The Temple in the Swamp.   Posted by The Dungeon Master.Group: 0
Ferren
 player, 7 posts
Fri 6 Aug 2021
at 13:25
The Temple in the Swamp
In reply to The Dungeon Master (msg # 14):

Ferrin is moving 35ft NW towards the doorway of room 12, putting some distance between himself and the creatures.

Marks #2 as his quarry as a bonus action, then fires off two arrows.
- First Shot: 24 to hit, with 17 points of magical piercing, plus an additional 7 of the same via colossus slayer.
- Second Shot: Natural 1… Ferrin blushes
The Dungeon Master
 GM, 19 posts
Fri 6 Aug 2021
at 16:54
The Temple in the Swamp
Combat 1 Rd1
INITIATIVE ORDER
19 Sideways
14 Brush. Brush casts Flaming Sphere, which burns the second pool of black ‘stuff’ (SR: Fail, Dmg: 7 Fire).
11 Ferren
7 Black Pudding 1
4 Black Pudding 2
3 Ceridwen
0(!) Black Pudding 3

Ferren’s second arrow breaks whilst nocked.  The first pudd slurps across the pool, but it too suffers from ‘gnome syndrome’ and cannot reach the witch and attack in time to get her before she acts.  Sideways’s mighty blow splits the central pudding in two, but a splash of its acidic ichor burns him (Sideways: 5 Acid Dmg).  The double-helping both attack him (Sideways - 1a: 18 to hit, 4 Bludg + 15 Acid; 1b: 9 to hit, 1 Bludg + 10 Acid)

1a has Ferren’s Hunters Mark.


Ceridwen
 player, 4 posts
Fri 6 Aug 2021
at 17:17
The Temple in the Swamp
In reply to The Dungeon Master (msg # 17):

Ceridwen casts fireball (using staff, so level 5) , centred between the one in her face and the two split ones attacking Sideways (excluding Sideways).

Dex save from black puds (19 to save): 42 points of fire damage (half on a save).

She is going to move 30’ to tuck in south of Ferrin. (Her AC is 18; disadvantage on the attack from the cloak of displacement).

(I didn’t roll initiative for Yddraig previously: his is 17, he readied to follow Ceridwen if she moved, so that’s what he will do now - that ok?)
The Dungeon Master
 GM, 20 posts
Fri 6 Aug 2021
at 17:41
The Temple in the Swamp
Combat 1 Rd2
INITIATIVE ORDER
19 Sideways
14 Brush
11 Ferren
7 Black Pudding 1
3 Ceridwen
0(!) Black Pudding 3

A mighty BOOM shakes the temple as the fireball explodes, obliterating the creatures facing the gnome, and roasting the one chasing Ceridwen.  It lashes out at the retreating witch, but misses (17 to hit …).

Meanwhile, a third large liquid black monstrosity pours of the broken statue and rolls across the floor to engulf the gnome …… but doesn’t quite reach him in time to attack before him.

Sideways is up ….


Sideways
 player, 6 posts
 Gnome samurai
 Out for adventure
Sat 7 Aug 2021
at 10:54
The Temple in the Swamp
In reply to The Dungeon Master (msg # 19):

“Very well, if cutting you in half doesn’t seem to work… THEN I’LL CUT YOU INTO… sixths?”


18 to hit 10 dmg

21 to hit 11 dmg

20 NN to hit 18 dmg

39 dmg overall on the creature in front of me
The Dungeon Master
 GM, 21 posts
Sun 8 Aug 2021
at 05:07
The Temple in the Swamp
I’m going to give an opportunity for Sideways to retake his last turn. I had forgotten that these creatures are immune to Slashing Damage, it just splits them. Sideways might do the same thing he was going to, and cut them into pieces for his party to deal with, or do something else.
The Dungeon Master
 GM, 22 posts
Mon 9 Aug 2021
at 05:26
The Temple in the Swamp
Combat 1 Rd2
INITIATIVE ORDER
19 Sideways
18 Statue
14 Brush
11 Ferren
7 Black Pudding 1
3 Ceridwen
0(!) Black Pudding 3a, b, c, d

The little armoured gnome slashes at the oily mass, cutting it into pieces, but not quite managing sixths … yet.  Every strike spills the acidic ichor from the creatures across the gnome, his armour and his sword.  Fortunately, the innate magical power of both inanimate objects protect them from harm, but Sideways is not so luck (Sideways: 21 Acid Damage total - sorry!)


