #353

Re: OOC + Feedback + Suggestions

Right, so here's the catalog:

https://www.youtube.com/watch?v=mpHHDyWC-eo

--> ITEM #1: Outer Disciple Bedroom <--

First item on our list is this wonderful bedroom, perfect for housing up to two Outer Disciples in.


     
 BLB 
 B B 
 S   
  D  

  B = Bed (Brownstone)
  L = Lantern (Brownstone)
  S = Display Stand (Brownstone)
  D = Door (Brownstone)

Total cost: 39 Brownstone Blocks, 26 Brownstone Offcut

Constructed entirely from Brownstone, at only 39 Blocks and 26 Offcut (including floor and roof) this is an affordable two-person bedroom for the starting Disciple. Being a bedroom, it of course has a door located on the south side of the building, resulting in Auspicious Feng Shui.

For temperature management, given the room's small size this is as simple as placing a single ore on the display stand. An Ice Crystal Ore will drop the ambient temperature 13 degrees Celsius, whereas an Igneocopper Ore will raise it by 13 degrees, making this an ideal year-round bedroom that can be easily modified to fit the need. As Essence bar is not recommended here, raising or lowering the temperature by a full 27 degrees as they essentially count as two Ores for temperature management purposes. As there is no difference between Igneocopper (and Ice Crystal) Ores and Bars for temperature management, it would be wise to go for the economy option here. Regardless of the display option picked however, the Feng Shui remains Auspicious at all times.

--> ITEM #2: Inner Disciple Bedroom <--

Of course, Outer Disciples one day transition into Inner Disciples, and that is where our next design comes in.


    
 LB 
  B 
  S 
 D  

  B = Bed (Iron)
  L = Lantern (Brownstone)
  S = Display Stand (Brownstone)
  D = Door (Brownstone)

Total Cost: 21 Brownstone Blocks, 21 Brownstone Offcut, 8 Iron Bars

This design follows the same methods of the Outer Disciple bedroom shown previously. Retaining much of its beloved crampedness (+++), this design features a luxurious Iron bed, increasing the Feng Shui to Very Auspicious. Its low cost design makes it an ideal guest residence as well.

Of course, the same remains true regardless of the Ore placed upon the display. Given the room's even smaller size compared to a two-person Outer Disciple bedroom however, a single Ore can drop or raise the temperature by 20 degrees Celsius instead of 13, making it also ideal for Yaoguai ill suited to hot or cold temperatures in general. Of course, this effect is doubled for Essence bars: A single Fire Essence bar on the stand gives off an amount of heat comparable to replacing the Iron bed with an Igneocopper one, which is interesting to keep in mind. Regardless of the Ore used, the Feng Shui drops slightly to Auspicious.

--> ITEM #3: Inner Disciple Luxury Bedroom <--

Naturally, there is also a luxury option to our Inner Disciple bedroom.


       
 FBBTF 
 S     
 ScSc  V 
 L   M 
    D  

  B = Bed (Iron)
  L = Lantern (Brownstone)
  S = Display Stand (Brownstone)
  D = Door (Brownstone)
  F = Flag (Brownstone)
  T = Dressing Table (Brownstone)
  Sc = Screen (Brownstone)
  V = Vase (Brownstone)
  M = Manual Pavilion (Brownstone)

Total Cost: 58 Brownstone Blocks, 43 Brownstone Offcut, 8 Iron Bars

This one is more elaborate, featuring more room options that allow the Disciple to have an easier time focusing on their meditations. As with the smaller bedroom, the Feng Shui is once again Very Auspicious.

In terms of temperature management, an Ore would only raise or drop the temperature by 5 degrees Celsius, one might consider installing a second display next to the Lantern, though Inner Disciples have a tendency to have higher ideal temperature thresholds than mere mortals. Regardless, due to the increased amount of furniture, the Feng Shui remains Very Auspicious even with an additional display stand.

--> ITEM #4: Kitchen <--

Of course, what Sect would be complete without a kitchen?


     
 WStSt 
  StSt 
     
D SL 
     

  W = Water Vat (Iron)
  St = Stove (Brownstone)
  D = Door (Brownstone)
  S = Display Stand (Brownstone)
  L = Lantern (Brownstone)

Total Cost: 33 Brownstone Blocks, 31 Brownstone Offcut, 4 Iron Bars

Admittedly, this is something that's still giving me trouble. The Water Vat being of Iron interacts nicely with the Brownstone of the Stove, leading to a room that is Very Auspicious. I'm not entirely sure why, but sometimes the Stove ends up Slightly Auspicious rather than Auspicious, but i suppose that may be due to unknown factors.

