[BiG, Dramatic] Copenhagen Scene 5: Rescuing the Mayor
The draugr that was attacking Void is used to seeing people "disappear" after hacking at them as fiercely as it had, so it moved on to the next "open" target in Jacob. However, a well-timed flick of the lasso put the draugr out of position and the attack found nothing but air. The other draugr continued the assault on Johnny, who receives a glancing blow.
The Night Wingsman (who is clearly reality-rated) pulls out a dagger that radiates with foul necromantic energy. He attempts to throw it at Void, who fades out just before it makes contact. After striking the side of a building, the blade teleports back to the Night Wingsman's hand ready for another throw. The Wingsman looks puzzled; he clearly expected that attack to hit.
19:19, Today: Viking Draugr rolled 1 using 1d20, rerolling max. Attack vs. Jacob.
Mishap: Auto miss.
19:19, Today: Viking Draugr rolled 14 using 1d20, rerolling max. Attack vs. Johnny.
Melee 11 + 1 bonus = 12. Standard Success vs. Melee 12.
Damage 13 + 0 bonus = 15 vs. Armor 12. 2 Shock
19:18, Today: Night Wingsman rolled 4 using 1d20, rerolling max. Magic knife vs. Void
Melee 13 - 6 bonus - 4 Fade Out = 3. Miss vs. Unarmed 7.
Players can now do the first turn of their Flurry.