Then the broken statue, previously covered in the rotten black slime stands up and teeters down the steps into the main hall.  It strides past the gnome surrounding by black slime, every decreasing in size, but increasing in number, and heads towards the other intruders.

Brush rams the fiery ball into the pack of puddings, then ducks outside. (I don’t know her spells or abilities. If you need something desperate from Brush like healing or help or a tactical advantage, shout out and I’ll sort it out).

Ferren  is up ….


This message was last edited by the GM at 05:30, Thu 12 Aug 2021.

Ferren
 player, 8 posts
Fri 13 Aug 2021
at 23:22
The Temple in the Swamp
In reply to The Dungeon Master (msg # 22):

Ok, here goes…

Ferrin makes a volley centred on 3c: You can use your action to make a ranged attack against any number of creatures within 10 feet of a point you can see within your weapon’s range. You must have ammunition for each target, as normal, and you make a separate attack roll for each target.

3a = 16 to hit. 10 dmg (magical P)
3b = Nat 20! 19 dmg (magical P)
3c = 24 to hit. 10 dmg + 7 colossus slayer (magical P)
3d = 19 to hit. 12 dmg (magical P)

Bonus Action: Click heels to activate winged boots and head vertical, perching on the edge of building 12, out of the reach of danger… hopefully!

“Finish those little ones off quickly, Sideways! We might need your help with this big fella!”

This message was last edited by the player at 08:42, Sat 14 Aug 2021.

The Dungeon Master
 GM, 23 posts
Sun 15 Aug 2021
at 06:53
The Temple in the Swamp
Combat 1 Rd2
INITIATIVE ORDER
19 Sideways
18 Statue
14 Brush
11 Ferren
7 Black Pudding 1
3 Ceridwen
0(!) Black Pudding 3a, c

The little armoured gnome slashes at the oily mass, cutting it into pieces, but not quite managing sixths … yet.  Every strike spills the acidic ichor from the creatures across the gnome, his armour and his sword.  Fortunately, the innate magical power of both inanimate objects protect them from harm, but Sideways is not so luck (Sideways: 21 Acid Damage total - sorry!)

Then the broken statue, previously covered in the rotten black slime stands up and teeters down the steps into the main hall.  It strides past the gnome surrounding by black slime, every decreasing in size, but increasing in number, and heads towards the other intruders.

Brush rams the fiery ball into the pack of puddings, then ducks outside. (I don’t know her spells or abilities. If you need something desperate from Brush like healing or help or a tactical advantage, shout out and I’ll sort it out).

Ferren lets loose a volley of arrows with strike true on each of the four pudding-parts, breaking apart two of them, and leaving the other two in tatters.  (Excellent tactic, you almost had them all!  Ferren has INSPIRATION.)

The first giant pudding chases after the retreating witch.  Closing within reach, it rears up and brings down an enormous pseudopod to strike her down and drench her in acid.  But the creature misjudged the weight of its own mass and collapses back in on itself (rolled a … … … Nat 1!)

Ceridwen is up ….


Ceridwen
 player, 5 posts
Sun 15 Aug 2021
at 15:37
The Temple in the Swamp
Ceridwen studies the scene, shouts to Brush to help Sideways with the two small puds, and drops an ice storm between the statue and the pudding that threatens her excluding allies).
(Dex saving throw against save dc 19): 16 bludgeoning & 11 cold damage on a fail; half on a pass).