Temperature wise, it's the same as before. The room is fairly small, so a single Ore should alter the temperature by about 10 degrees. And, being a kitchen, the door is facing West.

--> ITEM #5: Mess Hall <--

And lastly on our living section, the Mess Hall.


                 
  T  T  T  T  T  
  T  T  T  T  T  
 W             W 
 L Go LBiBi BiBiL Go L 
        D        

  T = Table (Iron)
  W = Water Vat (Iron)
  L = Lantern (Brownstone)
  Go = Go board (Iron)
  Bi = Birdcage (Iron)
  D = Door

Total Cost: 51 Brownstone Blocks, 103 Brownstone Offcut, 70 Iron Bars

The prize of our collection, an unmissable element of any Sect: The Mess Hall. Here, up to 25 of your Disciples at a time can eat, converse and enjoy themselves in the luxury of Very Auspicious Feng Shui (though sometimes also Auspicious, presumably through seasonal influences). There is also plenty of entertainment available, allowing for good overall morale among the Sect.

It's a fair investment in terms of Iron, but once set up it should provide plenty of space. As with any large area, heating and cooling may be a problem, but nothing insurmountable. Though if heating or cooling are necessary, this may be a point where one might consider spare Essence Bars from storage. For drinking purposes, i would recommend placing a Well nearby outside.

--> ITEM #6: Forge <--

Of course, your Disciples would actually need Iron to build those beds, and what better place to do it that your very own standardized Workshop design?


       
 S  FoFo 
   WFoFo 
 FuFu   D
 FuFu  L 
       

  S = Display Stand (Brownstone)
  Fo = Forge (Brownstone)
  W = Water Vat (Brownstone)
  Fu = Furnace (Brownstone)
  D = Door (Brownstone)
  L = Lantern (Brownstone)

Total Cost: 65 Brownstone Blocks, 43 Brownstone Offcut

Here we have an odd choice for a Forge, given that it is possible to build with Iron. However, the Furnace cannot, and as such it would be detrimental to have an Iron Forge placed in the room as that would have it be Slightly Ominous. And so we have what will likely be the first Workshop a Sect will build. The lantern is positioned in such a way that it clearly illuminated work areas, and the Stand is far away enough that it does not negatively impact Feng Shui, making the Workshop Auspicious.

Of course, being a room of the same dimensions as the Luxury Inner Disciple Bedroom, an Ore would also have a limited effect, altering the temperature by 6 degrees. It is unlikely to matter much however, as Disciples do not spend extended periods of time in the Workshop, but the option to mitigate the heat and cold somewhat is there if needed. If required, up to two additional Stands could be added adjacent to the existing ones for additional temperature manipulation. The Feng Shui remains Auspicious regardless.

--> ITEM #7: Textiles Workshop <--


       
 LoLoLSeSe 
 LoLoW   
      D
     S 
       

  Lo = Loom (Iron)
  L = Lantern (Brownstone)
  W = Water Vat (Brownstone)
  Se = Sewing Table (Iron)
  D = Door (Brownstone)
  S = Display Stand (Brownstone)

Total Cost: 33 Brownstone Blocks, 43 Brownstone Offcut, 22 Iron Bars

Of course, the problem with the Furnace earlier does not exist here, and so the option for Iron was selected as Earth (Brownstone) feeds Iron, which is the element of our manufacturing devices. The overall Feng Shui of the room is Auspicious, but due to the feeding effect both the Loom and the Sewing Table are Very Auspicious.

For the temperature, like before, Ores raise or lower the temperature by 6 degrees, but up to two additional Stands could be added adjacent to the existing one without issues.

--> ITEM #8: Inner Disciple Workshop (Small) <--


     
 LTaTa 
 Me   
 Me SD
     

  L = Lantern (Brownstone)
  Ta = Talisman Table (Iron)
  Me = Medicine Table (Iron)
  S = Display Stand (Brownstone)
  D = Door (Brownstone)

Total Cost: 19 Brownstone Blocks, 26 Brownstone Offcut, 16 Iron Bars

Much like the Textile Workshop, this Workshop has been optimized to grant the tables Very Auspicious Feng Shui.

