Smith:
Smith takes one quick step towards the light, then realizes he's missing some baggage. He steps back to the ladder and looks up and into what little he can see of the server room above.
He looks, longingly, back at the light down the tunnel. He impatiently glances back up the ladder once more.
"Son of a bit-rate..."
Instead of tracking back up to lend a third pair of hands to deal with one measly badge-toting know-nothing, he decides to take a good Look Around and compare what he sees in the pipe to what his scan tool told him too expect. At first he looks for anything obvious but he quickly starts thinking about what they can take or break on their way out.
"A sewer surprise seems worse than a regular surprise. For us or them." he says to himself.
00:43, Today: Smith rolled 2d6 with rolls of 5,1 Look Around (Tool / Motivation) - WHAT IS DANGEROUS HERE?
(--On a 4 or 5, the GM chooses the question and answers it:
· What is dangerous here?
· What is valuable here?
· What has recently happened here?
· What is hidden here?
· What has recently happened here?)
Smith looks at the tunnel's far ending, where the daylight is: less than 100 yards, more than 80, he guesses.
Then Chukk comes down. Chukk has a flashlight. Good.
Smith glances down at Chukk.
Then Smith looks lower down. Someone's already been down here. Today. There are what looks like size 15 boot-prints in the half-dry muck. Someone came here to this ladder, from the direction of the daylight, and then (since there's no mud/muck ON the ladder), they didn't go up, but went back the way they came.
Whether or not they went all the way back the way they came, or if they're in a side tunnel, is another question.
(A new scene trait is introduced: Someone's Been Down Here Recently. It can be used ONCE for +1 die on a roll by Smith, or by anyone he whispers, speaks, or shouts this information to.)