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21:51, 2nd May 2024 (GMT+0)

Floating Vagabond (OOCs)

Posted by GM StarMasterFor group 0
Gray Mouser
player, 23 posts
Grey Elf u-Rogue - Ranger
HP 90 AC 27 F+8 R+11 W+5
Mon 9 Aug 2021
at 20:53
  • msg #49

Re: Floating Vagabond (OOCs)

Jak, you're not by chance the GM of Shattered Star AP are you?
This message was last edited by the player at 20:53, Mon 09 Aug 2021.
Jak Woodshock
player, 6 posts
Ahrahkoonem Swash Shaman
You don't know Jak
Mon 9 Aug 2021
at 22:35
  • msg #50

Re: Floating Vagabond (OOCs)

I don't think so. Let me check...

Nope, it ain't me! Why, is the GM a raccoon?
Gray Mouser
player, 24 posts
Grey Elf u-Rogue - Ranger
HP 90 AC 27 F+8 R+11 W+5
Mon 9 Aug 2021
at 22:37
  • msg #51

Re: Floating Vagabond (OOCs)

Yes! LOL!
Aikio Ebonfeather
player, 9 posts
Tengu Rogue Monk
Wed 18 Aug 2021
at 04:10
  • msg #52

Floating Vagabond (OOCs)

Kinda unsure how to proceed with the tavern scene. I feel like it’s more or less a bust at this point. If we do want to try for it, wait till after everyone gets off work? Seems like we could accomplish more if we come back around then. Idk. Thoughts?
Fafhrd
player, 14 posts
Shadovin, HP 80/80
Factotum/Investigator
Wed 18 Aug 2021
at 09:28
  • msg #53

Floating Vagabond (OOCs)

That or we just agree to commit to specific actions throughout the day and cut to a point in time later in the day when there are significantly more patrons.

Fafhrd will take breaks periodically and use Diplomacy to convince patrons to go out and bring friends around to watch him perform.

With Diplomacy +36 mod he can easily convert them to friendly and likely helpful to go and bring many more people.
GM StarMaster
GM, 21 posts
Wed 18 Aug 2021
at 20:13
  • msg #54

Floating Vagabond (OOCs)

When I set the scene, I didn't know what you were going to do, so I didn't give you a chance to delay until it got busy.

I've moved the scene forward, though, until business starts picking up in the later afternoon.
Carissa Mirowen
player, 9 posts
Aasimar Occultist Warlord
Thu 19 Aug 2021
at 11:35
  • msg #55

Floating Vagabond (OOCs)

Jak Woodshock:
Did she ignore him because she thought he was a talking animal?

Did he stutter?

Did she not understand him? Was his accent that bad?

Well, it was too soon for him to get upset. He was already use to that sort of treatment.

"Guess I'll go join one of the teams," he said to those still hanging around.

No one objected, so he headed out the door.

"Let's see... where were they going? Oh, yeah! The Harbormaster!"

So that's where he went.


 I am so sorry!  I completely missed that you directed your questions to Carissa and I completely focused just on the other thread! Sorry.
Jak Woodshock
player, 9 posts
Ahrahkoonem Swash Shaman
You don't know Jak
Fri 20 Aug 2021
at 00:31
  • msg #56

Floating Vagabond (OOCs)

It's okay. It was sort of directed at everyone, but four players haven't actually joined the game yet.
Ochnam Shirab
player, 1 post
Half-Elf Vigilant/Artific
Thu 26 Aug 2021
at 17:05
  • msg #57

Floating Vagabond (OOCs)

Hello all. I am almost done with my character but before finalising it I need some input from the party and DM

I am going to play an artificer, so you guys can hit me up for any crafting needs. But I digress. Here is the question.

I may or may not have crafted a colossal animated object capable of all terrain movement (fly, swim, walk, burrow) in form of a mihtral sailing ship. I planned a simple heavy wagon at first but reading some posts here pushed me towards making a ship. Would it be suitable for you guys? Or should I tone it down a bit?
Fafhrd
player, 16 posts
Shadovin, HP 80/80
Factotum/Investigator
Thu 26 Aug 2021
at 17:13
  • msg #58

Floating Vagabond (OOCs)

Given the current pirate theme...a ship might actually come in quite handy
Kass
player, 16 posts
Solaric U-Rogue Ranger
HP 94 AC 26 F+9 R+14 W+8
Thu 26 Aug 2021
at 19:17
  • msg #59

Floating Vagabond (OOCs)

Not all of us are 'back' yet.
Arthur Spellseeker
player, 14 posts
Human Arcanist Bard
HP: 52 / 52
Sat 28 Aug 2021
at 16:57
  • msg #60

Floating Vagabond (OOCs)

I think it's safe enough to assume we can make our way back safely, and look over the papers on the way back.
Arthur Spellseeker
player, 16 posts
Human Arcanist Bard
HP: 52 / 52
Sun 29 Aug 2021
at 01:35
  • msg #61

Floating Vagabond (OOCs)

If the year in the bottom left of the map is accurate, it's a VERY old map. The first adventure path is set in 4707 AR, over three thousand years after that map!
Gray Mouser
player, 28 posts
Grey Elf u-Rogue - Ranger
HP 90 AC 27 F+8 R+11 W+5
Sun 29 Aug 2021
at 20:59
  • msg #62

Floating Vagabond (OOCs)

Gone camping for a couple days.  Will try to post if I can.  Will be home Tuesday afternoon.
GM StarMaster
GM, 29 posts
Mon 30 Aug 2021
at 03:38
  • msg #63

Floating Vagabond (OOCs)

Good catch, Arthur! I didn't even notice that.

