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22:32, 1st May 2024 (GMT+0)

Out of Character Discussions.

Posted by IncantrixFor group 0
Incantrix
GM, 1 post
She was Practiced at the
Art of Deception
Mon 26 Jul 2021
at 20:35
  • msg #1

Out of Character Discussions

Every group needs them
Adunaphel
player, 1 post
Wed 9 Mar 2022
at 15:09
  • msg #2

Out of Character Discussions

Hello all! Happy to be playing with everyone. I will be joining our company as Adunaphel, a ranger of the north.
Falin
player, 1 post
Wed 9 Mar 2022
at 16:31
  • msg #3

Out of Character Discussions

In reply to Adunaphel (msg # 2):

Hi all, Falin of the Lonely Mountain here, messenger and emmisary of the court of Dain II, King Under the Mountain.  Looking forward to it!
Mercury Fleetfoot
player, 1 post
Wed 9 Mar 2022
at 17:44
  • msg #4

Out of Character Discussions

While there are several versions of short folk, halflings, or other almost hobbit races in Savage Worlds they all seem to want to have a bunch of extra features that come from their own later evolutions of the concept in newer settings, so I figured I would slap together a simple version and see if anyone needs it to be different?

Hobbit Race (Cost total 2)
+2 Start with d6 Agility
+2 Start with d6 Spirit
+2 Start with +1 Toughness
-3 Strength can never advance beyond d6, even during play
-1 Minor Hindrance: Small
Adunaphel
player, 2 posts
Wed 9 Mar 2022
at 18:07
  • msg #5

Out of Character Discussions

In reply to Mercury Fleetfoot (msg # 4):

I'm curious, what don't you like about the Half-folk entry in the Explorer's Guide?

EDIT: Actually, come to think of it, which version of Savage Worlds are we using? I defaulted to the Deluxe Explorer's Guide because it's the last one I played, but Adventure Edition is newer.
This message was last edited by the player at 18:52, Wed 09 Mar 2022.
Berthold
player, 1 post
Wed 9 Mar 2022
at 18:12
  • msg #6

Out of Character Discussions

Hail.

Here's Berthold, fro mthe march of Rohan, to serve you all
This message was last edited by the player at 18:12, Wed 09 Mar 2022.
Falin
player, 2 posts
Wed 9 Mar 2022
at 18:57
  • msg #7

Out of Character Discussions

In reply to Berthold (msg # 6):

Based on the character sheet, I'm assuming SWADE, as it's got the streamlined skill lists.
Adunaphel
player, 3 posts
Wed 9 Mar 2022
at 18:59
  • msg #8

Out of Character Discussions

In reply to Falin (msg # 7):

Oh, I didn't see Incantrix edited the sheet! Thanks, Falin!
Mercury Fleetfoot
player, 2 posts
Wed 9 Mar 2022
at 19:01
  • msg #9

Out of Character Discussions

That is a good question, I always default to the most modern version of any game so I was using the Adventure Edition (SWADE).

In the context of the difference between small folk who are more akin to D&D halflings or even Kender and the root source of all of them the Hobbit they are clearly designed to be Baggins type hobbits and the rules are on backwards as well.

Small folk are no less strong than humans, but they are comparatively brittle.

Hobbits are always less strong than all but the weakest humans but similarly resilient.


Small folk (and baggins) are very lucky and count on that edge constantly

Hobbits are often just as unlucky or even more so than the humans in the setting.
Adunaphel
player, 4 posts
Wed 9 Mar 2022
at 19:10
  • msg #10

Out of Character Discussions

It's been forever since I played Savage Worlds, so I didn't realize Adventure Edition existed until I googled out of curiosity.

At least the size table in the back of this edition indicates that Hobbit-sized creatures normally have a strength range of d4-d6, compared to human-sized creatures which are d6+. But, yeah, you have a point. Hobbits are sturdy folk, but strength is the realm of dwarves and humans.
Wort Halffield
player, 1 post
Wed 9 Mar 2022
at 20:09
  • msg #11

Out of Character Discussions

Hi all. Sorry it took me so long. Wort is a Hobbit of the Shire.

He has arrived with seeds for the fields and a large cask of the winning Ale from the Autumn festival for the king's table.  He also bears letters and gifts for the king and queen from their friends. As well as tokens from various other Hobbits seeking the affection of the mysterious warrior who sought employment in the king's court.
This message was last edited by the player at 20:42, Wed 09 Mar 2022.
Telric Traventor
player, 1 post
Elf of Murkwood
P-0, W-0, B-3
Wed 9 Mar 2022
at 21:29
  • msg #12

Out of Character Discussions

Hello from Murkwood everybody!

I am your Elven Ranger, ready to track!

No spider jokes, please.

:P

hehehe
Adunaphel
player, 5 posts
Wed 9 Mar 2022
at 21:39
  • msg #13

Out of Character Discussions

In reply to Telric Traventor (msg # 12):

Aw yeah, ranger buddies! Falin, too! Let's get GRUBBY!

And totally smashed on Wort's ale.
Telric Traventor
player, 2 posts
Elf of Murkwood
P-0, W-0, B-3
Wed 9 Mar 2022
at 21:40
  • msg #14

Out of Character Discussions

In reply to Adunaphel (msg # 13):

All we need is a human ranger and we got all our bases covered!

:)
Adunaphel
player, 6 posts
Wed 9 Mar 2022
at 21:43
  • msg #15

Out of Character Discussions

In reply to Telric Traventor (msg # 14):

I am a human! Well, dunedan. That's like human, but better. (Not a special race, just throwing shade on all you SHORT HUMANS.)
This message was last edited by the player at 21:46, Wed 09 Mar 2022.
Telric Traventor
player, 3 posts
Elf of Murkwood
P-0, W-0, B-3
Wed 9 Mar 2022
at 21:49
  • msg #16

Out of Character Discussions

In reply to Adunaphel (msg # 15):

The GM told me we had like 50 Hobbits wanting to play. Which was weird, because every time I played middle earth elves where also the go to race, so normally I take something else.
Wort Halffield
player, 2 posts
Wed 9 Mar 2022
at 21:53
  • msg #17

Out of Character Discussions

I wasn't sure renegade Easterling was going to fly, so I just went for stereotypical Hobbit(ish) I am surprised there were so many. I guess I could have gone for nameless man of Gondor too..
This message was last edited by the player at 21:54, Wed 09 Mar 2022.
Adunaphel
player, 7 posts
Wed 9 Mar 2022
at 21:55
  • msg #18

Out of Character Discussions

In reply to Telric Traventor (msg # 16):

I think it depends on the system. There's a LotR RPG where playing a Sylvan or Dunedan makes you approximately twice as powerful any other race, and Noldor are on another level entirely.

