I'm posting my character sheet along with the answers to the questions again since I wrote a response for the last one.
Who changed you?
Orthrus, a group of scientists and mages who worked for the government back during the last big war. They’re no longer in the country’s employment but that hasn’t stopped them from continuing with their goal of making the perfect weapon for the next war.
How did you escape from them?
Parts of it are still a blur but I remember waking up like I was just dunked in cold water and there’s this schmuck telling me to go to get ready for the next test. I don’t know why but instead of being confused what he said really ticked me off and that’s when the memories come flooding back. It’s like my body knew before my mind did what was wrong with all this. I… lost control and started swinging. A bunch of people tried to stop me, but I kept pushing forward. Even when I tore through the building and was outside I didn’t stop moving. It wasn’t until some supe caught me after reports of me booking it across the city started coming in. Yeah, it was quite the Tuesday.
Who, outside the team, tries to take care of you now?
Harry, my little brother. It’s not really fair to call him that now but I was born first even if you couldn’t tell it now. He lives in New Atlantis luckily enough, the only lucky break I’ve actually caught from all this. He’s not around a lot due to work as some bigshot at this company, Dunamis Incorporated. A large conglomerate that has their hands in a multitude of fields. I wish my brother would take some time to help me out but I guess I get it that he has his own life to worry about. It’s not like back then when he would come running to me when there was a problem.
Why do you try to be a hero?
The answer changes depending on the day. Sometimes I feel because it’s the right thing to do with these powers those jerks gave to me. Other times it’s to track every person in Orthrus down so I can get answers and revenge then I remember that’s not what a hero would do. It doesn’t make the thought not pop into my head now and then, or every day. Bottom line though is if I don’t use these powers for good then all that’s happened to me was for nothing. If I can turn this into a positive even if it’s not much of one then maybe there’s still hope for me yet.
Why do you care about the team?
They make me feel... I wanna say "normal" but I guess less weird sums it up better. They don't act like I'm a ticking timebomb ready to go off at any moment. At least not all the time. Ever since I met them I felt like I did before Orthrus nabbed me. Just another teenager unsure of what I want to do instead of what I really am now. They're good people, better than I deserve with how I can be when I fly off the handle but don't tell 'em that. If you do I'll knock you back into next week!
Chasin was born as the oldest child to Sharon and Elijah Hess with his twin brother, Harold born a few minutes after him. This was a happening that repeated often in the Hess brothers’ lives. Harold or Harry as he preferred to be called when he was younger always seemed to be one step behind his brother. Granted both were talented but the older brother was the one who garnered the attention which left the other out of the limelight. This caused them to have spats at times but Chasin was never one to look down on Harry and in fact was the boy’s biggest supporter. Of course their parents made sure to dote on both of them though maybe less so when the third child, a girl who would be named Aliza was born.
Elijah definitely spent more time with the boys, always making sure they did their best as well as instilling pride in their country. The patriarch of the family was a military man though never went beyond the rank of lieutenant. As much as Elijah boasted about his career path he did not wish the same for his sons. He wanted them to go to college first and if they chose to enlist, they could do so as officers though he believed there were other options the two were better suited for. Chasin disagreed, wanting to enlist even more so when there were talks of another war on the brink of happening. Harry was not thrilled by the aspect of serving and instead pushed himself to become a better academician.
Chasin on the other hand kept dreaming of a military life, determined to make it a reality so he double downed on studying as well. While not quite as smart as Harry he was doing well enough, and it did not hurt he was a gifted athlete to help with the scholarships. There was one Chasin received that caused discourse between his brother and him. It was one only the children of veterans could receive, and both applied for it. One of the requirements was an essay and Chasin’s proved to be the better of the two thanks to how passionate he wrote about his pride in his family as well as his own goal to serve one day.
When the brothers found out who won the scholarship an argument broke out between them on their way home from school. They were so focused on yelling at one another they did not realize a car was speeding towards them at the same time Harry stepped off the curb into the road. One of the few times he was ahead of his brother, and it was going to cost him his life. Except that is not what occurred. Chasin pushed his brother out of the way and that is all he remembers. The next thing he knew he woke up in that odd looking lab and began to panic which turned into rage then violence.