20’ radius; becomes difficult terrain until my next go. I’d like it to be placed to impede statue’s movement towards Brush as much as poss.

This message was last edited by the player at 15:39, Sun 15 Aug 2021.

The Dungeon Master
 GM, 24 posts
Mon 16 Aug 2021
at 05:11
The Temple in the Swamp
Combat 1 Rd3
INITIATIVE ORDER
19 Sideways
18 Statue
14 Brush
11 Ferren
7 Black Pudding 1
3 Ceridwen
0(!) Black Pudding 3a, c

The little armoured gnome slashes at the oily mass, cutting it into pieces, but not quite managing sixths … yet.  Every strike spills the acidic ichor from the creatures across the gnome, his armour and his sword.  Fortunately, the innate magical power of both inanimate objects protect them from harm, but Sideways is not so luck (Sideways: 21 Acid Damage total - sorry!)

Then the broken statue, previously covered in the rotten black slime stands up and teeters down the steps into the main hall.  It strides past the gnome surrounding by black slime, every decreasing in size, but increasing in number, and heads towards the other intruders.

Brush rams the fiery ball into the pack of puddings, then ducks outside. (I don’t know her spells or abilities. If you need something desperate from Brush like healing or help or a tactical advantage, shout out and I’ll sort it out).

Ferren lets loose a volley of arrows with strike true on each of the four pudding-parts, breaking apart two of them, and leaving the other two in tatters.  (Excellent tactic, you almost had them all!  Ferren has INSPIRATION.)

The first giant pudding chases after the retreating witch.  Closing within reach, it rears up and brings down an enormous pseudopod to strike her down and drench her in acid.  But the creature misjudged the weight of its own mass and collapses back in on itself (rolled a … … … Nat 1!)

Ceridwen brings a storm down on the two large creatures.  It buffets both badly, although the pudding doesn’t seem to mind the cold.

The two smaller puddings slam into the armoured gnome (3a: 18 to hit = 5 Bludg + 25 Acid; 3c: 18 to hit = 13 Bludg + 13 Acid).

Sideways is up ….


Sideways
 player, 7 posts
Mon 16 Aug 2021
at 16:30
The Temple in the Swamp

This message was deleted by the player at 18:04, Mon 16 Aug 2021.

Sideways
 player, 8 posts
 Gnome samurai
 Out for adventure
Mon 16 Aug 2021
at 18:08
The Temple in the Swamp
In reply to The Dungeon Master (msg # 26):

Attack the ooze to my right

To hit 11 - dmg 8

To hit 18 - dmg 6

Ooze to my left

To hit 28 - 7 dmg

All piercing form a dagger
The Dungeon Master
 GM, 25 posts
Tue 17 Aug 2021
at 11:35
The Temple in the Swamp
In reply to Sideways (msg # 28):

Timer= 00:44 - 00:54 for Sideways vs the Puddings!

https://youtu.be/2JI_Jfw22To
The Dungeon Master
 GM, 26 posts
Tue 17 Aug 2021
at 11:58
The Temple in the Swamp
Combat 1 Rd3
INITIATIVE ORDER
19 Sideways
18 Statue
14 Brush
11 Ferren
7 Black Pudding 1
3 Ceridwen
0(!) Black Pudding 3a, c

Sideways stabs about him again, and again, covering himself in the burning ichor Sideways = Dmg: 6 Acid + 6 Acid.  But after his onslaught, his attackers just become pools of blackness.  Seeing the broken statue heading for the witch, the gnome scurries after it, kicking its heels to attract its attention.

The enormous stone figure turns and slams the gnome twice with mighty limbs of stone Slam 1 = 13 to hit, 22 Bludg; Slam 2 = 15 to hit for 18 BludgOOC: I think the little bugger got away with it! My rolls were very low.

Brush is up ….


