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01:33, 7th May 2024 (GMT+0)

The Village Square (OOC Thread)

Posted by Labyrinth LordFor group 0
Barnabus
Human Cleric, 1099 posts
Cleric 4
Hps: 23/23; AC 1
Sat 2 Dec 2023
at 22:27
  • msg #958

Re: The Village Square (OOC Thread)

LL:
I personally am in full support of the idea of bringing the crypt knight back to Helix.

Well, that settles it. We will not be forcibly removing the crypt knight from its natural habitat in accordance with the teachings of Marlin Perkins, fun though it would have been for the conference attendees of the Greater Helix Potion Vendors Association.
This message had punctuation tweaked by the player at 22:27, Sat 02 Dec 2023.
Malivoire
Elven Magic User, 430 posts
Malvingeroth
Hunter of Night
Sat 2 Dec 2023
at 22:32
  • msg #959

Re: The Village Square (OOC Thread)

We wouldn’t get anywhere without Jim Fowler anyway.  It wasn’t Marlin Perkins tackling that armadillo, after all!
Labyrinth Lord
GM, 958 posts
Sat 2 Dec 2023
at 23:00
  • msg #960

Re: The Village Square (OOC Thread)

Although I am admittedly curious regarding the reasoning behind its removal, due to its size and weight, it will require three members of the expedition to haul the lid of the sarcophagus to the surface. Jesper will naturally do as he is instructed, though it will preclude him carrying the lantern. Safherd and Ynes will respond to the request by suggesting that Barnabus locate a nearby naturally occurring body of water and jump in it.
Barnabus
Human Cleric, 1100 posts
Cleric 4
Hps: 23/23; AC 1
Sun 3 Dec 2023
at 00:30
  • msg #961

Re: The Village Square (OOC Thread)

Mazzahs:
Any item specifically associated with funerary practices; death masks, canoptic jars, and the like, I would pay five hundred gold apiece.

There is some of Barnabus's idiosyncrasy at play.
There is this player's desire to keep the running joke running.
And the decaying raven design on the lid would be an example of a funerary practice accorded to those highly esteemed by Impurax. That obelisk is also part of that practice.

But since that third point doesn't seem to carry enough weight, I'll give it a pass (for now).
Sir Dryvyk of Drakeholme
Human Paladin, 392 posts
Human Paladin
AC: 0 | HP: 24/30
Sun 3 Dec 2023
at 02:05
  • msg #962

Re: The Village Square (OOC Thread)

And it would make a great conversation piece as the new front door to the Brazen Strumpet !
Barnabus
Human Cleric, 1102 posts
Cleric 4
Hps: 23/23; AC 1
Sun 3 Dec 2023
at 02:23
  • msg #963

Re: The Village Square (OOC Thread)

In reply to Sir Dryvyk of Drakeholme (msg # 962):

Now that is a capital suggestion.
Dax Moonblade
Half Elven Ranger, 601 posts
Half-Elf Ranger 4
AC: 2 | HP: 36\36
Sun 3 Dec 2023
at 07:17
  • msg #964

Re: The Village Square (OOC Thread)

I asked how long it would take to exit, not to bring the knight back to Helix, but in the hope that exposing it to sunlight and removing it from the barrow might weaken it!

I should have asked the party if that made sense...but I thought I would see if it was even possible first.

I wonder if we should have it lead us to the Pit instead of just talking to it?
Barnabus
Human Cleric, 1103 posts
Cleric 4
Hps: 23/23; AC 1
Sun 3 Dec 2023
at 12:39
  • msg #965

Re: The Village Square (OOC Thread)

Sunlight? Surely you jest. It would have been exposed to an invigorating canopy of sepulchral fog and fug.

I don't think having it lead us to the pit was an option for a couple of reasons: distance and danger. It's a "route fraught with shadowy horrors" -- uncharmed ones I would note.

The cold emanating from the barrow crypt is ominous -- as if the room were resetting.
Malivoire
Elven Magic User, 431 posts
Malvingeroth
Hunter of Night
Sun 3 Dec 2023
at 12:53
  • msg #966

Re: The Village Square (OOC Thread)

Are we currently in the room with the obelisk or in the room with the gems overhead.  I pictured it more the former with the crypt knight just outside in the gem room, which then led me to interpret the wintry cold as coming from further out in the halls, rather than the room resetting.