Given the size is comparable to that of the Outer Disciple bedroom, a single Ore on the stand will alter the temperature by 14 degrees Celsius, more than enough to suit anyone's personal preferences.

--> ITEM #9: Inner Disciple Workshop (Large) <--


         
 L  AlAlAlAl 
   FAlAlAlAl 
    AlAlAlAl 
 F      D
  CrCrCrF Me 
 FCrCrCr  Me 
 LCrCrCrTaTa  
         

  L = Lantern (Brownstone)
  S = Display Stand (Brownstone)
  Al = Alchemy Furnace (Iron)
  F = Flag (Brownstone)
  D = Door (Brownstone)
  Cr = Crafting Table (Iron)
  Ta = Talisman Table (Iron)
  Me = Medicine Table (Iron)

Total Cost: 45 Brownstone Blocks, 82 Brownstone Offcut, 56 Iron Bars

And so, we have come to one of the biggest Workshops in our collection. As can be seen, this design incorporates every Inner Disciple necessity, and while the Medicine Table is marked as Auspicious, the Talisman Table, Alchemy Furnace and Crafting Table are all Very Auspicious, as is the room itself. Keep in mind to rotate the Crafting Table to face north to allow easy access.

As can be seen, there are no Stands present. This is because they would be meaningless, three Ores would only alter the temperature by 7 degrees, or roughly 2 and change per Ore, and would lower the Feng Shui of everything in it to Auspicious. It is therefore preferable NOT to add temperature regulatory measures to it.
This message was last edited by the player at 23:12, Mon 16 Aug 2021.
Lei Feng
player, 89 posts
An easygoing fellow
Getting stronger everyday
Mon 16 Aug 2021
at 23:40
  • msg #354

Re: OOC + Feedback + Suggestions

Awesome post! I don't understand a single thing, but I love the aesthetics!

Is this for a video game or smth? Couldn't see how it was related to this game in particular?

Also dunno why the jazz link but it's bangin'!
Oriana Kimari
player, 135 posts
We walk on Hell
gazing at flowers
Mon 16 Aug 2021
at 23:50
  • msg #355

Re: OOC + Feedback + Suggestions

Yeah, the jazz link was to give the post more of a showroom feel :P

Anyhow, yeah, it's all from a game called Amazing Cultivation Simulator. The reason it resembles this game a lot is because both use the same inspiration (Wuxia) and i've been messing around in it for a number of hours now.

There's a great review here that goes way more into detail than i could :)

https://www.youtube.com/watch?v=wJxM3POU92w
Xiao Kang
player, 123 posts
Dharma Name: Fu Su
In: Zhanbei Jienu Hu
Tue 17 Aug 2021
at 09:13
  • msg #356

Re: OOC + Feedback + Suggestions

Lei Feng:
Is this for a video game or smth? Couldn't see how it was related to this game in particular?


How can you not see it? That's very detailed plans for our future sect!
...and since you're the rich one here, guess who's buying all that brownstone?
Lei Feng
player, 90 posts
An easygoing fellow
Getting stronger everyday
Tue 17 Aug 2021
at 10:27
  • msg #357

Re: OOC + Feedback + Suggestions

Lei Feng being the Sugar Daddy? It's strangely on point, for him.
Oriana Kimari
player, 136 posts
We walk on Hell
gazing at flowers
Tue 17 Aug 2021
at 10:53
  • msg #358

Re: OOC + Feedback + Suggestions

I mean, just look how clean this looks:

https://cdn.discordapp.com/att...1-08-17_12_41_49.jpg

Storage for materials and gear next to the workshop, Trade area directly below it to sell off excess and a food-only storage below the kitchen (the area with all the ice crystal ores) acting as a walk-in fridge.

The two Inner Disciple rooms have a simple cultivation room directly below them to speed up their cultivation. Nothing all too special, but it beats them meditating on their beds. The Mess Hall is right between all the bedrooms, with the kitchen within easy access. Might want to tinker a bit more and try a setup with two stoves, but i need to leave in 5 so...

There's even a small training space next to the workshops, with a well close by so they can drink and get back to training pronto, with minimal distance between work area and training area. And of course, an Iron Observatory that makes use of the well next to it being made of Brownstone.

Just... *chef's kiss*
Oriana Kimari
player, 137 posts
We walk on Hell
gazing at flowers
Tue 17 Aug 2021
at 16:18
  • msg #359

Re: OOC + Feedback + Suggestions

Ran some more tests on the kitchen blueprint.