I'm sure your character will be a great addition to the company either way, Wort. =)
Incantrix
GM, 5 posts
She was Practiced at the
Art of Deception
Wed 9 Mar 2022
at 22:33
  • msg #19

Out of Character Discussions

I'm sure I didn't say "50 hobbits" but we did have a preponderance of hobbit applications, to the point I had to ask for another race. I am still waiting for a final applicant to provide me with a name, and then we can start.

Some of you have moved ahead confidently with your character stats. Savage Worlds is typically a point-buy system, but I do not think Aragorn would dispatch Novice characters to seek a missing ring of power. To determine what Rank you are, you will start with 3 + 1d4 levels of Advancement. Each Advance allows you to improve your character stats. Characters who have advanced 4 times are considered to be  Seasoned rank. 8 Advances translates to Veteran. The roll means you will be of decent but different levels. The roll is also subject to the Ace rule -- if you roll the maximum you can on any die, you continue rolling. So there's a (small) chance you might be of very high Rank indeed.

If anybody is completely at sea about the rules, I'm happy t jump in and I think we have some true veterans on board as well. I will be posting packages (for different races) to the Character Creation thread over the next few days, but feel free to ask questions whenever.

Many of the packages will come directly from the core rulebook (SWADE) others will be culled from some documents I've downloaded concerning the various races of Middle earth in particular.

It would be great if you can find a picture of your character online and send me a link to it. Some of you may already know how to include images in your posts, and I love to see them.

In general, I will try to post two or three times a week, but rarely on weekends. I'm looking forward to gaming with you all.
Roclindhir
player, 1 post
Wed 9 Mar 2022
at 23:00
  • msg #20

Out of Character Discussions

Hey everyone!

I'm playing Roclindhir, also known as "Ro" or "Roc" to his friends and family. He's a knight of Gondor, though his family has mantained close relations with the Rohirrim. Good to meet you all!
Adunaphel
player, 8 posts
Wed 9 Mar 2022
at 23:39
  • msg #21

Out of Character Discussions

Welcome, Roclindhir!

Turns out it's really, really hard to find character art of a woman in Gondorian armor, let alone Arnorian, so my character image may take a while.
Roclindhir
player, 2 posts
Thu 10 Mar 2022
at 01:21
  • msg #22

Out of Character Discussions

In reply to Adunaphel (msg # 21):

Thanks!

I'm brand new to Savage Worlds, so honestly any help with character creation would be appreciated, but looking forward to joining you all.
Telric Traventor
player, 4 posts
Elf of Murkwood
P-0, W-0, B-3
Thu 10 Mar 2022
at 01:24
  • msg #23

Out of Character Discussions

In reply to Roclindhir (msg # 22):

I can help. Just need to know what sort of character you want and how many advances you have.
Roclindhir
player, 3 posts
Thu 10 Mar 2022
at 01:32
  • msg #24

Out of Character Discussions

In reply to Telric Traventor (msg # 23):

For sure! He's a knight of Gondor, very much skilled in a lot of knightly skills (hunting, riding, combat, etc) but also surprisingly skilled at music
Falin
player, 3 posts
Lonely Mountain Ranger
Hopefully knows the way.
Thu 10 Mar 2022
at 01:32
  • msg #25

Out of Character Discussions

In reply to Roclindhir (msg # 22):

One thing to remember, when choosing skills in particular (the game is skill driven - abilities function as soft caps on skills), is that PCs, as "wild cards", are innately pretty competant at most things.  Because wild cards roll a wild die on most tests (i.e., an extra d6), because the baseline for success at a normal task is 4, and because dice "explode" (if you roll max, roll again and add it), even having a d4 in a skill makes it likely that Wild Cards (i.e., us) will succeed more often that not at basic tasks.  Contested rolls (melee combat, social "combat"), especially against other wild cards (eg., boss battles) are tougher.

Another thing is that while even novice PCs can be built to be pretty effective in a specialty, including combat, because dice rolls are spikey, anyone can kill anyone.  If you're out of bennies (usually re-rolls, but can also be used to soak damage, etc,), and some mook orc gets a lucky roll, it's good night charlie.  It's unlikely, but definitely possible, and that means playing smart is usually a good idea.

I've given Falin a d6 in both fighting and shooting.  With those dice, as a wild card, he'll hit most of the time with his bow, and will hold his own in combat with grunts no problem.  He's not a dedicated sniper, though, and a melee boss will pose real problems for him one-on-one.  "d6" is a good skill level to demonstrate meaningful competence, but not notable expertise.
Telric Traventor
player, 5 posts
Elf of Murkwood
P-0, W-0, B-3
Thu 10 Mar 2022
at 01:36
  • msg #26

Out of Character Discussions

In reply to Roclindhir (msg # 24):

Ok, so you are human correct? Is there any style of combat you really want? I assume mounted?
Roclindhir
player, 4 posts
Thu 10 Mar 2022
at 01:39
  • msg #27

Out of Character Discussions

In reply to Telric Traventor (msg # 26):

Yes, he's human, from Gondor (though married to a Rohirric noble). I'd say yes to mounted combat.
Telric Traventor
player, 6 posts
Elf of Murkwood
P-0, W-0, B-3
Thu 10 Mar 2022
at 01:43
  • msg #28

Out of Character Discussions

In reply to Roclindhir (msg # 27):

Ok, how many advances did you roll?

You roll a d4, and if you get a 4 you roll again and keep rolling for every 4.
This message was last edited by the player at 01:43, Thu 10 Mar 2022.
Roclindhir
player, 5 posts
Thu 10 Mar 2022
at 01:45
  • msg #29

Out of Character Discussions

In reply to Telric Traventor (msg # 28):

I'll roll that now! Edit: Only 1 Advance :(
This message was last edited by the player at 01:46, Thu 10 Mar 2022.
Mercury Fleetfoot
player, 3 posts
Thu 10 Mar 2022
at 01:52
  • msg #30

Out of Character Discussions

I am taking a funny path with this character, it is extremely focused and very good at a small number of things, but those things aren't generally very effective so I am trying to push it really hard to get them to work well enough to matter.

In terms of play style she will be trying to sneak up on anything we need to fight, and stay hidden until the best time to start that ambush happens somewhat randomly based both on the situation and some system mechanics.
Herubrand
player, 1 post
Thu 10 Mar 2022
at 02:27
  • msg #31

Out of Character Discussions

Hello all!