Have I got this wrong?
Barnabus
Human Cleric, 1104 posts
Cleric 4
Hps: 23/23; AC 1
Sun 3 Dec 2023
at 14:05
  • msg #967

Re: The Village Square (OOC Thread)

We're beneath the subterranean night sky, finishing our questioning of the knight. The cold is emanating from the antechamber to the east, #63, the antechamber to the tomb of the ancient servitor of Nergal and Impurax.
Labyrinth Lord
GM, 960 posts
Sun 3 Dec 2023
at 15:54
  • msg #968

Re: The Village Square (OOC Thread)

Clarification: I, like Malivoire, had understood the party to be in the antechamber still, as the knight was initially encountered (by Jesper) in the entrance to that room.

I bring this up to clear up a potential misunderstanding. The cold is not coming from the abomination’s tomb. If the party are located in the constellation room, the sensation of cold is emanating from the west, from the direction of hallway #45.
Barnabus
Human Cleric, 1105 posts
Cleric 4
Hps: 23/23; AC 1
Sun 3 Dec 2023
at 16:42
  • msg #969

Re: The Village Square (OOC Thread)

Thank you for the clarification.

We're still going to have to head out that way, lacking any other means of egress, but I suppose we won't be running.

I guess the question is: how many rounds of control remain?

Depending on the number, we might bring the knight along as an escort. If the number is too small, we'll have to dispatch it or we risk losing control of it during another encounter.
This message was last edited by the player at 16:50, Sun 03 Dec 2023.
Nineve
Elven Cleric Fighter, 96 posts
Elf Cleric/Fighter 3/3
AC 1(2) Hps 25
Sun 3 Dec 2023
at 17:15
  • msg #970

Re: The Village Square (OOC Thread)

Or, Mazzahs might use the the crypt knight to put on a musical performance, like Gene Wilder did with the monster in Young Frankenstein!  (well, that didn't end so good, either)

Labyrinth Lord:
Through the entrance door of the antechamber comes a sudden surge of wintry cold.


...Winter is coming!
This message was last edited by the player at 17:18, Sun 03 Dec 2023.
Labyrinth Lord
GM, 962 posts
Sun 3 Dec 2023
at 18:05
  • msg #971

Re: The Village Square (OOC Thread)

Barnabus:
I guess the question is: how many rounds of control remain?

In the wake of the most recently posed question, I would say ten.

Nineve:
...Winter is coming!

Ha! Indeed.

But, come on, it isn’t like it’s a huge mystery. What could the adventurers have done within the last say, three or four rounds, which would attract anything’s attention?
Malivoire
Elven Magic User, 432 posts
Malvingeroth
Hunter of Night
Sun 3 Dec 2023
at 18:13
  • msg #972

Re: The Village Square (OOC Thread)

quote:
Or, Mazzahs might use the the crypt knight to put on a musical performance, like Gene Wilder did with the monster in Young Frankenstein!  (well, that didn't end so good, either)


I am picturing Barnabus and the crypt knight now.  Puttin' on the Ritz!
Labyrinth Lord
GM, 963 posts
Sun 3 Dec 2023
at 18:43
  • msg #973

Re: The Village Square (OOC Thread)

Barnabus:
"Brother," Barnabus addresses the K*n*I*g*H*T of N*e*R*g*A*l, his voice booming across the tombs without a trace of its usual reediness, "you have arrived too late! The table had been set, the Skull Bringer had been raised, and first of the Death Storms had been unleashed! Now, I must feign common cause with these mewling puppies and deliver you to their puppy master!

https://youtu.be/OXYndNL4Mu8?si=SLQmDkZ_NcyGSY2I
Nineve
Elven Cleric Fighter, 97 posts
Elf Cleric/Fighter 3/3
AC 1(2) Hps 25
Sun 3 Dec 2023
at 18:51
  • msg #974

Re: The Village Square (OOC Thread)

Or alternately:

https://www.youtube.com/watch?v=Re4C33thTEE

Malivoire:
I am picturing Barnabus and the crypt knight now.  Puttin' on the Ritz!