Making the design slightly wider to fit a second stove in has the game throw a fit about the room size. If there's two workplaces in a room, it apparently needs to be at least Medium sized.

To test this, i took my Workshop design, mirrored it so the door was on the other side, and replaced the (in this case) Textile workplaces with Stoves. Testing shows that you're better off with two Brownstone Stoves with an Iron Vat nearby rather than a different combination of Iron and Brownstone, so go for whatever's more appropriate to the situation i guess.

Also found out that the Stove, Furnace and Smithy count as a source of Fire, so that would probably be why those seem to get better Feng Shui when made out of Brownstone rather that Iron.

Then just... upgrade materials whenever. Ruins of Taiji is a great source of marble, but by then you've got all your individual buildings set up already anyway.
Xiao Kang
player, 124 posts
Dharma Name: Fu Su
In: Zhanbei Jienu Hu
Fri 20 Aug 2021
at 18:35
  • msg #360

Re: OOC + Feedback + Suggestions

Ohey, new DLC on the way!
And yeah, stuff with fire in it also counts as Fire for feng shui. Pretty annoying.
Oriana Kimari
player, 138 posts
We walk on Hell
gazing at flowers
Fri 20 Aug 2021
at 19:08
  • msg #361

Re: OOC + Feedback + Suggestions

In reply to Xiao Kang (msg # 360):

Yeah, which means Feng Shui for kitchens is a nightmare since it all needs to be made from Brownstone, since using Igneocopper is only a good idea if you plan to serve Roasted Outer Disciple.

I think the furnace doesn't actually penalize you for making it out of Brownstone, since it can literally only be made from Earth element materials (and Spirit stone), but yeah, the kitchen's a pain.
Xiao Kang
player, 125 posts
Dharma Name: Fu Su
In: Zhanbei Jienu Hu
Fri 20 Aug 2021
at 19:29
  • msg #362

Re: OOC + Feedback + Suggestions

I hear roasted outer disciple is pretty tasty, though!
Lei Feng
player, 91 posts
An easygoing fellow
Getting stronger everyday
Fri 20 Aug 2021
at 20:24
  • msg #363

Re: OOC + Feedback + Suggestions

It tastes of spite and regret.

Very similar flavor to baked interns, actually.
Oriana Kimari
player, 139 posts
We walk on Hell
gazing at flowers
Fri 20 Aug 2021
at 21:26
  • msg #364

Re: OOC + Feedback + Suggestions

One of the most facepalm-worthy moments while i was playing to test out some things was losing an Outer Disciple to level 4 heatstroke.

He was outside. Mining.

I mean, what did he expect me to do, cool a mountain?
Xiao Kang
player, 127 posts
Dharma Name: Fu Su
In: Zhanbei Jienu Hu
Sun 29 Aug 2021
at 18:45
  • msg #365

Re: OOC + Feedback + Suggestions

On a completely unrelated note, happy birthday to me!
...well, happy day-after-birthday, but close enough.
Oriana Kimari
player, 142 posts
We walk on Hell
gazing at flowers
Sun 29 Aug 2021
at 18:54
  • msg #366

Re: OOC + Feedback + Suggestions

Well then, belated happy birthday to you.

A day too late or 355 days too early, take your pick :P
Zi Cheng
player, 66 posts
Mon 30 Aug 2021
at 19:12
  • msg #367

Re: OOC + Feedback + Suggestions

Sorry for being absent the last little bit, been under the weather so the energy for posting in games has not been at an all-time high, lol.
Lei Feng
player, 94 posts
An easygoing fellow
Getting stronger everyday
Mon 30 Aug 2021
at 19:25
  • msg #368

Re: OOC + Feedback + Suggestions

Haha no worries. I wouldn't have even noticed it if you didn't mention! But for real, you're not missing anything and you should put your recovery over this.

Then again, when I have a cold or the flu my favorite thing to do is play vidya cause otherwise I'll have to be sleeping all day, which is hard for someone who already struggles with sleep in many ways!
Oriana Kimari
player, 143 posts
We walk on Hell
gazing at flowers
Mon 30 Aug 2021
at 19:43
  • msg #369

Re: OOC + Feedback + Suggestions

Ah yes, been playing Berserk myself.