Herubrand of the Riddermark, here... often called Brand for short.

Among friends he may be called Lathspell, which roughly translates as ‘Badnews’ - a nickname he earned during his early days as a scout where he always seemed to deliver bad news to the main formation.

Looking forward to playing the game with you all.
Roclindhir
player, 6 posts
Thu 10 Mar 2022
at 02:37
  • msg #32

Out of Character Discussions

In reply to Herubrand (msg # 31):

Welcome!

I know my character has close ties to the Rohirrim, so if either you or Berthold want some sort of connection with Roclindhir, I'm down to talk ideas.
Adunaphel
player, 9 posts
Thu 10 Mar 2022
at 02:38
  • msg #33

Out of Character Discussions

Since we're going into our build ideas, I'm trying to strike a balance with my gal that sort of says she used to be a ranger who roamed the wildlands and lived rough, but has evolved over time into a more straightforward heavy warrior now that she has a land to call home and protect. It's a tough needle to thread, because she's not a dedicated knight but she's not exactly a traditional ranger anymore, either. Strong fighter with a d8, heavy armor, and she's got a big honking long sword (a great sword in the game rules; IRL "long sword" and "great sword" are the same thing, but Savage Worlds uses it as a stand-in for arming swords), but still with some solid wilderness skills and a competent d6 Shooting. Like Falin, she's not really meant to 1v1 a boss, but she can get stuck-in with a lot of orc grunts and come out the other side alive.

Falin really hit the nail on the head, a d4 in something will make a player character perfectly alright at it and you shouldn't stress too much about leaving secondary skills (meaning skills that are important to your character idea but maybe not their main thing) in the d4-d6 range. It's tough sometimes to remember that because a d4 seems like such a small die, but that 1d6 wild die that Wild Cards roll alongside our main dice gives us a really solid chance to roll a 6 or better.

Another thing that can help flesh out an idea are professional edges. Woodsman, for instance, is a big boost for rangers like Adunaphel and Telric (I don't know if you're taking it, Telric, but as an example). It gives us a +2 in a couple of situations where you'd expect rangers to excel. Likewise, it sounds like Mercury might benefit from the Assassin edge, based on that description of her skillset.

Give those edges a look over and see if one suits the type of field you want Roc to excel in, is my two bits.
This message was last edited by the player at 02:40, Thu 10 Mar 2022.
Telric Traventor
player, 7 posts
Elf of Murkwood
P-0, W-0, B-3
Thu 10 Mar 2022
at 03:01
  • msg #34

Out of Character Discussions

In reply to Adunaphel (msg # 33):

I actually could not get Woodsman due to its prereq needs. I had my edges all mapped out.
Adunaphel
player, 10 posts
Thu 10 Mar 2022
at 03:03
  • msg #35

Out of Character Discussions

In reply to Telric Traventor (msg # 34):

Really? Huh! Well, I guess I am the woodsiest of women! Kneel to my slightly above-average Spirit score and good Survival!
Telric Traventor
player, 8 posts
Elf of Murkwood
P-0, W-0, B-3
Thu 10 Mar 2022
at 03:07
  • msg #36

Out of Character Discussions

In reply to Adunaphel (msg # 35):

Yup, I spent all my time fighting giant spiders and orcs and not enough actually mastering woodcraft.

:P
Herubrand
player, 2 posts
Thu 10 Mar 2022
at 03:09
  • msg #37

Out of Character Discussions

In reply to Roclindhir (msg # 32):

It makes sense to have some connection.

Herubrand is the third son of a minor noble. Not famous, but perhaps noteworthy for having served in the rank and file as a scout rather than jumping right into command of a group of riders merely because of his noble birth.

Perhaps we have ridden together?



In reply to Adunaphel (msg # 33):

Sounds like a good friend to have, especially in a fight. Herubrand is a bit of a rogue but not a scoundrel. Not afraid to fight dirty, deceive or snipe at an exposed enemy. How knightly is Adunphel? Has she adopted a strict code of conduct?
Roclindhir
player, 7 posts
Knight of Gondor
Thu 10 Mar 2022
at 03:17
  • msg #38

Re: Out of Character Discussions

Herubrand:
In reply to Roclindhir (msg # 32):

It makes sense to have some connection.

Herubrand is the third son of a minor noble. Not famous, but perhaps noteworthy for having served in the rank and file as a scout rather than jumping right into command of a group of riders merely because of his noble birth.

Perhaps we have ridden together?


I could see that! If you'd want, maybe Herubrand is a cousin-in-law or something like that to Roclindhir?
Adunaphel
player, 11 posts
Thu 10 Mar 2022
at 03:21
  • msg #39

Out of Character Discussions

In reply to Herubrand (msg # 37):

No, nothing so fancy! She's obsessively loyal to Aragorn (really idolizes the heck out of him), but her sensibilities are still mostly in line with the Dunedain's ranger roots: Help people, kill scary things, keep the lands of men safe from the things creeping at the edges they don't want to know about. But now she gets to have lands and nice, new boots!

Come to think of it, Adunaphel may be an easy connection for a lot of the group. She spent the first 30 years of her adult life wandering the wild places of the world and fighting servants of the enemy (which were everywhere by the end) which could have put her into contact with elves and dwarves doing the same; she fought in the final battles of the War of the Ring alongside probably any of the human characters' fathers and mothers; and for the last 24 years she's been bouncing between Gondor and the rebuilding of Arnor, free to meet nobles and travelers alike. About the only place she hasn't visited or come close to is the Shire because Elessar forbade men to go there, so unfortunately she'll have only had the chance to meet Hobbits when they travelled away from home.
This message was last edited by the player at 03:28, Thu 10 Mar 2022.
Herubrand
player, 3 posts
Thu 10 Mar 2022
at 03:43
  • msg #40

Re: Out of Character Discussions

In reply to Roclindhir (msg # 38):

Sounds perfect cousin!

In reply to Adunaphel (msg # 39):

I would bet that we have shed blood in the same battles. We will need to swap stories over an ale or two!
Mercury Fleetfoot
player, 4 posts
Thu 10 Mar 2022
at 03:47
  • msg #41

Out of Character Discussions

I wasn't sure what supplement books we could draw from so I looked for alternatives to Assassin.  I can still fit it in, but at a significant cost to Notice skill functionality.  So the question is more of style for the party do we need more scouting or a slight chance of more effective surprise attacks?
Adunaphel
player, 12 posts
Thu 10 Mar 2022
at 04:28
  • msg #42

Out of Character Discussions

In reply to Mercury Fleetfoot (msg # 41):

We're a pretty enormous fellowship at the moment, so that's really hard to say. I almost wonder if we'll be able to cover certain bases with sheer volume of rolls.
Mercury Fleetfoot
player, 5 posts
Thu 10 Mar 2022
at 04:32
  • msg #43

Out of Character Discussions

That is possible, but some rolls like stealth work the other way around.  So if I am off on a stealth mission but can't see my target there is a strong chance that nobody is there to help with that.

