House Rules/Rules Specific to Barrowmaze
New Spells
Baltron’s Black Sheen
Level: 1 (Magic User)
Duration: 1 turn
Range: 5 sq. ft./lvl
This spell creates a thin sheet of black ice across an area of effect subject to the level of the caster. Any creature that steps onto the black sheen must save (Petrification) or slip, slide, and fall. A fifth level magic-user may cast the icy coating in different ways including weapon handles, rope, or ladders. In these examples, creatures are allowed a save (Spells).
Fennril’s Exquisite Strangulation
Level: 1 (Magic User)
Duration: 2 rounds + 1 per level
Range: 20 feet + 5 feet every 2 levels
This spell allows the caster to reach out with magical energy and strangle a medium-sized or smaller humanoid opponent. Each round, the victim takes 1d4 hit points of damage plus 1 additional point per level. The caster must concentrate solely on the spell or the effect is broken. During the strangulation the victim can take no action and will focus solely on attempting to breathe. Creatures over 4 HD are unaffected.
Hitzemun’s Blue Feet
Level: 1 (Magic User)
Duration: 1 turn + 1 turn per level
Range: One person by touch
As a boy, the Ice Mage Hitzemun enjoyed going barefoot as much as possible. In fact, his teacher insisted that to master ice magic, Hitzemun should be outside in the winter environment barefoot as often as possible.
Hitzemun discovered that his feet were not the proper type to be outside during the winter, so he developed Hitzemun’s Blue Feet to make his feet immune to damage from cold and freezing temperatures.
As a side effect, Hitzemun found that he could use the spell to gain traction on icy surfaces. The spell also provides +2 on all cold-related saves for the duration of the spell.
Galaxina’s Scintillating Spark Shower
Level 2 (Magic-User)
Duration: See below
Range: 25 feet by 10 feet
When this spell is cast, sizzling, crackling sparks leap from the magic-user’s fingertips in an area of effect 25 feet across and 10 feet deep.
All those within the area suffer 2d4 points of damage if they are wearing non-metallic armor, or 4d4 points of damage if they bear metallic armor or weapon.
Victims are allowed a save (Spells) for half damage.
Vitharia’s Vengeful Visage
Level: 2 (Magic-User)
Duration: See below
Range: 0
This spell functions as a lesser version of the 4th level magic-user spell Fear.
This spell creates an illusion that deforms the face of the caster (or accentuates a pre-existing deformity) and inspires terror in living humanoid creatures within an invisible cone (5' wide origin, 20' long, and 15' diameter at the terminal end).
Those who behold the Vengeful Visage panic and flee from fear of the caster if they fail their saving throw (Spells). Victims flee from the caster as fast as their movement rate allows, for a number of rounds equal to half the caster’s level (rounded up). This spell has no effect on blind creatures or creatures of 4 or greater hit dice.
Vitharia was a young elven magic-user of great promise who was defaced when pummeled in the street by thugs.
He was later bludgeoned and eaten by a mimic.