Helix has a brain depository, undoubtedly!  We should get some to distract the zombies with.
Barnabus
Human Cleric, 1107 posts
Cleric 4
Hps: 23/23; AC 1
Sun 3 Dec 2023
at 19:27
  • msg #975

Re: The Village Square (OOC Thread)

In reply to Labyrinth Lord (msg # 971):

It's more like a colossal mystery.

So the crypt knight's a servant of V. and the sentinel's a servant of N. and for some reason animus exists between them?

If we can reach #10, we can break both west and north to reach the exit.

The colossus might or might not be beyond us. The 7 HD crypt knight might keep it busy for a few rounds or more. We also still have a potion of heroism. We're eventually going to have to deal with it to get to the northern catacombs.

Did B. get a read on its turning level/HD when he encountered it earlier?
This message was last edited by the player at 19:30, Sun 03 Dec 2023.
Labyrinth Lord
GM, 964 posts
Sun 3 Dec 2023
at 20:04
  • msg #976

Re: The Village Square (OOC Thread)

Barnabus:
It's more like a colossal mystery.

So the crypt knight's a servant of V. and the sentinel's a servant of N. and for some reason animus exists between them?

More like a disagreement on the direction of foreign policy.

Labyrinth Lord:
“Although the priests of Nergal seek the same end as Lord Varghoulis, he knows that they are foolish. Naïve. They believe that doors they force open will assure them victory. They underestimate the enemy.”

They wouldn’t attack each other on sight or anything. Varghoulis might chide the forces of the priesthood, insisting that they do more to wipe out the living in the Duchy, but that would probably be the extent of it.

Barnabus:
Did B. get a read on its turning level/HD when he encountered it earlier?

Yes. It would be considered infernal for purposes of turning.

But, it isn’t the sentinel which is approaching. The crypt knight didn’t betray the sentinel with the information it provided.
Malivoire
Elven Magic User, 433 posts
Malvingeroth
Hunter of Night
Sun 3 Dec 2023
at 20:30
  • msg #977

Re: The Village Square (OOC Thread)

My first thought was Varghoulis, whom the knight would undoubtedly fear.  But I thought he was far away at his old stronghold...did he exude a wintry chill around him?  I cannot remember.
Barnabus
Human Cleric, 1108 posts
Cleric 4
Hps: 23/23; AC 1
Sun 3 Dec 2023
at 20:36
  • msg #978

Re: The Village Square (OOC Thread)

Lots of tomb things have their frosty side.

The crypt knight betrayed V. with his confidences. V. could have teleported into #47. If we disturbed him and his aunt at his afternoon tea, he'll be extra frosty.
Labyrinth Lord
GM, 965 posts
Sun 3 Dec 2023
at 21:25
  • msg #979

Re: The Village Square (OOC Thread)

V. can’t teleport, but he might have access to entry points into the tombs, not unlike the shrine of Nergal.
Barnabus
Human Cleric, 1109 posts
Cleric 4
Hps: 23/23; AC 1
Sun 3 Dec 2023
at 21:26
  • msg #980

Re: The Village Square (OOC Thread)

Yeah, sorry, that's what I meant. That's effectively a long-range teleport in my mind.
Labyrinth Lord
GM, 966 posts
Sun 3 Dec 2023
at 21:30
  • msg #981

Re: The Village Square (OOC Thread)

The adventurers could try talking with him. Trying to come to an understanding about things.
Barnabus
Human Cleric, 1110 posts
Cleric 4
Hps: 23/23; AC 1
Sun 3 Dec 2023
at 21:38
  • msg #982

Re: The Village Square (OOC Thread)

In reply to Labyrinth Lord (msg # 981):

Hmm. Are you sure that's not something that the referee might enjoy more than the players?

I've often thought that if Mazzahs truly loved us he would have provided us with a means for a mass exodus from the BM. Instead he wanted us to pop in on V.'s private office. Happily, V. has saved us that trouble.
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