But on the flip side if I can't take out the target in one hit no amount of stealth is going to stop it from yelling for it's friends, or at least screaming something about the dagger in it's gut.
Herubrand
player, 4 posts
Thu 10 Mar 2022
at 04:35
  • msg #44

Out of Character Discussions

In reply to Mercury Fleetfoot (msg # 43):

Herubrand and Mercury should work well together. Brand also excels at stealth and long range.
Adunaphel
player, 13 posts
Thu 10 Mar 2022
at 04:38
  • msg #45

Out of Character Discussions

And Adu is okay at stealth, at least in the wilderness, so she may be able to bring up the rear of a scouting team in the right circumstances. But you make a good point, and that's a tough choice to make. Do you have anything else that's increasing your stabby power?
Mercury Fleetfoot
player, 6 posts
Thu 10 Mar 2022
at 05:25
  • msg #46

Out of Character Discussions

Just about everything else increases some kind of stealth or ambush power, but it is a bit of a one and done kind of deal.  It is entirely likely that it will be more effective to break contact and circle back for another ambush if the first one doesn't work than to try and slug it out in a 'fair' fight.

In a fully tactical situation that is always a good plan, but in a game with multiple characters, viewpoints, and objectives I don't want to be dictating to much of the overall plan I just want to keep people aware that my combat effectiveness drops sharply in extended fights to the point that I will likely be focusing on secondary combatants and or support in the rear ranks rather than engaging anything wearing any kind of armor.
This message was last edited by the player at 05:27, Thu 10 Mar 2022.
Adunaphel
player, 14 posts
Thu 10 Mar 2022
at 05:37
  • msg #47

Out of Character Discussions

In reply to Mercury Fleetfoot (msg # 46):

That makes sense. There's not much in the way of armor-piercing in the medieval weapons, so it really will come down to aimed shots and brute force to punch through hard targets. Is there any way for you, personally, to disengage from a fight and go back into stealth for another sneak attack, or does the whole combat have to end?
Mercury Fleetfoot
player, 7 posts
Thu 10 Mar 2022
at 06:58
  • msg #48

Out of Character Discussions

It is likely to be a lot of moving parts, some of which work in some situations and others are more particular, but most of the effect will just need me to disengage myself and avoid getting in close if at all possible.
Adunaphel
player, 15 posts
Thu 10 Mar 2022
at 07:16
  • msg #49

Out of Character Discussions

In reply to Mercury Fleetfoot (msg # 48):

I will do my best to be a big, shiny target so that they don't chase the tiny.
Wort Halffield
player, 3 posts
Thu 10 Mar 2022
at 09:33
  • msg #50

Out of Character Discussions

Well my character isn't supposed to be much of a warrior, but.... I'm struggling right now.

Str d6
Dex d6
Smart d6
Spirit d8
Vigor d6

6 advances

Skills
Athletic d4 he is a Hobbit and farmer still
Fighting d4 his parents insisted, after the battle of bywater
Driving d4 pony and cart
Shooting d4 The Thane instituted a practice of archery
Stealth d4 "hobbits are remarkably light on their feet"

Common Knowledge d4
Healing d4
Notice d4
Survival d4

Performance d4 "if more people valued cheer and song, it would be a merrier world"
Persuasion d4 "it is the way if my people to use light words, and say less than they mean"

Question on Common Knowledge; could I use CK Hobbit and or Shire to represent normal shire pursuits like farming and cooking,not would they have to be individual skills?
Berthold
player, 2 posts
Thu 10 Mar 2022
at 10:27
  • msg #51

Out of Character Discussions

In reply to Wort Halffield (msg # 50):

I guess you have not seen some skills begin at d4 without spending points...


This page https://savaged.us/tools/character-creator/ may help (though see some skills are not used, as it's more generic)...

BEWARE: each time I try to add increases that reach seasoned level (so more tan 3) it fails.
Wort Halffield
player, 5 posts
Thu 10 Mar 2022
at 13:22
  • msg #52

Out of Character Discussions

I did miss that.. which probably means I'm using the wrong copy of the rules. Please could you tell me which ones start at d4, and I will adjust.
Falin
player, 7 posts
Lonely Mountain Ranger
Hopefully knows the way.
Thu 10 Mar 2022
at 13:24
  • msg #53

Out of Character Discussions

In reply to Wort Halffield (msg # 52):

Athletics, Common Knowledge, Notice, Pursuasion, Stealth start at d4 by default.
Wort Halffield
player, 7 posts
Thu 10 Mar 2022
at 14:16
  • msg #54

Out of Character Discussions

Thanks!
Herubrand
player, 5 posts
Fri 11 Mar 2022
at 02:01
  • msg #55

Out of Character Discussions

In reply to Falin (msg # 53):

Oh? I did not see that. I have Explorer Edition so might need to confirm a few things for character generation.

All attributes start at d4?
5 points for attribute by ups?
15 points for skill buy ups?
Two points if you take a major hindrance?
One point for a minor hindrance?
Adunaphel
player, 16 posts
Fri 11 Mar 2022
at 02:13
  • msg #56

Out of Character Discussions

In reply to Herubrand (msg # 55):

I'm pretty sure this is right but someone correct me if it's not:

All start at d4
5 for attribute buy-ups
12 for Skill buy-ups
2 for Major, 1 for Minor, and you can take any combination of Major and Minor you want up to 4 points total (4 Minor, 2 Major, 1 Major and 2 Minor)
Berthold
player, 8 posts
Fri 11 Mar 2022
at 02:15
  • msg #57

Re: Out of Character Discussions

Herubrand:
In reply to Falin (msg # 53):

Oh? I did not see that. I have Explorer Edition so might need to confirm a few things for character generation.

All attributes start at d4?
5 points for attribute by ups?
15 points for skill buy ups?
Two points if you take a major hindrance?
One point for a minor hindrance?

In SWADE there's only 12 points for skills. hindrance points may be spent to raise attributes or edges at 2 hindrance points each, skills at 1:1 or to add double your initial money.
Herubrand
player, 6 posts
Fri 11 Mar 2022
at 02:25
  • msg #58

Re: Out of Character Discussions

Got it, minor tweaks necessary but that's not too bad.