I think that was because I'd never read anything about Absalom that ever indicated it had been on the mainland, too, or that the city would have been destroyed at some point and needed to be rebuilt into a "New Absalom".

Still can't find any reference to it. I'm guessing that it might have been something from one of the Adventure Paths.
Gray Mouser
player, 29 posts
Grey Elf u-Rogue - Ranger
HP 90 AC 27 F+8 R+11 W+5
Tue 31 Aug 2021
at 12:54
  • msg #64

Floating Vagabond (OOCs)

Gray Mouser
player, 30 posts
Grey Elf u-Rogue - Ranger
HP 90 AC 27 F+8 R+11 W+5
Wed 1 Sep 2021
at 22:51
  • msg #65

Re: Floating Vagabond (OOCs)

Ochnam Shirab:
Hello all. I am almost done with my character but before finalising it I need some input from the party and DM

I am going to play an artificer, so you guys can hit me up for any crafting needs. But I digress. Here is the question.

I may or may not have crafted a colossal animated object capable of all terrain movement (fly, swim, walk, burrow) in form of a mihtral sailing ship. I planned a simple heavy wagon at first but reading some posts here pushed me towards making a ship. Would it be suitable for you guys? Or should I tone it down a bit?


I don't believe in toned down anything in D&D.  If you can create it and the GM approves then by all means build us a magnificent ship.

Please start posting and have Ochnam inform the team that the ship is ready to set sail.
Ochnam Shirab
player, 2 posts
Half-Elf Vigilant/Artific
Sat 4 Sep 2021
at 09:03
  • msg #66

Re: Floating Vagabond (OOCs)

I am finishing everything today. Sorry about my absence. Second dose of covid vaccine floored me.
Isandros of Aelyosos
player, 2 posts
Entropian Rajah/Monk-adin
HP104 AC26 F+20 R+19 W+16
Thu 9 Sep 2021
at 17:39
  • msg #67

Re: Floating Vagabond (OOCs)

Hey Everyone!

I was going to post earlier but finalizing the last character details took way longer than I intended. Hopefully, I can maintain a decent schedule from now on.
Fafhrd
player, 21 posts
Shadovin, HP 80/80
Factotum/Investigator
Mon 20 Sep 2021
at 17:40
  • msg #68

Re: Floating Vagabond (OOCs)

sorry for the lack of a post as of late...was waiting to see if any of the other players who have not yet been assigned to one of the two travel groups to weigh in.  Shall we wait a bit longer or would you have us resume posting?
GM StarMaster
GM, 32 posts
Sun 26 Sep 2021
at 14:01
  • msg #69

Re: Floating Vagabond (OOCs)

As a rule of thumb, I'd always say to keep posting. If you get ahead of others, it's on them to get their characters caught up with you.

By posting, you let everyone else know that you are still around and still interested in playing. It's kind of human nature to stop posting because 'no one else has posted' so  you think if they aren't interested, then why should you be?

As it is, I've been a bit out of sorts for the past week. Every time I sit down to post, something seems to come up. Also haven't been sleeping well so I wind up mentally tired all day, which makes it hard to post. Add to that an assortment of cats and dogs in my lap so that I can't use my laptop... As the saying goes, Life Happens.

Still waiting for Allen, Banett, Dorlan, Hernak, and Myles to post, but it looks like Zaira has already dropped out of the game.
Fafhrd
player, 22 posts
Shadovin, HP 80/80
Factotum/Investigator
Sun 26 Sep 2021
at 14:54
  • msg #70

Re: Floating Vagabond (OOCs)

I am visiting my daughter this weekend (she lives 4 hours away in another province so Covid has made it difficult)...I will post tomorrow as I'll be back home.
__Banett Alrog
player, 1 post
Human Aegis Nightblade+
Sun 26 Sep 2021
at 15:09
  • msg #71

Re: Floating Vagabond (OOCs)

Hello everyone. How are you?

I can't post if I don't know what character will I play. I was making a CE character, because I supposed this was a mercenary game, but it is not. We can talk more in the PM.
GM StarMaster
GM, 35 posts
Sun 26 Sep 2021
at 21:01
  • msg #72

Re: Floating Vagabond (OOCs)

Mercenaries aren't inherently evil anyway.
Isandros of Aelyosos
player, 5 posts
Entropian Rajah/Monk-adin
HP104 AC26 F+20 R+19 W+16
Mon 27 Sep 2021
at 00:33
  • msg #73

Re: Floating Vagabond (OOCs)

Ochnam (who is a friend of mine IRL) is going to be absent for a while due to personal reasons. We can background him while he is away, or if something comes up and he needs to do stuff I can direct him.
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