From what could be pieced together Orthrus grabbed him for whatever reason once he was in the hospital. His brother told him that he was in a coma for a week before the doctor declared him dead. The family thought he was buried but obviously that was not the case. Originally it was a government project so abducting a teen would be easy enough though why they wanted a broken test subject like Chasin is anyone’s guess.
OOC: I was not sure if you wanted more of a backstory for the character but this is what I wrote up. I will go ahead and mention a possible idea I had is that when the government abducted him they could have offered him the chance to be healed as well as serve his country. With that in mind he could have agreed to be part of the project of his own free will and in turn was betrayed by the government as well.
BASIC INFORMATION |
Character Name : Chasin Hess
Superhero Name : Argo
Playbook : The Bull
Powers : Superhumanly tough, strong and incredibly skilled at fighting
Look : Man, white, calloused hands, baggy clothing, no costume (for now)
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LABELS |
DANGER : -2 -1 0 +1 +2 +3
FREAK : -2 -1 0 +1 +2 +3
SAVIOR : -2 -1 0 +1 +2 +3
SUPERIOR : -2 -1 0 +1 +2 +3
MUNDANE : -2 -1 0 +1 +2 +3
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MOMENT OF TRUTH [LOCKED] |
This is what you do best. You let loose, all the pent up strength and rage and glee, and you break whatever stands in your way. You are a walking demolition crew. What can stand up to you? Nothing. Not buildings. Not structures. Not enemies. Nothing. Of course, now the people who changed you know exactly where to find you...
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TEAM MOVES |
hen you share a triumphant celebration with someone, make them your love or rival immediately to mark potential. If they are already your love or rival, take Influence over them and mark potential.
When you share a vulnerability or weakness with someone, give them Influence and hold 2. Spend that hold to help them as if it were Team in the pool.
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PLAYBOOK MOVES |
In a china shop: When you directly engage a threat, you can cause significant collateral damage to your environment to choose an additional option, even on a miss.
You’ve got a head you don’t need: When you provoke someone with obvious threats and shows of force, roll + Danger instead of + Superior.
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CONDITIONS |
[ ] Afraid (-2 to directly engage a threat)
[ ] Angry (-2 to comfort or support or pierce the mask)
[ ] Guilty (-2 to provoke someone or assess the situation)
[ ] Hopeless (-2 to unleash your powers)
[ ] Insecure (-2 to defend someone or reject others' influence)
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POTENTIAL |
[ ] [ ] [ ] [ ] [ ]
Every time you roll a miss on a move, mark potential.
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ADVANCEMENT |
When you fill your potential track, you advance. Choose from the list below.
[ ]Take another move from your playbook
[ ]Take another move from your playbook
[ ]Take a move from another playbook
[ ]Take a move from another playbook
[ ]Someone permanently loses Influence over you; add +1 to a Label
[ ]Rearrange your Labels as you choose, and add +1 to a Label
[ ]Unlock your Moment of Truth
[ ]Choose another two roles for The Bull’s Heart
When you've taken five advances from the top list, you can take advances from the list below.
[ ]Unlock your Moment of Truth after it’s been used once
[ ]Change playbooks
[ ]Take an adult move
[ ]Take an adult move
[ ]Lock a Label, and add +1 to a Label of your choice
[ ]Retire from the life or become a paragon of the city
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THE BULL'S HEART |
ou always have exactly one love and one rival. You can change your love or rival at any time; give the new subject of your affections or disdain Influence over you. Take +1 ongoing to any action that impresses your love or frustrates your rival.
Love:
Rival:
Defender: When you leap to defend your love or rival in battle, roll + Danger instead of + Savior to defend them.
Friend: When you comfort or support your love or rival, mark potential on a hit. When your love or rival comforts or supports you, mark potential when they roll a hit.
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RELATIONSHIPS |
_______________ is your love. You’ve opened up to them about the worst parts of your past
_______________ is your rival. They tried to control you at a crucial moment.
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INFLUENCE |
Is influenced by:
Has influence over:
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This message was last edited by the player at 22:39, Wed 04 Aug 2021.