Many thanks!
Adunaphel
player, 17 posts
Fri 11 Mar 2022
at 02:34
  • msg #59

Re: Out of Character Discussions

Oh, the double cost for raising a skill above its attribute thing is still in the system, too! So you get 2 skill increases up to the attribute, or one increase that's already equal to or above the attribute.
Adunaphel
player, 18 posts
Sat 12 Mar 2022
at 06:49
  • msg #60

Re: Out of Character Discussions

Not to peep rolls or anything, but I think it's kind of cool that Telric, the elf who is probably the oldest member of the company by a margin of hundreds or thousands of years, is the only character I'm currently aware of to ace their advances.

I ended up with six total, for transparency's sake.
Telric Traventor
player, 9 posts
Elf of Mirkwood
P-6(9), T-6(8), B-3
Sat 12 Mar 2022
at 15:59
  • msg #61

Re: Out of Character Discussions

In reply to Adunaphel (msg # 60):

Six still brings you up to vet, right? Or is that 3 plus the starting 3?
This message was last edited by the player at 16:00, Sat 12 Mar 2022.
Mercury Fleetfoot
player, 11 posts
Sat 12 Mar 2022
at 16:02
  • msg #62

Re: Out of Character Discussions

The rank, and thus access to different edges changes in sets of 4 starting with 0.  Otherwise the advances are all the same as each other.

0-3 Novice
4-7 Seasoned
8-11 Veteran
Adunaphel
player, 19 posts
Sat 12 Mar 2022
at 16:55
  • msg #63

Re: Out of Character Discussions

In reply to Telric Traventor (msg # 61):

3 plus 3, yeah, I didn't ace. High end of seasoned still feels pretty good, and it fits the lifelong fighter with an extended lifespan. I think Wort got the same as Aduna?

Speaking of which, @Wort, if you want a connection with someone, he and Adunaphel might have travelled to Minas Tirith together! She makes the journey back and forth often, and they both come from Eriador (where both the Shire and Arnor are, unless I have my geography wrong).

EDIT: Actually, come to think of it, anyone who came from Eriador and Rohan could have met each other on the North-South road, it runs from the Shire straight through Edoras to Minas Tirith.
This message was last edited by the player at 17:06, Sat 12 Mar 2022.
Berthold
player, 10 posts
Sat 12 Mar 2022
at 17:29
  • msg #64

Re: Out of Character Discussions

I just rolled 1, so consistent with my idea of a young warrior...

BTW, see that if you check the "reroll max" box on the dice roller, it manages automatically the aces...

The best way to make the rolls is to set the dice, xhck the "reroll max" box and the "record each die" one. This way, the aces are automatically rerolled and the dice are all listed.

When we have to also roll the wild die, the easier wa y is to just set manually as 1dx, 1d6, with the told boxes checked.

Example:

I set it as 1d8, 1d6, checked both rolls and gave as reason to roll "example of a combat roll". Luck was kind enough as even show how aces are managed ;):

18:27, Today: Berthold rolled 7,9 using 1d8,1d6, rerolling max with rolls of 7,(6+3)9.  example of a combat roll

This message was last edited by the player at 17:31, Sat 12 Mar 2022.
Falin
player, 10 posts
Lonely Mountain Ranger
Hopefully knows the way.
Sat 12 Mar 2022
at 18:10
  • msg #65

Re: Out of Character Discussions

In reply to Berthold (msg # 64):

Yeah, Falin got 1 as well.  He is a youthful dwarf, it seems.
Roclindhir
player, 13 posts
Knight of Gondor
Sat 12 Mar 2022
at 18:17
  • msg #66

Re: Out of Character Discussions

In reply to Falin (msg # 65):

Same with Roclindhir, he's pretty young so it fits (like 21)
Herubrand
player, 7 posts
Sat 12 Mar 2022
at 18:30
  • msg #67

Re: Out of Character Discussions

Brand scored a roll of 2 for 5 advances total. Not bad for a rider with a bit of experience on the Mark.
Roclindhir
player, 14 posts
Knight of Gondor
Sat 12 Mar 2022
at 18:36
  • msg #68

Re: Out of Character Discussions

In reply to Herubrand (msg # 67):

Nice!
Wort Halffield
player, 9 posts
Sat 12 Mar 2022
at 23:19
  • msg #69

Re: Out of Character Discussions

The wierdest thing apart from the fact I need to finalise my character, he's the only specific non combatant in the group, but it's difficult to make that happen on the character sheet and for it to make sense.
Telric Traventor
player, 11 posts
Elf of Mirkwood
P-6(9), T-6(8), B-3
Sat 12 Mar 2022
at 23:50
  • msg #70

Re: Out of Character Discussions

In reply to Wort Halffield (msg # 69):

We could use a dedicated healer.
Berthold
player, 12 posts
Mon 14 Mar 2022
at 20:42
  • msg #71

Re: Out of Character Discussions

May I ask people who still have not done it, to be kind enough as to add their character description, even if only a line telling their race and where from?

Until we guet more used to the game and characters, it helps to be able to be reminded about who is who by just clicking the name in the post (and not finding that the carácter has not added a description yet)...
This message was last edited by the player at 20:44, Mon 14 Mar 2022.
Roclindhir
player, 16 posts
Knight of Gondor
Mon 14 Mar 2022
at 20:50
  • msg #72

Re: Out of Character Discussions

In reply to Berthold (msg # 71):

I'll add it! Sorry about that
Herubrand
player, 9 posts
Tue 15 Mar 2022
at 03:25
  • msg #73

Re: Out of Character Discussions

In reply to Berthold (msg # 71):

Oh, good call. Mine is posted now too.
Incantrix
GM, 9 posts
She was Practiced at the
Art of Deception
Tue 15 Mar 2022
at 18:07
  • msg #74

Re: Out of Character Discussions

Loving the songs! Keep it up, please.
Falin
player, 13 posts
Lonely Mountain Ranger
Hopefully knows the way.
Tue 15 Mar 2022
at 18:15
  • msg #75

Re: Out of Character Discussions

In reply to Incantrix (msg # 74):

Can't take credit for writing it, sadly - straight off one of the wikis- evidently from "Lost Notes", so canon-ish, anyways.

I figure Falin's a little like Sam - not much of a singer, but loves the old songs.
Berthold
player, 14 posts
Thu 17 Mar 2022
at 00:20
  • msg #76

Re: Out of Character Discussions

Roclindhir:
In reply to Berthold (msg # 71):

I'll add it! Sorry about that
Herubrand:
In reply to Berthold (msg # 71):

Oh, good call. Mine is posted now too.