You know... The other Wushu :P
Oriana Kimari
player, 144 posts
We walk on Hell
gazing at flowers
Wed 15 Sep 2021
at 09:46
  • msg #370

Re: OOC + Feedback + Suggestions

So, i know we agreed to slow it down a bit, but uhm...


Enjoying the break, Dao? :P
Xiao Kang
player, 129 posts
Dharma Name: Fu Su
In: Zhanbei Jienu Hu
Wed 15 Sep 2021
at 11:15
  • msg #371

Re: OOC + Feedback + Suggestions

I mean, I DO understand it.
Since Wrath of the Righteous came out I might or might not have spent a rather unhealthy time on that game myself after all <.<
Oriana Kimari
player, 145 posts
We walk on Hell
gazing at flowers
Wed 15 Sep 2021
at 11:44
  • msg #372

Re: OOC + Feedback + Suggestions

Been picking up Three Houses myself lately, after coming across my notes on class pathing in a distant folder, thought lost to time.

I mean, it's not a great game, but i enjoy the tactical system of Fire Emblem games so it's all good.
Xiao Kang
player, 130 posts
Dharma Name: Fu Su
In: Zhanbei Jienu Hu
Wed 22 Sep 2021
at 09:25
  • msg #373

Re: OOC + Feedback + Suggestions

It's good enough that I enjoyed it, but then again I have a bad case of 'Now I must see ALL the interactions' when I play the new Fire Emblem games.
I'll have to finish the DLC maps sooner or later.

I started toying around with Dark Deity for that Fire Emblem feel too, but put it on hold until the frenzy of patches finishes.
Oriana Kimari
player, 146 posts
We walk on Hell
gazing at flowers
Wed 22 Sep 2021
at 10:03
  • msg #374

Re: OOC + Feedback + Suggestions

Black Eagles for life.
Lei Feng
player, 95 posts
An easygoing fellow
Getting stronger everyday
Wed 22 Sep 2021
at 10:17
  • msg #375

Re: OOC + Feedback + Suggestions

DM hasn't logged in for almost a month.

Either something came up, or he's dropped this game. Might be possible to stalk him to find out (especially since he linked his dev blog or whatever), but I don't really want to do that.

IMO, smth probably came up on his end, since I'd honestly consider it pretty likely for him to have otherwise checked in on these new posts, or even to have simply just misclicked onto the main game page once or twice.

As for me, I'm still interested in playing, but I'm not sure if I will want to stay invested in a game that moves so slowly (or has long hiatuses) indefinitely.
Xiao Kang
player, 131 posts
Dharma Name: Fu Su
In: Zhanbei Jienu Hu
Wed 22 Sep 2021
at 11:04
  • msg #376

Re: OOC + Feedback + Suggestions

I don't mind long breaks too much myself, but yes, I'm against off-rpol stalking too. I do confess the main point of occasional OOC posting was to see if wild DMs could be lured, but apparently that plan failed.
But hey, it still distracted me with chatter about vidya in dull work moments, so yay.
Oriana Kimari
player, 147 posts
We walk on Hell
gazing at flowers
Wed 22 Sep 2021
at 11:32
  • msg #377

Re: OOC + Feedback + Suggestions

Same here really.

I'm no stranger to resurrecting games, though i suspect something happened since in both games, their last post was the 29th and the last visit the 30th. The only way to answer that question is to wait for their eventual return though.

Until then, sure, let's discuss vidya :P
Lei Feng
player, 96 posts
An easygoing fellow
Getting stronger everyday
Fri 15 Oct 2021
at 02:56
  • msg #378

Re: OOC + Feedback + Suggestions

quote:
I'm no stranger to resurrecting games, though i suspect something happened since in both games, their last post was the 29th and the last visit the 30th. The only way to answer that question is to wait for their eventual return though.


By the way, I'm normally against participating in resurrected games since I lose interest by the time they get back up and running, but I've still not seen something else like this and my character's personality is still fresh on my mind, so I'm with y'all in the GM Return Waiting Room.

quote:
Until then, sure, let's discuss vidya :P


Not a wuxia-genre game, but I've been having an absolute blast playing Guild Wars 2 lately.

If anyone is familiar with the game, LMK.




Edit: Also, just watched 'Daily Life of the Immortal King' which I'm pretty sure qualifies as a cultivation show. I liked it a lot, but I'm confused about how there is apparently two episode 10s (not even sure WHICH one I watched ... ) and also the story was apparently drastically changed from the source material, which makes me not want to start reading if it's a different story.

