1c: Overland Group
The troop of soldiers heads away back inland, apparently resuming their normal patrol of the island. There's probably 2 or 3 such troops on patrol because otherwise, they'd almost never be where there was a problem.
The Commander doesn't seem to be concerned with what you do with the prisoner, such as which way you head. It's not only not his problem any more, but your little guild of Bounty Hunters has a certain reputation of trustworthiness and dependability.
As soon as the soldiers are out of sight, the sullen prisoner seems to perk up.
"That didn't go the way I thought it would," he says as he somehow shakes off the manacles and offers them to Fafhrd.
"I couldn't really trust anyone. Can't be sure that one of the soldiers wasn't a mutineer. He certainly wasn't going to tell Zohr that I wasn't one... not without revealing he knew that because he WAS one!"
"I know you weren't going straight back to Absalom, so it doesn't bother me. I'll just head back there myself and figure out what I'm going to do on the way."