Thanks to both. Knowingwho is who  eases the play...
Wort Halffield
player, 12 posts
Thu 17 Mar 2022
at 21:55
  • msg #77

Re: Out of Character Discussions

Wow the grey mountains were huge. No wonder no one found it. The Misty Mountains, the Grey Mountains and Angmar were all part of the original grey mountains. I looked it up. I was curious.
Incantrix
GM, 14 posts
She was Practiced at the
Art of Deception
Thu 24 Mar 2022
at 16:43
  • msg #78

Out of Character Discussions

Going to wait until next Monday for stragglers to show up at the gates. Apologies to those kicking their heels there already, but this is about par for an online adventure. Big interest to start with and a quick drop off in attendance. I will select some of the no-shows to run as NPCs if I think we need their skills.

Thanks for sticking with it.
Mercury Fleetfoot
player, 16 posts
Thu 24 Mar 2022
at 17:21
  • msg #79

Out of Character Discussions

Might be good to run a second phase of advertisement if you want more people before we leave the city.
Berthold
player, 21 posts
Sun 27 Mar 2022
at 10:41
  • msg #80

Out of Character Discussions

About paying homage to Theoden:

As the Battle of Pelennor fields went, with the Rohirrim coming from northwest, I assume the spot where Theoden fell is in the northern part of them, so near where the group will go (assuming they will go north, as I understood the first objective wil lbe Fangorn), so this smakk homag eto him will not delay anyone.
Berthold
player, 22 posts
Mon 28 Mar 2022
at 16:01
  • msg #81

Out of Character Discussions

Incantrix:
OOC: Let's get an order of march. You're in very well patrolled land here. Not much danger of wild encounters -- but you never know. It will take two days of normal riding to get to Edoras with a stop-over at a travelers inn on the outskirts of Firien Woods

Being probably among the best riders, and with a horse instead of a ponny (so probably faster), Berthold offers himself to scout ahead, keeping about 50-100 yds ahead of the rest.

I suggest the ones in ponnies to keep the main body, while other horse riders to scout the flanks or rearguard, with one or tw oof them keeping with the main body.
Adunaphel
player, 24 posts
Mon 28 Mar 2022
at 17:36
  • msg #82

Out of Character Discussions

Duna also has a full horse, and will lead Berthold as best she can to where Theoden fell!

Also, when did this Maia fall, exactly? I thought the rings of power were forged over a thousand years into the Second Age, not in the First.
Telric Traventor
player, 18 posts
Elf of Mirkwood
P-6(9), T-6(8), B-3
Mon 28 Mar 2022
at 19:30
  • msg #83

Out of Character Discussions

I am a better fighter and athlete than a sneaky ranger. However, I can sneak when I need to. I am capable of ranged as well as close up fighting, and am an average horseman. Where in the party should I go?
Wort Halffield
player, 17 posts
Mon 28 Mar 2022
at 20:38
  • msg #84

Out of Character Discussions

Between me and everything else ;) Wort is comparatively NOT a good fighter.
Telric Traventor
player, 19 posts
Elf of Mirkwood
P-6(9), T-6(8), B-3
Mon 28 Mar 2022
at 20:40
  • msg #85

Out of Character Discussions

In reply to Wort Halffield (msg # 84):

*Grumbles, creates a backback just to carry Wort around.*

AKA-The 'Master/Blaster'

:P

hehehe
Roclindhir
player, 21 posts
Knight of Gondor
Mon 28 Mar 2022
at 21:59
  • msg #86

Out of Character Discussions

In reply to Berthold (msg # 81):

Roclindhîr is also a skilled rider and has a horse, so he would gladly scout alongside Berthold.
Mercury Fleetfoot
player, 19 posts
Mon 28 Mar 2022
at 22:04
  • msg #87

Out of Character Discussions

Horses don't really do stealth, so the forward positions are likely better for riders who can notice threats.  If we need to fight I will be abandoning the pony to save itself.
Admina
player, 7 posts
Tue 29 Mar 2022
at 01:17
  • msg #88

Out of Character Discussions


Is there a cart or wagon in the group ? I thought I read that somewhere.



-
Berthold
player, 23 posts
Tue 29 Mar 2022
at 01:34
  • msg #89

Re: Out of Character Discussions

Mercury Fleetfoot:
Horses don't really do stealth, so the forward positions are likely better for riders who can notice threats.  If we need to fight I will be abandoning the pony to save itself.

Sure you're more stealthy... in woods

In the Rohan plains, stealth is not an option, and Berthold (and probably Herubrand) are the ones better knowing it and more used to Cavalry scouting.

And, as you said, if combat occurs, you'll have to abandon your pony, and you'll probably need it latter, so Berthold keeps suggesting you to stay with the main group, where ponies may be kept even if fighting on foot.

Admina:
Is there a cart or wagon in the group ? I thought I read that somewhere.

Yes, Worth has one (post #18 The gates of Minas Tirith):

Wort Halffield:
The pony and cart would be seen to, he knew, but for a moment, it felt like he was on the edge of a great chasm.

Herubrand
player, 13 posts
Tue 29 Mar 2022
at 02:15
  • msg #90

Re: Out of Character Discussions

Berthold:
In the Rohan plains, stealth is not an option, and Berthold (and probably Herubrand) are the ones better knowing it and more used to Cavalry scouting.


Herubrand would wholeheartedly agree with his kinsman.
Incantrix
GM, 18 posts
She was Practiced at the
Art of Deception
Tue 29 Mar 2022
at 03:24
  • msg #91

Re: Out of Character Discussions

Admina:
Is there a cart or wagon in the group ? I thought I read that somewhere.


Wort did indeed arrive with a cart. It is likely, however, that your journey will often be in places there are no roads. Fangorn Forest, for instance, you next destination, is trackless and a cart would have to be abandoned at its border. Thus the pack horses.

Any normal camping gear, rations, etc. are assumed to be provided along with tents, shovels for latrines, axes for wood, etc. You each have your own weapons. If you want something very specific, you may put it on your character sheet under gear -- but let me know. Somethings are not available.