The Dungeon Master
 GM, 27 posts
Mon 23 Aug 2021
at 15:00
The Temple in the Swamp
Combat 1 Rd3
INITIATIVE ORDER
19 Sideways
18 Statue
14 Brush
11 Ferren
7 Black Pudding 1
3 Ceridwen

Sideways stabs about him again, and again, covering himself in the burning ichor Sideways = Dmg: 6 Acid + 6 Acid.  But after his onslaught, his attackers just become pools of blackness.  Seeing the broken statue heading for the witch, the gnome scurries after it, kicking its heels to attract its attention.

The enormous stone figure turns and slams the gnome twice with mighty limbs of stone Slam 1 = 13 to hit, 22 Bludg; Slam 2 = 15 to hit for 18 BludgOOC: I think the little bugger got away with it! My rolls were very low.

Brush slams the fiery ball into the statue, then pulls a magic stone from her pocket and flings it at the broken thing.  Unfortunately, her aim is off and it bounces of Sideways’ helmet with a loud ‘bong’! OOC: I rolled a Nat 1 for Brush’s throw!  I know you wanted Moonbeam Si, but Flaming Sphere is also concentration, and has a DEX save, which a big old statue ‘might’ not be good at, so left it as is.  I don’t know any of Brush’s other spells, but she will be stood by to do Healing Word if necessary.

Ferren is up ….


Ferren
 player, 9 posts
Mon 23 Aug 2021
at 15:10
The Temple in the Swamp
In reply to The Dungeon Master (msg # 31):

From his perch atop the old building, Ferrin will bonus action move his mark to the pudding below and launch shots down into its mass…

28 to hit!
3+8 Magical piercing + 2 colossus slayer + 6 hunter’s mark = 19 dmg

Another arrow loaded up…

27 to hit!
4+8 Magical piercing + 3 hunter’s mark = 15 dmg
The Dungeon Master
 GM, 28 posts
Tue 24 Aug 2021
at 07:42
The Temple in the Swamp
Combat 1 Rd3
INITIATIVE ORDER
19 Sideways
18 Statue
14 Brush
11 Ferren
3 Ceridwen

Sideways stabs about him again, and again, covering himself in the burning ichor Sideways = Dmg: 6 Acid + 6 Acid.  But after his onslaught, his attackers just become pools of blackness.  Seeing the broken statue heading for the witch, the gnome scurries after it, kicking its heels to attract its attention.

The enormous stone figure turns and slams the gnome twice with mighty limbs of stone Slam 1 = 13 to hit, 22 Bludg; Slam 2 = 15 to hit for 18 BludgOOC: I think the little bugger got away with it! My rolls were very low.

Brush slams the fiery ball into the statue, then pulls a magic stone from her pocket and flings it at the broken thing.  Unfortunately, her aim is off and it bounces of Sideways’ helmet with a loud ‘bong’! OOC: I rolled a Nat 1 for Brush’s throw!  I know you wanted Moonbeam Si, but Flaming Sphere is also concentration, and has a DEX save, which a big old statue ‘might’ not be good at, so left it as is.  I don’t know any of Brush’s other spells, but she will be stood by to do Healing Word if necessary.

Just as the giant mass of dark oil is about to engulf the witch, the archer launches a pair of arrows into its centre, and it implodes in an acidic pool!

Ceridwen is up ….


Ceridwen
 player, 6 posts
Tue 24 Aug 2021
at 20:14
The Temple in the Swamp
In reply to The Dungeon Master (msg # 33):

Ceridwen points her staff at the statue and shouts: “pick on someone your own size!”, blasting it with a lightning bolt.
(Dex save 19: 44 points lightning damage on a fail, 22 on a pass); evocation excludes friends).
The rest look at the huge statue, then at her, puzzled.
The Dungeon Master
 GM, 29 posts
Wed 25 Aug 2021
at 07:22
The Temple in the Swamp
Combat 1 Rd4
INITIATIVE ORDER
19 Sideways
18 Statue
14 Brush
11 Ferren
3 Ceridwen

Sideways stabs about him again, and again, covering himself in the burning ichor Sideways = Dmg: 6 Acid + 6 Acid.  But after his onslaught, his attackers just become pools of blackness.  Seeing the broken statue heading for the witch, the gnome scurries after it, kicking its heels to attract its attention.

