Character Workshop - Odin
Going to sleep here in a moment, but these are my top three character ideas right now.
Starfighter- the Nomad, former child soldier in an alien war.
Kaitlyn Clarke was born in a small town in Kentucky, where she was raised by a single mother and a long string of father figures ranging in quality from decent to emotionally distant, but never outright abusive. Left to her own devices much of the time, she developed into a video gaming prodigy and a veritable wizard at Ethereal Skies, a revolutionary, highly successful starship combat simulator. As these things often turn out to be, the game was also a stealth recruitment tool for a reclusive, enigmatic, and profoundly pacifist alien species known to most as the Ethereals, owing to their near-mythical rarity. When the Ethereals came for her, Kaitlyn was almost thirteen, her mother's current boyfriend was a strict disciplinarian with no business helping to raise a teenager, and being drafted into an elite, multispecies defense corps sounded like the best adventure possible. Kaitlyn went with the aliens and scarcely thought twice.
Kaitlyn joined the Starfighter Corps, the elite defense force of the Ethereals, composed entirely of aliens, owing to the Ethereals' pacifist ethos. Kaitlyn was the first human to join, and over the next few years she poured herself into first training and then the work, earning the respect and friendship of her comrades, all that good stuff. Everything changed in Kaitlyn's seventeenth year, when the Dark came for the Ethereal homeworld (unofficially dubbed Etherea, for convenience).
The Starfighter Corps lined up to face the invading Cyliens in the skies above their adopted home, outnumbered ten to one but standing firm, legendary morale never faltering... until it did. At a crucial moment, Kaitlyn's resolve wavered, she turned to run, and the servants of the Dark pounced on the opening, shattering the planet's formerly impregnable defense and decimating the Starfighter Corps, laying waste to the planet and leaving the survivors of both the Corps and their Ethereal patrons to scramble for evacuation. In the aftermath, the Ethereal race, never an expansionist lot, has become nearly extinct and Kaitlyn was branded a traitor, a deserter, and an outlaw by the surviving remnants of the once-great Starfighter Corps.
Ever since the once-mighty Corps disintegrated in the skies above Etherea, Kaitlyn's been scrambling to stay ahead of the remnants of her old colleagues and former friends. In desperation, she's returned to Earth, ditched her ship in the ocean near New Atlantis, and hidden herself among the masses of other humans in the city. She does vigilante work under the name Starfighter to redeem herself, in her own eyes if not those of her comrades.
Brainstorm- The Harbinger, time-traveling telepath on a mission to improve the future she barely remembers.
Chloe Donovan, called Brainstorm, comes from the future, in a time about twenty years after the next World War. In this ruined world of the future, Chloe managed to get by on scavenging the ruins of what came before, diving into the ruins of cities and abandoned superhero bases and villainous lairs with her best friend Kate, in search of valuable resources or technology.
Kate and Chloe were essentially inseparable, close as sisters, until the day they broke into an abandoned supervillain's laboratory (at Chloe's insistence) and Kate was cut down by an automated defense system. Faced with the prospect of a life without her best friend, Chloe threw herself at riskier and riskier targets for weeks, until she found herself in a long-lost superhero's hidden lab, and that's where she found the time portal.
Still operational, but with controls and instructions that were well beyond Chloe's comprehension, the time portal proved to be an irresistable temptation. Managing to power it up, Chloe took a leap of faith into the portal... and vanished. The next thing she knew, she was in the present, before the war, before the world fell apart, with her memories scrambled and fragmented. All she remembers is that she came back to change the future, to save Kate, and she assumes she meant to do that by making sure the next war neer happens.
Crusader- The Beacon, fighting crime just because she can.
Sarah Wallace is the only daughter of Charles Dexter Wallace, CEO of Wallace Corp, a major research and development corporation based in Atlanta, Georgia, in the United States, and coincidentally supplying next-generation armaments to the American Department of Defense. While not blessed with supergeniuses on the payroll, the corporation does well enough with conventional arms and armaments that Charles and his daughter Sarah are, in technical terms, filthy stinking rich. While Charles is content to direct the corporation in its continuing efforts to reverse engineer advanced superhuman tech and alien weaponry to then sell on to the US and allied governments, Sarah is the epitome of the idle, reclusive rich, occasionally showing up in paparazzi photos at social events or training herself for an eventual run at the Olympics, but mostly staying out of the limelight and living off of her nearly bottomless trust fund.
At least, that's how it appears. In reality, Sarah, a world-class fencer and gymnast in addition to being blessed with generational wealth, spends her time seeking justice and cheap thrills as a masked, rapier-wielding heroine on the streets of New Atlantis. Her equipment comes from surplus Wallace Corp stuff, but her father has no idea, believing that his little girl merely prefers the sea air and the nightlife of New Atlantis to the corporate boardrooms and cutthroat politics of helping run the company in Atlanta. That's ok, though. She's only eighteen. Charles is sure she'll come around eventually, but you're only young once, so he continues to patiently indulge his little girl's whims.