As you start your journey, you will travel by well established road along the flanks of the White Mountains passing through tiny villages and eventually spending the first night at an inn. When we get there (not quite yet) you will have to think about setting guard on your stuff. (Or trusting the landlord to do it for you.)
Roclindhir
player, 23 posts
Knight of Gondor
Wed 30 Mar 2022
at 20:40
  • msg #92

Re: Out of Character Discussions

Just added an icon for Roc, sorry for the delay in finding one.
Incantrix
GM, 21 posts
She was Practiced at the
Art of Deception
Thu 31 Mar 2022
at 19:59
  • msg #93

Travel Times in Middle Earth

Just found this great resource:

https://www.beckyburkheart.com...eltimesinmiddleearth

From the chart there, I extracted this:

The distance from Minas Tirith to Edoras is 350 miles through Anorien and Eastfold along the Great West Road

It will take 4 days minimum (really pushing yourselves and the horses) up to 15 days of comfortable travel. I'm going to ask you to set a pace. If you want to get there in:

  • 5 days -- I will roll each day on individual riding skills, you will hurt a horse on a miss, a rider on Snake Eyes
  • 10 days -- I will roll on the best riding skill for the entire journey -- if it is a miss, you will harm a horse, a rider on Snake Eyes
  • 15 days -- no need to roll on riding skills at all


Each day you are on the road there is a small chance of a dangerous encounter. I will roll in secret. Each day you are on the road, you should roll against your Notice skill and post the results.


Mercury Fleetfoot
player, 20 posts
Thu 31 Mar 2022
at 23:20
  • msg #94

Travel Times in Middle Earth

As one of the people with a really low riding skill I am going to vote for 10 days, to save the pony you see.
Adunaphel
player, 25 posts
Thu 31 Mar 2022
at 23:33
  • msg #95

Travel Times in Middle Earth

In reply to Mercury Fleetfoot (msg # 94):

I second this. We have Rohirrim with us, it only makes sense to put our faith in at least one of them being an exceptional rider.
Roclindhir
player, 24 posts
Knight of Gondor
Fri 1 Apr 2022
at 00:34
  • msg #96

Travel Times in Middle Earth

In reply to Adunaphel (msg # 95):

I sort of think the same, 10 days isn't bad.
Admina
player, 8 posts
Fri 1 Apr 2022
at 00:45
  • msg #97

Travel Times in Middle Earth

10 0r 15 Admina is happy either way.


-
Herubrand
player, 16 posts
Fri 1 Apr 2022
at 02:13
  • msg #98

Travel Times in Middle Earth

10 days seems very reasonable.
Telric Traventor
player, 21 posts
Elf of Mirkwood
P-6(9), T-6(8), B-3
Fri 1 Apr 2022
at 02:46
  • msg #99

Travel Times in Middle Earth

10 days works.
Falin
player, 18 posts
Lonely Mountain Ranger
Hopefully knows the way.
Fri 1 Apr 2022
at 09:34
  • msg #100

Travel Times in Middle Earth

In reply to Telric Traventor (msg # 99):

10.
Incantrix
GM, 25 posts
She was Practiced at the
Art of Deception
Mon 11 Apr 2022
at 02:32
  • msg #101

Travel Times in Middle Earth

Going off grid this coming week. I will post when I get back.
Roclindhir
player, 26 posts
Knight of Gondor
Mon 11 Apr 2022
at 02:53
  • msg #102

Travel Times in Middle Earth

In reply to Incantrix (msg # 101):

have fun
Incantrix
GM, 26 posts
She was Practiced at the
Art of Deception
Tue 19 Apr 2022
at 20:41
  • msg #103

Quick recap after a few days off.

Your company has been sent with a wizard, Silence Mulciber, to discover if he does indeed know (or can at least find) the location of a lost ring of power. Tinya was given to the Dwarf Lords in far Rhun and was always said to have been swallowed by an Ice Dragon. But it seems the ring that was swallowed may have been a fake and the real ring was taken away after the dragon's attack to an unknown, but somewhat rumored delving in the Grey Mountains.

Mulciber was caught by the Riders of Rohan traveling with orcs across the Riddermarck in the direction of Fangorn Forest and taken to see King Elessar (Aragorn) in Minas Tirith. Here he explained that he was a descendant of one of the Blue Wizards who arrived ages ago in Middle Earth with Gandalf the Grey and Saruman the White and Radaghast the Brown. There is no way to confirm his story and he seems surprisingly smug and certain oif himself. He also offers to help find the ring for the King, if given allies and supplies for the journey.

Turning to his companions in the court and the Riders of Rohan who have brought the wizard to him, King Elessar asks if they will undertake this journey and try to find the missing ring. To some who have the Spirit, the Queen, Arwen, has given gifts to help control the wizard if needed.

The journey has only just started, but already sharp eyes have spotted someone watching the group. Mercury Fleetfoot, a martial hobbit with the drawback of being mute, has darted into the woods to find a Wose watching them. He has warned that those who watch the wizard are waiting ahead and then gone away quickly.

Interpreting the warning as one of ambush, the party has been on high alert all afternoon, but no danger has threatened.

At the end of they day  you come to a traveler's inn and a tiny village. There is a dwarf blacksmith who speaks to Admina about pipe-weed and shares a bowl with her. Others dismount after a hard day's ride and begin to enter the inn or the stables. Telric and Herubrand volunteer to keep guard over the wizard.
Roclindhir
player, 27 posts
Knight of Gondor
Tue 19 Apr 2022
at 20:48
  • msg #104

Quick recap after a few days off.

Thanks for the recap!
Wort Halffield
player, 18 posts
Sun 1 May 2022
at 20:57
  • msg #105

Quick recap after a few days off.

Hi everyone. I'm so sorry for going quiet on you all. I was really looking forward to playing in the game but unfortunately, I will have to retire from play.

I'm so sorry, and wish you all the best.
Berthold
player, 38 posts
Sun 1 May 2022
at 22:06
  • msg #106

Quick recap after a few days off.

A shame to know it, but RL takes precedence...

In any case, thanks for the heads up. I've seen too much people in other games just stopping logging in and disappearing.
Roclindhir
player, 30 posts
Knight of Gondor
Sun 1 May 2022
at 22:49
  • msg #107

Quick recap after a few days off.

Sad to see you go, Wort.
Roclindhir
player, 31 posts
Knight of Gondor
Mon 2 May 2022
at 21:17
  • msg #108

Quick recap after a few days off.

Well, I tested positive for covid today - I apologize for any delays on my end.
Falin
player, 26 posts
Lonely Mountain Ranger
Hopefully knows the way.
Mon 2 May 2022
at 21:24
  • msg #109

Quick recap after a few days off.

In reply to Roclindhir (msg # 108):

Balls.  Be safe, feel better.
Incantrix
GM, 32 posts
She was Practiced at the
Art of Deception
Mon 2 May 2022
at 21:24
  • msg #110

Quick recap after a few days off.