The enormous stone figure turns and slams the gnome twice with mighty limbs of stone Slam 1 = 13 to hit, 22 Bludg; Slam 2 = 15 to hit for 18 BludgOOC: I think the little bugger got away with it! My rolls were very low.

Brush slams the fiery ball into the statue, then pulls a magic stone from her pocket and flings it at the broken thing.  Unfortunately, her aim is off and it bounces of Sideways’ helmet with a loud ‘bong’! OOC: I rolled a Nat 1 for Brush’s throw!  I know you wanted Moonbeam Si, but Flaming Sphere is also concentration, and has a DEX save, which a big old statue ‘might’ not be good at, so left it as is.  I don’t know any of Brush’s other spells, but she will be stood by to do Healing Word if necessary.

Just as the giant mass of dark oil is about to engulf the witch, the archer launches a pair of arrows into its centre, and it implodes in an acidic pool!

A bolt of lightening shoots from the staff striking the stone colossus.  It turns and raises its broken arms.  As the icy ground beneath its feet melts it prepares to step forward and strike the witch… OOC: Really, sizest jokes? About a gnome!

Sideways is up ….


Ceridwen
 player, 7 posts
Wed 25 Aug 2021
at 08:35
The Temple in the Swamp
In reply to The Dungeon Master (msg # 35):

….and the tumbleweed blew across the courtyard….
Sideways
 player, 9 posts
 Gnome samurai
 Out for adventure
Wed 25 Aug 2021
at 12:15
The Temple in the Swamp
In reply to The Dungeon Master (msg # 35):

Finally something solid.

Seeing the fair lady Ceredwin in danger, I strike at the statues hide with three mighty blows.

28 to hit, 14 dmg

26 to hit, 9 dmg

27 to hit, 12 dmg

33 dmg overall

Face me you brittle bone brigand
The Dungeon Master
 GM, 30 posts
Thu 26 Aug 2021
at 06:17
The Temple in the Swamp
Combat 1 Rd4
INITIATIVE ORDER
19 Sideways
18 Statue
14 Brush
11 Ferren
3 Ceridwen

The gnome hacks at the statue’s legs, chips and chunks of stone flying around the room as his sword strikes it, once, twice, three times.

The statue turns, opens its mouth and roars like the sound of a rocky avalanche (Sideways WIS Save please), then steps away from the fiery ball so as not to get burned.

Brush is up …. But you can wait to see the results of Sideways’ Save if you like


Sideways
 player, 10 posts
 Gnome samurai
 Out for adventure
Thu 26 Aug 2021
at 09:55
The Temple in the Swamp
In reply to The Dungeon Master (msg # 38):

Wis save 15
The Dungeon Master
 GM, 31 posts
Thu 26 Aug 2021
at 10:02
The Temple in the Swamp
The blood pumping through the gnome’s veins turns thick and sluggish, as he feels like his muscles are turning to clay.  He brings back his sword to strike but everything feels slow as the world around him surges past.
“…..briiiiiiiii…….tttttle…….bo…….nnnnnnnnn……..bri…….gggggggggggggannnnnnd”, he drawls.

OOC: Sidways is SLOWED. This takes affect from the end of the statue’s turn.  Sideways can't use reactions, his speed is halved, and he can't make more than one attack on his turn. In addition, he can take either an action or a bonus action on his turn, but not both. These effects last for 1 minute. You can repeat the WIS Save at the end of his turn, ending the effect on a success.