Also, the timeline is still a bit messy in my head, and the pacing was more than a little rushed. However the graphics, soundtrack, comedy, power system and plot were all majorly awesome so I can deal with this until I can dig up some goddamn answers, lol!
This message was last edited by the player at 05:57, Fri 15 Oct 2021.
Oriana Kimari
player, 148 posts
We walk on Hell
gazing at flowers
Fri 15 Oct 2021
at 10:36
  • msg #379

Re: OOC + Feedback + Suggestions

I do have Guild Wars 2 somewhere, but it's been ages since i last played and i doubt i'd have much time on my hands, unfortunately. RPoL is great because it's perfectly suited for my frequent but often unconnected online times :/

Been trying to track down some english subbed episodes of The Demonic King Chases His Wife (which is kind of full-on Cultivation themed, but i've not seen enough to form an opinion of it yet). Also, Cinderella Chef is surprisingly good, though not Cultivation based.
Xiao Kang
player, 132 posts
Dharma Name: Fu Su
In: Zhanbei Jienu Hu
Mon 18 Oct 2021
at 08:01
  • msg #380

Re: OOC + Feedback + Suggestions

RPoL would be pretty good for my online times too, if games stopped dying back to back to each other. I didn't expect both of my vaguely-cultivation-themed-games to collapse at the same time, but c'est la vie.

I'm THEORETICALLY familiar with GW2, but I never got into it. My secret, guilty mmo-based pleasure is Ragnarok Online - even if I've been clean for several years. Apart from that I toyed around with SWtOR and FFIVX. I really wanted to like Age of Wulin/Wushu, but could never get into it.

Non-mmorpg related, I've been tempted to pick up Path of Wuxia again. It's still early access, but the fantranslation is serviceable and the game is not bad. Or maybe I just have a weakness for raising sims.

Television-wise, I recently finished watching a series about an immortal with strong mind-control powers...but I don't think Lucifer qualifies for Wuxia ;D
Oriana Kimari
player, 149 posts
We walk on Hell
gazing at flowers
Mon 18 Oct 2021
at 08:37
  • msg #381

Re: OOC + Feedback + Suggestions

Well, Lucifer IS themed around self-improvement, in a way...

Kidding aside, the series started out nice, but eventually devolved from "We fight crime and Lucifer finds a way to get over his Issue of the Month during the investigation" to "Here's the Issue of the Month and here's the relevant case". Sure, it's always had a big "THEY FIGHT CRIME" trope, but the crimefighting part kind of ended up shifting to the background, which is a shame. They also ended up getting caught less into actual crimes being committed, now it's more like "Okay, here's a crime scene". They've been running out of ideas for a while now.

On a Lucifer-related note, have you ever read the Sandman comic, from Neil Gaiman? The idea for Lucifer came from that comic, so it can be seen as a prequel of sorts. It's also a pretty good book :P
Xiao Kang
player, 133 posts
Dharma Name: Fu Su
In: Zhanbei Jienu Hu
Mon 18 Oct 2021
at 08:45
  • msg #382

Re: OOC + Feedback + Suggestions

I have several pretty fancy hardcover Sandman graphic novels, but I don't think I own the whole collection. In general, I love just about anything Neil Gaiman.
Lei Feng
player, 97 posts
An easygoing fellow
Getting stronger everyday
Mon 18 Oct 2021
at 09:08
  • msg #383

Re: OOC + Feedback + Suggestions

I remember watching Lucifer maybe 2-3 years ago? I don't know if they ever came out with a new season, but if not I'm caught up with it.

Really liked it. Pretty good cast of characters, and plots with decent emotional hooks. By far my favorite part was the setting. Really enjoyed the adaptation of biblical mythology.

Looking back, I do agree the show got repetitive with some of it's crime-themed elements. I feel like each of the biblical mythology arcs was fresh, but I don't remember it well enough to say if the pacing of them was good or not. I remember a couple arcs may have dragged on.

Haven't read the source material yet, and probably won't get into it, but I've also heard it's excellent, as is most the works in it's universe. Don't read a lot of comic books anymore, since I found that I don't really enjoy them all that much.

Most of what I've been into lately is actually south korean manhwa and web novels. None of them are full-cultivation themed, but a lot of them have some of that flavor. I was also watching a load of anime until this hobby took over instead.