That sucks, man. But I've known many folks who just get a bad cold. Fingers crossed!
Roclindhir
player, 32 posts
Knight of Gondor
Mon 2 May 2022
at 21:48
  • msg #111

Quick recap after a few days off.

In reply to Incantrix (msg # 110):

Thanks. So far it hasn't been worse than a really bad cold or the flu, but still
Telric Traventor
player, 29 posts
Elf of Mirkwood
P-6(9), T-6(8), B-3
Mon 2 May 2022
at 22:50
  • msg #112

Quick recap after a few days off.

In reply to Roclindhir (msg # 108):

Stay safe and get better soon.
Roclindhir
player, 33 posts
Knight of Gondor
Mon 2 May 2022
at 23:28
  • msg #113

Quick recap after a few days off.

In reply to Telric Traventor (msg # 112):

Thanks.
Berthold
player, 40 posts
Tue 3 May 2022
at 06:28
  • msg #114

Re: Quick recap after a few days off.

Roclindhir:
Well, I tested positive for covid today - I apologize for any delays on my end.

If only as a cold or fly, just a little patience and some paracetamol).

In any case, I wish you a quick and full recovery.
This message was last edited by the player at 06:29, Tue 03 May 2022.
Roclindhir
player, 34 posts
Knight of Gondor
Tue 3 May 2022
at 12:43
  • msg #115

Re: Quick recap after a few days off.

In reply to Berthold (msg # 114):

Thanks.
Admina
player, 15 posts
Thu 5 May 2022
at 01:04
  • msg #116

Re: Quick recap after a few days off.

Sorry I have been in hospital for a day and a night getting tests done, which all came back clear. I will get a post up in the next day. Thanks.


Cymon.
Roclindhir
player, 35 posts
Knight of Gondor
Mon 9 May 2022
at 22:01
  • msg #117

Re: Quick recap after a few days off.

Well, I'm doing a lot better now - just give me a bit to catch up and I will post.
Berthold
player, 44 posts
Mon 9 May 2022
at 23:10
  • msg #118

Re: Quick recap after a few days off.

Glad to know you're better.

We have not advanced much, though (but a thief's luck depends on your decision)
Telric Traventor
player, 30 posts
Elf of Mirkwood
P-6(9), T-6(8), B-3
Wed 11 May 2022
at 14:40
  • msg #119

Re: Quick recap after a few days off.

In reply to Roclindhir (msg # 117):

Glad you are on the mend!

:)
Roclindhir
player, 36 posts
Knight of Gondor
Sat 14 May 2022
at 22:54
  • msg #120

Re: Quick recap after a few days off.

Sorry for the delay, hoping to get something up tonight.
Roclindhir
player, 38 posts
Knight of Gondor
Wed 25 May 2022
at 18:54
  • msg #121

Re: Quick recap after a few days off.

So I'm brand new to the system, what do I need to roll for perception?
Incantrix
GM, 38 posts
She was Practiced at the
Art of Deception
Thu 26 May 2022
at 11:33
  • msg #122

Re: Quick recap after a few days off.

Player characters in Savage Worlds (often called Aces -- they use cards a lot) roll against their skill level (in this case Notice) using the dice level allocated, plus a 1d6 wild card roll (many card references). In your case, you have the minimum allocation to Notice 1d4. So you will roll 1d4 and 1d6. If either of these rolls equals 4 or more you will have "succeeded" in the base task. If you roll an 8 (on either dice -- not total) you do even better. NOTE: When you roll, you will reroll any dice that scores the max amount and keep going until you don't roll the max amount. This allows some very high numbers to be rolled on a single roll. You don't have to do this yourself, the dice roller has settings for all this. Note the dice entered in the Manual input field and the checkmarks in Reroll Max. I like to record each die, but you don't need to.



In the case of any sneakiness, it's not quite so cut and dry. Your target number is not 4, it's whatever the sneaky character rolled as their Stealth roll.
Mercury Fleetfoot
player, 34 posts
Thu 26 May 2022
at 14:36
  • msg #123

Re: Quick recap after a few days off.

On that note you should probably set the default dice roller to be configured that way, so it pops up automatically.
Roclindhir
player, 39 posts
Knight of Gondor
Thu 26 May 2022
at 15:07
  • msg #124

Re: Quick recap after a few days off.

Thanks!
Incantrix
GM, 39 posts
She was Practiced at the
Art of Deception
Thu 26 May 2022
at 15:21
  • msg #125

Re: Quick recap after a few days off.

Mercury Fleetfoot:
On that note you should probably set the default dice roller to be configured that way, so it pops up automatically.

I can see how to configure it to Reroll Max and Record each die, but not how to remove the number of what type of dice input boxes in the top line. Maybe there isn't a way? If you know, please tell. Thanks.

Also note that when we get into a situation requiring initiative, we will pull a card from the full deck of 54 (including Jokers) -- an option under Game System, special dice. If you get a Joker, that is very good for you and your compadres. Bennies and bonuses, oh my!
Berthold
player, 47 posts
Thu 2 Jun 2022
at 10:20
  • msg #126

Re: Quick recap after a few days off.

Admina:
Admina rolled 1,6 using 1d10,1d10, rerolling max with rolls of 1,6.  Notice.

I'm afraid the second die (the wild die) should always be 1d6...
This message was last edited by the player at 10:21, Thu 02 June 2022.
Mercury Fleetfoot
player, 35 posts
Thu 2 Jun 2022
at 14:26
  • msg #127

Re: Quick recap after a few days off.

I don't think you can remove the pull down menus to select dice type but if there is anything in the manual entry field it will default to use that.
Roclindhir
player, 41 posts
Knight of Gondor
Sun 5 Jun 2022
at 15:12
  • msg #128

Re: Quick recap after a few days off.

I will be out of town from the 15th to the 20th, so feel free to bot Roclindhîr as needed.
Incantrix
GM, 45 posts
She was Practiced at the
Art of Deception
Wed 20 Jul 2022
at 18:58
  • msg #129

Game ending

Well, I've clearly let you all down and the game has languished. My apologies for that. I think I had hoped the game would just organically run itself once we were on the road, but it still requires an effort I am unable to make at this time.

I think I will delete the game next week.

Thank you all for your persistence.
Roclindhir
player, 43 posts
Knight of Gondor
Wed 20 Jul 2022
at 19:00
  • msg #130

Game ending

In reply to Incantrix (msg # 129):

Thank you for trying anyway. <3
Berthold
player, 52 posts
Wed 20 Jul 2022
at 20:54
  • msg #131

Game ending

Thank you for offering us the po ssibility of playing
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