Discussion of my rookie (?) numbers

Spoiler text: (Highlight or hover over the text to view)
I was a bit shocked to realize that in the last year and a half or so, I've watched ~605 hours of anime and read ~485 hours of manhwa/web novels. It's a whole lot when you add it up, but honestly it feels like it should be a lot higher when compared to how much time I felt that I spend on it in a day.

I wish there was a way to check how many hours I have logged into GW2. I feel like I've been playing an average of 4-5 hours every day since I downloaded it 2 1/2 months ago...



As for recommendations, here is some that I consider at least an "S" on a scale of "F" to "A":

Spoiler text: (Highlight or hover over the text to view)

Top Manhwa: SSS-Class Suicide Hunter, Second Coming of Gluttony (Web Novel ver. since the adaptation is really weak), FFF Class Trashero (Web Novel ver. since the manhwa is incomplete), Omniscient Reader's Viewpoint

Honorable Mention Manhwa: The Beginning After the End, Dimensional Mercenary, Nano Machine (most cultivation themed)

Action/Adventure Anime: That Time I Got Reincarnated as a Slime (Light Novel ver. but the anime is still great), Overlord (Light Novel ver. but the anime is still great), Dr. Stone (if you are a science nerd), Demon Slayer [Kimetsu no Yaiba]

Character-driven Anime: Code Geass (doubt anyone who watches anime hasn't seen this), Parasyte the Maxim, To Your Eternity, Re:Zero

Comedy Anime: Kaguya-sama: Love is War, No Game No Life, KonoSuba, Misfit of Demon King Academy, The Disastrous Life of Saiki K., Cautious Hero


Oriana Kimari
player, 150 posts
We walk on Hell
gazing at flowers
Mon 18 Oct 2021
at 12:43
  • msg #384

Re: OOC + Feedback + Suggestions

I agree with most of those, Dr. Stone i couldn't quite get into due to how ridiculously genius-class the MC is. Him stating they were petrified for 3.700 years and that he counted the seconds for all that time to the point of being certain what season it was was a major red flag, and i stopped watching when muscle-boy woke up and One-Punched an adult lion with his bare hands.

Have you watched Log Horizon, by the way? I'm seeing some Isekais with game-related settings in that list.
Lei Feng
player, 98 posts
An easygoing fellow
Getting stronger everyday
Mon 18 Oct 2021
at 13:19
  • msg #385

Re: OOC + Feedback + Suggestions

I definitely liked the first season of Log Horizon, and am planning to eventually get around to the second one!
Oriana Kimari
player, 151 posts
We walk on Hell
gazing at flowers
Mon 18 Oct 2021
at 13:23
  • msg #386

Re: OOC + Feedback + Suggestions

Well, Season 4 is scheduled for next year, so you'd be nice and on track :P
Xiao Kang
player, 134 posts
Dharma Name: Fu Su
In: Zhanbei Jienu Hu
Tue 26 Oct 2021
at 15:00
  • msg #387

Re: OOC + Feedback + Suggestions

Woo Log Horizon, I enjoyed it - but I think animation took a nosedive in season 3 or something? Can't be sure, it's been a fairly long while since I watched it.

Monthly vidya news: I played around a bit with Tale of Immortal and I have mixed feelings about it: I WANT to support games that get official english releases, but they left half of the latest patch in Chinese. I like the setting, I like the artstyle but I'm not a huge fan of the bullet-hell-adjacent combat. Worth checking out.

On a completely unrelated note, the GM for the other Wuxia game I'm in said he's willing to take more players if anyone is interested - it started as a solo game, so it might end up structured similarly to this one, and the pacing is only marginally better - I'm talking a post per month. Still, if anyone is desperate I've been authorized to shoot invites.
Oriana Kimari
player, 152 posts
We walk on Hell
gazing at flowers
Tue 26 Oct 2021
at 23:31
  • msg #388

Re: OOC + Feedback + Suggestions

Well, i'd be willing to check it out, if there's room. I'll be away most of tomorrow though, mother's birthday :)

And yeah, for Log Horizon there was six years between Seasons 2 and 3, whereas 1 and 2 were made in consecutive years. That's a large gap, so it makes sense for them to have trouble placing the demographic as the people loving the first few seasons are now a different demographic than they used to be. And while the same studio (and for a large part, same animators) was working on it, people's drawing styles evolve over time as well. It is inevitable, in a way.
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